|Not a physical object|
|Release date||10 February 2009 (Update)|
|Also known as||Zeal(s), Z points|
|Approximate value||20462 coins|
Zeal points are obtained as a reward after a Soul Wars game. The amount of points given depends on the game result (see table below). It's advised to use Zeal on high skills to get more experience per Zeal.
|3 Zeal||2 Zeal||1 Zeal|
Nomad, or Zimberfizz after completing Nomad's Requiem, or Zimberfizz ashes or Zanik after completing Nomad's Elegy exchanges Zeal points into combat or Slayer experience, Summoning charms or slayer pets. Players may also gamble their points for a random item.
One point can be exchanged for a set amount of experience. This is becoming a more common way to train combat, and even a way for skillers to level slayer. (Here "floor" means "round down to the nearest whole number"). There is also a 10% bonus of experience when you spend 100 Zeal at a time. The bonus is dependent on the base level that the experience was used during.
- Attack, Strength, Defence and Constitution experience are counted with the following formula: .
- Magic and Ranged experience are counted with the following formula: .
- Prayer experience is counted with the following formula: .
For calculators for the experience gained for zeal, see Soul Wars/Rewards#Calculators.
Gold, green, crimson plus blue charms can be bought. A set of gold charms costs 4 Zeal points, green charms 5 points, crimson charms 12 points and blue charms 30 points. The number of charms received depends on the player's combat levels.
Other rewards include Slayer pets and an option to gamble for random items.
You will need a trophy dropped by a Slayer monster (stuffed or unstuffed) and a number of Zeal points respective to the monster's Slayer level.
Image Trophy Pet Zeal points Crawling hand Creeping hand 5 Cockatrice head Minitrice 25 Basilisk head Baby basilisk 40 Kurask head Baby kurask 70 Abyssal demon head Abyssal minion 85 Fire cape TzRek-Jad 100