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Zaryte bow

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"Zaryte" redirects here. For the race, see Nihil.
For this item's augmented variant, see augmented zaryte bow.
[FAQ] • [doc]
Zaryte bow detail

The Zaryte bow is an enchanted Zarosian bow that requires 80 Ranged to wield. Released on 10 January 2011, it is dropped by Nex, the Zarosian leader of the Ancient Prison in the God Wars Dungeon, as well as the four nihil in The Pit of Freneskae. The Zaryte bow is among the most accurate Ranged weapons in RuneScape, with accuracy equal to the royal crossbow, Attuned crystal bow or dual-wielded chaotic crossbows with royal bolts, and equivalent to the Melee chaotic maul. Like the crystal bow, the zaryte bow supplies its own ammunition, removing the need for players to use and manage their own arrows while using it.

It is the joint third strongest available bow-type weapon along with the Attuned crystal bow (although the latter has an agility based damage bonus), the second strongest being the Noxious longbow, and the strongest being the seren god bow making it very useful for taking out enemies weak to arrows (such as celestial dragons, automaton generators, and even the Kalphite King when in its Magic phase).

After firing 60,000 shots (auto-attacks only), the zaryte bow degrades and requires repair before it can be used again. Bob the Smith in Lumbridge can repair the bow at a price of 20,000 coins per percent of charge or two million coins for a full repair, thus pricing each arrow/shot at approximately 33 coins (if using Bob for repairs). Players with an armour stand in their player-owned house can repair the bow themselves for a decreased cost according to their Smithing level (up to a 50% discount for a player with 99 Smithing and utilising the boost provided by a Smithing cape).

Wielding a zaryte bow, or wearing any piece of Torva, Pernix, or Virtus armour, will cause all factions of monsters in the God Wars Dungeon (aside from the monsters in the generals' rooms and Zarosian monsters in the Ancient Prison) to become unaggressive.

When received with CoinShare active, the Zaryte bow will be dropped as 120 zaryte bow shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.


Combat Stats
RequirementsDegradesZaryte bow equipped
80 Ranged60,000 charges
Ranged Ranged2h slot
Range? (edit)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
Attack speed
Interval: 3.0 seconds
Attack speed fast


Because all weapons of the same tier deal equal damage (setting aside the 50% increase from two-handed weaponry or dual-wielding, which all the below weapons share), the zaryte bow deals the same damage as the royal crossbow (with royal bolts) and dual-wielded chaotic crossbows (with royal bolts). Thus, if it does not matter whether you use arrows or bolts, any of the three weapons will be equally effective.

The royal crossbow is the weapon of choice for many high-level rangers. Because its components only cost 350,134 coins, as opposed to the zaryte bow's 16,985,786 coins, the crossbow is typically the best choice for players who meet the requirements and do not have a lot of money. (The actual forging of the crossbow, it should be noted, is not considered to be easy). Alternatively, players who find themselves dungeoneering frequently may prefer buying the main and off hand chaotic crossbows for 300,000 (200,000 main hand + 100,000 off-hand) tokens which, for many players, could be considered easier than earning the cash for a Zaryte bow or withstanding the Queen Black Dragon's intense fire-breath. The attuned crystal bow is also comparable to the Zaryte bow. At level 90 smithing, an attuned crystal weapon seed is granted to the player after completion of Plague's End, which means that if a player has 90 smithing beforehand, the attuned crystal bow costs 0gp to obtain. At level 99 Agility, the attuned crystal bow is roughly 3% better than the Zaryte bow, though it does not provide a prayer bonus. A player who has the requirements, or can easily get the requirements, would save the entire cost of the Zaryte bow by obtaining an attuned crystal bow instead, making it significantly cheaper.

It does not require ammunition – the bow generates its own arrows – and can be wielded in the God Wars Dungeon for complete protection from all factions outside the boss rooms and Ancient Prison. (although Shard of Zaros has the same functionality) Also, the Zaryte bow will typically last much longer in combat than the royal crossbow and chaotic crossbows. It will last for approximately 50 hours of auto-attacks, compared to only 10 for the royal and chaotic crossbows. If the player is using abilities, the Zaryte bow will only use one of its 60,000 charges per kill. This enables it to last an extremely long time, making it ideal for long trips. Because the Zaryte bow degrades very slowly, it will rarely require recharging. Thus, while it may have a high initial purchase price, it will be cheaper to use in the long run compared to the royal and chaotic crossbows.

Repair costEdit

The base repair cost of the Zaryte bow is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house. This provides a discount of 0.5% per Smithing level (including boosts and assists).

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[FAQ] • [doc]

Comparison with other Ranged weaponsEdit


Name Reqs Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged 1,268,306,601 2577 (92)
Noxious longbow Noxious longbow 90 Ranged 149,708,824 2458 (90)
Wyvern crossbow Wyvern crossbow 85 Ranged 47,289,541 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison, works even against poison-immune bosses
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged
85 Defence
67,539,951 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (348,545 coins) to repair
Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
350,134 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Zaryte bow Zaryte bow 80 Ranged 16,985,786 1924 (80)
  • Supplies its own ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon Hand cannon 75 Ranged
61 Firemaking
201,204 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)


Name Reqs Cost Accuracy (Tier) Notes
Ascension crossbow Ascension crossbow and off-hand 90 Ranged 61,825,954 (main-hand)
61,193,965 (off-hand)
2458 (90)
Shadow glaive Shadow glaive and Off-hand shadow glaive 85 Ranged 7,086,886 (main-hand)
7,706,121 (off-hand)
2458 (90)
  • It has the accuracy of a tier-90 weapon, but the damage of a tier-80 weapon.
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 3,000,000 coins total to repair via a Repair NPC, or discounted at an armour stand
Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
  • Requires significant progress in the player-owned port to obtain
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence
Attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token 200,000 (main-hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 3,112,367 (main-hand)
6,108,417 (off-hand)
1694 (75)

Dropping monstersEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Blood nihilN/A1Very rare
Ice nihilN/A1Very rare
Shadow nihilN/A1Very rare
Smoke nihilN/A1Very rare

The zaryte bow is confirmed to be a one-in-a-million drop from the nihil.[1]


  • The zaryte bow is the only God Wars Dungeon affiliated-item that is not unique to one location.


  1. ^ Ninja Team. "Ancient Combat FAQ." 29 May 2014. Existing Game Content Forums.

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