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Zaryte bow

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"Zaryte" redirects here. For the race, see Nihil.
Zaryte bow
Zaryte bow Zaryte bow (broken)
Release date 10 January 2011 (Update)
Members Yes
Quest item No
Tradeable Yes
Equipable Yes
Stackable No
High alch 540,000 coins
Low alch 360,000 coins
Destroy Drop
Store price Not sold
Exchange price 40,287,264 coins (info)
Buy limit 2
Examine A powerful bow imbued with the fury of Zaros.
Weight 1.6 kg
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Zaryte bow detail

The Zaryte bow is an enchanted Zarosian bow that requires 80 Ranged to wield. Released on 10 January 2011, it is dropped by Nex, the Zarosian leader of the Ancient Prison in the God Wars Dungeon, as well as the four nihil in The Pit of Freneskae. The Zaryte bow is among the most accurate Ranged weapons in RuneScape, with accuracy equal to the royal crossbow, Attuned crystal bow or dual-wielded chaotic crossbows with royal bolts, and equivalent to the Melee chaotic maul. Like the crystal bow, the zaryte bow supplies its own ammunition, removing the need for players to use and manage their own arrows while using it.

It is the joint second strongest available bow-type weapon along with the Attuned crystal bow (although the latter has an agility based damage bonus), the strongest being the Noxious longbow, making it very useful for taking out enemies weak to arrows (such as celestial dragons, automaton generators, and even the Kalphite King when in its Magic phase).

After firing 60,000 shots, the zaryte bow degrades and requires repair before it can be used again. Bob the Smith in Lumbridge can repair the bow at a price of 20,000 coins per percent of charge or two million coins for a full repair, thus pricing each arrow/shot at approximately 33 coins (if using Bob for repairs). Players with an armour stand in their player-owned house can repair the bow themselves for a decreased cost according to their Smithing level (up to a 50% discount for a player with 99 Smithing and utilising the boost provided by a Smithing cape).

Wielding a zaryte bow, or wearing any piece of Torva, Pernix, or Virtus armour, will cause all factions of monsters in the God Wars Dungeon (aside from the monsters in the generals' rooms and Zarosian monsters in the Ancient Prison) to become unaggressive.

When received with CoinShare active, the Zaryte bow will be dropped as 120 zaryte bow shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.

BonusesEdit

Combat StatsZaryte bow equipped

A player wielding a Zaryte bow.

Skill requirementsDegrades
80 Ranged-iconYes
ClassSlot
Ranged Ranged2h slot
WeaponsMainOff
Damage1470-
Accuracy1924-
StyleArrows
Attributes
Defence-iconArmour0
Constitution-iconLife points0
Prayer-iconPrayer2
Strength bonuses
Strength-icon0Ranged-icon0Magic-icon0
Attack speed
Fast
Interval: 3.0 seconds
Attack speed fast
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AnalysisEdit

Because all weapons of the same tier deal equal damage (setting aside the 50% increase from two-handed weaponry or dual-wielding, which all the below weapons share), the zaryte bow deals the same damage as the royal crossbow (with royal bolts) and dual-wielded chaotic crossbows (with royal bolts). Thus, if it does not matter whether you use arrows or bolts, any of the three weapons will be equally effective.

The royal crossbow is the weapon of choice for many high-level rangers. Because its components only cost 381,608, as opposed to the zaryte bow's 40,287,264, this crossbow is typically the best choice for players who meet the requirements and do not have a lot of money. (The actual forging of the crossbow, it should be noted, is not considered to be easy). Alternatively, players who find themselves dungeoneering frequently may prefer buying the main and off hand chaotic crossbows for 300k tokens which, for many players, could be considered easier than earning the cash for a Zaryte bow or besting the Queen Black Dragon for her intense fire breath. The attuned crystal bow is also comparable to the Zaryte bow. At level 90 smithing, an attuned crystal weapon seed is granted to the player after completion of Plague's End, which means that if a player has 90 smithing beforehand, the attuned crystal bow costs 0gp to obtain. At level 99 Agility, the attuned crystal bow is roughly 3% better than the Zaryte bow, though it does not provide a prayer bonus. A player who has the requirements, or can easily get the requirements, would save the entire cost of the Zaryte bow by obtaining an attuned crystal bow instead, making it significantly cheaper.

It does not require ammunition – the bow generates its own arrows – and can be wielded in the God Wars Dungeon for complete protection from all factions outside the boss rooms and Ancient Prison. (although Shard of Zaros has the same functionality) Also, the Zaryte bow will typically last much longer in combat than the royal crossbow and chaotic crossbows. It will last for approximately 50 hours of auto-attacks, compared to only 10 for the royal and chaotic crossbows. If the player is using abilities, the Zaryte bow will only use one of its 60,000 charges per kill. This enables it to last an extremely long time, making it ideal for long trips. Because the Zaryte bow degrades very slowly, it will rarely require recharging. Thus, while it may have a high initial purchase price, it will be cheaper to use in the long run compared to the royal and chaotic crossbows.

Repair costEdit

Enter your smithing level here to calculate how much it would cost to repair the Zaryte bow on an Armour stand:

 template = Calculator:Template/Smithing/Armour stand
 form = repairForm
 result = repairResult
 param = cost||2000000|hidden
 param = level|Smithing Level (1-105)|1|int|1-105

Comparison with other Ranged weaponsEdit

Name Type Levels Cost Accuracy Notes
Noxious longbow Noxious longbow Two-handed (bow) 90 Ranged-icon 236,886,030 2458
  • Highest accuracy of any two-handed ranged weapon
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Degrades from full charge after 10 hours of combat, and costs 4,500,000 to repair at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Expensive compared to other ranged weapons
Ascension crossbow Ascension crossbow (and off-hand) Dual wield (crossbow) 90 Ranged-icon 111,061,332 (main-hand)
111,185,729 (off-hand)
2458
  • Highest accuracy of any dual wielded weapon
  • Can wield up to ascension bolts
  • Can be wielded in the God Wars Dungeon to protect players from all factions
  • Off-hand can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Expensive to buy
  • Degrades after 10 hours of combat from full charge, and costs 2,000,000 each to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
Strykebow Strykebow Two-handed (shieldbow) 85 Ranged-icon
85 Defence-icon
34,009,538 2178
  • Strongest shieldbow in the game
  • Lasts 10 hours before it fully degrades back to the wyrm scalp
  • Passive effect: stores damage received in combat (must remain equipped)
  • Recharging the bow requires a dark bow, which restores 20% of its charges
Death lotus dart Death lotus dart (and off-hand) Dual wield (thrown) 85 Ranged-icon
92 Fletching-icon
Ancient bones Ancient bones
Ascension shard Ascension shard (25)
2178
  • Tied with the Ascension crossbow with the fastest attack speed
  • Most accurate thrown ranged weapon
Royal crossbow Royal crossbow Two-handed (crossbow) 80 Ranged-icon
70 Smithing-icon
60 Summoning-icon
381,608 1924
  • Degrades from full charge after 10 hours of combat, but can be repaired at anytime by using any of the royal pieces on it
  • Each piece can be used to charge 25% of the crossbow (therefore it is recommended to wait until the crossbow has at most 75% of its charges left)
  • One of the cheapest high-leveled ranged weapons to obtain
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Third-highest accuracy of any two-handed ranged weapon but has the highest accuracy of any two-handed crossbow weapon
Zaryte bow Zaryte bow Two-handed (bow) 80 Ranged-icon 40,287,264 1924
  • Has an expensive upfront price
  • Fully degrades after 60,000 shots
  • Supplies its own ammunition similar to the Attuned crystal bow
  • Costs 20,000 per 1% to repair at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Can be wielded in the God Wars Dungeon to protect players from all factions
  • Tied with the Attuned crystal bow with the third-highest accuracy of any bow
Attuned crystal bow Attuned crystal bow Two-handed (bow) 80 Ranged-icon
50 Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed
and
Harmonic dust Harmonic dust (2000)
1924
  • Each bow has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in the Cadarn or Iorwerth areas of Prifddinas it will only consume 1 charge, lasting twice as long.
  • Supplies its own ammunition
  • Requires completion of Plague's End in order to obtain the seed and dust
  • Can be repaired by using the item on Eluned for a very cheap price
  • Tied with the Zaryte bow with the third-highest accuracy of any bow
Attuned crystal chakram Attuned crystal chakram (and off-hand) Dual wield (thrown) 80 Ranged-icon
50 Agility-icon
Attuned crystal weapon seed Attuned crystal weapon seed (2)
and
Harmonic dust Harmonic dust (2000)
1924
  • Each chakram has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in the Cadarn or Iorwerth areas of Prifddinas it will only consume 1 charge, lasting twice as long.
  • Requires completion of Plague's End in order to obtain the seed and dust
  • Can be repaired by using the item on Eluned for a very cheap price
Chaotic crossbow Chaotic crossbow (and off-hand) Dual wield (crossbow) 80 Ranged-icon
80 Dungeoneering-icon
Dungeoneering tokens 200,000 tokens (main-hand)
Dungeoneering tokens 100,000 tokens (off-hand)
1924
  • Tied with the royal crossbow with the third-highest accuracy for a crossbow (two-hand or dual wield)
  • Can fire up to royal bolts
  • Degrades from full charge after 10 hours of combat, but can be fully repaired with Marmaros
Hand cannon Hand cannon Two-handed (crossbow) 75 Ranged-icon
61 Firemaking-icon
11,316 1694
  • Most accurate non-degrading two-handed ranged weapon
  • Uses hand cannon shot as its ammunition
  • A very popular weapon of choice for Wilderness Warbands
  • Can also explode and do damage to the player using it (the higher the FM level the lower the chance)
Armadyl crossbow Armadyl crossbow (and off-hand) Dual wield (crossbow) 75 Ranged-icon 2,682,036 (main-hand)
14,392,301 (off-hand)
1694
  • Most accurate non-degrading dual wield ranged weapons
  • Can fire up to royal bolts

Dropping monstersEdit

Monster Combat level Quantity Rarity
Nex10011Rare
Smoke nihil1601Very rare
Shadow nihil1601Very rare
Blood nihil1601Very rare
Ice nihil1601Very rare


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