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For this item's augmented variant, see augmented wyvern crossbow.
[FAQ] • [doc]
Wyvern crossbow detail

The wyvern crossbow is a two-handed crossbow that requires level 85 Ranged to wield. It was released along with wyverns, which have a 1/2,000 chance on task, 1/10,000 off-task chance of dropping the crossbow.

It uses wyvern spines as ammunition, which are a common drop from wyverns. However, any bolt ammunition can be used with the crossbow, including Dragonbane bolts and Ascension bolts (which will have their damage scaled down to match wyvern spines).

It has a damage-over-time effect, appearing as poison hit splats, that ramps up in damage the longer it is in combat against a specific foe. The hits must not miss - missing attacks on the mob for 3 seconds will cause the poison damage to reset back down. Its poison damage over time effect stacks with both Cinderbane gloves and any weapon poison.

The crossbow will degrade to a broken state after 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat). It can be fixed by Repair NPCs such as Bob in Lumbridge, or at an armour stand in a player-owned house. A full repair, without discounts, costs 4,125,000 coins.

The wyvern crossbow can be augmented using an augmentor.

Combat Stats
RequirementsDegradesWyvern crossbow equipped
85 Ranged30,000 charges
ClassSlot
Ranged Ranged2h slot
Tier
85
WeaponsMainOff
Damage1083-
Accuracy2178-
StyleBolts
Range9
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Repair cost

The base repair cost of the Wyvern crossbow when completely degraded to 0.0% item charge is 4,125,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.

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Comparison with other Ranged weapons

Two-handed

Name Reqs Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged 825,020,550 2577 (92)
Noxious longbow Noxious longbow 90 Ranged 129,469,614 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Decimation Decimation 87 Ranged 25,019,252 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow Wyvern crossbow 85 Ranged 20,128,475 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged
85 Defence
25,510,782 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect
  • As a shieldbow, it allows the use of defence abilities at a cost to damage dealt
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (355,695 coins) to repair
Hexhunter bow Hexhunter bow 80 Ranged 147,746,826 1924 (80)
Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
Song
from
the
Depths
352,061 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 7 square attack range.
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zaryte bow Zaryte bow 80 Ranged 6,761,720 1924 (80)
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Has a 7 square attack range.
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon Hand cannon 75 Ranged
61 Firemaking
Forgiveness
of a
Chaos
Dwarf
605,689 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets

Dual-wield

Name Reqs Cost Accuracy (Tier) Notes
Blightbound crossbow Off-hand Blightbound crossbow Blightbound crossbow and off-hand 92 Ranged 694,586,767 (main hand)
595,938,642 (off-hand)
2577 (92)
  • Has a 7 square attack range
  • Degrades: has 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Ascension crossbow Off-hand Ascension crossbow Ascension crossbow and off-hand 90 Ranged 84,742,085 (main hand)
85,425,098 (off-hand)
2458 (90)
Superior Morrigan's throwing axe Superior Morrigan's throwing axe 88 Ranged 4,815,840 (main hand) 2343 (88)
Superior Morrigan's javelin Superior Morrigan's javelin 88 Ranged 4,646,140 (main hand) 2343 (88)
Elite Death Lotus dart Off-hand Elite Death Lotus dart Elite Death Lotus dart and off-hand 88 Ranged
92 Fletching
25 Death Lotus dart (or off-hand), Death lotus extract 2343 (88)
Shadow glaive Off-hand shadow glaive Shadow glaive and off-hand 85 Ranged 5,467,062 (main hand)
4,938,575 (off-hand)
2458 (90)
Death Lotus dart Off-hand Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
Attuned crystal chakram Off-hand attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Thrown weapon, disallowing the use of Bane ammunition
  • Has a 7 square attack range
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow Off-hand chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token 200,000 (main hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Has a 7 square attack range
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow Off-hand Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 2,961,997 (main hand)
2,853,305 (off-hand)
1694 (75)
  • Has a 7 square attack range
  • Does not degrade
  • Offers a prayer bonus
  • No ammunition of the corresponding tier

Drop sources

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For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Raptor keyN/A1Very rare
Wyvern1271Very rare
Wyvern (elite)1331Very rare

Disassembly

[FAQ] • [doc]

Trivia

  • It has the same examine as the royal crossbow.
  • The damage-over-time effect used to work against poison-immune monsters. After a hidden update, this appears to be no longer true.

References