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Release date 20 November 2012 (Update)
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Skill Magic
Level 1
Type Basic
Adrenaline +8%
Equipment Any
Cooldown 3 seconds
A powerful spell that deals up to 94% active spell damage. Inflicts 188% damage against stunned opponents.
Click animation for full size

Wrack is a level 1 basic Magic ability. It is the exact equivalent of Ranged's Piercing Shot and Melee's Punish.

The ability's small cooldown is useful for ability rotation when aiming to gain adrenaline. It is often useful to use Wrack in alternation with other abilities to avoid having most basics on cooldown.

Despite the description, binded targets also receive 188% damage from this ability. The stun from Impact is too short for Wrack to deal its boosted damage. Deep Impact gives enough time for the user to use Wrack once for its boosted damage. This ability's damage boost does not work on most bosses as the majority of them are stun-immune unless they are stunned by dreadnips . Targets binded with Ice spells will also trigger Wrack's extra 94% damage provided the target is not a player and not immune to stuns/binds.

The Energising perk will prevent Wrack from dealing any damage but it will generate an additional 0.6% adrenaline per rank instead.


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