Servers (also sometimes referred to as a world) are dedicated game servers maintained either by Jagex themselves, or by contractors retained by Jagex. RuneScape servers can be found distributed across many countries and continents. A single server is capable of hosting many RuneScape worlds.
Types of serversEdit
The first type of server a players will meet is a web server. Jagex web servers processes requests made to the main RuneScape website. It is unknown how many individual computers manage the website, and as to whether the Grand Exchange Database, RuneScape Forums and Hiscores are all hosted by the same server. It is probable that the Grand Exchange and Hiscores databases both interface this server.
After launching the RuneScape Game Client or NXT client the client must first perform a loading process connecting players to the RuneScape download server. In this process, the game client and Jagex cache files are downloaded and stored partially on the player's hard drive and in memory.
Once a player's game client has passed the loading process, they are connected to a login server. Because all servers are separate, a single login server is necessary in order to keep player data (player names, emails, passwords, inventory, etc) on every world.
Also known as a world server, once connected to a login server, players are automatically assigned a world, although players may select another server to connect to if they wish.
- Each world allows 2000 players to be connected at once.
- There are currently 141 worlds
- The default server players are assigned upon connecting to a login server is selected based on three factors: Server latency, language, and physical distance.
- The Friends List and Ignore List are loaded after connecting to the Friends server.
- Clan Chat operates via its own server.
- The RuneScape Forums operates via dedicated web servers, accessible when game servers are down.
- Instance shards are dedicated game servers which are used to host certain Distractions and Diversions and Minigames.
- RuneScape Classic & Old School RuneScape are hosted on their own servers, which can be accessed even if the main game is down.
List of world serversEdit
|List of servers|
|Number||Members||Location, Activity or Language||Lootshare|
|1||Trade - Members|
|2||Trade - Members|
|3||Trade - Free|
|9||Falador Party Room|
|14||United States (West Coast)|
|18||Legacy Only - Player Killing|
|20||Minigames - Free|
|22||Community Fishing Training|
|25||Mobilising Armies (20)|
|30||Skill Total (2000)|
|31||Open Gilded Altars|
|32||Dungeoneering: Levels 1-80|
|33||Legacy Only - Player Killing|
|34||United States (East Coast 2)|
|36||RC Running & ZMI Altar|
|37||United States (West Coast)|
|40||Duel Arena - Friendly|
|46||Community Agility Training|
|48||Skill Total (2600)|
|51||United States (West Coast)|
|53||Pest Control & Conquest|
|54||Duel Arena - Staked|
|57||Legacy Only (US)|
|60||Penguin Hide & Seek|
|69||Pest Control & Conquest|
|71||Lava Flow Mine & Penguin Hide & Seek|
|73||Player Assist/Lend (GE)|
|76||Mobilising Armies (4)|
|77||Dungeoneering: Levels 100-120|
|81||Fist of Guthix|
|83||Community Smithing Training|
|84||Living Rock Caverns|
|85||United States (West Coast)|
|86||Skill Total (1500)|
|88||Shades of Mort'ton|
|91||Mage Training Arena|
|92||Fist of Guthix|
|97||Legacy Only - Bounty Hunter|
|98||United States (East Coast 2)|
|99||Community Cooking Training|
|103||United States (East Coast 2)|
|106||EOC Only - Bounty Hunter|
|114||Skill Total (1500)|
|115||Legacy Only (US)|
|117||Dungeoneering: Levels 80-100|
|120||Legacy Only - Minigames|
|136||Legacy Only (EU)|
|137||Legacy Only (EU)|
- The German servers are located in the United Kingdom and in Germany.
- The Brazilian servers are located in United States.
Isolation of worlds Edit
Each world server known by the short name world is intended to be isolated from the others. A player is permitted to be logged in to at most one world server at any given time.
For the most part, events that occur in one world will not affect any other RuneScape world. For example, character/item respawns and ore regeneration are all managed individually for each server. Additionally, player actions and public chat messages contained in one world will not be visible to players in another world.
There are exceptions to this isolation. The Grand Exchange trades with players across all worlds. Shop stock is unique to the player; if a player buys out the apples at an NPC shop, the same shop on other worlds will also be sold out for that player. Clan chats and friends chats are accessible from any world, and private chat messages can be sent to other worlds.
Ping is the time it takes for your computer to send an echo request to the server, and for the server to respond, usually measured in milliseconds. If the server has many players or is farther away, the Ping will be higher. If the server has fewer players or is closer, the Ping will be lower. The higher the Ping, the longer the server takes to respond.
As a general rule of thumb, a world with more than 200 is not recommended for dangerous situations, 100 and below is generally lag free, and anything below 50 will have no lag.
For example, a world with ping of 35 will probably have no lag compared with a world with ping of 192.
To find out the highest/lowest Ping, click the arrows in the Ping column to sort the Ping into ascending/descending order.
While players can log out of one world and log in to another at will for any reason, there is a specific practice of World switching commonly known as world hopping. Players change worlds rapidly in order to take advantage of situations that expire and recur on different worlds. These can include the spawning of rare resources such as runite ore, opportunities for player killing, seeking a more populated area to find more players for a minigame, trading, etc.
Prior to the move to infinitely stocked shops, player would often change worlds rapidly to buy from one store many different times. However, the shop improvement update gave most stores infinite stock, and later the personalised shop updates returned finite stocks, but made stocks for a particular player independent of world.
Players may switch to less populated worlds for fewer players, so they can have more monsters, logs, ores (etc.) for themselves; however, there is a slower respawn time for many objects on less populated worlds - this includes both rocks and trees.
To quickly switch without using the "join" option, three worlds may be favourited by clicking on the icon. These worlds then appear as icons next to the play button in every lobby tab but the options.
Players who hop worlds more than ~25 times in quick succession will get a "login limit exceeded" error and be forced to wait 5 minutes.
Persistence of character stateEdit
When a user logs off of a world, all settings particular to that character are saved to the player's account profile in a global database. Therefore, when logging into a different world, the character's skills, inventory, etc. will be restored to the same state, regardless of which server the character last logged onto. The only exception is that if a player goes from a members-only world into a free world, his/her statistics will be restored to the normal level.
After the Themed world update on 13 August 2007, a new column on the world select screen was added by Jagex. This column highlights worlds that Jagex has suggested for certain activities, to make it easier to find other players who wish to do the same thing, such as play Trouble Brewing or Castle Wars.
The worlds are only recommendations; players may still use any world they want to perform most activities. There are some exceptions to this: LootShare and High Risk Wilderness are only available on the appropriate themed worlds. Oppositely, Jagex only allows players with the appropriate levels to log in to a Skill total world. Players who log into the Quick Chat world are restricted to communicating solely from the quick chat menu.
Players who are logged into a Beta world will have a flag displayed next to the world number they are logged into.
On 5 December 2012, Jagex moderator Mod Emilee posted a thread to forums, which contained possible world theme changes in future.
On 14 December 2012, many worlds had their locations and activities switched (according to feedback from the aforementioned forum thread), and some free-to-play worlds were converted to member's worlds.
Worlds where only players who are in the Premier Club are allowed to enter. It is denoted by this flag: ()
Worlds where players gather in the large cities (such as, Falador, Varrock or Seers Village) to trade a variety of items.
High Risk WildernessEdit
The official role-playing world for members is world 42, and the official world for free-to-play is world 41, though other unofficial worlds may be used. Jagex identifies these world for players who wish to act in character (rather than a modern, real life person controlling a game sprite) along with like-minded players, as if they were genuinely living in the semi-medieval world of Gielinor. Special conventions are used to indicate if a person is not speaking "in character".
The official party room world for free-to-play is world 136, and the official world for members is world 9.
Only members with a certain total level can log on to these servers. Besides the total level requirement, there are no further limitations. Both of these were originally limited to players with a total level of at least 1000, but the March 2010 update increased the requirement. Skill total (1000) and (1500) worlds are on some occasions called "anti-noob" worlds. With a February 2013 update, worlds 30 and 48 were set up as skill total (2000) and (2400) worlds. World 48 was changed to a 2600 Skill total world on the 10th of April 2017.
When a clan member opens a citadel by teleporting to it from the clan camp, Jagex creates it in a separate "instanced" server. The citadel will exist on this world for any clan member who enters, but will close when the last member leaves. It will be created again, on a world assigned by Jagex, whenever it is needed.
Sometimes a technical issue will occur which may cause every game world to crash and log out players in the middle of the game; it may or may not also affect the RuneScape Forums. Players may not be able to log back in if the login server is also affected. The problem is usually resolved in a short time. A server rollback may or may not occur which will reset players back to status before the crash occurred.
Occasionally only a single world will crash/experience a glitch and depending on the problem, the other worlds may be purposefully taken offline, or not.
Information about this will appear in the forums Technical Support section. Other fan sites may also have information if the forums are down. Take special note that servers marked with "OFFLINE" have been purposefully taken down by Jagex, whereas servers with 0 players have crashed.
- In mid-April 2008, Jagex moved all eight servers from Eastern Canada to the United States.
- On 15 October 2008, World 150 was added as the sixth German world with the introduction of PvP worlds.
- On 10 December 2008, World 150 moved from a German world to a French world.
- On 9 November 2009, various "Skill" worlds were released: they required a Skill total exceeding or reaching 1000 for free players and 1500 for members.
- On 3 March 2010, world 114 was changed from being a skill total 1000 world to a skill total 1500 world.
- On or before 26 August 2010, Worlds 170 and 171 are either removed or no longer visible.
- On 1 February 2011, all of the player-vs-player, bounty hunter and bounty hunter (+1) worlds were changed to normal worlds.
- On 9 February 2011, worlds 21, 32, 40 and 85 were changed from free-to-play to members worlds
- On 25 February 2011 world 172 was added to RuneScape as a members world.
- The second world was added on 9 May 2001.
- Before the 22 new worlds update, World 156 had not existed. However, players were once able to access this world using easy-to-decipher URLs. It was said that the world was a test server for Jagex to test their updates in-game, but this has not been confirmed.
- Jagex has stated that servers for the Caribbean region will be added in 2011 or 2012. These are set to be world 171 for Members which will be located in the island of Trinidad, and World 170 for Free to play, which will be located in the Dominican Republic.
- World 200 to 275 are used for the combat beta update.
- A delay of 30 seconds used to exist between logging out of one and logging into another world. It was removed in a hidden update on 3 February 2014.
- World 13 is not shown in any server lists but does exist. It is used as a JMod-only world. Attempting to join it by hopping to a Jmod in a Friends Chat or Clan Chat will give the message: "This world is restricted to Jagex staff only."
- Prior to its closing, players connected to a DarkScape server would would have the DarkScape flag () displayed next to their name when viewed via the Friends List, Friends Chat, or Clan Chat.