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Wizards' Guild

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Classic Runestone
RuneScape uses the British convention for floor numbering: Ground floor, first floor, second floor, etc.
Wizards' Guild
Wizards' Guild
Also called Magic Guild
Location Yanille
Members Only? Yes
No. of Stores/Banks 2 stores
Required level 66 Magic
Wizard's Guild location
Location on World Map
Port Khazard
Yanille Wizards' Guild Tai Bwo Wannai

The Wizards' Guild has a number of useful things for those interested in Magic. It is located in Yanille, and requires level 66 Magic to enter (if the player does not have the required level, Wizard Distentor would say the magic level is "unsafe" for them). Boosts can be used to enter. The Wizards' Guild was founded by Jack in the First Age and is as such the oldest known institute of magic on Gielinor. However, the guild has changed immensely over the course of millennia and is very likely to have been destroyed, rebuilt or otherwise changed many times.[1] The guild seems to have a sort of friendly rivalry with the Misthalanian Wizards' Tower, most evident during the Christmas banquet of 169.


Players can reach the guild by going to Yanille. Besides walking, there are several fast-transport means to the area near Yanille:


Ground floorEdit

Wizard Distentor is the guildmaster. He can teleport players to the Rune Essence mine. He's the closest one to the bank of any rune essence teleporter. However, for those that do not meet the level 66 requirement to enter the guild, using Aubury in Varrock and Varrock's east bank is the next fastest. Wizard Distentor wears lighter blue robes than other wizards, helping him stand out like Zavistic Rarve.

Professor Imblewyn is a gnome professor studying magic. He features in the Gnome Restaurant minigame.

There are also two attackable wizards.

First floorEdit

The first floor includes two shops, Zavistic Rarve and three attackable wizards.

Zavistic Rarve is involved in quests such as The Hand in the Sand and Zogre Flesh Eaters. If players cannot get in to talk to him, they can ring the bell just outside the guild's front door to call him. He wears special robes that make him stand out.

Wizard Guild's Magic Robe StoreEdit

The Robe Store Owner sells a variety of mystic equipment, as well as stones of binding used to produce tectonic armour. He also sells the Magic Cape of Achievement for 99,000 coins to players with level 99 Magic.

Item Number
in stock
sold at
bought at
GE resale
Mystic hat (blue) Mystic hat (blue) 10 15,000 4,500 16,144 11,440
Mystic robe top (blue) Mystic robe top (blue) 10 120,000 36,000 70,096 -499,040
Mystic robe bottom (blue) Mystic robe bottom (blue) 10 80,000 24,000 46,508 -334,920
Mystic gloves (blue) Mystic gloves (blue) 10 10,000 3,000 5,021 -49,790
Mystic boots (blue) Mystic boots (blue) 10 10,000 3,000 5,080 -49,200
Mystic shield Mystic shield 10 20,000 6,000 12,453 -75,470
Mystic orb Mystic orb 10 20,000 6,000 20,814 8,140
Mystic wand Mystic wand 10 30,000 9,000 30,312 3,120
Stone of binding Stone of binding 10 500,000 150,000 506,065 60,650
Magic cape Magic cape 99,000 Not sold Not sold Not sold

Wizard Guild's Rune StoreEdit

The Magic Store owner sells all runes except cosmic runes, astral runes, and combination runes. The store takes a day to restock.

Item Number
in stock
sold at
bought at
GE resale
Air rune Air rune 1,000 17 5 29 12,000
Water rune Water rune 1,000 17 5 18 1,000
Earth rune Earth rune 1,000 17 5 13 -4,000
Fire rune Fire rune 1,000 17 5 62 45,000
Mind rune Mind rune 1,000 17 5 13 -4,000
Body rune Body rune 1,000 16 4 52 36,000
Chaos rune Chaos rune 300 140 42 42 -29,400
Nature rune Nature rune 300 372 111 301 -21,300
Death rune Death rune 1,000 310 93 287 -23,000
Law rune Law rune 100 378 113 296 -8,200
Blood rune Blood rune 100 550 165 488 -6,200
Soul rune Soul rune 100 410 123 138 -27,200
Staff of fire Staff of fire 10 1,500 450 578 -9,220
Staff of water Staff of water 10 1,500 450 550 -9,500
Staff of air Staff of air 10 1,500 450 567 -9,330
Staff of earth Staff of earth 10 1,500 450 651 -8,490

Second floorEdit

Magic guild portal

A magic portal at the Wizards' Guild.

The second floor contains three magic portals.

The magic portals are one-way teleportation devices. There are no portals at the destinations to return players to the Wizards' Guild.


The basement houses eight level 42 zombies in a locked cage. This is a good Magic training spot, but players have to use Telekinetic Grab to gather any drops.

Wizard Frumscone is the creator of the "magic zombies" and gives players permission to kill them. He is also part of the Swan Song quest and gives a puzzle box to players doing clue scrolls.


  1. ^ Mod Crow. "Campfire - Answers". 27 June 2013. General Forums.

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