For other uses, see Wizard (disambiguation).
|Release date||4 January 2001 (Update)|
|XP per kill||36.6 (and 12 experience)|
|Examine text||Slightly magical.|
|Represents a 90% confidence range.|
Based on a sample of 1,571 kills.
1 charm is dropped at a time.
Add data to the log
|Air rune||5; 12||Common||140–336|
|Fire rune||5; 12||Common||335–804|
|Water rune||5; 12||Common||85–204|
|Earth rune||5; 12||Common||70–168|
|Body rune||5; 12||Common||175–420|
|Mind rune||5; 12||Common||70–168|
|Chaos rune||2; 10||Rare||146–730|
|Wizard hat (blue)||1||Rare||423|
|Wizard robe top||1||Uncommon||289|
|Spirit sapphire||1||Rare||Not sold|
|Spirit emerald||1||Rare||Not sold|
|Spirit ruby||1||Rare||Not sold|
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
|Key token||1||Rare||Not sold|
- These wizards could be seen with what appeared to be a blue version of the Cape of legends, but with the HD update, they are now seen with the Cape of legends, suggesting that they are members of the Legends' Guild. This is impossible, however, due to their low combat level.
- Prior to the 28 November 2012 update, wizards in the Wizards' Tower were also attackable. They were the only attackable wizards in free-to-play. These wizards were replaced by spellwisps.