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Wishing well bush seed

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Wishing well bush seed
Wishing well bush seed 1 Wishing well bush seed 2 Wishing well bush seed 3 Wishing well bush seed 4 Wishing well bush seed 5
Release date 20 May 2013 (Update)
Members Yes
Quest item No
Tradeable Yes
Equipable No
Stackable Yes
Value 1 coin
High alch 0 coins
Low alch 0 coins
Destroy Drop
Store price Not sold
Exchange price 1 coins (info)
Buy limit 100
Examine A wishing well bush seed - plant in a bush patch.
Weight 0 kg
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Wishing well bush seed detail

A wishing well bush seed is a seed that can be grown with level 96 Farming from which a wishing well bush can be grown. They are planted in bush patches and can be protected by paying a farmer 15 wildblood hops. Boosts can be used to plant it.

Checking the health of the bush gives 2200 farming experience. The bush releases a wishing well fruit when given an appropriate amount of coins, relative to the player's total skill level. This fruit will contain items of up to three times the value of the coins used. However, the value of the items may give a loss. In order to open the fruit, 8 free inventory spaces are needed. The fruit cannot be banked.

Seeds are obtained from Hunting Jadinkos in the Herblore Habitat, as a reward from wishing well fruit, and from pickpocketing gnomes, elves, or dwarves.

On average, harvesting wishing well bushes will result in a loss! See the value analysis section for details.

The Wishing well bush will also not regenerate fruits. Once a fruit is picked, a new bush must be planted and grown in order to buy a new fruit.

Farmed and Dangerous concept art

Concept art

template = Template:Wishing well bush calc
form = ppf
result = ppr
param = 1|Total Level|0|int|35-2694
Wishing well fruit calculator
Calculator failed to load.
Cost: 0 coins.
Reward: 0 - 0 coins.
Healthy wishing well bush
Stage Description Image
1 Wishing well1
2 Wishing well2
3 Wishing well3
4 Wishing well4
5 Wishing well5
6 Wishing well6

Value analysisEdit


This item can be disassembled with the Invention skill.
Disassembly XP ?2.8
Item quantity required ?1
Base junk chance ?0.0%
Total materials received ?1
Possible materials
Organic parts Organic parts
Living components Living components

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