Deep Wilderness Dungeon
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Redirected from Wilderness Dungeon
"Wilderness Dungeon" redirects here. For the dungeon under low-level Wilderness, see Edgeville Dungeon.
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| Kingdom | Wilderness |
|---|---|
| Members Area | Yes |
| Main Music | Cavern |
| Levels | 1 |
| Strongest Monster | Fire giant |
| Quests | No |
| Inhabitants/Race | Various |
Click the map to view a larger version. | |
| Location on World Map | ||||
| Pirates' Hideout | ||||
| ↑ | ||||
| Wilderness Agility Course | ← | Deep Wilderness Dungeon | → | Mage Arena |
| ↓ | ||||
| Lava Maze | ||||
The Deep Wilderness Dungeon can be found in the level 50 Wilderness. It can be entered from an abandoned house in deep Wilderness by going down a set of stairs. As this area is in the Wilderness, players may enter the dungeon and attack other players. Players may toggle multi-combat and non-multi-combat so slayers who seek to use this place as a training location will find that bringing a cannon may help; however, it is not recommended to train here due to player killers, and the fact that the dungeon is not easily accessible.
The dungeon can only be traversed in a clockwise direction, as at the end of the dungeon there is a dead end. There are gates separating each monster. A grimy guam and a single-dose attack potion spawn in the dungeon.
When the dungeon was released, players could teleport out of it, despite it being deep in the Wilderness. Jagex quickly fixed this.
Using the fire Giants in the dungeon is a great way to use melee-type brawling gloves.
Monsters
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- Hill giants, found in the first room.
- Chaos dwarves, found In the second room.
- Shadow spiders, found in the third room, although they may also wander into the final room.
- Fire giants, found in the final room.
