White Knights' Castle
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| Location on World map | ||||
| Ice Mountain | ||||
| ↑ | ||||
| Dark Wizards' Tower | ← | White Knights' Castle | → | Draynor Manor |
| ↓ | ||||
| Port Sarim | ||||
The White Knights' Castle is the centre of Falador and base of the White Knights. If you have done Recruitment drive, the the castle is an optional spawn point. According to the novel Betrayal at Falador, the castle is protected by mysterious spells, strong enough to repel the Morytanian werewolf Jerrod, though in the present-day minor demons such as imps can access it with ease, as can all human players, regardless of their godly allegiances (even if one wore a Zamorak robe, one can still enter the castle).
Contents |
[edit] Personalities
- Silif is on the ground floor of the castle, during and after While Guthix Sleeps.
- Idria is on the ground floor of the castle, during and after While Guthix Sleeps.
- Thaerisk Cemphier is on the ground floor of the castle, during and after While Guthix Sleeps.
- Akrisae is on the ground floor of the castle, during and after While Guthix Sleeps.
- Sir Amik Varze is on the second floor of the castle.
- Sir Vyvin is on the second floor. After Wanted!, he sells white equipment.
- Squire is in the courtyard.
- Sir Renitee is sitting on a chair/throne on the first floor.
- Surok Magis, after completion of While Guthix Sleeps, is located in the prison.
- Ambassador Spanfipple, upstairs in the south wing, near the jail cells. Visited during the Gnome Restaurant minigame
[edit] Facilities
- Altar
- White Knight armour shop
- Sir Renitee, who sells paintings, maps and tells your heraldry
[edit] Monsters
[edit] Quests
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