Werewolf
Discuss23on this wiki
- Did you mean the non-attackable wolf at the Agility Course or werewolves in their human form?
| Release date | 29 June 2004 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 90 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 184 (and 60.7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 35 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Vannaka | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Wolf bones | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | Eek! A werewolf! / Down, Fang! / He doesn't look pleased to see me. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Release date | 28 August 2007 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 128 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 533 (and 175.9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | Unknown edit | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Vannaka | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Wolf bones | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | Eek! A werewolf! / Down, Fang! / He doesn't look pleased to see me. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Werewolves are found in Canifis. They have low defence for what their combat level suggests. They appear as normal humans (level 40) until provoked (meaning if you attack them), unless the player wields a Wolfbane dagger, in which case they remain human. In either case they drop Wolf bones. They can hit up to 80 as a werewolf, and up to 20 as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate.
Level 128 Werewolves can be found in the God Wars Dungeon, and have a maximum hit of 256. They also have better defence and accuracy than their Canifis counterparts, and are also aggressive to players not wearing an item of Zamorak. They are spread out all over the area except the Bandos area. Werewolves can be killed here for a Slayer assignment, but this is usually not recommended due to the length of the area. However there are many Spiritual Warriors and mages who can quickly decimate them, so players who do not care about the respawn time can quickly kill them there.
They only count towards Slayer tasks and exp when killed in the "wolf" form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time.
Contents |
Strategies
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If a player has less than 70 Defence/Attack/Strength, it is advised to bring some decent food - Swordfish or better.
It might be a good idea to bring Nature and Fire runes for high alching some of the drops, however decent drops are rare. If you run out of food you can make a quick run to your bank or buy moonlight mead drinks from the bar for 5 gp, which heal 40 life points.
The best way to kill Werewolves, for lower levels, is to use the Wolfbane dagger. This prevents them from transforming into their Werewolf form. Wait until their Human form's LP is very low before switching to your weapon of choice. This decreases the time taken and HP lost due to the low level of the Human form. However, when the human form turns into a werewolf he gains half his life. Once the transformation has occurred, the kill will count towards a Slayer assignment.
Also in the food shop north of the bank, you can use the table as a safe spot to attack a werewolf that constantly spawns and roams in this room. In addition, the general store spawns two werewolves.
Some may choose to enter the bar in Canifis and Range/Mage the werewolves from across the bar tables and stools. This is a safe spot so no food is required. If using Melee, Moonlight Mead can be purchased for 5gp from the barman, healing 40 life points and having no negative effects on other stats.
You can also use a halberd, this is more difficult than Range/Mage so it isn't recommended.
It is possible to "triple hit" a werewolf by first hitting their human forms with a wolfbane dagger, then equipping a dragon dagger and using its special attack as they morph. This causes the initial hit and the special attack to hit at the same time. When using a poisoned weapon in this way (such as a poisoned dragon dagger) the poison damage may also occur at the same time as the initial attack, causing even more damage to be caused early on in the fight.
It is possible to "double hit" without a special attack by clicking attack just before they transform. Combined with the additional automatic attack, you will hit two strikes in rapid succession. This is also possible if you click during the transformation, but timing difficulties make this less effective.
It is important to note that Canifis can be used as a respawn hub. Therefore, a player could train on werewolves with no food or prayer. When the player dies, he or she can respawn in Canifis and pick up any dropped items quickly.
Werewolves in Misthalin
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In the quest Darkness of Hallowvale, two werewolves are found to have passed the holy barrier of the River Salve at Paterdomus, abducting stray travellers for the vampyres. In the novel Betrayal at Falador, werewolves made it all the way into Asgarnia.
Champions' Challenge
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Werewolves are one of the 'races' who have champions of champions in the Champions' Challenge activity. It is not currently possible to fight the werewolf champion.
Drops
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100% drops
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Item Quantity Rarity GE Market Price
Wolf bones 1 Always 1,576
Charms
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- Represents 90% confidence range, based on a sample of 16,480 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Food
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Item Quantity Rarity GE Market Price
Raw chicken 5 Common 995
Raw beef 5 Common 460
Raw bear meat 1–5 Common 234–1,170
Jug of wine 1 Common 56
Weapons and armour
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Item Quantity Rarity GE Market Price
Steel scimitar 1 Common 119
Steel hatchet 1 Common 46
Steel arrow 50 Uncommon 650
Steel full helm 1 Uncommon 199
Mithril scimitar 1 Uncommon 403
Mithril sq shield 1 Uncommon 704
Mithril chainbody 1 Uncommon 924
Rune helm 1 Uncommon 11,055
Rune javelin 1 Uncommon 248
Herbs
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Item Quantity Rarity GE Market Price
Grimy tarromin 1 Common 168
Grimy guam 1 Common 361
Grimy marrentill 1 Common 56
Grimy ranarr 1 Uncommon 2,244
Grimy avantoe 1 Uncommon 3,940
Grimy cadantine 1 Uncommon 2,156
Grimy harralander 1 Uncommon 463
Grimy irit 1 Uncommon 1,863
Grimy kwuarm 1 Rare 2,183
Grimy lantadyme 1 Rare 7,886
Grimy dwarf weed 1 Rare 9,087
Other
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Item Quantity Rarity GE Market Price
Coins 10, 90, 120, 222, 364, 400 Common Not sold
Fur 1 Common 108
Grey wolf fur 1 Common 29
Werewolf bone 1 Common [1] Not sold
Clue scroll (medium) 1 Rare Not sold
Wine of Zamorak 1 Rare 2,100
Brass key 1 Rare 807
Frozen key piece (zamorak) 1 Varies Not sold
White berries 1 Rare 987
Bucket 1 Rare 43
Iron ore 1–5 Uncommon 187–935
Coal 2 Uncommon 518
Vial of water 1 Rare 16
Tinderbox 1 Uncommon 95
Steel bar 1 Common 749
Morchella mushroom spore 2 Uncommon 524
Spin ticket 1 Rare Not sold
Starved ancient effigy 1 Very rare Not sold
- ^ Only during the Rag and Bone Man wish list.
Rare drop table drops
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- This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,107
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,110
Loop half of a key 1 Uncommon 10,649
Tooth half of a key 1 Uncommon 17,280
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,457
Dragon dagger 1 Uncommon 16,857
Rune javelin 5 Rare 1,240
Adamant javelin 20 Very rare 1,320
Rune 2h sword 1 Very rare 37,963
Rune spear 1 Very rare 12,049
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 842,850
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,283
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,692
Adamant bolts 200 Uncommon 20,000
Onyx bolts 150 Rare 1,297,050
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 91,765
Water talisman 1 Uncommon 5,606
Earth talisman 25–35 (noted) Uncommon 19,050–26,670
Fire talisman 25–35 (noted) Uncommon 50,400–70,560
Chaos talisman 1 Uncommon 175
Nature talisman 1 Uncommon 195
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,405–8,855
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 14,450
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,250–290
Raw shark 250–500 (noted) Uncommon 256,500–513,000
Big bones 150 – 500 (noted) Uncommon 68,100–227,000
Coal 150–7,500 (noted) Uncommon 38,850–1,942,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,200
Runite ore 100 (noted) Rare 1,056,600
Adamant bar 1,000–7,000 (noted) Rare 2,824,000–19,768,000
Rune bar 1,50,150 (noted) Rare 13,017–1,952,550
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 85,700–857,000
Clean snapdragon 30–120 (noted) Uncommon 103,980–415,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 163,646–981,876
Palm tree seed 10 Rare 1,043,290
Snapdragon seed 1 Rare 2,087
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 52,500–10,500,000
Notable Werewolves
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Trivia
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- All the inhabitants of Canifis have Slavic names.
- Werewolves used to drop level 3 clue scrolls, but a hidden update changed this and they now drop level 2 clues.
- The inhabitants will make wolf sounds while fighting, even before they change forms.
- If a player uses the Shove special on a regular citizen in Canifis, they will not turn into werewolves. This might be a glitch, as it 'starts' combat against the Canifis citizen.
- Werewolves were previously known as "Wolfman" and "Wolfwoman", and simply "Man" and "Woman" before they transformed.
- If one uses an ability during the werewolf's transformation, then the ability will have no effect, but adrenaline will be generated.
- Targetting a Werewolf will cause the citizen of Canifis to trasform and initiate combat
