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Werewolf

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This article is about the monster. For other uses, see Werewolf (disambiguation).
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Werewolves are bipedal canine monsters found in Canifis and in the God Wars Dungeon. They have low defence for what their combat level suggests. They appear as normal humans (level 28) until provoked (meaning if you attack them), unless the player wields a Wolfbane dagger, in which case they remain human. In either case they drop Wolf bones. They can hit up to 80 as a werewolf, and up to high 50's as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate. You can power train on them in the bank, because if they harm you and you kill it, in the bank your health is automatically regained. There is one in the bank that respawns every 20 seconds or so.

Level 89 Werewolves can be found in the God Wars Dungeon, and have a maximum hit of 256. They also have better defence and accuracy than their Canifis counterparts, and are also aggressive to players not wearing an item of Zamorak. They are spread out all over the area except the Bandos area. Werewolves can be killed here for a Slayer assignment, but this is usually not recommended due to the length of the area. However there are many Spiritual Warriors and mages who can quickly decimate them, so players who do not care about the respawn time can quickly kill them there.

They only count towards Slayer tasks and exp when killed in the "wolf" form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time.


StrategiesEdit

If a player has less than 50 Defence/Attack/Strength, it is advised to bring some decent food for your level, or visit the bank periodically, as you will automatically regain your health in there. With 50+ combat skills they can be slain with relative ease.

It might be a good idea to bring nature and fire runes for high alching some of the drops, however decent drops are rare. If you run out of food you can make a quick run to your bank or buy moonlight mead drinks from the bar for 5 gp, which heal 440 life points.

The best way to kill werewolves, for lower levels, is to use the Wolfbane dagger. This prevents them from transforming into their werewolf form. Wait until their Human form's LP is very low before switching to your weapon of choice. This decreases the time taken and HP lost due to the low level of the Human form. However, when the human form turns into a werewolf he gains half his life. Once the transformation has occurred, the kill will count towards a Slayer assignment.

Also in the food shop north of the bank, you can use the table as a safe spot to attack a werewolf, Zoja, that constantly spawns and roams in this room. In addition, the general store spawns two werewolves.

Some may choose to enter the bar in Canifis and Range/Mage the werewolves from across the bar tables and stools. This is a safe spot so no food is required. If using Melee, Moonlight Mead can be purchased for 5 coins from the barman, healing 40 life points and having no negative effects on other stats.

In addition to this, one may abuse the ability to regain health points in any bank, to allow for both full drop pickups, and healing meaning no food is required.

You can also use a halberd, this is more difficult than Range/Mage so it isn't recommended.

It is possible to "triple hit" a werewolf by first hitting their human forms with a wolfbane dagger, then equipping a dragon dagger and using its special attack as they morph. This causes the initial hit and the special attack to hit at the same time. When using a poisoned weapon in this way (such as a poisoned dragon dagger) the poison damage may also occur at the same time as the initial attack, causing even more damage to be caused early on in the fight.

Werewolf transform

A Werewolf transforming.

Safe spotting a werewolf in Canifis

A player using the safe spot in Rufus's food store to kill a werewolf.

It is possible to "double hit" without a special attack by clicking attack just before they transform. Combined with the additional automatic attack, you will hit two strikes in rapid succession. This is also possible if you click during the transformation, but timing difficulties make this less effective.

Canifis can be used as a respawn hub. Therefore, a player could train on werewolves with no food or prayer. When the player dies, he or she can respawn in Canifis and pick up any dropped items quickly.

DropsEdit

100% dropsEdit

Item Quantity Rarity GE price
Wolf bonesWolf bones1Always1,037

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
46–47%44–45%4%4%1–1.2%
Represents a 90% confidence range based on a sample of 23,535 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Main dropsEdit

Item Quantity Rarity GE price
Raw chickenRaw chicken5Common2,170
Raw beefRaw beef5Common1,830
Raw bear meatRaw bear meat1–5Common447–2,235
Jug of wineJug of wine1Common86
Steel scimitarSteel scimitar1Common1,238
Steel hatchetSteel hatchet1Common604
Steel arrow 5Steel arrow50Uncommon650
Steel full helmSteel full helm1Uncommon482
Mithril scimitarMithril scimitar1Uncommon2,270
Mithril sq shieldMithril sq shield1Uncommon1,684
Mithril chainbodyMithril chainbody1Uncommon1,204
Rune helmRune helm1Uncommon9,580
Rune javelinRune javelin1Uncommon182
Warpriest of Zamorak helm (75)Warpriest of Zamorak helm[1]1Varies[2]Not sold
Warpriest of Zamorak cuirass (75)Warpriest of Zamorak cuirass[1]1Varies[2]Not sold
Warpriest of Zamorak greaves (75)Warpriest of Zamorak greaves[1]1Varies[2]Not sold
Warpriest of Zamorak gauntlets (75)Warpriest of Zamorak gauntlets[1]1Varies[2]Not sold
Warpriest of Zamorak boots (75)Warpriest of Zamorak boots[1]1Varies[2]Not sold
Warpriest of Zamorak cape (75)Warpriest of Zamorak cape[1]1Varies[2]Not sold
Grimy tarrominGrimy tarromin1Common32
Grimy guamGrimy guam1Common129
Grimy marrentillGrimy marrentill1Common179
Grimy ranarrGrimy ranarr1Uncommon3,365
Grimy avantoeGrimy avantoe1Uncommon2,482
Grimy cadantineGrimy cadantine1Uncommon5,379
Grimy harralanderGrimy harralander1Uncommon82
Grimy iritGrimy irit1Uncommon3,692
Grimy kwuarmGrimy kwuarm1Rare5,463
Grimy lantadymeGrimy lantadyme1Rare4,505
Grimy dwarf weedGrimy dwarf weed1Rare2,670
Coins 250Coins10; 90; 120; 222; 364; 400Common10–400
FurFur1Common233
Grey wolf furGrey wolf fur1Common76
Steel barSteel bar1Common674
Iron oreIron ore1–5Uncommon291–1,455
CoalCoal2Uncommon356
TinderboxTinderbox1Uncommon343
Morchella mushroom spore 5Morchella mushroom spore2Uncommon384
Brass keyBrass key1Rare907
White berriesWhite berries1Rare1,326
BucketBucket1Rare33
Vial of waterVial of water1Rare64

Tertiary dropsEdit

Item Quantity Rarity GE price
Werewolf boneWerewolf bone1Common[3]Not sold
Clue scroll (medium)Clue scroll (medium)1RareNot sold
Wine of ZamorakWine of Zamorak1Rare13,110
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy1Very rareNot sold
Frozen key piece (zamorak)Frozen key piece (zamorak)1Random[4]Not sold
  1. ^ a b c d e f Only dropped in the God Wars Dungeon.
  2. ^ a b c d e f Players who previously bought this in the Battle of Lumbridge will have a greater chance of receiving this as a drop.
  3. ^ Only during the Rag and Bone Man wish list.
  4. ^ Only in Zamorak's Fortress.

Rare drop table dropsEdit

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common1,011
Uncut emeraldUncut emerald1Common2,251
Uncut rubyUncut ruby1Common2,594
Uncut diamondUncut diamond1Common4,189
Uncut diamondUncut diamond45–55 (noted)Rare188,505–230,395
Loop half of a keyLoop half of a key1Common19,448
Tooth half of a keyTooth half of a key1Common22,300
Uncut dragonstoneUncut dragonstone1Uncommon12,190
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare548,550–670,450
Dragon longswordDragon longsword1Common55,688
Dragon spearDragon spear1Rare36,011
BattlestaffBattlestaff180–220 (noted)Rare1,235,160–1,509,640
Rune javelinRune javelin5Rare910
Rune platebodyRune platebody1Uncommon37,230
Rune platebodyRune platebody15–25 (noted)Rare558,450–930,750
Shield left halfShield left half1Rare63,667
Dragon helmDragon helm1Uncommon58,302
Rune arrowheads 5Rune arrowheads113–137Common23,956–29,044
Onyx bolts 5Onyx bolts135–165Very rare1,055,025–1,289,475
Chaos talismanChaos talisman1Rare1,335
Nature talismanNature talisman1Rare909
Water talismanWater talisman65–82 (noted)Rare440,245–555,386
Earth talismanEarth talisman65–82 (noted)Rare167,310–211,068
Fire talismanFire talisman25–35 (noted)Rare43,200–60,480
Raw lobsterRaw lobster135–165 (noted)Common20,385–24,915
Raw sharkRaw shark225–275 (noted)Uncommon292,725–357,775
Big bonesBig bones72–90 (noted)Uncommon27,288–34,110
Dragon bonesDragon bones180–220 (noted)Rare289,440–353,760
CoalCoal200–1,100 (noted)Uncommon35,600–195,800
Gold oreGold ore90–110 (noted)Common12,960–15,840
Adamantite oreAdamantite ore180–220 (noted)Uncommon216,360–264,440
Adamant barAdamant bar14–16 (noted)Common49,784–56,896
Adamant barAdamant bar135–165 (noted)Rare480,060–586,740
Runite oreRunite ore90–110 (noted)Rare944,190–1,154,010
Rune barRune bar(noted)Common41,466
Rune barRune bar45–55 (noted)Rare621,990–760,210
Grimy torstolGrimy torstol90–110 (noted)Uncommon406,710–497,090
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon322,290–393,910
Super restore (4)Super restore (4)45–55 (noted)Uncommon258,885–316,415
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon214,380–262,020
Lantadyme seed 5Lantadyme seed14–16Uncommon18,900–21,600
Dwarf weed seed 5Dwarf weed seed14–16Uncommon16,114–18,416
Magic seed 5Magic seed4Uncommon456,136
Palm tree seed 5Palm tree seed10Rare2,155,650
FlaxFlax450–550 (noted)Common5,850–7,150
Molten glassMolten glass45–55 (noted)Common16,335–19,965
Soft claySoft clay450–550 (noted)Uncommon162,000–198,000
Yew logsYew logs68–82Uncommon13,260–15,990
Yew logsYew logs675–825 (noted)Rare131,625–160,875
Teak plankTeak plank45–55 (noted)Uncommon47,025–57,475
Mahogany plankMahogany plank270–330 (noted)Rare588,600–719,400
Blurberry specialBlurberry special1Uncommon1,792
Vecna skullVecna skull1Very rare*365,608
Hazelmere's signet ringHazelmere's signet ring1Very rare*17,641,253
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold


Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

TriviaEdit

Werewolf in museum

A werewolf in a display case in the Varrock Museum.

  • Werewolves used to drop level 3 clue scrolls, but a hidden update changed this to level 2 clues.
  • Werewolves were previously known as "Wolfman" and "Wolfwoman", and simply "Man" and "Woman" before they transformed.
  • If one uses an ability during the werewolf's transformation, then the ability will have no effect, but adrenaline will be generated.
  • Werewolves in Canifis used to be able to drop the Warpriest of Zamorak armour pieces, however an update on 27 October 2014 corrected this.

See alsoEdit

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