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This article is about the monster. For the non-attackable werewolf at the Werewolf Agility Course, see Werewolf (NPC). For the werewolves in their human form, see Werewolf (human).
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CanifisGod Wars Dungeon
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Werewolves are found in Canifis. They have low defence for what their combat level suggests. They appear as normal humans (level 28) until provoked (meaning if you attack them), unless the player wields a Wolfbane dagger, in which case they remain human. In either case they drop Wolf bones. They can hit up to 80 as a werewolf, and up to high 50's as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate.

Level 89 Werewolves can be found in the God Wars Dungeon, and have a maximum hit of 256. They also have better defence and accuracy than their Canifis counterparts, and are also aggressive to players not wearing an item of Zamorak. They are spread out all over the area except the Bandos area. Werewolves can be killed here for a Slayer assignment, but this is usually not recommended due to the length of the area. However there are many Spiritual Warriors and mages who can quickly decimate them, so players who do not care about the respawn time can quickly kill them there.

They only count towards Slayer tasks and exp when killed in the "wolf" form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time.


StrategiesEdit

If a player has less than 50 Defence/Attack/Strength, it is advised to bring some decent food for your level. With 50+ combat skills they can be slain with relative ease.

It might be a good idea to bring Nature and Fire runes for high alching some of the drops, however decent drops are rare. If you run out of food you can make a quick run to your bank or buy moonlight mead drinks from the bar for 5 gp, which heal 440 life points.

The best way to kill Werewolves, for lower levels, is to use the Wolfbane dagger. This prevents them from transforming into their Werewolf form. Wait until their Human form's LP is very low before switching to your weapon of choice. This decreases the time taken and HP lost due to the low level of the Human form. However, when the human form turns into a werewolf he gains half his life. Once the transformation has occurred, the kill will count towards a Slayer assignment.

Also in the food shop north of the bank, you can use the table as a safe spot to attack a werewolf, Zoja, that constantly spawns and roams in this room. In addition, the general store spawns two werewolves.

Some may choose to enter the bar in Canifis and Range/Mage the werewolves from across the bar tables and stools. This is a safe spot so no food is required. If using Melee, Moonlight Mead can be purchased for 5gp from the barman, healing 40 life points and having no negative effects on other stats.

In addition to this, one may abuse the ability to regain health points in any bank, to allow for both full drop pickups, and healing meaning no food is required.

You can also use a halberd, this is more difficult than Range/Mage so it isn't recommended.

It is possible to "triple hit" a werewolf by first hitting their human forms with a wolfbane dagger, then equipping a dragon dagger and using its special attack as they morph. This causes the initial hit and the special attack to hit at the same time. When using a poisoned weapon in this way (such as a poisoned dragon dagger) the poison damage may also occur at the same time as the initial attack, causing even more damage to be caused early on in the fight.

Werewolf transform

A Werewolf transforming.

Safe spotting a werewolf in Canifis

A player using the safe spot in Rufus's food store to kill a werewolf.

It is possible to "double hit" without a special attack by clicking attack just before they transform. Combined with the additional automatic attack, you will hit two strikes in rapid succession. This is also possible if you click during the transformation, but timing difficulties make this less effective.

It is important to note that Canifis can be used as a respawn hub. Therefore, a player could train on werewolves with no food or prayer. When the player dies, he or she can respawn in Canifis and pick up any dropped items quickly.

Werewolves in MisthalinEdit

In the quest Darkness of Hallowvale, two werewolves are found to have passed the holy barrier of the River Salve at Paterdomus, abducting stray travellers for the vampyres. In the novel Betrayal at Falador, werewolves made it all the way into Asgarnia.

Champions' ChallengeEdit

Werewolves are one of the 'races' who have champions of champions in the Champions' Challenge activity. It is not currently possible to fight the werewolf champion.

DropsEdit

100% dropsEdit

Item Quantity Rarity GE market price
Wolf bonesWolf bones1Always947

CharmsEdit

Charm drop numbers
No charmGold charmGreen charmCrimson charmBlue charm
46–47%44–45%4%4%1–1.2%
Represents a 90% confidence range.
Based on a sample of 22,343 kills.
1 charm is dropped at a time.
Please add to the log.
(Only if 50 or more creatures are killed)

FoodEdit

Item Quantity Rarity GE market price
Raw chickenRaw chicken5Common1,625
Raw beefRaw beef5Common1,210
Raw bear meatRaw bear meat1–5Common174–870
Jug of wineJug of wine1Common231

Weapons and armourEdit

Item Quantity Rarity GE market price
Steel scimitarSteel scimitar1Common82
Steel hatchetSteel hatchet1Common32
Steel arrow 5Steel arrow50Uncommon650
Steel full helmSteel full helm1Uncommon119
Mithril scimitarMithril scimitar1Uncommon328
Mithril sq shieldMithril sq shield1Uncommon445
Mithril chainbodyMithril chainbody1Uncommon672
Rune helmRune helm1Uncommon10,751
Rune javelinRune javelin1Uncommon182
Warpriest of Zamorak helmWarpriest of Zamorak helm [1]1Varies [2]Not sold
Warpriest of Zamorak cuirassWarpriest of Zamorak cuirass [1]1Varies [2]Not sold
Warpriest of Zamorak greavesWarpriest of Zamorak greaves [1]1Varies [2]Not sold
Warpriest of Zamorak gauntletsWarpriest of Zamorak gauntlets1Varies [2]Not sold
Warpriest of Zamorak bootsWarpriest of Zamorak boots [1]1Varies [2]Not sold
Warpriest of Zamorak capeWarpriest of Zamorak cape [1]1Varies [2]Not sold

HerbsEdit

Item Quantity Rarity GE market price
Grimy tarrominGrimy tarromin1Common28
Grimy guamGrimy guam1Common454
Grimy marrentillGrimy marrentill1Common191
Grimy ranarrGrimy ranarr1Uncommon3,369
Grimy avantoeGrimy avantoe1Uncommon5,279
Grimy cadantineGrimy cadantine1Uncommon3,728
Grimy harralanderGrimy harralander1Uncommon115
Grimy iritGrimy irit1Uncommon2,543
Grimy kwuarmGrimy kwuarm1Rare6,728
Grimy lantadymeGrimy lantadyme1Rare7,991
Grimy dwarf weedGrimy dwarf weed1Rare8,791

OtherEdit

Item Quantity Rarity GE market price
Coins 250Coins10; 90; 120; 222; 364; 400CommonNot sold
FurFur1Common242
Grey wolf furGrey wolf fur1Common32
Werewolf boneWerewolf bone1Common [3]Not sold
Steel barSteel bar1Common1,083
Iron oreIron ore1–5Uncommon271–1,355
CoalCoal2Uncommon620
TinderboxTinderbox1Uncommon237
Morchella mushroom spore 5Morchella mushroom spore2Uncommon98
Clue scroll (medium)Clue scroll (medium)1RareNot sold
Wine of ZamorakWine of Zamorak1Rare4,432
Brass keyBrass key1Rare649
White berriesWhite berries1Rare914
BucketBucket1Rare38
Vial of waterVial of water1Rare45
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy1Very rareNot sold
Frozen key piece (zamorak)Frozen key piece (zamorak)1Random [4]Not sold
  1. ^ a b c d e Only dropped in the God Wars Dungeon.
  2. ^ a b c d e f Players who previously bought this in the Battle of Lumbridge will have a greater chance of receiving this as a drop.
  3. ^ Only during the Rag and Bone Man wish list.
  4. ^ Only in Zamorak's Fortress.

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins50; 250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common1,194
Uncut emeraldUncut emerald1Common2,138
Uncut rubyUncut ruby1Uncommon3,146
Uncut diamondUncut diamond1; 2; 45–55 (noted)Uncommon5,764–317,020
Loop half of a keyLoop half of a key1Uncommon24,648
Tooth half of a keyTooth half of a key1Uncommon38,380
Uncut dragonstoneUncut dragonstone1; 45–55 (noted)Uncommon14,086–774,730
Dragon longswordDragon longsword1Uncommon58,066
Dragon spearDragon spear1Uncommon36,195
BattlestaffBattlestaff180–220 (noted)Uncommon1,383,660–1,691,140
Rune javelinRune javelin5Rare910
Rune platebodyRune platebody1Uncommon38,177
Shield left halfShield left half1Uncommon64,818
Dragon helmDragon helm1Uncommon58,973
Rune arrowheads 5Rune arrowheads113–137Uncommon21,131–25,619
Onyx bolts 5Onyx bolts135–165Uncommon1,133,595–1,385,505
Vecna skullVecna skull1Uncommon69,778
Water talismanWater talisman65–82 (noted)Uncommon910,390–1,148,492
Earth talismanEarth talisman65–82 (noted)Uncommon301,340–380,152
Fire talismanFire talisman25–35 (noted)Uncommon106,025–148,435
Chaos talismanChaos talisman1Uncommon596
Nature talismanNature talisman1Uncommon294
Raw lobsterRaw lobster135–165 (noted)Uncommon46,305–56,595
Raw sharkRaw shark225–275 (noted)Uncommon254,250–310,750
Big bonesBig bones80–90 (noted)Uncommon37,840–42,570
Dragon bonesDragon bones180–220 (noted)Uncommon440,640–538,560
CoalCoal200–1,100 (noted)Uncommon62,000–341,000
Gold oreGold ore90–110 (noted)Uncommon20,430–24,970
Adamantite oreAdamantite ore180–220 (noted)Uncommon243,180–297,220
Adamant barAdamant bar15 (noted)Common43,305
Adamant barAdamant bar135–165 (noted)Rare389,745–476,355
Runite oreRunite ore90–110 (noted)Rare957,510–1,170,290
Rune barRune bar3 (noted)Common42,834
Rune barRune bar45–55 (noted)Rare642,510–785,290
Grimy torstolGrimy torstol90–110 (noted)Uncommon605,880–740,520
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon414,090–506,110
Super restore (4)Super restore (4)45–55 (noted)Uncommon250,380–306,020
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon178,740–218,460
Herb seed 5Lantadyme seed14–16Uncommon254,688–291,072
Herb seed 5Dwarf weed seed14–16Uncommon317,436–362,784
Magic seed 5Magic seed4Uncommon588,500
Palm tree seed 5Palm tree seed10Uncommon1,424,870
FlaxFlax450–550 (noted)Uncommon30,600–37,400
Molten glassMolten glass45–55 (noted)Uncommon11,880–14,520
Soft claySoft clay450–550 (noted)Uncommon106,650–130,350
Yew logsYew logs68–82; 675–825 (noted)Uncommon20,740–251,625
Teak plankTeak plank45–55 (noted)Uncommon43,065–52,635
Mahogany plankMahogany plank270–330 (noted)Uncommon655,290–800,910
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE market price
Key tokenKey token1RareNot sold

Notable WerewolvesEdit

TriviaEdit

Werewolf in museum

A werewolf in a display case in the Varrock Museum.

  • All the inhabitants of Canifis have Slavic names.
  • Werewolves used to drop level 3 clue scrolls, but a hidden update changed this and they now drop level 2 clues.
  • The inhabitants will make wolf sounds while fighting, even before they change forms.
  • If a player uses the Shove special on a regular citizen in Canifis, they will not turn into werewolves. This might be a glitch, as it 'starts' combat against the Canifis citizen.
  • Werewolves were previously known as "Wolfman" and "Wolfwoman", and simply "Man" and "Woman" before they transformed.
  • If one uses an ability during the werewolf's transformation, then the ability will have no effect, but adrenaline will be generated.
  • The villagers in Canifis are weak to Fire spells. However, upon transformation into a werewolf, their weakness will turn into Water spells. It is unknown whether it was intended or not.
  • The werewolves in the God Wars Dungeon all appear to be female.
  • Werewolves in Canifis used to be able to drop the Warpriest of Zamorak armour pieces, however an update on 27 October 2014 corrected this.

See alsoEdit

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Werewolf

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