# Weapon poison

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 For the potion used in Dungeoneering, see Weapon poison (Dungeoneering).
Release date 27 February 2002 (Update) Yes No Yes No Yes 86 coins 57 coins Drop Not sold 4 dose: 286 coins3 dose: 104 coins2 dose: 785 coins1 dose: 405 coins A vial of weapon poison. 0 kg

Weapon poison requires level 60 Herblore to make. It is made by mixing clean kwuarm and Dragon scale dust in a vial of water, giving 137.5 Herblore experience. It is dropped by ankous, warped tortoise and shadow warriors. It also can be a reward from Observatory Quest.

Weapon Poison can be used, after which the player will gain the ability to poison an opponent. The poison effect lasts for 1 minute before another dose is applied for the poisoning effect to continue. This potion has the same accuracy as + and ++.

## RecipeEdit

Weapon poison (3)
Value
-
137.5 xp 43 104 86 -
Requirements
Herblore level 60
Members only? Yes
Materials
Kwuarm potion (unf) 1
Dragon scale dust 1

## Dropping monsters Edit

Monster Combat level Quantity Rarity
Warped tortoise 96 1 Common
Ankou 75, 82, 86 1 Uncommon
Cave crawler 23 , 138 1 Uncommon
Chaos Elemental 305 1 Uncommon
Warped terrorbird 81,143 1 Uncommon

## Production costsEdit

This table is based on the Grand Exchange prices of a vial of water, the kwuarm, and the dragon scale dust. It is accurate assuming all three items are bought from the Grand Exchange and the Weapon poison is sold afterwards.

Herb state Material cost Profit/loss Profit/xp
Clean2,948-2,844-20.68
Grimy2,886-2,782-18.7
$\rightarrow$ + =

Grimy kwuarm is cleaned to become Clean kwuarm added with a Vial of water to make kwuarm potion (unf).

+ =

Then add dragon scale dust to make a Weapon poison.

## TriviaEdit

• After the Evolution of Combat update, existing weapon poison potions were replaced with 3 dose poisons. However the old weapon poison version is still obtainable from monsters as a drop, such as Warped tortoises and Ankous. This version does not have the ability to let the player to poison others, nor apply the poison to any weapons (the original function). In order to solve this problem, drop the potion and it will automatically change to weapon poison (3).
• The value of Weapon Poison in Mobilising Armies is 29 Investment Credits.