|Release date||24 September 2002 (Update)|
|Quest series|| Elf|
Investigate the death of elven leaders of old. Search for the elf King Baxtorian's tomb and discover the mysterious hidden treasure of the waterfall.
|Start point||Speak to Almera in her house north-east of the Baxtorian Falls|
|Member requirement||Members only|
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.|
|Enemies to defeat|
Start out by speaking to Almera in her house, upstream to the Baxtorian Falls and south of the Barbarian Outpost. Distressed, she tells you about her son Hudon, who is looking for a hidden treasure in the river.
She requests that you check on him by using the raft just outside the house. You can also fix the ruined rope rack near the shore for later use.
Baxtorian and GlarialEdit
Exit Almera's house through the west door and board the raft. You'll crash into a small island, just across the shore where Hudon is standing. You instantly insist that he should go back to his mother, but he refuses to leave until he finds the treasure. Ask if you can help and he'll reject your offer, getting paranoid of you stealing his treasure.
With no arguments left, go south and swim down the river. Head north of where you wash up, to a small building — the Tourist Information Centre. Talk to the guide, Hadley, to learn the detailed history of the Baxtorian Falls. Next, go upstairs and search the bookcases to find a Book on Baxtorian.
You must read the book before you can progress in the quest. You discover that the area was originally inhabited by elven colonies, led by King Baxtorian and his wife, Glarial. During his long reign, Baxtorian is said to have hid valuable treasures under the nearby falls, granting access only to himself and his wife. You also learn that Glarial's pebble, the key to open Glarial's tomb, can be found under the Tree Gnome Village.
To reach the village either use spirit trees or 'follow' Elkoy, the gnome outside the maze. Walk east to the Gnome Village Dungeon ladder entrance (marked with the icon on the map). If you have not started Tree Gnome Village then you will have to navigate through the maze; use the map as a guide.
Lower-levelled players should beware of the hobgoblins while speaking to Golrie. In the east room, search the crate (near some zombies and giant bats) that is slightly darker than the rest to receive a key.
Head to the west part of the dungeon to find a gnome named Golrie locked in a room, protecting himself from the hobgoblins. Unlock the cell door and use the key on Golrie, who is willing to exchange his escape for Glarial's pebble, which he refers to as just "some elven junk".
You will not be able to enter Glarial's tomb with weapons, armour, or runes, as it is a sacred burial place which is not to be disturbed or tainted by combat equipment. Thus, go to a bank - the recommended option would be to use the bank chest at the Barbarian outpost - and deposit everything except Glarial's Pebble and some food as the moss giants there can hit high and accurately. Also note that summoning familiars and prayers are not usable inside the tomb.
Go a bit south-east of Baxtorian Falls to find the entrance to Glarial's tombstone - inside a large greystone area. Use the Glarial's pebble on it to enter.
Inside the tomb, are level 61 moss giants and other low-levelled monsters. First, go west and search the chest. You'll receive Glarial's amulet from the chest; the amulet will be used up later in the quest, but you may use the drop trick to obtain another.
After searching the chest, search Glarial's coffin in the southern room to receive Glarial's urn. Make sure you have the amulet and urn, and either teleport out or head back up the ladder to exit.
Behind the waterfallEdit
Items recommended: Armour and food is recommended for lower levelled players
Go back to Almera's house and board the raft. You will crash, yet again; walk south to the edge of the island and use your rope on the rock on the small island, past the rockslides, as the current is too strong to swim across. Next, use the rope on the dead tree closest to you.
Do not climb the dead tree or use the barrel as you'll end up in the river. When you reach the doors at the waterfall ledge, make sure that you have Glarial's amulet either in your inventory or equipped, and enter through the door.
Take the eastern passage and search the crates for a key. Next, head into the western passage and past the fire giants, and use the key on the couple of doors that follow.
Past the doors is Baxtorian's tomb, where you'll find six pillars, two statues, and the Chalice of Eternity floating in the air. Use a single air rune, water rune, and an earth rune on each of the six pillars, noted by a burst of smoke for each rune and a message in the chatbox. Finally, use Glarial's amulet on the statue of Glarial and the ground will suddenly rise behind you.
Now walk up the raised platform and use Glarial's urn on the chalice. If you try to take the chalice before you use the urn on it, you will be flooded out. In order to enter the tomb again, you'll need to get another Glarial's amulet and re-use the urn on the chalice.
You will automatically take the reward from the chalice and finish. However, if your inventory is full, you will need to clear out 5 inventory spaces and use the urn on the chalice again.
- 1 quest point
- 13,750 experience
- 13,750 experience
- 2 gold bars
- 2 diamonds
- 40 Mithril seeds which can be used to grow flowers
- Access to the Waterfall dungeon for combat training. You must have Glarial's amulet in your inventory to re-enter the dungeon - attempting to enter without the amulet will result in the tunnel flooding with water, you getting washed into the river, ending up on the bank and taking some damage.
- 2 Treasure Hunter keys and 2 Hearts of Ice
Required for completingEdit
Completion of Waterfall Quest is required for the following:
- Desert Treasure
- Legends' Quest
- The Path of Glouphrie
- Roving Elves
- Daemonheim Tasks: (for Ironman Mode players)
- Medium: "Totem Pole Position"
- The act of using the ashes as a counterweight to take the treasure is possibly a reference to the movie Raiders of the Lost Ark, where Indiana Jones uses a bag of sand to the same effect.
|Related to the Elf quest series|