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Warped terrorbird

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The Warped terrorbird is a Slayer monster found in the Poison Waste Slayer Dungeon. They require 56 Slayer and a Crystal chime to be killed. There are also three level 143 warped terrorbirds that the player must fight near the end of The Path of Glouphrie quest; see here for a guide to that fight. Players must have at least started the quest in order to receive these monsters as a Slayer assignment.

Warped terrorbirds are an excellent source of runes, bolts and bolt tips.

CharacteristicsEdit

Warped terrorbirds are the result of Glouphrie's experimentation with the Anima Mundi, or life energy. Once terrorbirds, these mutants are stronger and used for guarding the city of Arposandra.

These monsters are weak to melee, most notably slash weapons such as the abyssal whip and chaotic longsword. It is worth noting that the terrorbird's ranged attack is sound-based, so ear protection could prove useful. In other words, using Earmuffs, Masked earmuffs, Slayer helmet or a Full slayer helmet reduces their ranged attacks' maximum hit to 20. This ranged attack will hit twice, so players can be hit up to 40, though this is very unlikely. It is best to know where to find the least amount of terrorbirds as multiple terrorbirds can hit up to 100 in succession. Their maximum melee hit remains the same, however, so Protect from Melee may be helpful. (However, as the ranged attack hits almost 100% of the time while the melee hits much less often, it is advised to use the Protect from Missiles prayer for less total damage).

They will always be aggressive towards the player, even if the player does not leave the area. If the player uses the crystal chimes on it, it will immediately retaliate, and its spawns will also be aggressive. They can also target the player even if there are obstacles on the way.

It can be noted that, after the Evolution of Combat update, certain monsters have displayed a tendency to drop their current target, if the target accidentally damages them with the few multi-target spells in the game. Despite the warped terrorbird's endless aggression, this system may be used to fight one at a time, with only a small amount of set-up. To make a terrorbird drop its aggression, simply attack it a couple times, then wait somewhere out of range of its attacks, and it will drop its aggression after a few seconds. To regain aggression, kill one and all of its future spawns will be aggressive to you until forced to drop it.

It's also worth noting that you'll get slower kills if AFKing because their dying animation takes a few seconds, and if you keep two terrorbirds aggressive towards you, your character will wait for the first to finish dying before moving to attack the second. But if you click the second right after killing the first, there is no delay.

It is revealed during the Prisoner of Glouphrie quest that the Arposandrans breed terrorbirds and then put them through a machine to make them stronger and intelligent. Guard no.72 is an example of such an enhanced terrorbird. The machine does not always work properly, and when the machine malfunctions, the defective terrorbirds end up with unusual growths and are presumably weaker or unintelligent. These "factory seconds" are disposed of by sending them to the sewers. During the quest the player witnesses a blue, female warped terrorbird being disposed of in this fashion; its examine text, like that of the attackable birds in the sewer, is "You don't think you can harm this terrorbird".

HabitatEdit

Poison waste dungeon

The Poison Waste Dungeon.

Warped terrorbirds are only found in the Poison Waste Slayer Dungeon. Players may travel there by:

Enter through the sewer entrance south-west of the Spirit tree.

StrategyEdit

Arposandra machine

The Machine in Arposandra that either creates intelligent or warped terrorbirds.

Due to an update in early March, 2010, players are no longer required to use the crystal chime on a warped terrorbird to make it vulnerable to damage, however the crystal chime must be in the player's inventory to kill it.

A healing familiar, preferably a Bunyip, can greatly extend the length of time a player may stay in the dungeon. They are particularly useful because familiars such as the Bunyip heal 200 lifepoints every 15 seconds, which is roughly how much damage the Warped terrorbirds deal. Their ranged attacks are low-hitting (if using ear protection) but persistent, so much damage will be sustained if no healing familiar is used.

At higher levels, Guthans works very well, if killing in the room at the end of the dungeon with only one terrorbird in it. Bring a Prayer potion or two, using Protect from Missiles if health gets too low, and a few pieces of high level food. When one is of a high enough level (75+ combat stats), they may kill these birds without any food at all, due to the fact that the healing properties of Guthan's will be higher than the damage received, when meleeing the lone bird. This way, a player may stay in the room until one piece of Guthan's armour degrades to 0 percent.

Flashing the Protect from Missiles prayer for a short time will make them stop using their ranged attack, as long as they are out of melee range. This is helpful if the player only wants to take damage from one at a time.

Training effectivenessEdit

A good place to slay warped terrorbirds inexpensively is at the very end of the dungeon. It is important to note that the Protect from Missiles prayer is effective here; it allows the player to run through the dungeon without taking too much damage. When the player reaches the large round antechamber with a pit in the centre and doors on four sides, he/she can go through the west door to a room with only a single terrorbird. At this point, Protect from Missiles is no longer necessary. This strategy will save the player from having to use Prayer potions.

Players should wear the best melee armour available and wield a good slash weapon such as the Abyssal whip, Chaotic longsword, or any of the godswords. If desired, the player can use a Dwarf Multicannon. There is an effective cannon spot on the west edge of the second "big" room of the dungeon, four spaces north of the square in front of a sewer gate. This drastically speeds up the time spent during a Slayer task, and makes Warped terrorbirds one of the fastest tasks accounting for XP/min. However, this method is highly expensive (on the amount of 500k + per assignment, and even more if the player doesn't weaken the terrorbirds fast, wasting a lot of cannonballs) and requires extreme concentration, forcing the player to reload the cannon periodically, drinking Prayer potions, and healing with food. There are also a few methods to safe-spot the birds, although your direct environment does not reveal them. Opening and fighting adjacent to a metal door will allow you to fight your opponent in 1 vs. 1 combat, beware that respawning birds could start to hit you with their ranged attack. Once you are not comfortable about your supplies and health you can just step back and close the door to immediately stop any kind of combat. Another trick could be standing on a frequent respawn-spot of the terrorbirds because if you are, they will respawn "in" you and start levitating around you, leaving you with only 1 (or maybe 2) opponents.

Cheap Method Edit

As previously suggested, Protect from Missiles is an excellent way to defend against the multiple ranged attacks of several terrorbirds at once. If you do not wish to pay for prayer potions and can use Spirit Trees as well as the Ardougne cloak 1 (or higher) and have a Ring of duelling this method may work out for you. Use the Spirit Trees to teleport there, then when you are being attacked by a ranged attack, use the prayer. You may notice that if you use a protect prayer and do not move, you may turn it off without any existing terrorbirds attacking you (usually), any new spawns will still attack you. Turning off the prayer when it is unnecessary will help prolong your stay. You will also want 20 or so of a cheap food (i.e. tuna/lobster). When your prayer or food runs out, use the cloak to teleport to the monastery and restore your prayer. If you are using a familiar and you have run out of summoning points, use the Ring of duelling's Castle Wars teleport and use the Obelisk. If not, then teleport to Mobilising Armies and use the Spirit tree there.

DropsEdit

100% DropsEdit

  Item Quantity Rarity GE Market Price
Bones Bones 1 1 Always 297

RunesEdit

  Item Quantity Rarity GE Market Price
Air rune Air rune 24–60 2 Common 576–1,440
Earth rune Earth rune 12–36 2 Common 156–468
Death rune Death rune 4–28 3 Uncommon 676–4,732
Law rune Law rune 1–10 3 Uncommon 272–2,720
Soul rune Soul rune 1–10 3 Uncommon 164–1,640

ArmourEdit

  Item Quantity Rarity GE Market Price
Mithril platebody Mithril platebody 1 3 Uncommon 2,704
Rune kiteshield Rune kiteshield 1 4 Rare 32,191

WeaponsEdit

  Item Quantity Rarity GE Market Price
Emerald bolt tips 5 Emerald bolt tips 16–24 2 Common 1,536–2,304
Ruby bolt tips 5 Ruby bolt tips 16–24 2 Common 1,040–1,560
Diamond bolt tips 5 Diamond bolt tips 16–24 2 Common 3,616–5,424
Adamant bolts 5 Adamant bolts 5–15 2 Common 555–1,665
Mithril warhammer Mithril warhammer 1 3 Uncommon 793
Runite bolts 5 Runite bolts 3–12 3 Uncommon 1,611–6,444
Rune warhammer Rune warhammer 1 4 Rare 26,199
Rune pickaxe Rune pickaxe 1 5 Very rare 18,345

OtherEdit

  Item Quantity Rarity GE Market Price
Coins 1000 Coins 15–479 2 Common Not sold
Feather Feather 23–99 2 Common 782–3,366
Swamp tar Swamp tar 10–52 2 Common 5,310–27,612
Adamantite ore Adamantite ore 1 2 Common 2,154
Wergali seed 5 Wergali seed 1 2 Common 810
Weapon poison (1) Weapon poison (1) 1 3 Uncommon 162
Chocolate bomb Chocolate bomb 1–3 3 Uncommon 1,390–4,170
Tangled toads' legs Tangled toads' legs 1–3 3 Uncommon 460–1,380
Law talisman Law talisman 1 3 Uncommon 588
Raw shark Raw shark 1–6 (noted) 3 Uncommon 1,624–9,744
Anagogic ort Anagogic ort 20 3 Uncommon [1] Not sold
Sulphur Sulphur 1 4 Rare [2] Not sold
Nature talisman Nature talisman 1 4 Rare 303
  1. ^ Only with RDT drops.
  2. ^ Only dropped during Regicide.

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,368
Uncut emerald Uncut emerald 1 2 Common 2,997
Uncut ruby Uncut ruby 1 2 Common 3,806
Uncut diamond Uncut diamond 1 3 Uncommon 6,277
Loop half of a key Loop half of a key 1 3 Uncommon 19,487
Tooth half of a key Tooth half of a key 1 3 Uncommon 43,434
Uncut dragonstone Uncut dragonstone 1 4 Rare 15,516
Dragonstone Dragonstone 1 4 Rare 10,710
Dragon dagger Dragon dagger 1 3 Uncommon 16,438
Rune battleaxe Rune battleaxe 1 4 Rare 23,920
Rune javelin Rune javelin 5 4 Rare 880
Adamant javelin Adamant javelin 20 5 Very rare 1,060
Rune 2h sword Rune 2h sword 1 5 Very rare 37,386
Rune spear Rune spear 1 5 Very rare 11,311
Dragon spear Dragon spear 1 5 Very rare 35,975
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 821,900
Rune sq shield Rune sq shield 1 5 Very rare 22,436
Rune kiteshield Rune kiteshield 1 5 Very rare 32,191
Shield left half Shield left half 1 5 Very rare 64,290
Dragon helm Dragon helm 1 5 Very rare 59,080
Adamant bolts 5 Adamant bolts 200 3 Uncommon 22,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,265,850
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,650–75,500
Battlestaff Battlestaff 200 (noted) 4 Rare 1,622,200
Air orb Air orb 1,000 (noted) 4 Rare 2,630,000
Fire orb Fire orb 1,000 (noted) 4 Rare 2,084,000
Vecna skull Vecna skull 1 5 Very rare 101,881
Water talisman Water talisman 1 3 Uncommon 13,892
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 77,100–107,940
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 80,375–112,525
Chaos talisman Chaos talisman 1 3 Uncommon 960
Nature talisman Nature talisman 1 3 Uncommon 303
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 9,000–270,000
Nature rune Nature rune 20–80 4 Rare 6,000–24,000
Soul rune Soul rune 20 4 Rare 3,280
Law rune Law rune 45 4 Rare 12,240
Death rune Death rune 50, 121 4 Rare 8,450–20,449
Blood rune Blood rune 50 4 Rare 16,100
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 46,000–368,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 406,000–812,000
Big bones Big bones 150–500 (noted) 3 Uncommon 90,600–302,000
Coal Coal 150–7,500 (noted) 3 Uncommon 32,700–1,635,000
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 323,100–1,723,200
Silver ore Silver ore 100 (noted) 4 Rare 10,200
Runite ore Runite ore 100 (noted) 4 Rare 1,155,600
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,165,000–22,155,000
Rune bar Rune bar 1, 50, 150 (noted) 4 Rare 14,398–2,159,700
Clean ranarr Clean ranarr 33 (noted) 3 Uncommon 122,760
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 120,275–1,202,750
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 146,490–585,960
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 76,080–760,800
Saradomin brew (4) Saradomin brew (4) 250 (noted) 5 Very rare 178,250
Watermelon seed 5 Watermelon seed 3 3 Uncommon 5,913
Yew seed 5 Yew seed 1–50 4 Rare 68,615–3,430,750
Magic seed 5 Magic seed 1–7 4 Rare 153,198–1,072,386
Palm tree seed 5 Palm tree seed 10 4 Rare 1,001,410
Herb seed 5 Snapdragon seed 1 4 Rare 2,319
Herb seed 5 Torstol seed 1–31 4 Rare 23,156–717,836
Fellstalk seed 5 Fellstalk seed 2 4 Rare 2,242
Yew logs Yew logs 50–20,000 (noted) 4 Rare 23,450–9,380,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

See alsoEdit

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