|Release date||1 August 2005 (Update)|
|XP per kill||183 (and 60.3 experience)|
|Examine text||A fearsome magical creature from the deep.|
Wallasalkis can be found inside Waterbirth Dungeon in the middle path of sublevel 1 or in several other sublevels throughout the dungeon. They attack with Magic by casting a powerful version of Water Wave at the player.
Their magic attack is extremely potent with it easily hitting over 200 leading to the recommendation that Protect from Magic is used when fighting them. They may start to run away from the attacking player, similar to giant rock crabs, after being damaged to below half health.
A good spot to kill them is at the narrow pathway just before the barricades at the central room in sublevel 1. After they develop their tolerance toward a player he or she may kill as many as desired and use the narrow pathway and other nearby wall structures to trap themselves from moving out of the tolerance area.
Wallasalkis drops include the raw materials required for skeletal armour. They also drop various runes, similar to most magical monsters.
These are potentially a good source of blue charms, and if using a dwarf multicannon a player may gain up to 30 blue charms and 20 crimson charms in an hour. However it is debatable whether this is comparable to rock lobsters or waterfiends in terms of the total Summoning experience gained in an hour. They also drop all sorts of herb seeds, herbs, and assorted runes which can also make them a good source of money.
Wallasalki can be good experience for high level ranged training. They have high lifepoints, moderate melee defence, and a weakness to arrows. They are never crowded due to very few players knowing that they are a good source of charms, experience, and money. They are arguably one of the least known NPC's in RuneScape. If training, it is advised to bring prayer potions for protect/deflect magic or Soul Split. If you are using prayer, try to find a good armour setup so that you have high melee attack bonus, and a high prayer bonus, but be especially careful of your health since large amounts of Wallasalkis will be attacking you at once. If using melee it is advised to use a two-handed weapon for use of Hurricane and Quake, which will hurt multiple Wallasalkis at once. It should be noted that good xp rates are only obtained while they are aggressive.
This is a great (and one of the few) ways to use a cannon for experience and to reduce its operating cost at the same time. Try to bring a friend to train with you, since you need a partner to open the gate. Two people training while splitting the drops will actually get you more money per hour than by yourself, and this is even more true when both players place a cannon at or near the same location.
The best place to use a dwarf multicannon would be right after using the ladder to go down from level 1. There are only 3 Wallasalkis here, and they are usually not targeted. No other monsters will interrupt your training.
Item Quantity Rarity GE Market Price Bones 1 Always 315
- Represents 90% confidence range, based on a sample of 15,747 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE Market Price Fire rune Unknown Unknown 35 Law rune Unknown Unknown 293 Air rune 1–6 Common 35–210 Mind rune 1–9 Common 4–36 Water rune 1–10 Common 20–200 Earth rune 4–9 Common 44–99 Chaos rune 1–10 Common 41–410 Cosmic rune Unknown Common 244 Nature rune Unknown Common 324 Death rune 1–10 Common 113–1,130 Blood rune 4–5 Uncommon 832–1,040 Air talisman 1 Uncommon 122 Mind talisman 1 Uncommon 314 Water talisman 1 Uncommon 11,536 Earth talisman 1 Uncommon 1,402 Fire talisman 1 Uncommon 1,674 Cosmic talisman 1 Uncommon 650 Nature talisman 1 Uncommon 447
Item Quantity Rarity GE Market Price Guam seed 1 Common 4 Marrentill seed 1 Common 6 Tarromin seed 1 Common 6 Harralander seed 1 Common 11 Toadflax seed 1 Uncommon 1,891 Ranarr seed 1 Uncommon 1,296 Irit seed 1 Uncommon 258 Avantoe seed 1 Uncommon 3,376 Grimy guam 1 Uncommon 497 Grimy marrentill 1 Uncommon 72 Grimy tarromin 1 Uncommon 40 Grimy harralander 1 Uncommon 204 Grimy ranarr 1 Rare 3,010 Grimy irit 1 Rare 2,821 Grimy avantoe 1 Rare 4,650 Grimy kwuarm 1 Rare 3,028 Grimy cadantine 1 Rare 1,992 Grimy lantadyme 1 Rare 9,250 Grimy dwarf weed 1 Rare 10,592 Kwuarm seed 1 Rare 306 Snapdragon seed 1 Rare 1,406 Cadantine seed 1 Rare 1,805 Lantadyme seed 1 Rare 37,332 Dwarf weed seed 1 Rare 49,718 Torstol seed 1 Very rare 16,095
Item Quantity Rarity GE Market Price Pure essence 9 (noted) Common 117 Sabre-like teeth 1 Common Not sold Steel arrow 1–10 Common 12–120 Fibula piece 1 Uncommon 7,274 Ribcage piece 1 Uncommon 7,540 Skeletal gloves 1 Uncommon 26,989 Skeletal boots 1 Uncommon 8,127 Skull piece 1 Uncommon 8,357 Raw mackerel 1–2 Uncommon 27–54 Coins 5–489 Rare Not sold Raw tuna 1 Rare 54 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Starved ancient effigy 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,405 Uncut emerald 1 Common 3,148 Uncut ruby 1 Common 3,240 Uncut diamond 1 Uncommon 6,722 Loop half of a key 1 Uncommon 19,784 Tooth half of a key 1 Uncommon 41,520 Uncut dragonstone 1 Rare 14,664 Dragonstone 1 Rare 10,352 Dragon dagger 1 Uncommon 16,556 Rune battleaxe 1 Rare 24,054 Rune javelin 5 Rare 880 Adamant javelin 20 Very rare 1,120 Rune 2h sword 1 Very rare 37,543 Rune spear 1 Very rare 11,312 Dragon spear 1 Very rare 36,127 Dragon dagger 50 (noted) Very rare 827,800 Rune sq shield 1 Very rare 22,359 Rune kiteshield 1 Very rare 31,832 Shield left half 1 Very rare 64,166 Dragon helm 1 Very rare 60,262 Adamant bolts 200 Uncommon 12,200 Onyx bolts 150 Rare 1,257,300 Rune arrow 150–200, 500 Rare 22,350–74,500 Battlestaff 200 (noted) Rare 1,594,000 Air orb 1,000 (noted) Rare 2,908,000 Fire orb 1,000 (noted) Rare 2,097,000 Vecna skull 1 Very rare 140,908 Water talisman 1 Uncommon 11,536 Earth talisman 25–35 (noted) Uncommon 35,050–49,070 Fire talisman 25–35 (noted) Uncommon 41,850–58,590 Chaos talisman 1 Uncommon 665 Nature talisman 1 Uncommon 447 Pure essence 500–15,000 (noted) Uncommon 6,500–195,000 Nature rune 20–80 Rare 6,480–25,920 Soul rune 20 Rare 2,860 Law rune 45 Rare 13,185 Death rune 50, 121 Rare 5,650–13,673 Blood rune 50 Rare 10,400 Raw swordfish 125–250, 1,000 (noted) Uncommon 39,375–315,000 Raw shark 250–500 (noted) Uncommon 411,250–822,500 Big bones 150–500 (noted) Uncommon 86,250–287,500 Coal 150–7,500 (noted) Uncommon 28,800–1,440,000 Adamantite ore 150–800 (noted) Uncommon 370,650–1,976,800 Silver ore 100 (noted) Rare 10,300 Runite ore 100 (noted) Rare 1,055,400 Adamant bar 1,000–7,000 (noted) Rare 3,404,000–23,828,000 Rune bar 1, 50, 150 (noted) Rare 13,124–1,968,600 Clean ranarr 33 (noted) Uncommon 105,567 Clean toadflax 25–250 (noted) Uncommon 108,925–1,089,250 Clean snapdragon 30–120 (noted) Uncommon 128,490–513,960 Clean torstol 10–100 (noted) Uncommon 63,880–638,800 Saradomin brew (4) 250 (noted) Very rare 99,000 Watermelon seed 3 Uncommon 8,700 Yew seed 1–50 Rare 67,803–3,390,150 Magic seed 1–7 Rare 155,959–1,091,713 Palm tree seed 10 Rare 996,730 Snapdragon seed 1 Rare 1,406 Torstol seed 1–31 Rare 16,095–498,945 Fellstalk seed 2 Rare 1,858 Yew logs 50–20,000 (noted) Rare 26,350–10,540,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- Although not classified as Dagannoth, the effect of the Balmung and its upgraded counterparts will also work on these.
- For a while after the release of the Evolution of Combat, these monsters had a weakness to melee (slash) despite the fact that they used magic. A hidden update changed their weakness to arrows and increased their combat level and life points.