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Vyrewatch

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"Vyrewatch" redirects here. For the clothing items, see Vyrewatch clothing.
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Level 70 Level 72 Level 75 Level 78 Level 86 Level 91























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Vyrewatch chathead male

The Vyrewatch are the vampyric vanguard that receive blood tithes from the population of Morytania and suppress any resistance to the Drakan overlords. They patrol the skies as both soldiers and lords of Meiyerditch and ask any human, including the player, that catches their attention for a blood tithe.

Vyrewatch can be fought; however, they are completely impervious to most weapons and poisons, although they can be poisoned by a Dreadnip, but they are only vulnerable to the Ivandis flail and Blisterwood weapons. The blisterwood in particular can kill most vyrewatch in just a few hits.

When killed, they always drop a Vyre corpse. They never drop Vyrewatch clothing despite obviously wearing it. The Vyre corpse they drop can be cremated in the Paterdomus Columbarium. See Legacy of Seergaze for more details about cremating Vyre corpses.

Vyrewatch can be aggressive towards or suspicious of the player based on location:

  • In Darkmeyer, Vyrewatch are aggressive unless the player is wearing a Darkmeyer disguise.
  • In Meiyerditch, Vyrewatch are suspicious of the player unless the player is wearing a Darkmeyer disguise. A suspicious Vyrewatch approaches the player, who has a choice of attempting to escape (which can fail, resulting in being tithed), agreeing to give the tithe (which deals a moderate amount of damage), or being sent to the mines where the player must mine approximately 15 Daeyalt ore before being set free.

LocationsEdit

  • East of Burgh de Rott: Levels 70, 72, 75, 78 (after Legacy of Seergaze)
  • Meiyerditch: Levels 70, 72, 75, 78
  • Darkmeyer, lower level: Level 86
  • Darkmeyer, middle level: Level 91

Vyrewatch can also be encountered during Temple Trekking and Burgh de Rott Ramble after Legacy of Seergaze. See the Temple Trekking article for information on those vyrewatch.

Combat VulnerabilityEdit

Vyre safespot

When using a Blisterwood staff or Blisterwood stake, a safespot can be used east of Burgh de Rott.

Vyrewatch can only be harmed by the Ivandis flail and Blisterwood weapons. Their invulnerability against most weapons is due to their mind-reading ability, which allows them to predict the enemy's attack intentions and easily dodge swings from normal weapons. Flails, though, are very difficult weapons to handle even by the most experienced fighters, so the attack almost never goes exactly as the user intended, rendering the Vyrewatch's prediction ability ineffective. Additionally, as with the stronger variants of the Vampyre race, they can only be harmed by silver or blisterwood weapons.

During the Legacy of Seergaze quest, Kael Forshaw states that a mercenary tried killing a Vyrewatch using a Verac's flail, but it didn't work because it wasn't made of silver.

Blisterwood weapons bypass the mindreading as it constantly moves and morphs naturally. According to Vanescula the Blisterwood tree seems alive and is constantly growing, making it very unpredictable.

A Ring of recoil has no effect against the Vyrewatch, nor do any of the Zarosian Deflect Curses.

Slayer TaskEdit

Vyrewatch may be received as a slayer assignment. Players may alternatively kill Vyrelords, Vyreladies or Vampyre juvinates.

DropsEdit

Note: The Vyrewatch east of Burgh de Rott and in Meiyerditch drop only corpses.

100% DropsEdit

  Item Quantity Rarity GE Market Price
Vyre corpse 1 Vyre corpse 1 1 Always Not sold

RunesEdit

  Item Quantity Rarity GE Market Price
Death rune Death rune 1–25 2 Common 153–3,825
Blood rune Blood rune 10–15 2 Common 2,540–3,810
Fire rune Fire rune 80 2 Common 2,080

HerbsEdit

  Item Quantity Rarity GE Market Price
Grimy guam Grimy guam 4 (noted) 3 Uncommon 3,040
Grimy marrentill Grimy marrentill 4 (noted) 3 Uncommon 388
Grimy harralander Grimy harralander 4 (noted) 3 Uncommon 688
Grimy tarromin Grimy tarromin 4 (noted) 3 Uncommon 144
Grimy ranarr Grimy ranarr 4 (noted) 3 Uncommon 12,164
Grimy avantoe Grimy avantoe 4 (noted) 3 Uncommon 18,344
Grimy irit Grimy irit 4 (noted) 3 Uncommon 11,560
Grimy cadantine Grimy cadantine 4 (noted) 3 Uncommon 8,508
Grimy kwuarm Grimy kwuarm 4 (noted) 3 Uncommon 19,480
Grimy dwarf weed Grimy dwarf weed 4 (noted) 3 Uncommon 40,032

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

91–93%

2–3%

0.8–1.5%

2–3%

1–2%

Represents 90% confidence range, based on a sample of 2,620 kills.
1 charm is dropped at a time.

Please add to the log (only if 50 or more creatures killed).


Other dropsEdit

  Item Quantity Rarity GE Market Price
Coins 100 Coins 100–1,240 2 Common Not sold
Splitbark helm Splitbark helm 1 3 Uncommon 5,162
Splitbark body Splitbark body 1 4 Rare 26,901
Spirit sapphire Spirit sapphire 1 4 Rare Not sold
Spirit emerald Spirit emerald 1 4 Rare Not sold
Spirit ruby Spirit ruby 1 4 Rare Not sold
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,337
Uncut emerald Uncut emerald 1 2 Common 2,733
Uncut ruby Uncut ruby 1 2 Common 3,695
Uncut diamond Uncut diamond 1 3 Uncommon 6,479
Loop half of a key Loop half of a key 1 3 Uncommon 18,316
Tooth half of a key Tooth half of a key 1 3 Uncommon 41,921
Uncut dragonstone Uncut dragonstone 1 4 Rare 16,139
Dragonstone Dragonstone 1 4 Rare 10,128
Dragon dagger Dragon dagger 1 3 Uncommon 16,448
Rune battleaxe Rune battleaxe 1 4 Rare 24,156
Rune javelin Rune javelin 5 4 Rare 905
Adamant javelin Adamant javelin 20 5 Very rare 1,220
Rune 2h sword Rune 2h sword 1 5 Very rare 37,426
Rune spear Rune spear 1 5 Very rare 11,395
Dragon spear Dragon spear 1 5 Very rare 36,410
Dragon dagger Dragon dagger 50 (noted) 5 Very rare 822,400
Rune sq shield Rune sq shield 1 5 Very rare 22,378
Rune kiteshield Rune kiteshield 1 5 Very rare 31,540
Shield left half Shield left half 1 5 Very rare 64,448
Dragon helm Dragon helm 1 5 Very rare 59,069
Adamant bolts 5 Adamant bolts 200 3 Uncommon 19,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,264,500
Rune arrow 5 Rune arrow 150–200, 500 4 Rare 22,500–75,000
Battlestaff Battlestaff 200 (noted) 4 Rare 1,619,600
Vecna skull Vecna skull 1 5 Very rare 89,113
Water talisman Water talisman 1 3 Uncommon 13,233
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 95,250–133,350
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 92,825–129,955
Chaos talisman Chaos talisman 1 3 Uncommon 998
Nature talisman Nature talisman 1 3 Uncommon 232
Pure essence Pure essence 500–15,000 (noted) 3 Uncommon 7,500–225,000
Nature rune Nature rune 20–80 4 Rare 5,320–21,280
Soul rune Soul rune 20 4 Rare 2,780
Law rune Law rune 45 4 Rare 11,565
Death rune Death rune 50, 121 4 Rare 7,650–18,513
Blood rune Blood rune 50 4 Rare 12,700
Raw swordfish Raw swordfish 125–250, 1,000 (noted) 3 Uncommon 48,250–386,000
Raw shark Raw shark 250–500 (noted) 3 Uncommon 468,750–937,500
Big bones Big bones 150–500 (noted) 3 Uncommon 94,050–313,500
Coal Coal 150–7,500 (noted) 3 Uncommon 35,250–1,762,500
Adamantite ore Adamantite ore 150–800 (noted) 3 Uncommon 293,100–1,563,200
Silver ore Silver ore 100 (noted) 4 Rare 9,900
Runite ore Runite ore 100 (noted) 4 Rare 1,116,500
Adamant bar Adamant bar 1,000–7,000 (noted) 4 Rare 3,156,000–22,092,000
Rune bar Rune bar 1, 50 (noted) 4 Rare 14,257–712,850
Clean toadflax Clean toadflax 25–250 (noted) 3 Uncommon 128,925–1,289,250
Clean snapdragon Clean snapdragon 30–120 (noted) 3 Uncommon 124,470–497,880
Clean torstol Clean torstol 10–100 (noted) 3 Uncommon 79,830–798,300
Watermelon seed 5 Watermelon seed 3 3 Uncommon 6,456
Yew seed 5 Yew seed 1–50 4 Rare 65,737–3,286,850
Magic seed 5 Magic seed 1–7 4 Rare 129,935–909,545
Palm tree seed 5 Palm tree seed 10 4 Rare 1,056,680
Herb seed 5 Snapdragon seed 1 4 Rare 1,800
Yew logs Yew logs 50–20,000 (noted) 4 Rare 19,850–7,940,000
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

GalleryEdit

Player titleEdit

'Vyrewatch' is also a Vampyric Title the player can obtain by performing actions in Darkmeyer during The Branches of Darkmeyer quest. The title is displayed whenever the player wears full Darkmeyer disguise.

TriviaEdit

  • Vyrewatch were once removed from being a slayer task, but were later re-added with the release of The Branches of Darkmeyer, and can only be assigned once the quest has been completed.
  • In the book Return to Canifis Vyrewatch seem to lack the prediction ability and are wounded by standard melee weapons, and also seem to have no way to protect themselves from magic, even though players cannot hurt them in either of those two methods (though they can use the latter with a blisterwood staff). It might also be because they were fighting many enemies at once, and were unable to avoid all of their attacks.
  • Previously the damage inflicted on a vyrewatch was capped at 250 lifepoints per hit. This cap was removed in the Temple Trekking update on 17 August 2011. The same update removed the level 85 vyrewatch which could previously be encountered on the easy route of a Temple Trek/Burgh de Rott Ramble.
  • Currently, there is a graphical glitch with the vyrewatch chathead: a part of the mouth seems to 'stick' when the rest of the head is moved. As of 5 September, this has not been fixed.
  • Even with the full Darkmeyer disguise and high ranking in the vyre system, Vyrewatch in Meiyerditch still insult the player. It is unknown if this was intended or not, as the Vyrewatch in Darkmeyer while having upper tier status results in them begging you to take them there.
  • When caught by a Vyrewatch, you can prevent paying a tithe or menial work by logging out.
  • If you kill a Vyrewatch while it's soaring over the sea, the loot is unobtainable. If you are fighting Vyrewatch east of Burgh de Rott, and the Vyrewatch is over the rocks there (the large pile just south of the bronze pickaxe spawn), the loot seems to disappear. It is unknown if this is a glitch or not.
  • There were 8 different types of Vyrewatch corpses storable in the player's bank, each taking a different bank space. However, they were are all identical when it comes to burning them on a pyre. Due to an update, all Vyrewatch now drop the same corpse and will store in the same bank slot. Any corpses stored in the player's bank prior to this update can be converted to this form by dropping and picking them up again.
  • Before the Evolution of Combat, if you froze a Vyrewatch with the Ivandis flail's special attack and another Vyrewatch attacked you, you would still attack the frozen Vyrewatch, even though it was a single-combat zone. However, if the effect wore off before you killed the Vyrewatch, your attacker would become the new Vyrewatch, and you could not attack the original one again until the new one was killed.
  • Some Vyrewatch are weak to bolts, but cannot be damaged by them, even if silver bolts are used. In addition, some are weak to stab attacks despite the only two usable melee weapons against them not being stab weapons. This is most likely an oversight, and has not been fixed.

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