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Vyrewatch

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This article is about the monster. For the title, see Titles#Vyrewatch.
For the clothing items, see Vyrewatch clothing.
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Vyrewatch chathead male

The Vyrewatch are the vampyric vanguard that receive blood tithes from the population of Morytania and suppress any resistance to the Drakan overlords. They patrol the skies as both soldiers and lords of Meiyerditch and ask any human, including the player, that catches their attention for a blood tithe.

Vyrewatch can be fought; however, they are completely impervious to most weapons and poisons, although they can be poisoned by a Dreadnip, but they are only vulnerable to the Ivandis flail, Blisterwood weapons, and the Sunspear. The blisterwood and sunspear in particular can kill most vyrewatch in just a few hits.

When killed, they always drop a Vyre corpse. They never drop Vyrewatch clothing despite obviously wearing it. The Vyre corpse they drop can be cremated in the Paterdomus Columbarium. See Legacy of Seergaze for more details about cremating Vyre corpses.

Vyrewatch can be aggressive towards or suspicious of the player based on location:

  • In Darkmeyer, Vyrewatch are aggressive unless the player is wearing a Darkmeyer disguise.
  • In Meiyerditch, Vyrewatch are suspicious of the player unless the player is wearing a Darkmeyer disguise. A suspicious Vyrewatch approaches the player, who has a choice of attempting to escape (which can fail, resulting in being tithed), agreeing to give the tithe (which deals a moderate amount of damage), or being sent to the mines where the player must mine approximately 15 Daeyalt ore before being set free.

LocationsEdit

  • East of Burgh de Rott: Levels 70, 72, 75, 78 (after Legacy of Seergaze)
  • Meiyerditch: Levels 70, 72, 75, 78
  • Darkmeyer, lower level: Level 86
  • Darkmeyer, middle level: Level 91

Vyrewatch can also be encountered during Temple Trekking and Burgh de Rott Ramble after Legacy of Seergaze. See the Temple Trekking article for information on those vyrewatch.

Combat VulnerabilityEdit

Vyrewatch can only be harmed by the Ivandis flail, Blisterwood weapons and the variations of the Sunspear. Their invulnerability against most weapons is due to their mind-reading ability, which allows them to predict the enemy's attack intentions and easily dodge swings from normal weapons. Flails, though, are very difficult weapons to handle even by the most experienced fighters, so the attack almost never goes exactly as the user intended, rendering the Vyrewatch's prediction ability ineffective. Additionally, as with the stronger variants of the Vampyre race, they can only be harmed by silver or blisterwood weapons.

During the Legacy of Seergaze quest, Kael Forshaw states that a mercenary tried killing a Vyrewatch using a Verac's flail, but it didn't work because it wasn't made of silver.

Blisterwood weapons bypass the mindreading as it constantly moves and morphs naturally. According to Vanescula the Blisterwood tree seems alive and is constantly growing, making it very unpredictable.

A Ring of recoil has no effect against the Vyrewatch, nor do any of the Zarosian Deflect Curses or any blood necklace variant.

Slayer TaskEdit

Vyrewatch may be received as a slayer assignment. Players may alternatively kill Vyrelords and Vyreladies.

DropsEdit

The Vyrewatch east of Burgh de Rott and in Meiyerditch drop only corpses.

The Sunspear automatically cremates Vyres, so they will not drop corpses when killed by it.

100% dropsEdit

Item Quantity Rarity GE price
Vyre corpse 1Vyre corpse1AlwaysNot sold

CharmsEdit

No charmGold charmGreen charmCrimson charmBlue charm
92–93%2–3%0.7–1.3%2–3%1–2%
Represents a 90% confidence range based on a sample of 3,546 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Main dropsEdit

Item Quantity Rarity GE price
Death runeDeath rune1–25Common161–4,025
Blood runeBlood rune10–15Common5,710–8,565
Fire runeFire rune35Common3,395
Grimy guamGrimy guam(noted)Uncommon772
Grimy marrentillGrimy marrentill(noted)Uncommon792
Grimy harralanderGrimy harralander(noted)Uncommon328
Grimy tarrominGrimy tarromin(noted)Uncommon148
Grimy ranarrGrimy ranarr(noted)Uncommon13,160
Grimy avantoeGrimy avantoe(noted)Uncommon9,284
Grimy iritGrimy irit(noted)Uncommon13,120
Grimy cadantineGrimy cadantine(noted)Uncommon19,800
Grimy kwuarmGrimy kwuarm(noted)Uncommon21,928
Grimy dwarf weedGrimy dwarf weed(noted)Uncommon10,596
Morchella mushroom spore 5Morchella mushroom spore3Uncommon594
Coins 1000Coins100–1,240Common100–1,240
Rune pickaxeRune pickaxe1Uncommon18,581
Wine of ZamorakWine of Zamorak1Uncommon9,016
Congealed blood 1000Congealed blood9–19Unknown2,448–5,168
Splitbark helmSplitbark helm1Uncommon4,633
Splitbark bodySplitbark body1Uncommon25,049
Torstol seed 5Torstol seed1Uncommon3,811

Tertiary dropsEdit

Item Quantity Rarity GE price
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Starved ancient effigyStarved ancient effigy1Very rareNot sold

Rare drop table dropsEdit

This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE price
Coins 1000Coins250–500; 3,000Common250–3,000
Uncut sapphireUncut sapphire1Common949
Uncut emeraldUncut emerald1Common2,066
Uncut rubyUncut ruby1Common2,664
Uncut diamondUncut diamond1Common3,957
Uncut diamondUncut diamond45–55 (noted)Rare178,065–217,635
Loop half of a keyLoop half of a key1Common20,453
Tooth half of a keyTooth half of a key1Common24,058
Uncut dragonstoneUncut dragonstone1Uncommon11,470
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare516,150–630,850
Dragon longswordDragon longsword1Common55,883
Dragon spearDragon spear1Rare38,561
BattlestaffBattlestaff180–220 (noted)Rare1,225,980–1,498,420
Rune javelinRune javelin5Rare895
Rune platebodyRune platebody1Uncommon37,007
Rune platebodyRune platebody15–25 (noted)Rare555,105–925,175
Shield left halfShield left half1Rare65,245
Dragon helmDragon helm1Uncommon58,270
Rune arrowheads 5Rune arrowheads113–137Common21,131–25,619
Onyx bolts 5Onyx bolts135–165Very rare1,048,005–1,280,895
Chaos talismanChaos talisman1Rare1,724
Nature talismanNature talisman1Rare1,025
Water talismanWater talisman65–82 (noted)Rare351,845–443,866
Earth talismanEarth talisman65–82 (noted)Rare114,920–144,976
Fire talismanFire talisman25–35 (noted)Rare36,400–50,960
Raw lobsterRaw lobster135–165 (noted)Common14,715–17,985
Raw sharkRaw shark225–275 (noted)Uncommon234,225–286,275
Big bonesBig bones72–90 (noted)Uncommon26,352–32,940
Dragon bonesDragon bones180–220 (noted)Rare299,340–365,860
CoalCoal200–1,100 (noted)Uncommon35,200–193,600
Gold oreGold ore90–110 (noted)Common13,230–16,170
Adamantite oreAdamantite ore180–220 (noted)Uncommon227,160–277,640
Adamant barAdamant bar14–16 (noted)Common39,116–44,704
Adamant barAdamant bar135–165 (noted)Rare377,190–461,010
Runite oreRunite ore90–110 (noted)Rare982,710–1,201,090
Rune barRune bar(noted)Common41,706
Rune barRune bar45–55 (noted)Rare625,590–764,610
Grimy torstolGrimy torstol90–110 (noted)Uncommon373,140–456,060
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon293,130–358,270
Super restore (4)Super restore (4)45–55 (noted)Uncommon253,350–309,650
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon221,175–270,325
Lantadyme seed 5Lantadyme seed14–16Uncommon30,744–35,136
Dwarf weed seed 5Dwarf weed seed14–16Uncommon26,754–30,576
Magic seed 5Magic seed4Uncommon401,724
Palm tree seed 5Palm tree seed10Rare1,837,720
FlaxFlax450–550 (noted)Common5,400–6,600
Molten glassMolten glass45–55 (noted)Common16,470–20,130
Soft claySoft clay450–550 (noted)Uncommon179,550–219,450
Yew logsYew logs68–82Uncommon14,076–16,974
Yew logsYew logs675–825 (noted)Rare139,725–170,775
Teak plankTeak plank45–55 (noted)Uncommon35,955–43,945
Mahogany plankMahogany plank270–330 (noted)Rare595,080–727,320
Blurberry specialBlurberry special1Uncommon1,708
Vecna skullVecna skull1Very rare*64,516
Hazelmere's signet ringHazelmere's signet ring1Very rare*15,077,415
Brawling gloves (Melee)Brawling gloves (Melee)1Very rareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1Very rareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1Very rareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1Very rareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1Very rareNot sold
Brawling gloves (FM)Brawling gloves (FM)1Very rareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1Very rareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1Very rareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1Very rareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1Very rareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1Very rareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1Very rareNot sold
Brawling gloves (WC)Brawling gloves (WC)1Very rareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold


Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold

GalleryEdit

Player titleEdit

'Vyrewatch' is also a Vampyric Title the player can obtain by performing actions in Darkmeyer during The Branches of Darkmeyer quest. The title is displayed whenever the player wears full Darkmeyer disguise.

TriviaEdit

  • Vyrewatch were once removed from being a slayer task, but were later re-added with the release of The Branches of Darkmeyer, and can only be assigned once the quest has been completed.
  • In the book Return to Canifis Vyrewatch seem to lack the prediction ability and are wounded by standard melee weapons, and also seem to have no way to protect themselves from magic, even though players cannot hurt them in either of those two methods (though they can use the latter with a blisterwood staff). It might also be because they were fighting many enemies at once, and were unable to avoid all of their attacks.
  • Previously the damage inflicted on a vyrewatch was capped at 250 life points per hit. This cap was removed in the Temple Trekking update on 17 August 2011. The same update removed the level 85 vyrewatch which could previously be encountered on the easy route of a Temple Trek/Burgh de Rott Ramble.
  • Even with the full Darkmeyer disguise and high ranking in the vyre system, Vyrewatch in Meiyerditch still insult the player. It is unknown if this was intended or not, as the Vyrewatch in Darkmeyer while having upper tier status results in them begging you to take them there.
  • When caught by a Vyrewatch, you can prevent paying a tithe or menial work by logging out.
  • If you kill a Vyrewatch while it's soaring over the sea, the loot is unobtainable. If you are fighting Vyrewatch east of Burgh de Rott, and the Vyrewatch is over the rocks there (the large pile just south of the bronze pickaxe spawn), the loot seems to disappear. It is unknown if this is a glitch or not.
  • There were 8 different types of Vyrewatch corpses storable in the player's bank, each taking a different bank space. However, they were are all identical when it comes to burning them on a pyre. Due to an update, all Vyrewatch now drop the same corpse and will store in the same bank slot. Any corpses stored in the player's bank prior to this update can be converted to this form by dropping and picking them up again.
  • Before the Evolution of Combat, if you froze a Vyrewatch with the Ivandis flail's special attack and another Vyrewatch attacked you, you would still attack the frozen Vyrewatch, even though it was a single-combat zone. However, if the effect wore off before you killed the Vyrewatch, your attacker would become the new Vyrewatch, and you could not attack the original one again until the new one was killed.
  • Before an update removed their weaknesses on 20 July 2015, some Vyrewatch were weak to bolts, but could not be damaged by them, even if silver bolts were used. In addition, some were weak to stab attacks despite the only two usable melee weapons against them not being stab weapons.

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