Vyre corpse
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| Release date | 22 April 2008 (Update) |
|---|---|
| Members? | Yes |
| Quest item? | Legacy of Seergaze |
| Tradeable? | No |
| Equipable? | No |
| Stackable? | No |
| High Alch | 1 coin |
| Low Alch | 1 coin |
| Value | 3 coins |
| Destroy | Drop |
| Store price | Not sold |
| Examine | A Vyrewatch corpse. Just a husk, really. |
| Weight | 5 kg |
A Vyre corpse is the body of a slain Vyrewatch, Vyrelord, or Vyrelady. These monsters can only be killed with blisterwood weapons or the Ivandis flail. The player character notes that the corpse feels and weighs like wood.
Contents |
Columbarium Cremation
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During and after the Legacy of Seergaze quest, Vyre corpses can be cremated with teak or better pyre logs in the Columbarium below the Paterdomus. One corpse must be cremated during the Legacy of Seergaze quest. When a corpse is cremated, a Spectral vyrewatch will rise from the pyre, and the player will receive 79 prayer experience (+50% if wearing Morytania legs 4) and firemaking experience based on what type of pyre log was used. Wearing a Ring of fire or Flame gloves does affect firemaking experience. The higher the logs used, the higher the xp returned; higher logs do not increase chances of obtaining higher rewards.
| Log Type | G.E. Cost of normal log | Doses of Sacred Oil | G.E. Cost of Pyre log | Firemaking XP Granted for making pyre log | Firemaking XP Granted for burning |
| 3 | 14 | 120 | |||
| 3 | 14 | 158 | |||
| 3 | 14 | 175 | |||
| 3 | 14 | 210 | |||
| 4 | 16 | 216.5 | |||
| 4 | 16 | 225 | |||
| 4 | 16 | 404.5 |
Cremating vyre corpses after the quest allows the player to acquire Columbarium keys which unlock wooden alcoves in the Columbarium. These alcoves contain rewards, including some that are otherwise only obtainable through Treasure Trails.
The spectral vyrewatch does not attack you, it merely appears briefly then leaves, dropping a key on the pedestal near the cremation table.
A vyre corpse is cremated by first placing the pyre log on one of the pyre platforms, then placing a corpse on the log, and finally using a tinderbox to light the pyre. Only one corpse can be prepared for cremation at a time. A player who starts preparing one cremation (even if just placing the pyre logs) and then attempts to prepare a second is told that only one cremation may be 'administered' at a time. However, a new cremation can be set up as soon as the previous one is lit, even before the Spectral vyrewatch appears. A quick way to cremate several corpses is thus:
- Set up logs and a corpse on one pyre.
- Light the waiting pyre.
- As soon as the pyre is lit, set up logs and a corpse on an adjacent pyre.
- By the time Step 3 is done, the Spectral vyrewatch will have been released and Columbarium key will have appeared. Take the key.
- Repeat Steps 2-4 until all corpses are cremated.
This process can be further sped up by not collecting the Columbarium keys until you've cremated a full load of corpses. However, they will disappear if left upon the columns for too long, so waiting to collect the keys may not be a good idea if using a beast of burden to bring extra pyre logs. A good way to not lose any keys and still cremate at a decent speed with a War tortoise beast of burden is to light all logs in your inventory, withdraw your burden once, use up all but one log then pick up the keys and continue until no logs are left. With this method you do about half at a time and can collect all keys without them dissapearing on you. If using a War tortoise and you try to do them all without picking up the keys, you will lose 4-5 keys.
Note: Though some people say wearing a ring of wealth helps with the rewards, there is no mention of the ring shining in the chatbox.
In addition to the rewards that can be obtained via the Columbarium keys, for every 50 vyre corpses that are cremated the player becomes more 'experienced' with the Ivandis flail, Blisterwood staff, Blisterwood polearm and Blisterwood stake. The Ivandis flail receives an invisible Attack, Strength, Defence bonus and the Blisterwood weapons receive Damage bonus against Vyrewatch. After cremating 500 corpses, the player receives the maximum possible boost for the flail, with +50 to Attack, Strength, and Defence; and the maximum possible boost for the Blisterwood weapons, with +100 to Damage.
You can check your progress at the southern end of the columbarium, by searching the lectern. It reveals that there is a list of names, subsequently, the amount of corpses that a player has cremated is the same as the amount of names crossed off the list. It should be noted there is no limit to how many corpses you can burn but only the first 500 give bonuses to your vampyre harming weapons.
You can also check more easily by right clicking the flail and selecting "check." It will tell you the exact number of corpses you have cremated.
Columbarium key rewards
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Charms
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- Represents 90% confidence range, based on a sample of 4,766 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Note: charms are a second reward, obtained with other items
God armour
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God pages
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Item Quantity Rarity GE Market Price
Saradomin page 1 1 Rare 1,053,765
Saradomin page 2 1 Rare 359,989
Saradomin page 3 1 Rare 320,669
Saradomin page 4 1 Rare 310,681
Guthix page 1 1 Rare 414,447
Guthix page 2 1 Rare 401,007
Guthix page 3 1 Rare 390,769
Guthix page 4 1 Rare 647,687
Zamorak page 1 1 Rare 2,478,751
Zamorak page 2 1 Rare 1,862,547
Zamorak page 3 1 Rare 2,400,863
Zamorak page 4 1 Rare 1,851,625
Armadyl page 1 1 Rare 251,558
Armadyl page 2 1 Rare 196,953
Armadyl page 3 1 Rare 264,560
Armadyl page 4 1 Rare 250,236
Bandos page 1 1 Rare 138,732
Bandos page 2 1 Rare 125,055
Bandos page 3 1 Rare 164,428
Bandos page 4 1 Rare 88,224
Ancient page 1 1 Rare 356,381
Ancient page 2 1 Rare 361,010
Ancient page 3 1 Rare 255,177
Ancient page 4 1 Rare 314,588
Weapons and armour
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Runes
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Item Quantity Rarity GE Market Price
Earth rune 62–123 Common 682–1,353
Chaos rune 7–19 Common 294–798
Death rune 8–15 Common 1,336–2,505
Blood rune 7–13 Common 2,023–3,757
Nature rune 8–15 Common 920–1,725
Law rune 7–13 Common 1,330–2,470
Herbs
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Item Quantity Rarity GE Market Price
Grimy harralander 1–3 Common 463–1,389
Grimy ranarr 1 Common 2,244
Grimy toadflax 1 Uncommon 3,616
Grimy irit 1 Common 1,863
Grimy avantoe 1 Common 3,940
Grimy kwuarm 1 Common 2,183
Grimy snapdragon 1 Uncommon 3,529
Grimy cadantine 1 Common 2,156
Grimy lantadyme 1 Common 7,886
Grimy dwarf weed 1 Common 9,087
Grimy torstol 1 Uncommon 9,232
Seeds
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Item Quantity Rarity GE Market Price
Limpwurt seed 1 Common 555
Cactus seed 1 Common 38
Irit seed 1 Common 51
Kwuarm seed 1 Uncommon 121
Snapdragon seed 1 Uncommon 2,087
Dwarf weed seed 1 Uncommon 38,786
Other
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Item Quantity Rarity GE Market Price
Coins 875–1,725 Uncommon Not sold
Adamantite ore 1 Common 1,431
Gold bar 7–13 (noted) Common 987–1,833
Rune bar 1 Uncommon 13,017
Blood talisman [1] 1 Common 544
- ^ One will always be obtained during the quest
Rare drop table drops
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Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,107
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,110
Loop half of a key 1 Uncommon 10,649
Tooth half of a key 1 Uncommon 17,280
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,457
Dragon dagger 1 Uncommon 16,857
Rune javelin 5 Rare 1,240
Adamant javelin 20 Very rare 1,320
Rune 2h sword 1 Very rare 37,963
Rune spear 1 Very rare 12,049
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 842,850
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,283
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,692
Adamant bolts 200 Uncommon 20,000
Onyx bolts 150 Rare 1,297,050
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 91,765
Water talisman 1 Uncommon 5,606
Earth talisman 25–35 (noted) Uncommon 19,050–26,670
Fire talisman 25–35 (noted) Uncommon 50,400–70,560
Chaos talisman 1 Uncommon 175
Nature talisman 1 Uncommon 195
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,405–8,855
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 14,450
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,250–290
Raw shark 250–500 (noted) Uncommon 256,500–513,000
Big bones 150 – 500 (noted) Uncommon 68,100–227,000
Coal 150–7,500 (noted) Uncommon 38,850–1,942,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,200
Runite ore 100 (noted) Rare 1,056,600
Adamant bar 1,000–7,000 (noted) Rare 2,824,000–19,768,000
Rune bar 1,50,150 (noted) Rare 13,017–1,952,550
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 85,700–857,000
Clean snapdragon 30–120 (noted) Uncommon 103,980–415,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 163,646–981,876
Palm tree seed 10 Rare 1,043,290
Snapdragon seed 1 Rare 2,087
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 52,500–10,500,000
Note: If you spam click the wooden recess to turn in keys, there is a very rare chance to obtain nothing at all. This could be due the time it takes your character to take the reward out of the cupboard. (This is very rare so do not worry about losing many drops this way.)
Trivia
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- As of the Temple Trek update on 17 August 2011, vyrewatch now drop different corpses that don't always stack when banked; these do not depend on the level of the Vyrewatch killed. Different types go into different stacks when banked, and the corpses that stack always share similar inventory icons, with same colour wings and same clothing. However, all of the Vyrewatch in the Temple Trekking and Burgh de Rott Ramble activities drop the same type of corpse, distinct from the types dropped in Burgh de Rott and Meiyerditch. Since the cremation of all types of Vyre corpses give identical Columbarium keys which all stack when banked, burning different Vyre corpses makes no difference in the reward type as the game is unable to differentiate the keys. (If looked at closely each stack of corpses have a different shade/colour of body or wings which lead to how they are stacked.)
- Even if you kill a Vyrelord or Vyrelady for the corpse, the examine text will still say that it came from a Vyrewatch. This is most likely a typo, however the only difference between the vyre nobility and Vyrewatch are the ranks and not corpse.
- There used to be a glitch where the Bonecrusher, a reward from dungeoneering, "buried" the vyre corpse after killing a vyrewatch. This only happened in the Temple Trekking minigame. This was later fixed on 23 August 2011.
- The reference to the Vyre corpse weighing the same as wood is likely a reference to Monty Python and the Holy Grail, in which witches, being burned at the stake, were reasoned by Sir Bedivere to be thusly made of wood. Furthermore, in the same sketch, the sole purpose of witches was said to be for burning, and the sole purpose of Vyre corpses in RuneScape is for burning.
- There is currently a glitch where the corpse of a level 140 Vyrewatch appears to 'float' on the ground when dropped.
- Currently, if you have 99 Firemaking and burn a corpse, your firemake symbol will pop up, showing how much xp until your next level, regardless of the fact 99 is the highest. Once the "Level 100" mark is reached, fireworks will not be displayed, and the experience remaining count will become a negative number.
- An update on 17 June 2013 made it possible to only get one type of vyre corpse, however if you had any of the corpses before the update you can store them in the bank.
| Shades |
Loar Shade • Phrin Shade • Riyl Shade • Asyn Shade • Fiyr Shade | ||||||||||
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| Pyre logs |
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| Keys |
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