|Release date||22 April 2008 (Update)|
|Quest item?||Legacy of Seergaze|
|High Alch||1 coin|
|Low Alch||1 coin|
|Store price||Not sold|
|Examine||A Vyrewatch corpse. Just a husk, really.|
A Vyre corpse is the body of a slain Vyrewatch, Vyrelord, or Vyrelady. These monsters can only be killed with blisterwood weapons or the Ivandis flail. The player character notes that the corpse feels and weighs like wood.
During and after the Legacy of Seergaze quest, Vyre corpses can be cremated with teak or better pyre logs in the Columbarium below the Paterdomus. One corpse must be cremated during the Legacy of Seergaze quest. When a corpse is cremated, a Spectral vyrewatch will rise from the pyre, and the player will receive 79 prayer experience (+50% if wearing Morytania legs 4) and firemaking experience based on what type of pyre log was used. Wearing a Ring of fire or Flame gloves does affect firemaking experience. The higher the logs used, the higher the xp returned; higher logs do not increase chances of obtaining higher rewards.
|Log Type||G.E. Cost of normal log||Doses of Sacred Oil||G.E. Cost of Pyre log||Firemaking XP Granted for making pyre log||Firemaking XP Granted for burning|
|Arctic pine logs||48||3||3,852||14||158|
Cremating vyre corpses after the quest allows the player to acquire Columbarium keys which unlock wooden alcoves in the Columbarium. These alcoves contain rewards, including some that are otherwise only obtainable through Treasure Trails.
The spectral vyrewatch does not attack you, it merely appears briefly then leaves, dropping a key on the pedestal near the cremation table.
A vyre corpse is cremated by first placing the pyre log on one of the pyre platforms, then placing a corpse on the log, and finally using a tinderbox to light the pyre. Only one corpse can be prepared for cremation at a time. A player who starts preparing one cremation (even if just placing the pyre logs) and then attempts to prepare a second is told that only one cremation may be 'administered' at a time. However, a new cremation can be set up as soon as the previous one is lit, even before the Spectral vyrewatch appears. A quick way to cremate several corpses is thus:
- Set up logs and a corpse on one pyre.
- Light the waiting pyre.
- As soon as the pyre is lit, set up logs and a corpse on an adjacent pyre.
- By the time Step 3 is done, the Spectral vyrewatch will have been released and Columbarium key will have appeared. Take the key.
- Repeat Steps 2-4 until all corpses are cremated.
This process can be further sped up by not collecting the Columbarium keys until you've cremated a full load of corpses. However, they will disappear if left upon the columns for too long, so waiting to collect the keys may not be a good idea if using a beast of burden to bring extra pyre logs. A good way to not lose any keys and still cremate at a decent speed with a War tortoise beast of burden is to light all logs in your inventory, withdraw your burden once, use up all but one log then pick up the keys and continue until no logs are left. With this method you do about half at a time and can collect all keys without them dissapearing on you. If using a War tortoise and you try to do them all without picking up the keys, you will lose 4-5 keys.
Note: Though some people say wearing a ring of wealth helps with the rewards, there is no mention of the ring shining in the chatbox.
In addition to the rewards that can be obtained via the Columbarium keys, for every 50 vyre corpses that are cremated the player becomes more 'experienced' with the Ivandis flail, Blisterwood staff, Blisterwood polearm and Blisterwood stake. The Ivandis flail receives an invisible Attack, Strength, Defence bonus and the Blisterwood weapons receive Damage bonus against Vyrewatch. After cremating 500 corpses, the player receives the maximum possible boost for the flail, with +50 to Attack, Strength, and Defence; and the maximum possible boost for the Blisterwood weapons, with +100 to Damage.
You can check your progress at the southern end of the columbarium, by searching the lectern. It reveals that there is a list of names, subsequently, the amount of corpses that a player has cremated is the same as the amount of names crossed off the list. It should be noted there is no limit to how many corpses you can burn but only the first 500 give bonuses to your vampyre harming weapons.
You can also check more easily by right clicking the flail and selecting "check." It will tell you the exact number of corpses you have cremated.
Columbarium key rewardsEdit
- Represents 90% confidence range, based on a sample of 6,745 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Note: charms are a second reward, obtained with other items
Item Quantity Rarity GE Market Price Saradomin page 1 1 Rare 888,921 Saradomin page 2 1 Rare 390,210 Saradomin page 3 1 Rare 270,035 Saradomin page 4 1 Rare 253,522 Guthix page 1 1 Rare 297,851 Guthix page 2 1 Rare 310,651 Guthix page 3 1 Rare 305,172 Guthix page 4 1 Rare 477,104 Zamorak page 1 1 Rare 1,662,380 Zamorak page 2 1 Rare 1,243,158 Zamorak page 3 1 Rare 1,554,751 Zamorak page 4 1 Rare 1,230,721 Armadyl page 1 1 Rare 189,739 Armadyl page 2 1 Rare 173,561 Armadyl page 3 1 Rare 197,566 Armadyl page 4 1 Rare 196,408 Bandos page 1 1 Rare 127,999 Bandos page 2 1 Rare 125,281 Bandos page 3 1 Rare 132,835 Bandos page 4 1 Rare 86,734 Ancient page 1 1 Rare 417,041 Ancient page 2 1 Rare 384,318 Ancient page 3 1 Rare 282,566 Ancient page 4 1 Rare 321,889
Weapons and armourEdit
Item Quantity Rarity GE Market Price Earth rune 62–123 Common 682–1,353 Chaos rune 7–19 Common 294–798 Death rune 8–15 Common 840–1,575 Blood rune 7–13 Common 1,652–3,068 Nature rune 8–15 Common 2,232–4,185 Law rune 7–13 Common 2,310–4,290
Item Quantity Rarity GE Market Price Grimy harralander 1–3 Common 214–642 Grimy ranarr 1 Common 1,996 Grimy toadflax 1 Common 4,598 Grimy irit 1 Common 2,814 Grimy avantoe 1 Common 4,797 Grimy kwuarm 1 Common 2,819 Grimy snapdragon 1 Uncommon 4,383 Grimy cadantine 1 Common 3,218 Grimy lantadyme 1 Common 9,979 Grimy dwarf weed 1 Common 11,361 Grimy torstol 1 Uncommon 5,756
Item Quantity Rarity GE Market Price Limpwurt seed 1 Common 796 Cactus seed 1 Common 25 Irit seed 1 Common 223 Kwuarm seed 1 Uncommon 251 Snapdragon seed 1 Uncommon 2,533 Dwarf weed seed 1 Uncommon 61,258
Item Quantity Rarity GE Market Price Coins 875–1,725 Uncommon Not sold Adamantite ore 1 Common 3,207 Gold bar 7–13 (noted) Common 630–1,170 Rune bar 1 Uncommon 12,994 Nature talisman 1 Uncommon 145 Blood talisman  1 Common 447
- ^ One will always be obtained during the quest
Rare drop table dropsEdit
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450, 3,000, 9,000, 10,000, 12,000 Common Not sold Uncut sapphire 1 Common 1,854 Uncut emerald 1 Common 3,328 Uncut ruby 1 Common 5,068 Uncut diamond 1 Uncommon 8,915 Loop half of a key 1 Uncommon 26,371 Tooth half of a key 1 Uncommon 42,431 Uncut dragonstone 1 Rare 16,889 Dragonstone 1 Rare 10,477 Dragon dagger 1 Uncommon 17,033 Rune battleaxe 1 Rare 24,279 Rune javelin 5 Rare 920 Adamant javelin 20 Very rare 1,060 Rune 2h sword 1 Very rare 37,647 Rune spear 1 Very rare 11,455 Dragon spear 1 Very rare 36,957 Dragon dagger 50 (noted) Very rare 851,650 Rune sq shield 1 Very rare 22,416 Rune kiteshield 1 Very rare 32,029 Shield left half 1 Very rare 65,927 Dragon helm 1 Very rare 59,474 Adamant bolts 200 Uncommon 12,200 Onyx bolts 150 Rare 1,244,400 Rune arrow 150–200, 500 Rare 22,650–75,500 Battlestaff 200 (noted) Rare 1,514,800 Air orb 1,000 (noted) Rare 3,873,000 Fire orb 1,000 (noted) Rare 3,500,000 Vecna skull 1 Very rare 87,486 Water talisman 1 Uncommon 9,207 Earth talisman 25–35 (noted) Uncommon 18,425–25,795 Fire talisman 25–35 (noted) Uncommon 79,675–111,545 Chaos talisman 1 Uncommon 91 Nature talisman 1 Uncommon 145 Pure essence 500–15,000 (noted) Uncommon 10,500–315,000 Nature rune 20–80 Rare 5,580–22,320 Soul rune 20 Rare 2,540 Law rune 45 Rare 14,850 Death rune 50, 121 Rare 5,250–12,705 Blood rune 50 Rare 11,800 Raw swordfish 125–250, 1,000 (noted) Uncommon 38,875–311,000 Raw shark 250–500 (noted) Uncommon 458,000–916,000 Big bones 150–500 (noted) Uncommon 79,050–263,500 Coal 150–7,500 (noted) Uncommon 25,500–1,275,000 Adamantite ore 150–800 (noted) Uncommon 481,050–2,565,600 Silver ore 100 (noted) Rare 11,100 Runite ore 100 (noted) Rare 1,037,400 Adamant bar 1,000–7,000 (noted) Rare 3,939,000–27,573,000 Rune bar 1, 50, 150 (noted) Rare 12,994–1,949,100 Clean ranarr 33 (noted) Uncommon 66,462 Clean toadflax 25–250 (noted) Uncommon 116,100–1,161,000 Clean snapdragon 30–120 (noted) Uncommon 134,520–538,080 Clean torstol 10–100 (noted) Uncommon 57,620–576,200 Saradomin brew (4) 250 (noted) Very rare 45,750 Watermelon seed 3 Uncommon 8,595 Yew seed 1–50 Rare 73,411–3,670,550 Magic seed 1–7 Rare 159,220–1,114,540 Palm tree seed 10 Rare 1,409,060 Snapdragon seed 1 Rare 2,533 Torstol seed 1–31 Rare 19,896–616,776 Fellstalk seed 2 Rare 1,004 Yew logs 100–20,000 (noted) Rare 48,200–9,640,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
Note: If you spam click the wooden recess to turn in keys, there is a very rare chance to obtain nothing at all. This could be due the time it takes your character to take the reward out of the cupboard. (This is very rare so do not worry about losing many drops this way.)
- As of the Temple Trek update on 17 August 2011, Vyrewatch drop up to 17 different corpses with each one having their own stack in a bank. The dropped corpse does not depend on the level of the Vyrewatch killed. Despite this, all of the Vyrewatch in the Temple Trekking and Burgh de Rott Ramble activities drop the same type of corpse, distinct from the types dropped in Burgh de Rott and Meiyerditch. The type of corpse did not affect the rewards for cremation as they all gave identical Columbarium keys which stacked in a single pile when banked.
- This was changed in an update on 17 June 2013, which made it so each variant of Vyre corpse would change to a single corpse type when picked up (rather than the previous 17) so they stack in a single pile in the bank. Any other corpse variants stored in the bank before the update would also change to the single type when dropped and picked up again.
- The reference to the Vyre corpse weighing the same as wood is likely a reference to Monty Python and the Holy Grail, in which witches, being burned at the stake, were reasoned by Sir Bedivere to be thusly made of wood. Furthermore, in the same sketch, the sole purpose of witches was said to be for burning, and the sole purpose of Vyre corpses in RuneScape is for burning.