|Release date||22 April 2008 (Update)|
|Quest item?||Legacy of Seergaze|
|High Alch||1 coin|
|Low Alch||1 coin|
|Store price||Not sold|
|Examine||A Vyrewatch corpse. Just a husk, really.|
A Vyre corpse is the body of a slain Vyrewatch, Vyrelord, or Vyrelady. These monsters can only be killed with blisterwood weapons or the Ivandis flail. The player character notes that the corpse feels and weighs like wood.
During and after the Legacy of Seergaze quest, Vyre corpses can be cremated with teak or better pyre logs in the Columbarium below the Paterdomus. One corpse must be cremated during the Legacy of Seergaze quest. When a corpse is cremated, a Spectral vyrewatch will rise from the pyre, and the player will receive 79 prayer experience (+50% if wearing Morytania legs 4) and firemaking experience based on what type of pyre log was used. Wearing a Ring of fire or Flame gloves does affect firemaking experience. The higher the logs used, the higher the xp returned; higher logs do not increase chances of obtaining higher rewards.
|Log Type||G.E. Cost of normal log||Doses of Sacred Oil||G.E. Cost of Pyre log||Firemaking XP Granted for making pyre log||Firemaking XP Granted for burning|
|Arctic pine logs||55||3||3,082||14||158|
Cremating vyre corpses after the quest allows the player to acquire Columbarium keys which unlock wooden alcoves in the Columbarium. These alcoves contain rewards, including some that are otherwise only obtainable through Treasure Trails.
The spectral vyrewatch does not attack you, it merely appears briefly then leaves, dropping a key on the pedestal near the cremation table.
A vyre corpse is cremated by first placing the pyre log on one of the pyre platforms, then placing a corpse on the log, and finally using a tinderbox to light the pyre. Only one corpse can be prepared for cremation at a time. A player who starts preparing one cremation (even if just placing the pyre logs) and then attempts to prepare a second is told that only one cremation may be 'administered' at a time. However, a new cremation can be set up as soon as the previous one is lit, even before the Spectral vyrewatch appears. A quick way to cremate several corpses is thus:
- Set up logs and a corpse on one pyre.
- Light the waiting pyre.
- As soon as the pyre is lit, set up logs and a corpse on an adjacent pyre.
- By the time Step 3 is done, the Spectral vyrewatch will have been released and Columbarium key will have appeared. Take the key.
- Repeat Steps 2-4 until all corpses are cremated.
This process can be further sped up by not collecting the Columbarium keys until you've cremated a full load of corpses. However, they will disappear if left upon the columns for too long, so waiting to collect the keys may not be a good idea if using a beast of burden to bring extra pyre logs. A good way to not lose any keys and still cremate at a decent speed with a War tortoise beast of burden is to light all logs in your inventory, withdraw your burden once, use up all but one log then pick up the keys and continue until no logs are left. With this method you do about half at a time and can collect all keys without them dissapearing on you. If using a War tortoise and you try to do them all without picking up the keys, you will lose 4-5 keys.
Note: Though some people say wearing a ring of wealth helps with the rewards, there is no mention of the ring shining in the chatbox.
In addition to the rewards that can be obtained via the Columbarium keys, for every 50 vyre corpses that are cremated the player becomes more 'experienced' with the Ivandis flail, Blisterwood staff, Blisterwood polearm and Blisterwood stake. The Ivandis flail receives an invisible Attack, Strength, Defence bonus and the Blisterwood weapons receive Damage bonus against Vyrewatch. After cremating 500 corpses, the player receives the maximum possible boost for the flail, with +50 to Attack, Strength, and Defence; and the maximum possible boost for the Blisterwood weapons, with +100 to Damage.
You can check your progress at the southern end of the columbarium, by searching the lectern. It reveals that there is a list of names, subsequently, the amount of corpses that a player has cremated is the same as the amount of names crossed off the list. It should be noted there is no limit to how many corpses you can burn but only the first 500 give bonuses to your vampyre harming weapons.
You can also check more easily by right clicking the flail and selecting "check." It will tell you the exact number of corpses you have cremated.
Columbarium key rewardsEdit
- Represents 90% confidence range, based on a sample of 4,766 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Note: charms are a second reward, obtained with other items
Item Quantity Rarity GE Market Price Saradomin page 1 1 Rare 1,038,506 Saradomin page 2 1 Rare 353,787 Saradomin page 3 1 Rare 339,710 Saradomin page 4 1 Rare 323,854 Guthix page 1 1 Rare 439,998 Guthix page 2 1 Rare 427,568 Guthix page 3 1 Rare 425,979 Guthix page 4 1 Rare 677,697 Zamorak page 1 1 Rare 2,822,399 Zamorak page 2 1 Rare 2,025,786 Zamorak page 3 1 Rare 2,612,315 Zamorak page 4 1 Rare 2,009,502 Armadyl page 1 1 Rare 259,387 Armadyl page 2 1 Rare 203,474 Armadyl page 3 1 Rare 281,959 Armadyl page 4 1 Rare 260,111 Bandos page 1 1 Rare 137,799 Bandos page 2 1 Rare 127,054 Bandos page 3 1 Rare 159,441 Bandos page 4 1 Rare 86,466 Ancient page 1 1 Rare 332,789 Ancient page 2 1 Rare 343,723 Ancient page 3 1 Rare 245,290 Ancient page 4 1 Rare 310,100
Weapons and armourEdit
Item Quantity Rarity GE Market Price Earth rune 62–123 Common 558–1,107 Chaos rune 7–19 Common 287–779 Death rune 8–15 Common 744–1,395 Blood rune 7–13 Common 1,141–2,119 Nature rune 8–15 Common 888–1,665 Law rune 7–13 Common 1,253–2,327
Item Quantity Rarity GE Market Price Grimy harralander 1–3 Common 652–1,956 Grimy ranarr 1 Common 2,160 Grimy toadflax 1 Uncommon 3,771 Grimy irit 1 Common 1,743 Grimy avantoe 1 Common 4,171 Grimy kwuarm 1 Common 2,471 Grimy snapdragon 1 Uncommon 3,617 Grimy cadantine 1 Common 2,507 Grimy lantadyme 1 Common 7,733 Grimy dwarf weed 1 Common 8,019 Grimy torstol 1 Uncommon 11,920
Item Quantity Rarity GE Market Price Limpwurt seed 1 Common 971 Cactus seed 1 Common 26 Irit seed 1 Common 74 Kwuarm seed 1 Uncommon 363 Snapdragon seed 1 Uncommon 2,196 Dwarf weed seed 1 Uncommon 38,269
Item Quantity Rarity GE Market Price Coins 875–1,725 Uncommon Not sold Adamantite ore 1 Common 1,518 Gold bar 7–13 (noted) Common 966–1,794 Rune bar 1 Uncommon 13,002 Blood talisman  1 Common 864
- ^ One will always be obtained during the quest
Rare drop table dropsEdit
|Show/hide rare drop table|
Note: If you spam click the wooden recess to turn in keys, there is a very rare chance to obtain nothing at all. This could be due the time it takes your character to take the reward out of the cupboard. (This is very rare so do not worry about losing many drops this way.)
- As of the Temple Trek update on 17 August 2011, vyrewatch now drop different corpses that don't always stack when banked; these do not depend on the level of the Vyrewatch killed. Different types go into different stacks when banked, and the corpses that stack always share similar inventory icons, with same colour wings and same clothing. However, all of the Vyrewatch in the Temple Trekking and Burgh de Rott Ramble activities drop the same type of corpse, distinct from the types dropped in Burgh de Rott and Meiyerditch. Since the cremation of all types of Vyre corpses give identical Columbarium keys which all stack when banked, burning different Vyre corpses makes no difference in the reward type as the game is unable to differentiate the keys. (If looked at closely each stack of corpses have a different shade/colour of body or wings which lead to how they are stacked.)
- Even if you kill a Vyrelord or Vyrelady for the corpse, the examine text will still say that it came from a Vyrewatch. This is most likely a typo, however the only difference between the vyre nobility and Vyrewatch are the ranks and not corpse.
- There used to be a glitch where the Bonecrusher, a reward from dungeoneering, "buried" the vyre corpse after killing a vyrewatch. This only happened in the Temple Trekking minigame. This was later fixed on 23 August 2011.
- The reference to the Vyre corpse weighing the same as wood is likely a reference to Monty Python and the Holy Grail, in which witches, being burned at the stake, were reasoned by Sir Bedivere to be thusly made of wood. Furthermore, in the same sketch, the sole purpose of witches was said to be for burning, and the sole purpose of Vyre corpses in RuneScape is for burning.
- There is currently a glitch where the corpse of a level 140 Vyrewatch appears to 'float' on the ground when dropped.
- Currently, if you have 99 Firemaking and burn a corpse, your firemake symbol will pop up, showing how much xp until your next level, regardless of the fact 99 is the highest. Once the "Level 100" mark is reached, fireworks will not be displayed, and the experience remaining count will become a negative number.