|Release date||22 April 2008 (Update)|
|Quest item?||Legacy of Seergaze|
|High Alch||1 coin|
|Low Alch||1 coin|
|Store price||Not sold|
|Examine||A Vyrewatch corpse. Just a husk, really.|
A Vyre corpse is the body of a slain Vyrewatch, Vyrelord, or Vyrelady. These monsters can only be killed with blisterwood weapons or the Ivandis flail. The player character notes that the corpse feels and weighs like wood.
During and after the Legacy of Seergaze quest, Vyre corpses can be cremated with teak or better pyre logs in the Columbarium below the Paterdomus. One corpse must be cremated during the Legacy of Seergaze quest. When a corpse is cremated, a Spectral vyrewatch will rise from the pyre, and the player will receive 79 prayer experience (+50% if wearing Morytania legs 4) and firemaking experience based on what type of pyre log was used. Wearing a Ring of fire or Flame gloves does affect firemaking experience. The higher the logs used, the higher the xp returned; higher logs do not increase chances of obtaining higher rewards.
|Log type||G.E. cost of normal log||Doses of sacred oil||G.E. cost of pyre logs||Making pyre log XP||Burning XP||Cost/XP|
|Arctic pine logs||42||3||5,215||14||158||33.01|
Cremating vyre corpses after the quest allows the player to acquire Columbarium keys which unlock wooden alcoves in the Columbarium. These alcoves contain rewards, including some that are otherwise only obtainable through Treasure Trails.
The spectral vyrewatch does not attack you, it merely appears briefly then leaves, dropping a key on the pedestal near the cremation table.
A vyre corpse is cremated by first placing the pyre log on one of the pyre platforms, then placing a corpse on the log, and finally using a tinderbox to light the pyre. Only one corpse can be prepared for cremation at a time. A player who starts preparing one cremation (even if just placing the pyre logs) and then attempts to prepare a second is told that only one cremation may be 'administered' at a time. However, a new cremation can be set up as soon as the previous one is lit, even before the Spectral vyrewatch appears. A quick way to cremate several corpses is thus:
- Set up logs and a corpse on one pyre.
- Light the waiting pyre.
- As soon as the pyre is lit, set up logs and a corpse on an adjacent pyre.
- By the time Step 3 is done, the Spectral vyrewatch will have been released and Columbarium key will have appeared. Take the key.
- Repeat Steps 2-4 until all corpses are cremated.
This process can be further sped up by not collecting the Columbarium keys until you've cremated a full load of corpses. However, they will disappear if left upon the columns for too long, so waiting to collect the keys may not be a good idea if using a beast of burden to bring extra pyre logs. A good way to not lose any keys and still cremate at a decent speed with a War tortoise beast of burden is to light all logs in your inventory, withdraw your burden once, use up all but one log then pick up the keys and continue until no logs are left. With this method you do about half at a time and can collect all keys without them dissapearing on you. If using a War tortoise and you try to do them all without picking up the keys, you will lose 4-5 keys.
Note: Though some people say wearing a ring of wealth helps with the rewards, there is no mention of the ring shining in the chatbox.
In addition to the rewards that can be obtained via the Columbarium keys, for every 50 vyre corpses that are cremated the player becomes more 'experienced' with the Ivandis flail, Blisterwood staff, Blisterwood polearm and Blisterwood stake. The Ivandis flail receives an invisible Attack, Strength, Defence bonus and the Blisterwood weapons receive Damage bonus against Vyrewatch. After cremating 500 corpses, the player receives the maximum possible boost for the flail, with +50 to Attack, Strength, and Defence; and the maximum possible boost for the Blisterwood weapons, with +100 to Damage. Achieving the maximum boosts for the Ivandis Flail and the Blisterwood weapons is a requirement for trimming the Completionist Cape.
You can check your progress at the southern end of the columbarium, by searching the lectern. It reveals that there is a list of names, subsequently, the amount of corpses that a player has cremated is the same as the amount of names crossed off the list. It should be noted there is no limit to how many corpses you can burn but only the first 500 give bonuses to your vampyre harming weapons.
You can also check more easily by right clicking the flail and selecting "check." It will tell you the exact number of corpses you have cremated.
Columbarium key rewardsEdit
- Represents 90% confidence range, based on a sample of 7,103 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Note: charms are a second reward, obtained with other items
Item Quantity Rarity GE market price Saradomin page 1 1 Rare 322,733 Saradomin page 2 1 Rare 165,061 Saradomin page 3 1 Rare 107,132 Saradomin page 4 1 Rare 113,557 Guthix page 1 1 Rare 116,024 Guthix page 2 1 Rare 134,911 Guthix page 3 1 Rare 126,362 Guthix page 4 1 Rare 188,525 Zamorak page 1 1 Rare 773,951 Zamorak page 2 1 Rare 543,621 Zamorak page 3 1 Rare 665,116 Zamorak page 4 1 Rare 620,772 Armadyl page 1 1 Rare 88,539 Armadyl page 2 1 Rare 100,078 Armadyl page 3 1 Rare 92,746 Armadyl page 4 1 Rare 95,042 Bandos page 1 1 Rare 64,456 Bandos page 2 1 Rare 58,146 Bandos page 3 1 Rare 59,428 Bandos page 4 1 Rare 48,593 Ancient page 1 1 Rare 220,593 Ancient page 2 1 Rare 217,522 Ancient page 3 1 Rare 187,589 Ancient page 4 1 Rare 204,929
Weapons and armourEdit
Item Quantity Rarity GE market price Earth rune 62–123 Common 992–1,968 Chaos rune 7–19 Common 315–855 Death rune 8–15 Common 1,808–3,390 Blood rune 7–13 Common 3,073–5,707 Nature rune 8–15 Common 2,336–4,380 Law rune 7–13 Common 2,695–5,005
Item Quantity Rarity GE market price Grimy harralander 1–3 Common 139–417 Grimy ranarr 1 Common 3,282 Grimy toadflax 1 Common 3,937 Grimy irit 1 Common 2,885 Grimy avantoe 1 Common 4,554 Grimy kwuarm 1 Common 3,977 Grimy snapdragon 1 Uncommon 4,913 Grimy cadantine 1 Common 2,407 Grimy lantadyme 1 Common 8,800 Grimy dwarf weed 1 Common 8,857 Grimy torstol 1 Uncommon 8,021
Item Quantity Rarity GE market price Limpwurt seed 1 Common 1,516 Cactus seed 1 Common 36 Irit seed 1 Common 203 Kwuarm seed 1 Uncommon 141 Snapdragon seed 1 Uncommon 2,443 Dwarf weed seed 1 Uncommon 42,806
Item Quantity Rarity GE market price Coins 875–1,725 Uncommon Not sold Adamantite ore 1 Common 1,903 Gold bar 7–13 (noted) Common 630–1,170 Rune bar 1 Uncommon 13,910 Nature talisman 1 Uncommon 517 Blood talisman  1 Common 1,246
- ^ One will always be obtained during the quest
Rare drop table dropsEdit
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 200–350,3,000 Common Not sold Uncut sapphire 1 Common 1,309 Uncut emerald 1 Common 2,748 Uncut ruby 1 Common 3,341 Uncut diamond 1 Uncommon 5,805 Loop half of a key 1 Uncommon 32,238 Tooth half of a key 1 Uncommon 39,390 Uncut dragonstone 1 Rare 16,201 Dragonstone 1 Rare 10,311 Dragon dagger 1 Uncommon 16,499 Rune battleaxe 1 Rare 24,238 Rune javelin 5 Rare 890 Adamant javelin 20 Very rare 1,260 Rune 2h sword 1 Very rare 37,198 Rune spear 1 Very rare 11,315 Dragon spear 1 Very rare 36,605 Battlestaff 200 (noted) Rare 1,513,000 Rune sq shield 1 Very rare 22,272 Rune kiteshield 1 Very rare 31,603 Shield left half 1 Very rare 64,792 Dragon helm 1 Very rare 59,080 Adamant bolts 200 Uncommon 12,400 Onyx bolts 150 Rare 1,268,550 Rune arrow 150 Rare 22,650 Vecna skull 1 Very rare 112,856 Water talisman 1 Uncommon 16,165 Earth talisman 25–35 (noted) Uncommon 139,575–195,405 Fire talisman 25–35 (noted) Uncommon 134,575–188,405 Chaos talisman 1 Uncommon 840 Nature talisman 1 Uncommon 517 Pure essence 1,000–1,500 (noted) Uncommon 16,000–24,000 Nature rune 60–80 Rare 17,520–23,360 Soul rune 20 Rare 4,120 Law rune 45 Rare 17,325 Death rune 50 Rare 11,300 Blood rune 50 Rare 21,950 Raw swordfish 125–250 (noted) Uncommon 53,875–107,750 Raw shark 250 (noted) Uncommon 340,500 Big bones 150–180 (noted) Uncommon 87,750–105,300 Coal 550–700 (noted) Uncommon 136,950–174,300 Adamantite ore 150–250 (noted) Uncommon 285,450–475,750 Silver ore 100 (noted) Rare 8,900 Runite ore 100 (noted) Rare 1,054,300 Rune bar 1 Common 13,910 Rune bar 50 (noted) Very rare 695,500 Clean toadflax 35–45 (noted) Uncommon 143,570–184,590 Clean snapdragon 30–35 (noted) Uncommon 150,510–175,595 Clean torstol 16–34 (noted) Uncommon 130,672–277,678 Snapdragon seed 1 Common 2,443 Torstol seed 1 Uncommon 29,470 Watermelon seed 3 Uncommon 5,655 Magic seed 3–7 Rare 412,698–962,962 Palm tree seed 10 Rare 1,123,210 Yew logs 450–550 (noted) Rare 165,600–202,400 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Brawling gloves (Melee) 1 Very rare Not sold Brawling gloves (Magic) 1 Very rare Not sold Brawling gloves (Ranged) 1 Very rare Not sold Brawling gloves (Agility) 1 Very rare Not sold Brawling gloves (Cooking) 1 Very rare Not sold Brawling gloves (FM) 1 Very rare Not sold Brawling gloves (Fishing) 1 Very rare Not sold Brawling gloves (Hunter) 1 Very rare Not sold Brawling gloves (Mining) 1 Very rare Not sold Brawling gloves (Prayer) 1 Very rare Not sold Brawling gloves (Smithing) 1 Very rare Not sold Brawling gloves (Thieving) 1 Very rare Not sold Brawling gloves (WC) 1 Very rare Not sold
- As of the Temple Trek update on 17 August 2011, Vyrewatch drop up to 17 different corpses with each one having their own stack in a bank. The dropped corpse does not depend on the level of the Vyrewatch killed. Despite this, all of the Vyrewatch in the Temple Trekking and Burgh de Rott Ramble activities drop the same type of corpse, distinct from the types dropped in Burgh de Rott and Meiyerditch. The type of corpse did not affect the rewards for cremation as they all gave identical Columbarium keys which stacked in a single pile when banked.
- This was changed in an update on 17 June 2013, which made it so each variant of Vyre corpse would change to a single corpse type when picked up (rather than the previous 17) so they stack in a single pile in the bank. Any other corpse variants stored in the bank before the update would also change to the single type when dropped and picked up again.
- However, in some rare cases, a second type of vyre corpse can exist. It is not known if these corpses can be obtained, or were only created during the update. In any case, removing them from the bank and putting it back in will not change the corpse to the normal kind.
- The reference to the Vyre corpse weighing the same as wood is likely a reference to Monty Python and the Holy Grail, in which witches, being burned at the stake, were reasoned by Sir Bedivere to be thusly made of wood. Furthermore, in the same sketch, the sole purpose of witches was said to be for burning, and the sole purpose of Vyre corpses in RuneScape is for burning.
- When dropped, Vyre corpses take up more than a single tile on the ground.