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Vulnerability

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This is an old revision of this page, as edited by Michabotbot (Talk | contribs) at 21:21, June 25, 2012. It may differ significantly from the current revision.

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Classic Runestone
Vulnerability

Vulnerability icon

Members?

Yes

Level

66

Spellbook

Normal
Daemonheim

Type

Unknown edit

Experience

76

Runes

5 Water
5 Earth
1 Soul

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Vulnerability
A player casting Vulnerability.

Vulnerability is a spell in the standard spellbook that temporarily reduces the target's Defence level by 10%. It does not stack with Curse, any Defence-draining Ancient Curses such as Leech Defence, or itself; once the target's Defence has been drained by any effect, it cannot be drained again.

Along with Enfeeble and Stun, Vulnerability is sometimes used for training Magic in metal armour and with a mud battlestaff or mystic mud staff. Because the spell will always miss with a low enough Magic attack bonus (-65), it can be re-cast indefinitely in this manner, resulting in quick experience.

Remember, you cannot use Ancient Magicks or Lunar Spells if you are using standard spells.

Cost

Spell Costs
Runes Cost
5Water rune 5Earth rune 1Soul rune &0000000000000231000000Coins 100 231
Staff Cost
5Earth rune 1Soul rune Staff of water &0000000000000166000000Coins 100 166
5Water rune 1Soul rune Staff of earth &0000000000000186000000Coins 100 186
1Soul rune Mud battlestaff &0000000000000121000000Coins 100 121
Combination runes Cost
5Mud rune 1Soul rune &0000000000000816000000Coins 250 816


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