Release date | 23 October 2002 (Update) |
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Members | Yes |
Level | 66 |
Spellbook | Normal, Daemonheim |
Type | Combat |
Experience | 76 |
Runes | 11 |
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Vulnerability is a spell in the standard spellbook. When successfully cast on a target, it will increase the damage they take from all sources by 10%. This means a target that would take normally take 2,500 damage will take 2,750 damage (250 being 10% of 2,500). It is often used against high-levelled bosses such as Telos.
This spell can be used simultaneously with Curse (the weaker version of Vulnerability), but Vulnerability's effects will have a higher priority.
Cost
Input | Cost |
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11 | 1,497 |
Trivia
- Before the Evolution of Combat, Enfeeble and Stagger were used alongside Vulnerability for training Magic in metal armour because the spell would always miss with a low enough Magic attack bonus (-65). It could be re-cast indefinitely in this manner, resulting in quick experience. However, this spell no longer gives any experience for missing.
Template:Curse
Daemonheim spells | |
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Teleport spells | |
Curse spells |
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Cure spells |
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Other spells |
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