Vampyre (monster)
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This article is about the specific type of attackable monster. For general information about the race, see Vampyre (race).
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- "Vampire" redirects here. For the former difference between vampires and vampyres, see here.
| Release date | 14 October 2004 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 88 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 160, 200, 240 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 40, 50, 60 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Mazchna or Achtryn, Vannaka | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Vampyre dust | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | It looks really hungry! (level 61 and 77) / Where did that come from? (level 72) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Vampyres are dangerous creatures found in the Haunted Woods east of Canifis and near the Abandoned Mine. They are aggressive, and will attack anyone. They appear to be a weaker, more animalistic creature than the other vampyres, and can be harmed by all weapons.
They will occasionally bite players' necks, which can sometimes drain combat stats and non-combat stats and will cause the vampyre to recover a small amount of life points. Unlike other types of Vampyre that are vulnerable only to silver weapons, such as Vyrewatch, these vampyres are vulnerable to all attacks.
Locations
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Hunting and rewards
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Vampyres are usually hunted for the slayer skill. The main reason to hunt vampyres is their relatively high life points and consistently aggressive nature, which ensures good experience per hour, since a player will rarely run out of vampyres to fight. However, the player must have a sufficient defence level, protection prayer and/or healing items to avoid dying. A holy symbol greatly helps when fighting vampyres, as it weakens the vampyres' accuracy and damage.
Vampyres offer mediocre to decent value drops, depending on the price of vampyre dust. Before the discovery of Summoning, vampyre dust had no use and most players refused to collect it. The few who did allegedly made some money in the early days of Summoning, when players levelling up the skill would buy the dust at high prices. The level 72 vampyres are also known to drop clue scrolls very often, a clue scroll is almost guaranteed if you spend at least 15 minutes fighting vampyres.
A good spot to kill vampyres is the south-east corner of the woods, just outside the wall gate of Port Phasmatys. Using a cannon in this area would be useful because there are many safe spots, which include the huge mushrooms and trees, where player may hide and not receive damage.
Some vampyres spawn when a player nears any of the non-attackable spiders in the Haunted Woods. Players can take advantage of this to cause numerous vampyres to spawn.
Players hunting vampyres for Slayer tasks may wish to hunt the vampyres at the Abandoned Mine, due to the presence of leeches in the Haunted Woods which can be frustrating to deal with when trying to finish a task quickly.
Characteristics and history
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Vampyres are savage beasts closely related to other members of the vampyre race, but they are considerably less intelligent, and have much less control over their powers. They are driven by their hunger and a kind of primal rage, unlike the other vampyric beings.[1] These Vampyres can be harmed with any weapon. It is not known why they differ so much from the other vampyres.
Vampyres reside outside the settlements in Morytania, likely cast out by the more intelligent beings in the area. Most of them can be found in the Haunted Woods and near the Abandoned Mine.
Drops
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100%
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Item Quantity Rarity GE Market Price
Vampyre dust 1 Always 592
Weapons
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Item Quantity Rarity GE Market Price
Black hatchet 1 Uncommon 197
Runes
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Item Quantity Rarity GE Market Price
Chaos rune 3 Common 123
Death rune 2 Common 334
Earth rune 4 Uncommon 44
Blood rune 1–2 Uncommon 278–556
Charms
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- Represents 90% confidence range, based on a sample of 6,370 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Seeds
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Item Quantity Rarity GE Market Price
Belladonna seed 1 Uncommon 34
Harralander seed 1 Uncommon 8
Irit seed 1 Uncommon 52
Jangerberry seed 1 Uncommon 3
Limpwurt seed 1 Uncommon 591
Marrentill seed 1 Uncommon 10
Bittercap mushroom spore 1 Uncommon 13
Poison ivy seed 1 Uncommon 51
Strawberry seed 1 Uncommon 434
Tarromin seed 1 Uncommon 4
Toadflax seed 1 Uncommon 833
Whiteberry seed 1 Uncommon 32
Wildblood seed 1 Uncommon 76
Cactus seed 1 Rare 39
Avantoe seed 1 Rare 2,191
Morchella mushroom spore 2 Rare 528
Watermelon seed 1 Rare 1,953
Spirit weed seed 1 Rare 314
Kwuarm seed 1 Rare 121
Dwarf weed seed 1 Rare 38,786
Lantadyme seed 1 Very rare 24,157
Cadantine seed 1 Very rare 1,113
Ranarr seed 1 Very rare 871
Herbs
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Item Quantity Rarity GE Market Price
Grimy marrentill 1 Common 56
Grimy ranarr 1 Uncommon 2,187
Grimy tarromin 1 Uncommon 157
Grimy guam 1 Uncommon 332
Grimy harralander 1 Uncommon 463
Grimy irit 1 Rare 1,721
Grimy kwuarm 1 Rare 2,183
Grimy avantoe 1 Rare 3,940
Grimy cadantine 1 Rare 2,015
Grimy dwarf weed 1 Very rare 9,330
Grimy lantadyme 1 Very rare 7,886
Other
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Item Quantity Rarity GE Market Price
Coins 15 Common Not sold
Clue scroll (medium) 1 Uncommon Not sold
Earth talisman 1 Rare 761
Starved ancient effigy 1 Very rare Not sold
Rare drop table drops
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- This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,107
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,034
Loop half of a key 1 Uncommon 11,742
Tooth half of a key 1 Uncommon 19,052
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,585
Dragon dagger 1 Uncommon 16,976
Rune javelin 5 Rare 1,215
Adamant javelin 20 Very rare 1,320
Rune 2h sword 1 Very rare 37,933
Rune spear 1 Very rare 11,988
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 848,800
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,404
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,501
Adamant bolts 200 Uncommon 19,800
Onyx bolts 150 Rare 1,297,050
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 91,765
Water talisman 1 Uncommon 5,311
Earth talisman 25–35 (noted) Uncommon 19,025–26,635
Fire talisman 25–35 (noted) Uncommon 47,950–67,130
Chaos talisman 1 Uncommon 177
Nature talisman 1 Uncommon 193
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,452–8,932
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 13,900
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,250–290
Raw shark 250–500 (noted) Uncommon 256,500–513,000
Big bones 150 – 500 (noted) Uncommon 67,350–224,500
Coal 150–7,500 (noted) Uncommon 38,250–1,912,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,100
Runite ore 100 (noted) Rare 1,056,600
Adamant bar 1,000–7,000 (noted) Rare 2,824,000–19,768,000
Rune bar 1,50,150 (noted) Rare 13,069–1,960,350
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 88,175–881,750
Clean snapdragon 30–120 (noted) Uncommon 106,230–424,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 164,810–988,860
Palm tree seed 10 Rare 1,043,290
Snapdragon seed 1 Rare 2,127
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 53,600–10,720,000
See also
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- Revenant vampyre, the ghost of a slain vampyre during the God Wars who is located in the Forinthry Dungeon.
Trivia
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- After the Vampyres' graphical update, some players mistakenly thought there was a graphical glitch in which the upper arms were attached to the body; this is however, not a glitch - it is clearly a wing appendage under their arms, as they are after all, bat-like creatures.
- Vampyres were graphically updated on 17 August 2011.
- The different levels of vampyre each have different sounds when attacking, but they all have the same sound when attempting to bite you.
- They appear to wear a damaged version of a Vampyre Juvinate's outfit.
- Vampyres used to be called vampires, but this was changed on 31 August 2011 in a hidden update for an unknown reason. Not even Mod Ana (Developer of The Branches of Darkmeyer) knows why.
| Monsters |
Vampyre • Vampyre Juvenile • Vampyre Juvinate(Temple Trekking) • Vyrewatch • Vyrelord • Vyrelady • Angry vampyre |
| Quest Bosses | |
| Personalities |
Lord Lowerniel Vergidyiad Drakan • Vanescula Drakan • Ranis Drakan • Solomon Lamescus • Malak • The Black Prince • Tithe Master Von Blott • Sinister Stranger • Wyrd • Ruantun • Valentina Kaust |
References
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- ^ Noted in postbag 19, since removed. Recited in full here.
Forum post by Mod Ana stating that this lore is still relevent.