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I made a couple changes to your sandbox. Two main things:
- The input for something like headless arrows is just 1 Feather and 1 Arrow shaft, because the Action/Hr is 40,500. Same goes for all of those ones where you make them in bunches, but can technically make them in smaller amounts.
- I've decided that we should only have the output actually listed if it's something other than "num/action <Method>". Like, we can completely infer from Method = Arrow shaft and Num/Action = 15 that the Output is going to be 15 <Arrow shaft>. So no need to put anything in the Output field unless there's something abnormal about it (meaning it doesn't conform to the obvious standard). I'm not sure if that's the case for any of the things in Fletching, so the output column can be mostly blank.