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January 18, 2010

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I really wouldn't make them subtemplates. The only relation they have to the Family tree template is that they use it. Subtemplates should usually be utilized by the parent template itself (Like how this particular template happens to have a /Element sub; also, every /doc). I'm really not going to stop you (or discuss this any further (it's not really a big deal)), but I'd prefer if we set a precedent of naming them as "Template:<Name> family".

Do you have any idea of when you might do this. I've been feeling kinda bored lately, so I might do this in the coming weeks. I also have a request: When/if you make any lineage templates, redirect their documentation to Template:Family tree/doc. I think I'd rather have explanation of that template appear on their page instead of some stupid filler "This template displays this lineage."

Also, 1m, yes or no? You were a superb door partner. MolMan 13:56, March 9, 2014 (UTC)


Yep -- Spined helm SpineTalkXp book 15:20, March 9, 2014 (UTC)


Well, you don't really miss anything by not reading the books, it's just background lore that's barely referenced in the quest, they're just as enjoyable (if not more so) if read afterwards. As for the puzzle solution, seeing as it's a quest guide, I don't think we have to be worried about spoiling the solution, if people didn't want spoilers, they wouldn't be reading a quest guide. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 21:09, March 13, 2014 (UTC)

I only put the chatheads in sections with few images, and again, if they wanted just a hint, they probably shouldn't be looking at a quest guide. I removed the line breaks because they're cluttery. Regarding images: you can zoom in, move the dialogue box closer to what's happening, and crop out irrelevant stuff. I actually have the same screen size as you, I believe. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 21:21, March 13, 2014 (UTC)

Some new lore pagesEdit

They probably need more work. They're all based on Palkeera's memory.

I just redirected Byzroth to lesser demon, and left a short blurb on that page. I also put similar ones on black demon and lesser demon, and a short paragraph on K'ril Tsutsaroth as well.

Man, these memories are a lot of work to fit into existing lore. I ain't even touching pages like Freneskae. Divination-icon AnselaJonla Daily Challenge map icon 21:06, March 18, 2014 (UTC)


Look what I did to it. MolMan 18:21, March 19, 2014 (UTC)

"Known Mahjarrat" sectionEdit

I'm not so sure each of the newly introduced Mahjarrat need a segment under the Known Mahjarrat list. It makes the page look and feel incredibly cluttered, as the only ones that were in the prior list, bar Khazard and Zamorak, have a Mahjarrat Memory entry. The others are simply names with bits of personality included, which gives too few information. I'd want to move that back down to the small section I created initially, just for visual's sake. Thoughts? Amascut symbol Amascut Ia Morte 00:55, March 23, 2014 (UTC)

The only reason I kept them around is their Mahjarrat Memories entries, haha. I'll make a few changes though! Amascut symbol Amascut Ia Morte 17:35, March 23, 2014 (UTC)

edits on SerenEdit

1. I haven't violated any rule.

2. you are wrong. Zaros did say that her and Seren are twins. Ive spoken with char pre fotg quest and she never mentioned spying on Seren.

I'm not undoing my edits. since the bulk of your edits on Seren are removing large parts of the page and supplying false info, I suggest that you stop editing Seren until you get your facts correct.  Seren symbolHeavyoak Talk Zaros symbol 09:53, March 29, 2014 (UTC)

that rule that you keep quoting only applies to 3 reverts in a row, not 2. and I have read the book of char. also, made = born. even zaros says that. -- Seren symbolHeavyoak Talk Zaros symbol 10:03, March 29, 2014 (UTC)
he said that he wants to send a party, it does not say that he sent char. have you collected all the memory crystals? while I cant find proof right now, he does say it. -- Seren symbolHeavyoak Talk Zaros symbol 10:10, March 29, 2014 (UTC)
ive done firemakers curse. it seems you haven't. and go ahead, revert my reverts or your reverts because that page just needs more wrong info. i'll just do a clean edit with the correct info. -- Seren symbolHeavyoak Talk Zaros symbol 10:15, March 29, 2014 (UTC)
try providing proof that its true. -- Seren symbolHeavyoak Talk Zaros symbol 10:22, March 29, 2014 (UTC)
Personally, I see him sending Char and co as more "checking his sister is okay because he was worried about her" rather than spying. It could also be part of his claiming the World Gate from her. At any rate, the word "spying" is never used, just scouting. So yes, the "spying" section could be phrased better. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 10:37, March 29, 2014 (UTC)

New pagesEdit

PLEASE please please please make sure to properly reference any new lore-related articles you make. Otherwise it's one-line articles that nobody can learn anything more about. ʞooɔ 10:32, March 29, 2014 (UTC)

sailing jingleEdit

where ingame does that play? :o --Jlun2 (talk) 14:04, April 1, 2014 (UTC)


Don't say "Nigger" MolMan 16:43, April 3, 2014 (UTC)

It's a pejorative regardless of its etymology. If you think otherwise, you're a bigot. MolMan 16:51, April 3, 2014 (UTC)
In the football leagues, footballers have got in trouble for calling another player black in their native tongue (Spanish, usually). Divination-icon AnselaJonla Daily Challenge map icon 16:53, April 3, 2014 (UTC)
It's usage that matters, not origins. If you really believe that to be true, go around calling black people exclusively "nigger" for the next week. MolMan 17:00, April 3, 2014 (UTC)
Fswe, here in the Netherlands, the word 'neger' has a lot less bad meaning attached to it than it does in english-speaking countries, especially the USA. People have been fired over the use of the word 'nigger', and it is almost always used in a negative way (except for when black people themselves use it, according to US-made TV). So, just like in the 'gay means happy' discussion, and I'm not going to argue with you over this again, but the meaning changed. In this case, from simply being a word that means the exact same as 'black', to a very derogatory term for black people. If you're going to apply the logic of 'the origins' of a word, then you're also going to be able to use the same word for ass, tit, cock, and probably a lot of other words. That's the thing with bad words: they usually find origin as a second meaning for an existing word, and they gradually become more common than the original meaning.
So, please just never use it anywhere ever again. Both so you don't insult others, and so you don't get hated by people for using a word that has so much negativity attached to it.
PS: Wiktionary, which is a wikimedia project (wikimedia is famous for its neutrality) even agrees with what I'd assume is 99% of the English-speakers, in saying that 'nigger' is an ethnic slur. JOEYTJE50TALKpull my finger 21:25, April 3, 2014 (UTC)


Oops, I didn't scroll down far enough. I didn't see that he'd moved it; I thought he got rid of it entirely. But I never reverted it, what are you talking about? bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 09:57, April 5, 2014 (UTC)

Frown bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 10:02, April 5, 2014 (UTC)

Infobox deityEdit

Just as I expressed in the sentence summarising my alteration to the article, tending towards the terminology that is technically correct is not always necessary, due to the potential inability of the peruser to fully comprehend its denotation. bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 06:19, April 8, 2014 (UTC)

That's irrelevant because there is a monster in RS with the name Icyene, and another one with the name Vampyre. 'Autonym', on the contrary, is not mentioned anywhere in the game. Not only does it make your argument invalid, but also remember that people who play RS are more likely to know what Icyenes and Vampyres are in the first place because they are things from the game. And please explain how "presenting accurate information" with no regard to whether people understand it in the first place or not is somehow our aim here. We might as well say that if people are too lazy to check a monster's drops, that's their problem - not ours. bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 10:45, April 8, 2014 (UTC)
You misunderstood. I'm saying that your logic is like deleting drop tables because if users don't check the drops themselves (by killing monsters in the game), that's, well, their fault. And do explain how the term is "wrong". Anyway, I'm not against "autonym" by definition; putting Autonym (adjective) would be fine. bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 14:33, April 8, 2014 (UTC)
Ok, sure, they can look up the word. They can also look up drop tables on RuneHq. However, after reading "some people", I realised that the only way to settle this would be some real data. I went to the GE and asked 10 people, at random, whether they knew what an 'autonym' was. Good news, 3/10 did.
We are a website whose point is to document RuneScape. What use is documenting if people can't understand it (9/10 knew 'decapitate')? bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 14:49, April 8, 2014 (UTC)
Now, now. Never did I say that we should present inferior information, but rather that we should provide a simpler word that, for the context needed here, encompasses fully the meaning of the more complicated one. If you can replace a complicated word with a simpler one, why wouldn't you? bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 15:38, April 8, 2014 (UTC)
I believe I have asked you several times to explain exactly how it is "less accurate". bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 17:01, April 8, 2014 (UTC)
OK. Now, since you're so insistent on the user's common sense being able to work out what 'autonym' means, surely you agree that they can also work out what Adjective | Zamorakian means? bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 17:23, April 8, 2014 (UTC)
Yet more silly analogies. Reason 1 is that, while 'Zamorakian' is the adjective for Zamorak, the same cannot be said for alignment as a noun and ascension as a verb phrase. Reason 2 is that, trust me, 'alignment' and 'ascension' are far more well-known than 'autonym'.
Look, as much as I love arguing (I actually do), I'm getting bored of this and I can see that it's going nowhere, with the only result being both of us becoming more and more worked up about what is, really, quite a mundane issue. I'll leave it for you to decide. I believe that I've presented you with enough points and arguments for you to make an educated choice, and I will respect it regardless of what it turns out to be. bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 17:51, April 8, 2014 (UTC)
I disagree, and there's a whole textwall telling you why. But the choice is yours. bluefire2_zpse555e907.png Pink Floyd Talk page Vandalize my sig
Guestbook My blatant violations of AGF
Oil4 I made this 18:14, April 8, 2014 (UTC)
Why is it his choice? Ancient talisman Oil4 Talk 18:14, April 8, 2014 (UTC)
I don't care either way tbh. Autonym is more descriptive but our goal is to inform people, not confuse them. Both have their merits. Ancient talisman Oil4 Talk 18:34, April 8, 2014 (UTC)


I also checked, as did Coel. Look at his hands. Divination-icon AnselaJonla Daily Challenge map icon 15:23, April 8, 2014 (UTC)

I don't care for the stance so much (since it hasn't really been altered) as much as the new face and hands. It's easy to see the current graphics and know that an image is from before 2013. And it was "uploaded just to annoy me"? Do you own the file or something? If you dislike it, why not try to take a better version of the image? Honour Coelacanth0794 Talk Square sandwich 17:31, April 8, 2014 (UTC)

Why do the changes to the hands and face not qualify as a reason to update the image? Honour Coelacanth0794 Talk Square sandwich 17:37, April 8, 2014 (UTC)

Re: PollcastEdit

Is there a Podcast wiki article I'm missing besides Above the Lore and Pollcast? From what I gather, all of the latest Podcasts have been added to the Pollcast page, even if they haven't exactly been advertised as such (description of the Podbean entry, ...). Also, your removal comment was that it wasn't a "podcast", not "pollcast".
Though frankly, perhaps it's a better idea to make a general Podcast page, with either subsections, or the "type of podcast" (pollcast, above the lore, other) as an additional table column. IP83.101.44.209 (talk) 18:50, April 12, 2014 (UTC)

I'll take a look at it this evening then, I should have some spare time. IP83.101.44.209 (talk) 11:42, May 5, 2014 (UTC)
This should be everything from the "Other" section, I hope. IP83.101.44.209 (talk) 17:17, May 5, 2014 (UTC)

Re:Easter basketEdit

Here you go. -- Spined helm SpineTalkXp book 15:02, April 13, 2014 (UTC)

Decorative sword GUEdit

Put them somewhere or they shall be terminated. Signature5.pngSignature5Last.png 18:01, April 13, 2014 (UTC)

RE: BoL graphEdit

  1. Disagree with colour choices. Earlier, the colours used were according to the in-game HUD.
  2. The line graph is okay, but why are we using a trend line (not joining any of the data points) instead of a normal line (joining the data points)? We are using accurate data, not interpolated data. It is hard to see the "jumps" in the score during certain phases.
  3. Why do we need zero in the time axis? There isn't a Day Zero during an event. Day 1 to 73 would be better, with Day 8, 15... being the beginning of different phases.

  az talk   04:30, April 22, 2014 (UTC)

  1. Okay. Tell Jagex that...
  2. Discrete or continuous? And how do we determine whether its straight or curved? Linear, exponential, polynomial, etc?
  3. Phase 1 was day 1 to 7. Phase 2 was Day 8 to 15. Where should the axis line cross? Day 7 or Day 8? Should we amend our articles and data table as well, because its stated Phase 2 started at Day 8?
  4. Okay.
  az talk   07:37, April 22, 2014 (UTC)
p.s. Our exchange graphs (GEMW graphs) connect the points as well. Not very accurate since prices change all the time... I just took those graphs (or any stock market chart) as a basis for connecting the points. In fact, an earlier version of the image had Dates as the horizontal axis, similar to how stock market charts are displayed.   az talk   07:55, April 22, 2014 (UTC)


I don't recall agreeing to this, nor do I recall any discussion at all taking place. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 08:59, April 29, 2014 (UTC)

I saw the tweet but I didn't respond to it. IMO, as a god, Loarnab should have a god infobox, regardless of how much we know about him or her. Camel god and the The Kendal (god) have infoboxes, after all. The amount of information we know about Loarnab isn't that much less than what we knew of Saradomin, Zamorak, Guthix, Armadyl, ect until very recently. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 13:53, April 29, 2014 (UTC)
NPC's that don't appear in-game are not NPCs, gods that don't appear ingame are still gods. Also, we know it's a Hydra, but we have no proper sauce for that :(. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 18:01, April 29, 2014 (UTC)
Loarnab content inmay, confirmed by someone who isn't Mod Jack. At any rate, I think he/she should have an infobox regardless of how incomplete it is, it makes it easier to expand it in future and stuff. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 19:35, April 29, 2014 (UTC)
Whatever, I don't particularly care, but I still think all gods should have infoboxes, regardless of how much we know of them. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 08:07, April 30, 2014 (UTC)


Gifs shouldn't be that big. They're animations, not images. Yours was choppy too. -- Spined helm SpineTalkXp book 14:50, April 30, 2014 (UTC)

Cow graphicsEdit

You're missing the "minor" cow update that happened at the same time as Ashdale. Not that noticable on most cows but very noticable on the undead and plague cows. At any rate, upload those ones too pls. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 15:37, May 1, 2014 (UTC)


"The Iowerth Clan will have the highest level Slayer master yet, Morvran, who offers preferred Slayer tasks"

So... does this mean slayer capes will have a new seller? Divination-icon AnselaJonla Daily Challenge map icon 08:31, May 4, 2014 (UTC)

Hidden textEdit

Unfortunately the hidden text notes are not visible at all in visual editor. Equally unfortunately, the instructions such notes tend to contain are mostly aimed at the sort of newbies that use visual editor. Divination-icon AnselaJonla Daily Challenge map icon 07:48, May 5, 2014 (UTC)

Wish I knew. Divination-icon AnselaJonla Daily Challenge map icon 08:00, May 5, 2014 (UTC)
It's cause Wikia thinks it's easier for new users. We tried disabling it once before and Wikia got mad Ring of kinship Ciphrius Kane Dungeoneering cape (t) 08:29, May 5, 2014 (UTC)


It still needs a source. If I thought it was false, I would have removed it instead of just tagging it. Hearsay citation is a bad habit. MolMan 10:56, May 13, 2014 (UTC)

If you're looking for a source, wasn't there either a Podcast or post-update FAQs that discussed Loarnub? Perhaps that source can be used for the problem at hand. IP83.101.44.209 (talk) 11:01, May 13, 2014 (UTC)
Can you start taking more pictures. I'd figure you of all people would want us to actually source these things. MolMan 13:47, May 13, 2014 (UTC)
It doesn't suffice. It's nothing more than hearsay, and if we allow that, then we are setting ourselves up to say whatever we want. I know it's be done in the past, but it's bad, and it should stop. MolMan 14:42, May 13, 2014 (UTC)
I'm not saying it's false, I'm saying you have no way of verifying it. Which is true. Yet, you should have one. MolMan 14:47, May 13, 2014 (UTC)


Will try and remember next time. Only uploaded coz Tony couldn't figure out how to get images out of a pdf. Divination-icon AnselaJonla Daily Challenge map icon 18:02, May 14, 2014 (UTC)
P.S. if you know of a better way to do that than zoom, prntscrn and crop, could you share please? Divination-icon AnselaJonla Daily Challenge map icon 18:02, May 14, 2014 (UTC)
P.P.S. I had to stop halfway through adding the new info to Prifddinas and now can't load the bloody pdf again. Want to continue? I reached the portals section. Divination-icon AnselaJonla Daily Challenge map icon 18:04, May 14, 2014 (UTC)

It was interesting. Little bits of lore and some more details on what the city's going to be like. Sounds like it's going to be good, in theory, although time will tell if it actually gets used as intended. Some of the clan skill pairings seem logical (melee/slayer, ranged/mage), but others are pretty wtf (dung/herb). Divination-icon AnselaJonla Daily Challenge map icon 18:07, May 14, 2014 (UTC)


Do we really need to show people how to get to Sophanem? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:09, May 15, 2014 (UTC)

BTW you should make some "horrors" for me --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:15, May 15, 2014 (UTC)

RE:Adamant full helmEdit

But yours has this stray....thing on top:

Also flipping would mess with the lighting. I have the original, if you want to try making it better:
--Jlun2 (talk) 10:13, May 16, 2014 (UTC)

Before anything else, for File:Adamant_full_helm_chathead.png there was reflection thing on helmet and it was reverted. For File:Dragon_full_helm_chathead.png there was no reflection thing and it was reverted. -- Spined helm SpineTalkXp book 02:33, May 17, 2014 (UTC)


I wish these two would agree on the pronunciation of Iorwerth. God damnit. Divination-icon AnselaJonla Daily Challenge map icon 11:44, May 17, 2014 (UTC)


I fixed it within a minute. >_> τεmυȷın 00:04, May 18, 2014 (UTC)

Lucy NEdit

I made a horror for something, and I think you should see it: sXTikQC.png It's "Lucy N". --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:13, May 18, 2014 (UTC)

And here's if they ever updated Postie Pete's chathead: DXwdgha.png --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:37, July 2, 2014 (UTC)
Even more! Here's an updated A strange courier for ya: nBltZiR.png --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 23:05, November 17, 2014 (UTC)


"It's also unknown what his favourite colour was, how his best friend on Abbinah would address his mum, and how he would defend the philosophical contributions of a cucumber."

Dude that's some serious stuff right there. How could you let this happen!? RandomPersonThatYouDon'tKnow (talk) 20:33, May 19, 2014 (UTC)

Phew, you had me worried there. Also, that monobook template is pretty annoying so I had to take out the monobook part of the link. Why do you make life so hard... RandomPersonThatYouDon'tKnow (talk) 06:26, May 20, 2014 (UTC)

Concept art and stufffEdit yeah...just linking this here (if you didnt already know of this)  ChaoticShadow Zaros symbol  Talk  Guest book  Sandbox  Contribs   06:03 May 21, 2014 (UTC)  

Winter of 114Edit

Can you get more information on the validity of it than one person who has read the novels? I am certain the creator of the page as well as all the people who linked to that page also read the novels. Signature5.pngSignature5Last.png 08:16, May 21, 2014 (UTC)


Why are you using undo summaries when you do more than just undoing. Next time, why can't you make an entirely new summary and put "Correcting update". Instead of undoing my edit without giving a reason and then continuing to edit in the same revision? MolMan 17:44, May 25, 2014 (UTC)

You can just blank it then pls. MolMan 17:45, May 25, 2014 (UTC)

Stop editing because you are bad at itEdit

Do you know much about the various composers of RuneScape music/where to find info on them. I'd like to make a page similar to Content Developers for them. MolMan 15:17, May 26, 2014 (UTC)

;( MolMan 15:45, May 26, 2014 (UTC)

RE:Obsolete imagesEdit

They used the old player model, so technically, obsolete. Unless you're one of those people who enjoy old models. --Jlun2 (talk) 15:50, May 26, 2014 (UTC)

With that logic, then that means most of the animations gif would never be updated, since Jagex pretty much never updates them --Jlun2 (talk) 15:54, May 26, 2014 (UTC)
That's the lazy route. You're just using that as an excuse to work less. --Jlun2 (talk) 15:58, May 26, 2014 (UTC)
Why don't you make a yew thread about this? I'm going to add the tag back. --Jlun2 (talk) 15:59, May 26, 2014 (UTC)
Why don't you get on chat and explain then? --Jlun2 (talk) 16:02, May 26, 2014 (UTC)

Seren StatueEdit

The announcement of the upcoming 'Seren statue' is completely relevant to the Seren page - considering very little content exists on the page and also, it's an important release about the subject! Italay90 (talk) 19:29, May 28, 2014 (UTC)

same image 6 timesEdit

cus I'm testing my script. I'll delete the unnecessary ones though. JOEYTJE50TALKpull my finger 15:36, May 29, 2014 (UTC)

Lore projectEdit

Where do I sign up? ^^' --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 10:54, May 30, 2014 (UTC)

Top TrumpsEdit

I have them and a scanner. Want me to do the logical thing? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 00:05, June 9, 2014 (UTC)

Wouldn't {{fairuse}} cover it? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 15:52, June 9, 2014 (UTC)


You know, maybe a better name than the craptacular "Gates" would prevent the confusion of "where am I meant to orb for these?" And yes, I can see that only one person suffers from this affliction. Divination-icon AnselaJonla Daily Challenge map icon 17:02, June 9, 2014 (UTC)


It was more than just the writing (which Ben admitted to being intentionally colorful). And no, we are not here to entertain. Prose doesn't have to be boring, but it should never read like a story book. And as I explained, I found some of the information hard to believe and asked for sources. There have been recent problems on feedback I've been reading about the wiki, and lack of sources for information like this should not be. If I had a hard time buying everything said, what about the random reader? Ben provided adequate citation, and I thanked him for that. The page still needs a bit of cleanup, but it's not something that I would even consider removing anymore. MolMan 12:32, June 10, 2014 (UTC)

The magnitude of the intentional frivolities and extraneous language was egregious. In fact, that's what tipped me over. If the language was more serious, I might have had a bit more faith in the actual info, but reading the article, I stopped believing the content was serious or legitimate. MolMan 12:47, June 10, 2014 (UTC)
You smell
Ummmm I'm doing the new quest. Is there anything you or someone missed that I maybe need to get during the quest? I see a redlink on Yelps to be made and I made Dad (junior). But that looks like it's it to me. MolMan 13:47, June 10, 2014 (UTC)
You are going to love the edit I make after this one here. MolMan 13:52, June 10, 2014 (UTC)


I have all the gnomeballs. Can you perhaps record me playing with my balls? And upload as gifs to the wiki. MolMan 17:40, June 13, 2014 (UTC)

No. Ryan only covered his balls a little bit. We have 3 images of him playing with his balls, but there are 7 emotes in total. MolMan 17:52, June 13, 2014 (UTC)
Btw did u see the picture of my 2 best balls? Zaros and Jas look so cool MolMan 18:05, June 13, 2014 (UTC)

Quest NumbersEdit

User:Xt0rt3r seems to have done that to a lot of quests, not just grouping quest numbers, but also changing them. I guess it's based on this page of his; but don't ask me whether that's the right way of going about it. IP83.101.44.209 (talk) 10:52, June 15, 2014 (UTC)


Lol forgot that, still though Azzanadra rejuvenated chatheadEnixus Zaros symbol 13:32, June 17, 2014 (UTC)

History subpagesEdit

IMO, if a page isn't 50k+ bytes, it doesn't need splitting. When the History page is pretty much the ONLY part of the article, it's also pretty unnecessary to split, since the 10% or so percent that isn't the history page wouldn't contribute very much to load times. Drakan is a prime example of such. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 12:09, June 18, 2014 (UTC)

Bandos and Zaros are fine, they had a significant amount of content besides the history sections, so the split was justified. But Drakan's only real content is the history section, and if you're gonna be looking at the history section anyway (which most people who actually read the page will), the extra 6,916 bytes won't really make any difference.
All the ones at Arandar use staves, there are some with staves and some with vials at ardougne. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 20:11, June 18, 2014 (UTC)
They haven't thrown vials since EOC, alas. And no, the infoboxes cannot be merged as they all have different stats. It's tidier to have them all different anyway, easier to read. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 20:16, June 18, 2014 (UTC)
'cause I felt like annoying you :P. At least Oronwen looks good. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 20:18, June 18, 2014 (UTC)

Mep1 Edit

Hey mate, I was just wondering why you removed the items needed before each section on the quest page.

Cheers 22:50, June 20, 2014 (UTC)

Thanks for adding it back in! I really appreciate it. 

Cheers 05:48, June 25, 2014 (UTC)

Re: Devious MindsEdit

The purpose of the recommended items section is to note some items that might make the quest easier/quicker, usually by reducing travelling times. The average player won't care that Missing, Presumed Death is Sixth Age and Devious Minds is Fifth Age. Most new players will have long finished the novice difficulty MPD by the time they get round to DM. There is no reason not to include the invitation box as a teleport item recommendation. Divination-icon AnselaJonla Daily Challenge map icon 13:20, June 21, 2014 (UTC)


To you too >.> --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 05:17, June 22, 2014 (UTC)

Forgive my completely useless retort & small temper. I was drinking last night. Anywho, they're target reticules. Red circle means the enemy your fighting & yellow means its attacking you. (in case you didn't know) --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:50, June 22, 2014 (UTC)


I just feel its a waste of a great image which looks great and intrigues the reader. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:00, June 25, 2014 (UTC)


Just a friendly reminder that I've made {{HTML5}} a thing! Tag it on HTML5 images in the future! :3 --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 22:47, June 26, 2014 (UTC)

For future referenceEdit

Images always look alot better when taken with water detail on in Direct X. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 15:58, June 28, 2014 (UTC)

Maybe try OpenGLX(in beta)? I mean, mine looks fine. Not to steal your thunder, as i hate it when people do that to me, but if you're capturing something with water you could hand it to me. Always looks sleek for me: File:Big Chompy Bird Hunting - Rantz.png --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:06, June 28, 2014 (UTC)
In that instance it was used for the skybox, instead of the icky fog. But, noted for future reference. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:27, June 28, 2014 (UTC)

Is this meant to be unused? Edit

File:Lathus old.png (it's spelt wrong too btw). cqm 09:17, 1 Jul 2014 (UTC)

Show me the ingame Infernus dictionary Edit

Or concede that you're just being... silly and refuse or acknowledge that there is such a thing as Latin... also within the history of the game. . . . Yours, Void Knight banner Enquidou Talk Quest Icon Crest . . 12:52, July 3, 2014 (UTC)

So you fail to answer my question. Then tell me, how did you get the meaning of their names..? . . . Yours, Void Knight banner Enquidou Talk Quest Icon Crest . . 14:29, July 7, 2014 (UTC)
Meanwhile there is no Infernal dictionary and the language is Latin. And yes a vandalism warning, I've corrected your mistake, I've proposed compromise as well (I started with that even). I've motivated the change in the description. If you disagree, you too can initiate the Talk:. . . . Yours, Void Knight banner Enquidou Talk Quest Icon Crest . . 13:50, July 9, 2014 (UTC)
There is such a thing as Latin, you speak it all the time, there's even Latin in game (but insofar as I know the direct reference has been removed, while the general lore stayed quite similar). Furthermore there is no such thing as an In-game Infernal dictionary so there's no way to know for sure that those names mean what the article says they mean... unless you say Infernal=Latin, but that's not a concession you dare to make. . . . Yours, Void Knight banner Enquidou Talk Quest Icon Crest . . 16:34, July 9, 2014 (UTC)

"random i signs"Edit

They're a part of {{Location link}} made especially for PTS --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 04:15, July 5, 2014 (UTC)

Birds eye jackEdit

For some reason Jagex upped the contrast for whatever reason, in case you were wondering. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 13:04, July 12, 2014 (UTC)


Put these somewhere please. Signature5.pngSignature5Last.png 20:41, July 22, 2014 (UTC)

So I can delete them? Lol, because I cannot load GU and you are one of the few people that actually care about it. I'd rather get you to put images there than delete them and have you come and complain to me. ._. Signature5.pngSignature5Last.png 20:53, July 22, 2014 (UTC)

Same topic, so im not making a new section. The Graphical Update pages are a mess... Why aren't we using {{Graphical updates line}}? How come we're using this confusing table thing? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:26, August 10, 2014 (UTC)

Project Template SpruceEdit

Thanks for signing up, Fswe1! The Project is now in official effect, as shown by the link in the navigation banner at the top of the wiki. If you see a template that needs "sprucing", add it to the To do list. This list can also be used to suggest navigation templates for articles that don't already have them. If you feel like you can tackle it yourself, go ahead and do so! I won't stop you. When you've done so, just make sure you've added it to The Completed Templates List.

Again, thanks for being interested, and hopefully we can make this wiki a little more fabulous! --Jute chathead oldScuzzy BetaBurthorpe lodestone icon

Hey, I'm just stopping by to inform you of our newest template, {{Unid character}}. This can be used to give a visual image without leaving a blank parameter. So, for example, Lord Sulla becomes Default chat oldLord Sulla. Thanks! --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 11:19, July 30, 2014 (UTC)

"Abilities" section on the elf articleEdit


(I was the one who deleted the abilities section because) the abilities section is pointless. All information from it can be found at the start of the article and in the elven clans article. The article clearly establishes the structure and abilities of the elves and that they do not use rune magic. 

The skills which they poccess knowledge of may be found in the elven clans article, which is mentioned at the start of the article.

Italay90 (talk) 09:01, July 29, 2014 (UTC)

The fact that the elves has "far greater agility and nimbleness" than humans isn't exactly essential to the article, is it even mentioned in-game? What is the difference between this and the fact that they are seen as "being tall, graceful humanoids"? (Again, the fact that they are "agile" and "nimble" can be added to this description, their gracefulness is mentioned at the beginning of the article) Baxtorian's knowledge of rune lore is not enough to make into it's own section, it can just be added to the start of the article or the history section of the article. As for the elves abilities, they are all mentioned in the clans section! They possess the knowledge of the specialised skills of the clans... This is more informative than the list in the abilities section which does not mention the fact that the elves know about divination, construction, crafting, dungeoneering, mining and smithing. Runecrafting and fishing are the only skills not mentioned in this article (which, again, may be added to the start of the article). Italay90 (talk) 09:16, July 29, 2014 (UTC)
RS:UCS Italay90 (talk) 10:15, July 29, 2014 (UTC)

Blanheim Edit

Do you mean links or words in articles? If it's the latter, it'll take me a while and the task itself takes hours as well. If it's the former... well... I don't have a working bot atm so, again, you might have to wait a while. cqm 23:02, 29 Jul 2014 (UTC)

Mahjarrat's President Nixon MaskEdit

But don't they all get one when they rejuvenate? I was just using his Nadir chathead because it was the newest. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 23:17, July 31, 2014 (UTC)


Oh dear... thanks for this. IP83.101.44.209 (talk) 07:54, August 1, 2014 (UTC)

Notes for writing Sliske?Edit

So im writing some stuff, and i know that you've written some stuff before. I was wondering if you had any things I should keep in mind whilst writing Sliske? The most recent quest I played with him in it was RoTM, but he's not exactly his 6th age self in that. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:45, August 2, 2014 (UTC)

Nah, im writing something original for a machinima im planning on making. c: I know you've written a couple theoretical quests, and so I thought i'd come to you first. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:53, August 2, 2014 (UTC)
Yeppers peppers, thanksies! Cake--Jute chathead oldScuzzy BetaBurthorpe lodestone icon 21:21, August 2, 2014 (UTC)

Re:Crux EqalEdit

Yeah, well that same letter seems to contradict the REAL reason that the Saradomin symbols are there anyway (Saradomin put them there.). Maybe Fiara was lying. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 18:44, August 2, 2014 (UTC)


Please do not take images or screenshots in Legacy, per policy >_> --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:36, August 15, 2014 (UTC)

Well then when you upload them, tag them with {{Legacy}} --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:08, August 15, 2014 (UTC)
RS:UCS. But still, the Forum:Interfaces via Legacy decided on RS3>Legacy. On a side note, ew, legacy. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:13, August 15, 2014 (UTC)
I mean, if someone uploaded a bad quality image, I could cheat and use the new chatbox overtop the legacy images until Ben takes a new image from his 86,105th account. But i mean, Legacy is just Momentum, so when you do quest images could you do em in rs3 just for me???? <3333 0w0 --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:19, August 15, 2014 (UTC)

Seren's AlignmentEdit


Why did you cut down Seren's alignment in the Seren article? Her views are not fully conveyed by "Life and Harmony". This does not have any sources, it does not mention the fact that she is also the goddess of light, peace or growth. Just because it looks "too long" does not mean it is invalid! I suggest you look at RS:G. Italay90 (talk) 14:39, August 16, 2014 (UTC)

Two lines isn't exactly "huge". The whole point of the infobox is to give the quick, key facts about the character. To exclude the entirity of Seren's alignment is to lie. Again, Harmony and Life is not clear and not complete. Look at Armadyl's infobox for example, it is just as large if not larger than the previous one about Seren (look at the long list of colours). Zamorak's infobox is even larger. Italay90 (talk) 15:52, August 16, 2014 (UTC)

Re: Death Edit

I see it now, the picture on the wall BEHIND death in his lovely maids outfit haha Zaros symbol KDanger Talk 07:37, August 20, 2014 (UTC)


so you honestly do believe that lucien was a god? and that saradomin is the one true god?? because that's what's said 'ingame' while mods (like osborne) say it's not. . . . Yours, Void Knight banner Enquidou Talk Quest Icon Crest . . 09:01, August 20, 2014 (UTC)

Edit warringEdit

I don't know what the problem is between you two, but you need to stop edit warring. I don't really want to block you, but if you continue, that's what'll happen. Quest Gaz Lloyd AwesomeEvents!99s 14:42, August 20, 2014 (UTC)

Its far from the first time you two have had disagreements about something and gone back and forth. Quest Gaz Lloyd AwesomeEvents!99s 15:20, August 20, 2014 (UTC)


I'm not sure there's a source per se, but since Lord Iorwerth is killed by the Dark Lord and Iestin is the one who takes the Iorwerth position in the ritual, it would make sense for him to lead the clan after that. Also, his page names him as leader of the Iorwerth clan post Plague's End.

Also, whoever added that edit should be shot for "Lestin". Divination-icon AnselaJonla Daily Challenge map icon 09:20, August 31, 2014 (UTC)

Just wondering, where does it say that Iestin isn't a member of the Iorwerth clan? His examine is "A thoughtful Iorwerth archaeologist." and his older brother was part of the Death Guard. Divination-icon AnselaJonla Daily Challenge map icon 16:36, September 3, 2014 (UTC)

Note to selfEdit

{{CiteForum|title=Lore Campfire - Q&A|forum=RuneScape Lore Discussion|postdate=17 April 2014|author=Mod Osborne|url=}}
{{CiteForum|title=Lore Campfire - Q&A|forum=RuneScape Lore Discussion|postdate=17 April 2014|author=Mod Stu|url=}}
{{CiteForum|title=Lore Campfire - Q&A|forum=RuneScape Lore Discussion|postdate=17 April 2014|author=Mod Rowley|url=}}
{{CiteForum|title=Lore Campfire - Q&A|forum=RuneScape Lore Discussion|postdate=17 April 2014|author=Mod John A|url=}}
18px-Avatar.png Fswe1 Lore project
FUN gallery
16:51, September 1, 2014 (UTC)

Re: OasisEdit

That does not happen for me. Everything looks normal. 21:52, September 7, 2014 (UTC)  —The preceding unsigned comment was added by Cook Me Plox (talk) on 21:52, September 7, 2014 (UTC).

White bestiary backgroundEdit

How u do dis --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:02, September 13, 2014 (UTC)

 ;-; how do you activate greenscreen --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:08, September 13, 2014 (UTC)
Sorry for being a dumb blonde. I don't use the bestiary that much :$ --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:16, September 13, 2014 (UTC)

Off topic, but am I the only one that pictures Wizard Korvak looking exactly like Ebenezer? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:32, September 13, 2014 (UTC)

Ship captainsEdit

Their name and appearances are randomized, so unless you want to make thousands of pages for all the combinations, I'd suggest merging them into "Captain", as that's what they're called in the bestiary (Like the demon flash mod bosses are "Demon boss"). Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 17:23, September 13, 2014 (UTC)

A gallery :P. One other thing to note is that they have one of several personalities that affects their dialogue, it doesn't seem to be tied to appearance or name. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 17:52, September 13, 2014 (UTC)
Haven't read the Glouphrie thread yet, I probably should :P. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 19:12, September 14, 2014 (UTC)


I noticed that in the History section of Prifddinas there was nothing on the city's regrowth. As such I attempted to summarise the events of Mourning's End Part I through to Plague's End in that section, as Prifddinas#Regrowth. If you want to look over it and fix anything I missed, misremembered or otherwise got wrong, it would be appreciated. Divination-icon AnselaJonla Daily Challenge map icon 21:20, September 14, 2014 (UTC)

I made a few changes to Arianwyn as well, after someone saw fit to just c+p the Plague's end section of Lord Iorwerth onto the page (in visual editor as well, so the coding was a mess). Go nuts fixing it. Divination-icon AnselaJonla Daily Challenge map icon 02:18, September 19, 2014 (UTC)


There are 15 possible forenames, and 13 possible surnames. Which means there can be over 100 possible names and appearances. -- Spined helm SpineTalkXp book 15:17, September 19, 2014 (UTC)

Combat circlesEdit

How? -- Void seal VoidKnightscTalkGuthix&#039;s Book of Balance 16:00, September 20, 2014 (UTC)


All the succeeding templates for the guard say otherwise, as does his page... --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:07, September 20, 2014 (UTC)

Re:Morytania musicEdit

Just saw your message, I'll try to upload them after Prifddinas's music. Stone of Jas detail Talk Habblet B Ring of kinship 10:15, September 22, 2014 (UTC)


So why did you take File:Giant crypt rat.png from the bestiary? And even left it untransed? File:Skeleton (Demon Slayer).png too. These are not tough transls. Recreating accurate particles here is child's play. I can't say I've been abhorring bestiary images lately, but I thought you of all people would be one to take pride in getting an image himself. MolMan 03:52, September 27, 2014 (UTC)

The white screen isn't fine. I'm asking this nicely: Don't upload untrans'd images with an all-one-color background. It looks unnatural, and it's lazy. MolMan 12:22, September 27, 2014 (UTC)

Do you think we could be going a bit overboard with the bestiary images? Just thinking out loud. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 12:42, October 16, 2014 (UTC)

He looks orbed to me... --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 13:12, October 16, 2014 (UTC)
it's really not, because of that annoying ass glare and shine... --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 19:35, October 18, 2014 (UTC)


Could you please add This fellow to GU? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:59, September 27, 2014 (UTC)


What are you doing? MolMan 13:34, September 30, 2014 (UTC)

Cool. I'm about to log on. What's your mining level? MolMan 13:40, September 30, 2014 (UTC)

y u noEdit

Template:Legacy of Blood MolMan 20:00, October 2, 2014 (UTC)


He would be worshipping the Karamjan god, correct? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:46, October 10, 2014 (UTC)

Priest templateEdit

Thank you! And thanks for adding to it aswell :3--Jute chathead oldScuzzy BetaBurthorpe lodestone icon 10:33, October 13, 2014 (UTC)

Priests who are outdated:

--Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:57, October 18, 2014 (UTC)

Drezel was unnecessary, but i appreciate it! And don't worry, I have Langley :) --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:06, October 19, 2014 (UTC)
I don't understand.... so you want me to orb them while they're walking? O-o? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:17, October 19, 2014 (UTC)
Hmmm... are you gonna do the Ardounge monks, or is that my jurisdiction? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 12:47, October 20, 2014 (UTC)


Since you do quests and shit a lot

I've completely overhauled how this template is going to function. Instructions on how to update it in its new form are on Module talk:Questreq. Please read that to understand the new method of updating. If you have any questions or need any clarification, ask there, and I'll be sure to answer it. I did my best to make sure all the kinks and bugs are gone, but there may still be some errors. I encourage you to play around with what works what way in a sandbox somewhere. You can use {{Sandbox|<questname>}} to use the new template.

In 4 days, I will complete its implementation by replacing Template:Questreq with the new code. You have until then to find major issues with the template. That's not to say I won't fix anything once it goes live, but I'm leaving it to you guys to find the problems I couldn't find before I complete the process.

Again, if anything needs to be said about this, do it on the module talk page or on my talk page, and I'll respond as soon as I can. MolMan 16:14, October 14, 2014 (UTC)

Changes have been made. MolMan 13:29, October 17, 2014 (UTC)


take a look at this. I'm not trying to single you out, but just remind you. Thanks. Suppa chuppa Talk 03:35, October 20, 2014 (UTC)

My headcannons Edit

I just thought you might to take a look at this, being a lore dork like me and all. I'm trying to get my thoughts on paper and help me write articles, and feedback on the thoughts and actual writing is much appreciated. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:25, October 26, 2014 (UTC)


Sir Theodore Kassel....

Falador Castle...


COINCIDENCE!?!?!? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 23:32, October 28, 2014 (UTC)


Could you work on Graphical updates/Inventory a little bit? I would, but I'm so confused with it randomly turning into a regular table instead of a GU template :s --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:58, November 5, 2014 (UTC)

Statue of RhiannonEdit

Per an earlier edit of yours, could you take a look at the current Rhiannon and Dahmaroc articles? Either they're right now, or people are making assumptions; I'm not really lore-knowledgeable, but would like correct information. IP83.101.44.209 (talk) 14:02, November 15, 2014 (UTC)

Is there a source for that, which can be put into either/both articles? IP83.101.44.209 (talk) 15:22, November 15, 2014 (UTC)

Theoretically speakingEdit

Okay, so we have a couple chatheads taken from the combat interface post Eoc and pre Rs3, such as Melzar chathead. What do we do if they're [the monsters] graphically updated? We have no way to retake them, seeing as that the interface was removed. Do we keep them on the page, or store them in a historical article somewhere? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 17:11, November 22, 2014 (UTC)


you tri too harde

huehuehue MolMan 18:26, November 25, 2014 (UTC)

Mercenary leaderEdit

Hi, do you remember why you did this? And would you mind me reverting it? (As the D'heim one is now much more important than the removed F'dor one) Ancient talisman Oil4 Talk 12:29, December 4, 2014 (UTC)



MolMan 13:20, December 14, 2014 (UTC)


>no idle animation: That's how he looks in game. Deal with it.

>staff not sheathed: That's how it looks in game. Deal with it.

>staff not glitched: Jagex removed the orb. How is that a glitch?

Your reasons are irrational.

-- Spined helm SpineTalkXp book 17:06, December 16, 2014 (UTC)

To achieve the highest quality standard of images, only unsheathed and relaxed stance equipped item images are to be used. Equipped item images. Not NPC images. If the orb is added back then retake the image. And stances for most NPCs who sell items/services were updated, if you haven't noticed. -- Spined helm SpineTalkXp book 17:28, December 16, 2014 (UTC)


Why did you undo the list formatting... MolMan 14:23, December 25, 2014 (UTC)

Let me get this straight: You think having everything on one line is more helpful than each entry split up? MolMan 14:40, December 25, 2014 (UTC)

The Rod of Ivandis and Ivandis Flail have not had a special attack for over two years... You just use the balance potions on vampyres directly now. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 11:33, December 26, 2014 (UTC)

idle animationEdit

I'm not doubting you, but could you link me to aforementioned policy? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 20:51, December 28, 2014 (UTC)

Also, if the stance was updated, it counts for an UPDATED image. Also, why can ben get away with doing dumb file updates but I can't? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 20:54, December 28, 2014 (UTC)
They're not gifs, I'm not entirely sure what you mean by idle animation'd.... But not to my knowlege, but he has some pretty dumb edits. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 21:08, December 28, 2014 (UTC)

Switch infoboxesEdit

Hey look, another message I'm posting to multiple people because what I have to say is relevant to all of them!

Okay, so one of the thing I know you know about me is how much I dislike extraneous code on pages. I'm sure you're particularly familiar with me getting upset at how you may have used a switchinfobox where I thought it was inappropriate. The thing is, I stand by that thinking. It's too much damn code. There's absolutely no reason to provide that much duplicate text on a page just so we can have one thing say something different.

Okay, well there's gotta be a solution, right? Well, I've got one that's pretty much ready to roll: Template:Infobox npc multi and Template:Infobox monster multi. These templates were designed as a wrapper to duplicate the information in a cleaner way. With these, if something applies to multiple boxes, you only need to say it once. These two templates cut down the amount of code significantly to the point where the page is more readable. I tried my best to provide documentation and examples for both templates (they're pretty much the same [you can even notice a hilarious copy paste error in the history of the latter's documentation]), but I'm not exactly sure what to say. Hopefully, you understand it. You should be able to. It's not hard. It's actually easier than the current switch stuff we use, in my opinion.

Couple imperfections

  • Only applicable to switch infoboxes that use the same infobox. So if something uses both NPC and Monster, the new ones are a no-go. I'm not sure if there even is a sensible way to do this without it being just as stupidly long as what we already have, so this might never happen.
  • Only works with stuff inside the infoboxes. I'll look into allowing chat heads for switching, we'll see.

The templates aren't perfect (yet), there's still quite a bit of back end stuff that I can do to improve performance and whatnot, but, hey, let me tell ya, converting these is a pain in the ass. I figured it would be in our best interests to deploy it earlier so that the better stuff can be in place quickly. If you can help me to convert some of the existing switchfo boxes, that would be fucking awesome, but I won't force you to do anything. The only thing that would upset me is if you don't use your brand new toys.

As always, you can leave me questions/comments/suggestions on my talk. MolMan 22:04, January 5, 2015 (UTC)

before you revert itEdit does this look okay? I can correct it more if it needs it. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 23:19, January 6, 2015 (UTC)

The joke is because you are stereotyped to be a the reverter of all things. -- Spined helm SpineTalkXp book 08:28, January 7, 2015 (UTC)
I made a painting out of the above title you were given


-- Spined helm SpineTalkXp book 08:48, January 7, 2015 (UTC)

Why remove locations?Edit

Why did you remove the locations? Guthix symbol Salix of Prifddinas Farming cape 13:45, January 11, 2015 (UTC)

That's true, but it did give some more information about them in the navbox. Guthix symbol Salix of Prifddinas Farming cape 13:57, January 11, 2015 (UTC)


I don't see why not, but why did you ask me in particular? Did I delete a runelab page and forget doing so or something? Honour Coelacanth0794 Talk Square sandwich 21:02, January 12, 2015 (UTC)

Broken tableEdit

I noticed the table on your userpage is broken since its latest update. Guthix symbol Salix of Prifddinas Farming cape 12:49, January 13, 2015 (UTC)

Gratz on Kinshra bookEdit

Gratz on the Kinshra book! :) Guthix symbol Salix of Prifddinas Farming cape 19:42, January 26, 2015 (UTC)

I haven't been to Black Knight's Castle yet. But I will certainly read it when I do visit the place. :) Guthix symbol Salix of Prifddinas Farming cape 19:47, January 26, 2015 (UTC)
I read it and it's very nice. I never knew there was a Lord Valzin. Too bad the Red Order got blamed for the destruction of the first Wizards' Tower. Guthix symbol Salix of Prifddinas Farming cape 20:10, January 26, 2015 (UTC)
I'm a Guthixian myself, but Lord Valzin made me like Zamorakians a little bit. Guthix symbol Salix of Prifddinas Farming cape 21:02, January 26, 2015 (UTC)
Yes. :) Guthix symbol Salix of Prifddinas Farming cape 21:17, January 26, 2015 (UTC)

ogg files Edit

I discovered there's ~35 ogg files uploaded by Blaze fire12 between 22:19, November 2, 2012 and 05:34, March 25, 2013 that consist of background noise with the actual music being largely unidentifiable. I have no idea how to create .ogg files, so I was wondering if you and/or Battleben would be able to redo them? cqm 11:01, 4 Feb 2015 (UTC)

Thanks :) If you like I can add a list of them to RS:TODO so you can tick them off as you go? and it gives that page a bit of use too :P cqm 22:33, 4 Feb 2015 (UTC)

RE: Quick guideEdit

I disagree. Quick guides are an important thing and should be treated as such - its not the same tier as "hey maybe you mean one of these other things" or "yo this redirect goes here but maybe you want to go here". Quest Gaz Lloyd AwesomeEvents!99s 16:50, February 22, 2015 (UTC)

While you are certainly entitled to that opinion, I think that's an incredibly lore-centric view. A lot of people do not care at all about lore, and just want to get stuff done efficiently. Quest Gaz Lloyd AwesomeEvents!99s 17:18, February 22, 2015 (UTC)
A single sentence is a lot more helpful than trying to navigate loads of excessively detailed information. MolMan 18:37, February 22, 2015 (UTC)
That's over simplifying it by a lot, and you know it. Both pages serve their own purpose, and being directly related to the article on the quest, the quick guide, is, well, kind of, pretty freakin' important. You need to get off your lores high-horse. MolMan 19:25, February 22, 2015 (UTC)
One short, imperative sentence that says exactly what needs to be done without any excess dressing. (For example:) In order to progress the quest, you need to speak to X and complete the dialogue. You don't need to know about all the lore of what he's saying and why he's saying it and his entire life story; you just need to know you need to speak with him. The main guide would give exactly what he said, or a summary of it; the quick guide does not because that information is unnecessary for completing the quest.
The people that use quick guides are mostly covered by two main types: people that want to do the quest as quickly as possible, and so would be skipping through all the text anyway; or, people who want a spoiler-free guide so they can experience the story themselves, but still want some guidance on what to do. There's also the niche type would be those who want a refresher, mostly applying to alternate accounts, or to repeatable things (which is Broken Home's quick guide is one of the most popular). People who want a full walkthrough with lore are free to use the normal guides, as they already do, but I also suspect many of the first two groups are using the full guide and are frustrated by it, and missed the small, inconspicuous notice about quick guides.
Quick guides are an important part of the wiki, and, if anything, need more promotion and visibility so that their quality and usage rate improves with more edits, not less so they stagnate and become worthless. Quest Gaz Lloyd AwesomeEvents!99s 20:17, February 22, 2015 (UTC)


It definitely takes place in the Second Age. The first part of the book takes place in the Third Age, yeah, but it says "As she lay in solitude, her mind often drifted to the most loyal of her human servants. They had worked their way quickly into her elite ranks." and then goes on to explain how she recruited her followers previously. Their recruitment HAS to happen in the Second Age, as when it gets to how Virtus recruited, it states that The transfer of magic drew the attention of Zaros, and Nex was sent to investigate. Also, Hazeel wouldn't have been serving Zaros in the Third Age. Wahisietel rejuvenated chathead Wahisietel (Talk) Quest map icon 08:49, February 24, 2015 (UTC)


In regards to this, the standard is to place chatheads immediately after the infobox. Why several switch infoboxes have the chatheads before the actual infobox I do not know, but that is not the actual standard. IP83.101.44.209 (talk) 14:13, March 2, 2015 (UTC)

I see no reason why infoboxes in a switch infobox should be treated differently from single infoboxes. If memory serves (but I have no examples at this time), I have seen switch infoboxes with the chatheads after the infobox. Also, Template:Infobox npc multi (and its underlying Module) will place the chatheads after the infoboxes, not before. IP83.101.44.209 (talk) 14:45, March 2, 2015 (UTC)

Mahjarrat locations?Edit

I know you know all about the mahjarrat... so how many Mahjarrat can I find and interact with (after all quests have been done), that are in their mahjarrat form (not human or whatever) I know of:

  • General Khazard in the Shadow Realm
  • Zemorg Zeamor Zamorg Zemouregal in his temple thing
  • Kharshai in his basement
  • Bilrach, Moia, and Zammy in his hideout

Are those all the ones that can be found like that? Or am I missing some?

P.S. Sorry about the wording. -Wiki's #1 Worst Thought Organiser --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 20:57, March 5, 2015 (UTC)

>so how many Mahjarrat can I find and interact with (after all quests have been done), that are in their mahjarrat form (not human or whatever)
>that are in their mahjarrat form (not human or whatever)
>mahjarrat form
Thanks anyway. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 13:50, March 6, 2015 (UTC)


Well it's a bit late now. I will hold off on transing Ignatius, tho. --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 18:08, March 16, 2015 (UTC)

Runecraft capeEdit

Hey what current image are you on about on the untrimmed/trimmed rc cape files? StarTalkBroav 18:22, March 17, 2015 (UTC)

All old cape images seem to have been moved to <filename> old.png, e.g. File:Defence cape (t) equipped old.png. Clogging up Special:UnusedFiles atm... IP83.101.44.209 (talk) 18:30, March 17, 2015 (UTC)
^That, and I don't think there was an old version of the untrimmed cape (can't find it anywhere) StarTalkBroav 18:33, March 17, 2015 (UTC)
Jagex are planning on adding the ability within the next couple of weeks to toggle between the old and new skillcapes, so you might not wanna merge them... StarTalkBroav 18:39, March 17, 2015 (UTC)
I was just mentioning what I noticed; I had/have no hand in the moving/replacements. Best find a place to discuss it properly, or put up a request at RS:AR. IP83.101.44.209 (talk) 18:57, March 17, 2015 (UTC)

Re: Graphical updates/Items/SkillcapesEdit

Besides the fact that old dii's are obtainable, Jagex has stated they're changing the colors of the capes. Soon there will be untrim capes that were graphically updated. Sojurnstrs (talk) 21:57, March 22, 2015 (UTC)


I've asked this before, if you're going to insist on playing with Legacy, can you at least tag {{Legacy}}? --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 15:25, March 27, 2015 (UTC)

Sorry, i guess you did. I just saw the sliske one, which was lacking.--Jute chathead oldScuzzy BetaBurthorpe lodestone icon 15:25, March 27, 2015 (UTC)

File:Glacor Cave entrance.pngEdit

RfU passed, I'll let you work it into the page itself. --LiquidTalk 14:56, March 28, 2015 (UTC)


Sorry i thought you would've already have done it D: --Jute chathead oldScuzzy BetaBurthorpe lodestone icon 16:41, March 28, 2015 (UTC)

Re: ChatheadsEdit

Looks like I was off; wasn't aware it was part of the guidelines. That said, I would consider a yew grove thread to change that. Placing it before the header causes the header to indent as well, which looks worse. IP83.101.44.209 (talk) 17:58, March 29, 2015 (UTC)

If you care to share your opinion on this matter: Forum:Adjustment to RS:QSG regarding chatheads. IP83.101.44.209 (talk) 18:11, March 29, 2015 (UTC)

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