From the RuneScape Wiki, the wiki for all things RuneScape
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[edit] Welcome
The picture on the left is a nice photograph of me on a recent Falcon hunting trip in the Woodlands. Unfortunately that is the only place where you can be photographed with a falcon. The action shot below, shows a falcon returning to the glove after just missing a Dark Kebbit. Some more photographs of me are included in later sections on this page. Note that Miw is not my RS name.
[edit] Wiki Activities
After finding this site, i started supporting the wiki by making minor additions to already existing pages. After a while, it seemed a good idea to make a proper account and learn more about wiki formatting. A user page is a great way to do this, as it motivates people to make a half decent page and learn about wiki editing details without damaging the main wiki. As a newby to wiki technology, i attempted some pretty extreme template coding for the Combat formula template, which shows the expressive power and the constraints of wiki formatted text. It almost provides the capabilities of server side scripts. The template still has some problems (cannot be included in tables and cannot be floated).
In my view the RS wiki also has not yet defined its target audience. It seems that there is a quiet assumption that the audience is limited to RuneScape players. As i generally find it difficult to write without knowing my audience my Sandbox contains an attempt to identify other types of people that might seek more information on RuneScape. My Sandbox also tries to identify the information needs from players. Not all of these are covered by the current type of content.
Some of my (more notable) contributions to the RuneScape Wiki:
- Red Chinchompa's
- Grey Chinchompa's
- Falconry and other hunter contributions
- Eagles Peak walk through and images
- Haunted Mine walk through, maps and images
- Combat Formula Template
- Goal Template
- XP Template
- Monk's Friend walk through and images
- The Path of Glouphrie walk through and some images
- Back to my roots walk through
[edit] Links
- House layout and rationale
- Ideas for wiki articles
- Slayer assignment tracking
- scrap page for experimenting
- Quest advisory
- Dealing with Runescape new Updates
- Dealing with Runescape new Quests
- Recent changes and the number of edits
- My contributions
- Financial Pages and constructive feedback
[edit] Goals
Total level: 2106
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The table on the right shows a snapshot of my skill statistics. For more actual data use the link in the figure caption above.
My goals for the middle of 2008 ...
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Below find a calculation of the current combat levels for my character for each of the three combat styles:
| Combat level | |||
|---|---|---|---|
| | 95 | | 98 |
| | 80 | | 80 |
| | 96 | 130.65 | 130 |
| | 96 | ||
| | 91 | 112.45 | 112 |
| | 99 | 116.35 | 116 |
In my slayer log you can find a list of my slayer assignments and some the more notable drops. If you are working on a house floorplan (a highly recommended activity) it could be useful to have a look at my House floorplan.
[edit] User Boxes
| The obligatory userboxes | ||
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[edit] Skipping a combat level
I jumped from 112 combat to 114 combat, because i do not like 113 as a number. So how does this work? First you have to get you combat level close to the next level as shown in the following table:
| Combat level | |||
|---|---|---|---|
| | 85 | | 93 |
| | 73 | | 1 |
| | 92 | 112.97 | 112 |
| | 91 | ||
| | 87 | 95.75 | 95 |
| | 99 | 101.6 | 101 |
So, even though the combat level is 112, the fcombat ormula calculates to 112.98 (which is pretty close to 113). The idea is to use one monster kill to increment several combat skills in one giant leveling step. The monster of choice is a ghast which gives 30 prayer experience when a player kills it. Using controlled combat and making sure all combat skills are within 30 experience points from levelling, the one Ghast kill will increase strength, attack, defence and prayer. Adding one to those skills gives the following combat table:
| Combat level | |||
|---|---|---|---|
| | 86 | | 93 |
| | 74 | | 1 |
| | 93 | 114.12 | 114 |
| | 92 | ||
| | 87 | 96.25 | 96 |
| | 99 | 102.1 | 102 |
Hence, the one monster kill yields two combat levels! The only problem is to make sure that there is no hitpoints gain and to prevent an unintentional combat skill level increase.
