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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 28 July 2009.

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

Graphical

  • The red dragonhide coif now better matches the rest of the dragonhide items.
  • Dagon'hai robe bottoms have been fixed to look better when fishing.
  • Updated the model for Third Age armour to not stretch when doing various emotes or riding on a magic carpet.

Audio

  • Added sounds to help you determine when your Barrows equipment gets broken.
  • Changed a few wrong notes in the Autumn Voyage song.

Quests

  • Tightened checks in the Fremennik Trials quest.
  • Corrected some grammar in the History of Iban book.
  • Rewrote some of the code in the Red Raktuber quest.

Minigames

  • You should always receive at least one of your selected reward item(s) from Mobilising Armies.
  • Stealing Creation knives now work properly with ogre arrow shafts.

Miscellaneous

  • Fixed an issue with the circus tent occasionally disappearing.
  • Removed the 1-3 versions of charged amulets of glory from the Grand Exchange.
  • Corrected "Chief Tess" when talking to the player.
  • Stopped people walking through a wall on Lunar Isle.
  • Added some messages in the Rogues' Den to the spam filter and tidied up some code at the same time.
  • Gnome kit has been renamed to give you a bit more information about it, such as the colour.
  • Standardised the holiday unlock information in the music unlock hints.
  • Fixed the mouse-over for the beast of burden deposit button on the bank interface.
  • The skill guide now talks about Third Age items in a singular sense.
  • Updated a bit of map near the jade vine in the jungle to look better on the mini-map.
  • Fixed typos in One Small Favour, The Curse of Arrav and Legacy of Seergaze.
  • Rewrote some of the evil tree code, so that it can't interrupt players at random moments.
  • Fixed some remove roof issues near the west exit of Yanille.
  • The gates to the Legends' Guild now show the same gates when opened.
  • Some of the tutorial text referred to the old icons on the various stone tabs.
  • Removed a few 'safe' spots on PVP worlds.
  • Your combat range is now correctly displayed if you're at the very top of the Wilderness.
  • Changed a few unlock hints to more closely match their quest names.
  • The messages you get when using a knife on logs is now more consistent.
  • Removed some outdated dialog from the Mining Tutor.
  • You can no longer attack other players’ familiars if they're out of your combat range.
  • Fixed a label issue with the falconer's gloves.
  • Slightly modified a rockslide in the Underground Pass so you can't get stuck.
  • Stopped rendering issues with bricks and your character on Crandor Island.
  • Capitalised Fremennik in a few places for consistency.

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