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These official Patch Notes are copied verbatim from this forum thread of the RuneScape forums. It is copyrighted by Jagex.
These Patch Notes were announced on 13 December 2011.

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature.

Graphical:

  • Blocking has been added on a waterfall in the God Wars dungeon.


Quests & Tasks:

  • The quest rewards interface now uses proper grammar at the end of One Piercing Note.
  • Turning on Prayers in a Monkey Madness cutscene no longer causes the cutscene to break.
  • Larry from the Hunt for Red Raktuber quest now recognises how Witchhaven has changed after Salt in the Wound.


Skills & Minigames:

  • A treasure trail description has been updated to reflect how a certain church looks.


Other:

  • Clan owners can again make changes to the citadel within 6 hours of the next build tick.
  • Citadel upkeep using precious bars now displays correctly.
  • When chartering ships from Mos Le’Harmless to Karamja, players are now shown the correct price.
  • ’Dice bag’ has been removed from the list of items in Quickchat.
  • Claiming no coins from Explorer Jack no longer displays a "0 coins added" animation to the money pouch.
  • The Equilibrium aura now works correctly with the dark bow.
  • Machetes stored in a toolbelt now work correctly with jungle plants south of Shilo Village.
  • Logging out while sitting on a chair in a citadel no longer attempts to place the player inside a table.
  • It is no longer possible to use a halberd on dummies in the Ardougne training grounds from outside of the area.
  • Spam clicking the money pouch inside Mobilising Armies no longer shows the ‘disabled’ message multiple times.
  • Smithing with the Varrock Tasks reward armour now takes coal from a coal bag when the double bars effect takes place.
  • Balnea from As a First Resort has had some spelling altered to reflect her American way of speaking.
  • Reclaiming Mackers from Diango now correctly sets up the pet system so he no longer runs away.
  • The Saradomin Godsword's special attack now heals for the correct amount.
  • Naff now recognises money in a player's money pouch.
  • Thieving from chests in Dorgesh-Kaan now awards coins.
  • The ammo mould from Dwarf Cannon can no longer be added to the toolbelt until the quest has been completed. Nulodian will issue replacements even if the mould is in a player’s toolbelt.

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