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Future update This article or section contains information about an upcoming update.
It should consist only of facts from official Jagex releases and not speculation or predictions. For further details, see the future content policy.
The information on this page is subject to change and only reflects what is currently known about the topic.

This page is a list of upcoming RuneScape updates.

SkillsEdit

Mining and Smithing reworkEdit

During RuneFest 2015[1] it was revealed that a rework of Mining and Smithing is planned for 2016. This update is intended to be released in September or October of 2016.[2] The rework will involve making the combat gear that is being created "more relevant to the levels that it is being worn at" as well as making the higher levels of the skills worthwhile.

A future rework of these skills was first mentioned at RuneFest 2013 by Mod Jack. The project was pursued again after it being voted the most wanted update by long-term players currently on a break and third most popular by current players.[3]

On 6 May 2016, the first of a series of Mining/Smithing rework polls was released, to gauge player interest and what the community wanted from a rework[4]

InventionEdit

Bonus experienceEdit

The current restriction of players being unable to grant direct or bonus experience in Invention from sources such as experience lamps, stars and books, the Jack of trades aura[5] and Distractions and Diversions will be lifted on 25 July 2016. However, players will only be able to gain 50% of the experience from these sources for Invention that they would in other skills. Additionally, experience from disassembling or siphoning augmented items will not be affected by bonus experience. In future Bonus XP Weekends Invention's experience bonus will be 1.5x, or 2.5x with bonus experience for actions affected by bonus experience. Tears of Guthix and Guthixian butterflies will only grant the player Invention experience if Invention is their lowest skill and they meet the skill requirements to train it. Daily challenges involving Invention will not be added at this time. Ancient effigies will not gain an Invention skill requirement to open them, but it will be possible to use a Dragonkin lamp on Invention, at the 50% experience rate.[6]

OtherEdit

In the short-mid term (first six months of 2016) Jagex are planning to improve the proportion of positive perks.[7] Following on from the initial 10% reduction in charge drain rate on 14 March 2016, Jagex are looking into further decreasing charge drain as they still believe that it is too costly.[8]

Beyond this they are looking at adding more augmentable devices for skills which do not involve use of tools e.g. Smithing and Crafting.[7] The addition of augmentable pickaxes for Mining, which was dropped and replaced by augmentable Fishing tools during the initial release of Invention content for non-combat skills, is planned to be released alongside the Mining and Smithing rework.[9] The ability to augment tier 90 equipment is currently in QA testing. Degradeable equipment will be made augmentable in future.[10] Jagex are also looking into making refined anima core armour augmentable.[11] However dyed equipment will not made augmentable.[9] Batch 2 of Invention will be released in the second half of 2016. This is planned to include content post level 99, machines, a larger Invention Guild and additional tech trees.[12][13]

Quests and eventsEdit

15 Year Anniversary Celebrations and Gower QuestEdit

15 Year Anniversary Celebrations marking 15 years since the creation of RuneScape will be ongoing throughout 2016. In addition in-game celebrations, these will feature:

Sliske's CountdownEdit

The final four quests of the Sliske quest series are being released in 2016 as part of what Jagex are calling Sliske's Countdown,[17] alongside the God Scoreboard. Nomad's Elegy was released on 15 February, and Kindred Spirits was released on 23 May. The remaining quests are:

Fate of the Gods IIEdit

Fate of the Gods II is an upcoming quest that will be a sequel to Fate of the Gods as well as part of the Sliske quest series.[18] It is expected to be released in Autumn 2016.[19]

Sliske's EndgameEdit

Sliske's Endgame will be the finale of the Sliske quest series,[18] it is planned for release in the second half of 2016.[20]

Summer Beach PartyEdit

An event similar to the Summer Beach Party will run in August 2016. It will include some new events as well as some of the popular events from the beach party in 2015. It will also incorporate some content similar to the 2012 Gielinor Games to celebrate the Olympic and Paralympic Games.[10]

CombatEdit

Duelling anywhereEdit

A mode where players are able to challenge each other to friendly, non-staked duels anywhere in RuneScape will be released in May 2016.[21]

Solo bossEdit

Underwater boss concept art

A new solo boss monster was mentioned at RuneFest 2015.[18] Concept art from Runefest showed a boss fight taking place underwater, however the underwater concept is unlikely to feature in the actual update.[22]

A "solo boss" is one of the updates planned for the second half of 2016.[20] Following the release of Heart of Gielinor the Watch team will now be focusing on developing the solo boss. The boss will have two tiers: one is intended to be the new hardest solo-focused PvM challenge and the other is intended to be accessible to more players.[23]

More RaidsEdit

RuneFest 2015[18] revealed plans for more Raids on Mazcab, involving two new elemental-styled bosses, in a similar fashion to Yakamaru, which will be thunder and fire-based; as well as the airut shaman. Jagex are aiming to approach the second installment in a different way, based on feedback on the release of Raids. This may involve allowing more players to access content, though not making the content less challenging, possibly including skillers, solo players and smaller teams.[3]

An update involving Raids is planned for released in the second half of 2016.[24]

Graphical updatesEdit

ShipsEdit

A graphical update for ships, including the Fishing Trawler and Trader ships, has been completed and is ready for release. It may be released alongside The Arc.[25]

Port SarimEdit

A Port Sarim graphical rework is being worked on by the Guardians team and is planned for release in July 2016, alongside the release of The Arc.[9] A graphical rework for the area was first mentioned in the GameBlast livestream in 2014, however Mod Kelpie later clarified that further work was required before the rework would be ready for release.[26]

Ninja teamEdit

Boss pet improvementsEdit

Araxyte pets will show the player's Araxxi kills on their examine.[27] Mod Ramen is looking into converting item pets into interface pets in his personal project time.[10] An override for the Vitalis pet will be added when this conversion happens.[28]

Combat equipment behaviour on deathEdit

A large group of combat equipment will be changed to drop as items with charges remaining, rather than as coins or in broken forms, when players die, including on death in player killing.[29] Drops from dyed equipment and superior armour from player-owned port will not be affected (but inferior armour will be).[29] Hydrix equipment and tier 90 armour that degrades to dust will also not be changed following player feedback.[30]

LootShare improvementsEdit

It will be made possible for players to receive ancient effigies and clue scrolls while using LootShare.[31]

Sawmill operatorEdit

The left-click option for the Sawmill operator will be changed to "Buy plank" rather than "Talk to".[32]

God books overridesEdit

Mod Orion is working on making cosmetic overrides for god books during his personal project time. Players will be able to use different recolours if they have created the corresponding god books. Additional colours will be available if the player has all other recolours unlocked.[33]

Removal of contentEdit

The ninjas are looking into decluttering the game by removing "dead content" that is no longer being used by players. The Rat Pits minigame was removed on 11 April 2016. The team has considered also removing Mobilising Armies and redistributing the minigame's rewards to other sources,[34] however they have stated that "No decision has been made and it is unlikely to be made for a while."[35]

OtherEdit

The ArcEdit

The Arc region of the Eastern Lands, currently the first region that players may send voyages to in player-owned port, will be added as an in-game area that players will be able to visit themselves in July 2016. The second half of The Arc will be released in October 2016.[36]

ReferencesEdit

  1. ^ BTS #178 - The Month Ahead: January.*
  2. ^ Developer Q&A - Invention, RuneMetrics & God Scoreboard.*
  3. ^ Mod William. "2016 Reveals." RuneScape Forums.
  4. ^ Want to have your say on the Mining & Smithing rework? Take the first of out[sic] player surveys here!
  5. ^ Developer Q&A - God Books and RuneMetrics.*
  6. ^ Lifting the Invention XP Amnesty.*
  7. ^ Dev Q&A - Invention, Double XP & GameBlast!.*
  8. ^ Developer Q&A - God Wars Dungeon - Zaros & Sliske Bosses.*
  9. ^ Dev Q&A - Meg-a May sneak peek!. 26 April 2016.*
  10. ^ Developer Q&A - RuneScape this Summer!. 10 May 2016.*
  11. ^ Developer Q&A - God Wars 2; Zamorak & Seren.*
  12. ^ RuneScape Podcast #78 - Invention.*
  13. ^ Invention Developer Q&A - RuneScape.*
  14. ^ Jagex. "Invention Skilling Update - God Wars Dungeon 2 Community Event." 14 March 2016. RuneScape News.
  15. ^ Gower Brothers Q&A (followed by RuneScape Story Time).*
  16. ^ Gower Brothers Q&A (followed by RuneScape Story Time).*
  17. ^ Mod Osborne. "RuneFest - Updates of 2016." 3 October 2015. RuneScape News.
  18. ^ RuneScape - RuneFest 2015 - Updates of 2016.*
  19. ^ RuneScape BTS #183 - God Scoreboard and Sliske's Endgame.*
  20. ^ RuneScape BTS #177 - RuneScape 2016 Manifesto.*
  21. ^ RuneScape BTS #193 - The Month Ahead: May. 29 April 2016.*
  22. ^ Developer Q&A - April unfolded.*
  23. ^ Developer Q&A with GWD2 reaction!.*
  24. ^ RuneScape BTS #177 - RuneScape 2016 Manifesto.*
  25. ^ River of Blood preview & Art Showcase - Developer Q&A. 12 April 2016.*
  26. ^ RuneScape Developer Q&A with Falador Graphical Rework and virtual levelling. 30 September 2015.*
  27. ^ Jagex. Mod Ramen's Twitter account. 15 April 2016.
  28. ^ Jagex. Mod Ramen's Twitter account. 29 April 2016.
  29. ^ Jagex. Mod Chaose's Twitter account. 7 April 2016.
  30. ^ Jagex. Mod Chaose's Twitter account. 11 April 2016.
  31. ^ Jagex. Mod Chaose's Twitter account. 13 April 2016.
  32. ^ Jagex. Mod Chaose's Twitter account. 4 May 2016.
  33. ^ Jagex. Mod Orion's Twitter account. 4 March 2016.
  34. ^ Developer Q&A ft. God Wars II Tales and GameBlast.*
  35. ^ Mod Kelpie. "Please keep Mobilising Armies!." 9 March 2016. Ninja Team Forums.
  36. ^ Mod William. "Dev Blog." 17 May 2016. Developers' Blogs.

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