Tz-Kih
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| Combat level | 22 |
|---|---|
| Hitpoints | 10 |
| Slayer level | 1 (75 to get this as a task) |
| Slayer XP | 10 |
| Members only? | Yes |
| Aggressive? | Yes |
| Poisonous? | No |
| Immune to poison? | No |
| Attack style | Melee |
| Max hit | 4 |
| Weakness | Melee attacks |
| Always drops | Nothing |
| Examine text | Hangs out in caves. |
The Tz-Kih is a level 22 monster found in the TzHaar Fight Pits and Fight Caves. In the fight cave, it is the first enemy you will have to kill. It resembles a fiery bat and can hit up to 4. Each hit it inflicts on a player, whether it inflicts damage or not, will drain the player's Prayer points, thus making it a very dangerous foe. If it does manage to damage you it will drain the amount of hitpoints taken from you away from your prayer +1, e.g. if it hits you for its max hit, it will take away 5 prayer points. It is dangerous, of course, not because of its level, but because it will empty your prayer, making it harder to kill larger and higher-levelled foes. If you wish to proceed to the boss these must be first priority to kill every wave for obvious reasons. It is preferred that you use range or magic against them so that they do not drain your prayer.
Despite being batlike, they cannot be killed as part of a Bat Slayer assignment.
