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Tuska's Wrath
Tuska's Wrath
Release date 1 June 2015 (Update)
Members Yes
Skill Constitution
Level 50
Type Basic
Adrenaline +8%
Equipment None
Cooldown 120 or 15 seconds
Description
Deal 10000% of your Slayer level as damage to your active slayer target. If used on a non slayer target the ability will deal 110% weapon damage and will go on a 15 second cooldown.
Tuska's Wrath
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Tuska's Wrath is a basic ability that can be unlocked for 4,000 Reward Currency from the Anima Islands Distraction & Diversion, which became available following the fall of Tuska at the Tuska Comes world event. It requires level 50 Constitution to use. The ability deals damage equal to 10,000% of (or 100×) the player's Slayer level (including any stat changes) against their current Slayer assignment. It will use this calculation even if that number would be less than 110% weapon damage.

When used on a monster that is not currently assigned or on a monster that is unaffected, the ability will deal 30–110% ability damage and administer a 15 second cooldown. Monsters that cannot be tagged are unaffected by Tuska's Wrath, even when on a Slayer assignment. In general, every boss except The Magister is immune to the effects of Tuska's Wrath when on a Slayer task.

The damage cap of this ability is 15,000 life points. Against a Slayer target, the attack will always be treated as critical, severely weakening or killing the Slayer target when used against them.

Trivia[]

  • Upon release, there was a bug where players assigned on a task with an untaggable monster who used the ability would only deal 110% weapon damage and administered a 120 second cooldown. This was fixed with the Patch Notes of 15 June 2015.
  • The appearance of the ability is based on the factions' god spears in Tuska Comes. The spear appearing in the animation is random, making it the first ability with a varying animation.
  • During the world event, this ability was available for 4,000 Reward Currency.
  • The cost of Tuska's Wrath was reduced back to 4,000 on 28 November 2016.
  • The damage cap of this ability was originally 12,000 life points. It was raised to 15,000 on 6 June 2017 with the release of level 120 Slayer.
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