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Troll Stronghold

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This article is about the quest. For the area, see Troll Stronghold (area).
Troll Stronghold (#54)
Troll Stronghold
Release date 24 August 2004 (Update)
Members only? Yes
Voice acted? No
Official difficulty Experienced
Official length Short
Quest series Troll (#2)
Developer(s) Chris S
Age Fifth Age
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Troll Stronghold is a quest about gaining access to the Troll Stronghold beneath Mount Trollheim in order to rescue Godric, a soldier from Burthorpe.

Official descriptionEdit

The Imperial Guard raid was a failure, and Dunstan's son has been captured by the trolls!

Journey through Trollheim to the Troll Stronghold, and rescue him!

WalkthroughEdit

Start point Quest map icon
Troll Stronghold icon
Denulth in Burthorpe.
Member requirement P2P icon
Official difficulty Experienced Experienced
Length Short
Requirements
Quest Quests:
  • 15 Agility-icon 44+ would be helpful but is not required
  • 30 Thieving-icon
Items required Items from the toolbelt are not listed unless they do not work or are not automatically added.

Recommended

  • Good food
  • Ranged/Magic equipment to safespot Dad
Enemies to defeat

You do not actually have to complete the quest to access God Wars Dungeon, you just have to reach the point where you defeat Dad.

Denulth chathead

Troll StrongholdEdit

(NOTE: Since the Death Plateau quest has been updated; you won't be able to get into the arena until you finish the newer version first.)

(NOTE: If you are helping Denulth with providing supplies to the Ambush Commander, you will not be able to start the quest unless you do so.)

Safest Route To Troll Stronghold

The safest route from Burthorpe to the Troll Stronghold. (The teleport route cannot be used, because it requires Eadgar's Ruse which in turn requires this quest)

To start, speak to Denulth in Burthorpe; who is east of the bank. Ask him about the ongoing battle between the Imperial Guard and the trolls. Do NOT choose the "Do you need anything else from me?" option. He will give you supplies to give to the Ambush Commander, and you will not be able to start the quest until you've finished or destroyed the supplies. He will tell you that their plan of ambushing the trolls backfired; they were attacked and Dunstan's son, Godric, was kidnapped and taken to their stronghold.

Tell him that you would like to help get Godric back. Head to Freda and buy off a pair of climbing boots for 12 gold coins. With the boots, enter Sabbot's cave (north-west of the defensive wall) and work your way through the obstacles leading to the site of Death Plateau's final ambush.

Directly to the northwest of the cave entrance (ambush area) is an agility shortcut as shown on the map. Put your boots on and climb over this wall of rocks. This is the part where you need 15 agility. Then go east, climbing over the various rock piles that you encounter, and enter the arena.

Fighting DadEdit

Dad

This is where players meet a huge troll called Dad. He will say that nobody goes past without defeating him. He is level 77 and uses a giant log as a weapon. He can hit over 250 and send players flying, stunning them temporarily.

There is a safespot for Dad; enter the western end of the gate, and then let him speak, and stand right beside the gate on the northern end, where you can safely range or mage him.

Also DO NOT exit back through the gate as you will find that Dad will have his life points fully replenished. Prayer can be used here, but it may be best if you save it for the Troll General (level 91, 171) later on, unless you have a prayer potion or plan on making a return trip.

Dadsafespot

Safe spot for Dad

When Dad is on low life points, he will ask you to spare his life. You can either choose to spare his life or you can kill him. It is recommended that you spare his life. If you decide to kill him, the Troll Spectators(level 65) will try to attack you, and Dad will just respawn later on. At this point you are eligible to enter the God Wars Dungeon.

You can now pass through the northeast gate. Go past the level 74 and 75 mountain trolls, and enter the cave at the end of the path. Continue through the cave, and exit it at the end. You should now be at a spiral mountain. Do not climb the mountain, but make your way around the mountain to the south-west to reach an area full of mountain trolls, similar to Death Plateau.

After entering the troll camp, run north, and you will see a winding path that leads to an entrance to the Troll Stronghold. Go up the ramp and into the cave, using protect from melee to avoid combat with the trolls inside.

Troll Stronghold fortressEdit

Inside are some more mountain trolls (levels 74 and 75). From the entrance, walk south until you see a door on the west wall. Enter and go north to find three Troll Generals. Kill one general (levels 91 and 171) to get the Prison key (Troll Stronghold). They wield a variety of weapons, and can hit up to 386, though they are very inaccurate. As you only require one prison key to obtain access to Godric's cell, it is neither required nor recommended to kill all three generals.

If you are using melee without a halberd, use Protect from Melee, as it will negate some of the damage from their attacks.

Various safespotsEdit

TrollStrongholdSafeSpot 2

Trap inside general's cave safespot

There are a few safespots that can be used if you are ranging, maging, or using a halberd (it is also possible to block them in their little rooms with the help of a friend)

  1. If you lure one of them south of their little cove, stand right where the torch is on the wall and you will be safe.
  2. Another method would be to go and attack with a spell or ranged, and then run to a spot near the entrance, without leaving the chamber, they will stop following you. Attack them again, and they will stand there, without attacking.
  3. A third technique would be to simply trap the general inside the curvings of his own cave.

Freeing the prisonersEdit

After killing the General and getting the prison key, go back the way you came in, but continue north up the passage way until you reach some stairs. Climb down the stairs and head east to the prison door. Unlock it and climb down the stairs to reach the jail. When you reach the prison cells, you will see two sleeping prison guards named Twig and Berry. Both have a combat level of 70.

Sleeping-guard

The sleeping guards who hold the cell keys.

If you have level 30 Thieving, pickpocket both to get Cell key 1 for Godric's cell and Cell key 2 for Eadgar's cell. If you fail to pickpocket them, they will wake up and start to attack you. You then need to kill them to obtain the cell keys. If you do not want to fight them, you can hide behind one of the doors and stay until they become non-aggressive.

They can also be safe-spotted like the generals, just attack, and then run to the corner. The best way is to go into the empty cell next to Eadgar and range/mage them. They will not attack, and you can easily kill them. You can also safe-spot by trapping the guard behind the other sleeping guard, if you haven't woken up both of them.

Once you free both Eadgar and Godric, return to Dunstan. The easiest way to get back to him is by doing a Home Teleport to Burthorpe. Otherwise, you can take the secret exit by heading south of the prison. Once outside, continue south and climb over the rocks and back through the underground passage. Talk to Dunstan in his smithy for your reward.

RewardsEdit

Troll Stronghold reward

Music unlockedEdit

Required for completingEdit

Completion of Troll Stronghold is required for the following:

Cultural referencesEdit

  • Twig and Berry were false names used by Leif and Barda in Emily Rodda's Deltora Quest.

TriviaEdit

  • The original reward for the quest was Law Talisman, but as it had nothing to do with the quest, it got changed to 2 mysterious lamps on May 7 2008. Players who had completed it before the update received a message in the chatbox saying "Why not stop by Dunstan's house in Burthorpe? The smithy has a special reward for you.".
  • After completing the quest, if you talk to Juna, your character will say, "...and, after I rescued Godric, Dunstan gave me two magic lamps as a reward!"

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