Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Release date||21 December 2004 (Update)|
|Combat level|| 70 |
"AllCombatlevel::" can not be assigned to a declared number type with value 70.
|XP per kill||222 (and 73.2 experience)|
|Examine text||Eeek! A big ghost!|
Treus Dayth is the undead guardian of the Salve crystals deep inside the Mort Ridge Mines as well as the boss monster in the Haunted Mine quest. He has the power to possess objects around him and send them hurtling towards players. He is summoned when the player attempts to pick up the Innocent-looking Key.
He uses these three main attacks:
- Crane - When you step in a square around a possessed crane, it will take a snap out of the player.
- Mine Cart - When a player steps on a cart track, a mine cart will be sent tumbling after them. This hits every game tick..
- Normal attack - If the player is not near any other obstacle, Treus Dayth will simply conjure up pickaxes and launch them at the player.
If at any time you need to recharge your health, you can exit the door you entered the room by, and heal. Dayth's health will stay as you left it.
Treus Dayth's imprisonmentEdit
Lord Drakan had the abandoned mine destroyed after the holy River Salve started to seep into the lower shaft of the mine. Although most of the water was tainted by the land's twisted soil, some remained pure and retained Saradomin's blessing. Purple crystals were growing in the mine and absorbed the blessing. When exposed to the unholy creatures of the land, the crystals would severely weaken or even kill them. To prevent the crystals from falling into the hands of Saradominists, Drakan then imprisoned Treus Dayth, who was one of his followers, to guard the crystals on the lowest level. Even after Treus Dayth died, his tortured soul continued to serve as the mine's guardian.
Treus Dayth has a nasty habit of teleporting in spots where the machinery can hit you. All that needs to be done is look where he is standing, and carefully walk around equipment to get to him. The QuestHelp recommends attacking him with range or magic. He also has very high defence for his level.
At the tower, Treus Dayth is much easier to defeat. There is no heavy equipment that will attack you, and he will only have three animated pickaxes to help him. The pickaxes do not have to be killed or even fought at all to win the fight.
In some matches, Treus Dayth will be close enough to melee. He will occasionally fade away but soon reappear next to you and is easily killed.
In other matches, Treus Dayth will constantly flee from you, appearing along the sides of arena.
Ranged attacks are an effective way to deal with Treus Dayth.
Treus Dayth is partially immune to monster stun, as he can vanish while stunned and later reappear after the stun effect period has ended.
When re-appearing, in the short time it takes, a right click on him will have an option to examine a Level: 95 Ghost.
|Related to the Myreque quest series|