Treasure Trails guide
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For the main article, see Treasure Trails.
There are now new clues and rewards!
Contents |
[edit] What to bring
All level clues
- Spade
- Teleport Runes
- Ring of duelling and other teleport items.
- Dramen/Lunar staff - especially useful for many level 2 clues.
- Some money (needed to buy some equipment for emote clues)
- Energy potions or take a dip in the salt water spring at Oo'glog before starting
Level 2+ clues
Level 3 clues
- Food
- Prayer Potions
- Antipoison
- Armour and weapon
[edit] Anagrams
Some clues can contain anagrams, and the higher level clues will result in a challenge scroll. All anagrams lead to NPCs around RuneScape, just talk to them with the clue scroll in your inventory. The solution to challenge scrolls are in the next section.
Anagram clues only appear in level 2 and 3 clues.
If the anagram is not listed, the Category:Non-player characters may help.
| Anagram | Solution | Location | Challenge | |
|---|---|---|---|---|
| A Bas | Saba | In a cave near Burthorpe, north of the Warriors' Guild. | None | |
| Ace Match Elm | Cam the Camel | Al Kharid | Puzzle Box | |
| Aha Jar | Jaraah | The hospital of the Duel Arena | None | |
| A Zen She | Zenesha | East Ardougne market - platebody seller | Puzzle Box | |
| Arc O Line | Caroline | Witchaven. | Yes | |
| An Paint Tonic | Captain Ninto | Dwarf Passage under White Wolf Mountain, near the beer area. (Requires Fishing Contest to enter.) | Puzzle Box | |
| Are Col | Oracle | The peak of Ice Mountain north of Falador. | Question | |
| Arr! So I Am A Crust, And | Ramara du Croissant | Piscatoris forge (must finish Swan Song quest) | Puzzle Box | |
| Bail Trims | Brimstail | Gnome Stronghold, west of the south bank inside cave. | Question | |
| By Look | Bolkoy | In the Tree Gnome Village (he's up a ladder at the shop). | Question | |
| C on game hoc | Gnome Coach | Walking around the Gnome Ball course near the Grand Tree. | Question | |
| Dt Run B | Brundt | Longhall in Rellekka | Question | |
| Eek Zero Op | Zookeeper | Ardougne zoo | Question | |
| El Ow | Lowe | Varrock archery store | None | |
| Err Cure It | Recruiter | West Ardougne | Question | |
| Goblin Kern | King Bolren | Tree Gnome Village | None | |
| Got A Boy | Gabooty | Tai Bwo Wannai | Question | |
| Gulag Run | Uglug Nar | South of Castle Wars at Jiggig. | Puzzle Box | |
| Halt Us | Luthas | Musa Point, Karamja banana plantation (near the north east port) | ||
| He do pose. It is cultrrl, mk? | Riki the sculptor's model | Keldagrim | Puzzle Box | |
| Icy Fe | Fycie | Rantz's cave, southeast of Gu'Tanoth | None | |
| I Eat Its Chart Hints Do U | Shiratti the Custodian | Nardah | Puzzle Box | |
| I Faffy Run | Fairy Nuff | North of Lost City Zanaris bank or the secret code room if you've started the Fairytale II - Cure a Queen quest. (Requires Lost City quest.) | Puzzle Box | |
| Land Doomd | Odd Old Man | Rag and Bone Man quest start, road east of Varrock Earth Runecrafting Altar, north of Limestone Mine. | Puzzle Box | |
| Lark In Dog | King Roald | Varrock castle | None | |
| Me Am The Calc | Cam the Camel | Al Kharid outside Duel Arena gate, Camulet (from Enakhra's Lament) required. | Puzzle Box | |
| Me if | Femi | Just outside the gates of the Tree Gnome Stronghold. | ||
| Nod med | Edmond | North of the castle in Ardougne, in a house. He is the one who you need to talk to for starting the Plague City quest. | Question | |
| O birdz a zany en pc | Cap'n Izzy no Beard | At the agility arena in Brimhaven. | Question | |
| Ok Co | Cook | Lumbridge castle | Question | |
| Or Zinc Fumes Ward | Wizard Frumscone | Yanille Wizard tower basement, need 66 magic (boosters allowed) to enter. | Puzzle Box | |
| Peaty Pert | Party Pete | Falador | None | |
| Profs Lose Wrong Pie | Professor Onglewip | Draynor wizard tower ground floor or outside | Puzzle Box | |
| R Ak Mi | Karim | Al Kharid Kebab seller | Question | |
| Red Art Tans | Trader Stan | Owner of Charter Ships, speak to him at the southern dock in Port Sarim. | Puzzle Box | |
| Sequin Dirge | Queen Sigrid | Queen of Etceteria, must have completed Fremennik Trials quest to go there. | Puzzle Box | |
| Snah | Hans | The confused lad around Lumbridge Castle | None | |
| Them Call Came | Cam the Camel (there is an extra "l" in the anagram) | A camel just outside of the Duel Arena | Puzzle Box |
[edit] Challenge scrolls
Certain NPCs will give players challenge scrolls with one of the following questions. After reading the question, speak to the NPC again to give the answer. These only appear in level 2 and 3 clues.
- How many animals in the Ardougne Zoo - 40 NOTE: This number is 41 after you have done Eagles Peak as you will see the ferret.
- How many banana trees are there in the plantation? - 33
- How many bookcases are in the palace library? - 24
- How many buildings in the village? - 11
- How many cannons does Lumbridge castle have? - 9
- How many fishermen on the fishing platform? - 11
- How many flowers are in the clearing below this platform? - 13
- How many gnomes on the gnome ball field have red patches on their uniforms? - 6
- How many houses have a cross on the door? - 20
- How many people are waiting for the next bard to perform? - 4
- How many pigeon cages are there around the back of Jerico's house? - 3
- If x is 15 and y is 3, what is 3x + y? - 48
- I have 16 kebabs, I eat one myself and share the rest equally between 3 friends. How many do they have each? - 5
- What is 19 to the power of 3? - 6859
- What is 57x89+23? - 5096
[edit] Simple clues
Simple clues - simple solutions, these are generally low level clues that require you to talk to someone or search a specified location.
| Clue | Notes | Level |
|---|---|---|
| Dig near some giant mushrooms in the Grand Tree | Dig near the mushrooms just on the northwest of the Grand Tree. | 1 |
| Look in the ground floor crates of houses in Falador | The house east of the east bank. | 1 |
| Observe: in the crate just north of the stairs leading down, you will find the answer. | Box next to the stairs on the first floor of the Observatory (entered via the Observatory Dungeon). | 2 |
| One of the sailors in Port Sarim is your next destination. | Talk to Captain Tobias in Port Sarim. | 1 |
| Search chests found in the upstairs of shops in Port Sarim | It's the food shop | 1 |
| Search for a crate in a building in Hemenster | Hemenster is the small area between Seers' Village and the Fishing Guild | 1 |
| Search for a crate in Varrock Castle | In the back, by the sink, ground floor | 1 |
| Search some tents in the imperial guard camp in Burthorpe for some boxes | 1 | |
| Search the boxes in a shop in Taverley | The Taverley 2-handed sword shop | 1 |
| Search the boxes in one of the tents in Al-Kharid | The tent next to Ali Morrisane's stall. | 1 |
| Search the boxes in the Goblin house in Lumbridge | 1 | |
| Search the boxes in the house near the South entrance of Varrock | The house just north-west of the entrance. | 1 |
| Search the boxes just outside the armour shop in east Ardougne | 1 | |
| Search the boxes of Falador's general store | 1 | |
| Search the chest in the Duke of Lumbridge's bedroom | 1 | |
| Search the chest in the left-hand tower of Camelot castle | 1 | |
| Search the chests in the Dwarven Mine | From the ladder, go south, then west, then south, search the chests in this location, by the crossbow shop. | 1 |
| Search the chests upstairs in Al-Kharid palace. | 1 | |
| Search the crates in the Barbarian Village helmet shop | Go to the shop Peksa owns and search some crates there. | 1 |
| Search the crates in the most north-western house in Al Kharid. | Search the house with the range in the nort-west corner of Al Kharid | 1 |
| Search the crates in the shed just north of east Ardougne | It's the building just north of the northern bank. | 1 |
| Search the crates in the east Ardougne store. | 1 | |
| Search the crates in Canifis | In the raw meat shop | 1 |
| Search the crate in the left-hand tower of Lumbridge castle | It's not IN the castle, it's part of the southern tower near the entrance. | 1 |
| Search the crates in a house in Yanille that has a piano | The house just north-west of the bank. | 1 |
| Search the crate near a cart in Port Khazard | Search the crate next to the general store, near the broken cart. | 1 |
| Search the crates in Horvik's armoury | Horvik is the armour shop east of the main square in Varrock. | 1 |
| Search the crates in the Port Sarim fishing shop. | 1 | |
| Search the crates in Draynor Manor | Top floor of Draynor Manor in the room after going up the spiral staircase. | 1 |
| Search the crates in the guard house of the northern gate of East Ardougne. | The Guard House is just inside the most Eastern North gate (there are three North gates), a little to the East. | 1 |
| Search the crates near a cart in Varrock. | South east in varrock castle grounds | 1 |
| Search the drawers above Varrock's shops | Check the clothing shop. | 1 |
| Search the drawers found upstairs in East Ardougne's houses. | It's over the west side of the river, in the bar just north of the castle. | 1 |
| Search the drawers in a house in Draynor Village. | Search the northern most house of Draynor | 1 |
| Search the drawers in one of Gertrude's bedrooms | Gertrude is the lady west of Varrock who gives out cats. | 1 |
| Search the drawers in Falador's chain mail shop | 1 | |
| Search the drawers in the ground floor of a shop in Yanille. | It's the Hunter shop. | 1 |
| Search the drawers in the upstairs of the bank to the east of Varrock | 1 | |
| Search the drawers of houses in Burthorpe | It's in the most north-east house, with Hild. | 1 |
| Search the drawers on the first floor of a building overlooking Ardougne market | It's to the north of the market, up a ladder | 1 |
| Search the drawers upstairs of houses in the eastern part of Falador | It's the house with a range in it, southeast of the bank | 1 |
| Search the drawers upstairs in Falador's shield shop. | 1 | |
| Search the upstairs drawers of a house in a village where pirates are known to have a good time. | Brimhaven house next to pub you need to kill a pirate to get key | |
| Search through some drawers found in Taverley's houses. | In the South-Eastern house of Taverley | 1 |
| Search through chests found in the upstairs of houses in eastern Falador. | The house north of the fountain in the nothern most chest | 1 |
| Search through some drawers in the upstairs of a house in Rimmington. | In the North-Eastern house of Rimmington. | 1 |
| Search upstairs in the houses of Seers' Village for some drawers. | Its the house with the spinning wheel. | 1 |
| Speak to Arhein in Catherby | He is the general store south of the candle shop. | 1 |
| Speak to a referee. | Speak to the Gnome Ball referee in Tree Gnome Stronghold. | 2 |
| Speak to Doric who lives north of Falador | 1 | |
| Speak to Donovan the Family Handyman | Speak to Donovan at the Sinclair Mansion | 1 |
| Speak to Ellis in Al Kharid. | 1 | |
| Speak to Gaius in Taverley. | Gaius is the owner of the two-handed sword shop in Taverley. | 1 |
| Speak to Hajedy | He owns the cart service between Brimhaven and Shilo Village. | 1 |
| Speak to Hazelmere | On the second floor of the house on the green spider island east of Yanille. Use Fairy Ring code CLS for quick access. | 2 |
| Speak to Kangai Mau | He can be found in the Shrimp and Parrot, a food store, in central Brimhaven. | |
| Speak to Ned in Draynor Village | 1 | |
| Speak to Sir Kay in Camelot Castle | Camelot teleport is recommended | 1 |
| Speak to the squire in Falador Castle. | 1 | |
| Speak to Roavar | Found in Canifis Bar. | 2 |
| Speak to the bartender in the Blue Moon Inn | 1 | |
| Speak to the staff in the Sinclair Mansion | Louisa the maid | 1 |
| Speak to Ulizius | He is the guard to the Mort Myre Swamp. Use Fairy Ring CKS (2 2 1). | 1 |
| Talk to the bartender of the Rusty Anchor in Port Sarim. | 1 | |
| Talk to the Squire in the White Knights' castle in Falador. | 1 | |
| Talk to Zeke in Al Kharid | He's the person who sells Scimitars. | 1 |
[edit] Cryptics
Cryptics are common in higher level clues, they either lead you to a person, to crates, or to dig somewhere in RuneScape. Level 3 cryptics that lead you to a person normally result in a puzzle box, and some clues require you to obtain a key from a nearby monster to access the location you need. Note: It is possible to get the same clue twice in some rare occasions.
| Riddle | Solution | Key? | Puzzle? |
|---|---|---|---|
| 46 is my number, it is burnt orange body, things with 8 crawl on it, it has 3 mouths that can't eat and it has a blue eye hiding it's grave. | Dig beneath the sapphire in level 46 wilderness, near the giant spiders, north-west of the Red dragon isle. | No | No |
| 'A bag belt only?' he asked his balding brothers | Talk to Abbot Langley in the Monastery | No | No |
| A crate found in the tower of a church is your next stop. | Church in East Ardougne, upstairs, crate in the corner | No | No |
| After a hard slays spraying back the vegetation, why not pop off to the nearby forge and search the crates? | Search the crates next to the furnace in Zanaris | No | No |
| After trawling for bars, go to the nearest place to smith them and dig by the door. | Dig left of the door to the building with the anvil in Port Khazard. | No | No |
| Aggie I see, Lonely and southern I feel, I am neither inside nor outside the house, yet no house would be complete without me. Your treasure waits beneath me. | Dig by the old bookshelf next to the broom in Aggie's house in Draynor Village. | No | No |
| A great view - watch the rapidly drying hides get splashed. Check the box you are sitting on. | Almera's House North of Baxtorian Falls, second floor in some boxes. | No | No |
| A town with a different sort of night-life is your destination. Search for some crates in one of the houses. | Search the boxes in the clothes shop in Canifis. | No | No |
| And so on, and so on, and so on. Walking from the land of many unimportant things leads to a choice of paths. | On Etceteria, dig right at the fork in the road. The nearest fairy ring is at code C-I-P. | No | No |
| As you desert this town, keep an eye out for a set of spines that could ruin nearby rugs: dig carefuly around the greenery. | Nardah, dig next to the cactus by the rug merchant. | No | No |
| Being this far north has meant that these crates have escaped being battled over. | Search the crates near the round prison building in the Battlefield south of West Ardougne. | No | No |
| Brush off the sand and dig in the quarry. There is a wheely handy barrow to the east. Don't worry, it's coal to dig there-in fact, it's all oclay. | Sandstone quarry south of the bandit camp. Dig one square west of the northeasternmost wheel barrow. | No | No |
| By the town of the dead, walk south down a rickety bridge, then dig near the slime-covered tree. | Walk down the bridge just to the west of the entrance to Port Phasmatys and just just to the east of the first tree you come to. | No | No |
| Come to the evil ledge, Yew know yew want to, And try not to get stung. | Edgeville, East of the Southern Yew Tree, there are some Nettles, dig in any spot on them!. | No | No |
| Citric Cellar | Speak to Heckel Funch in Grand Tree. He is on the second floor just east of the bar. | No | Yes |
| Covered in shadows, the centre of the circle is where you will find the answer. | In Mort'ton, dig in the centre of town, just south of the store. | No | No |
| Don't skip here its too muddy, but you'll feel like a star if you dig here, though. | Dig at the mudskippers point on top of the starfish to the south east. | No | No |
| Find a bar with a centre fountain in its city. Go upstairs and get changed. | Go to the Blue Moon Inn in Varrock. | Yes[1] | No |
| Find a crate close to the monks that like to paaarty! | In the Monastery south of Ardougne, south wall of the east room. | No | No |
| Six blades I have, yet I draw no blood. Still I turn my prey into powder. If you are brave, come search my roof; It is there my blades are louder. Search in my head, search in my rafters, Where my blades are louder. | Lumbridge windmill, search the crates on the top floor. | No | No |
| For any aspiring mage, I'm sure searching this bookcase is a rewarding experience. | Mage training arena, search the first old bookshelf east of the Rewards guardian | No | No |
| Generally speaking, his nose was very bent | General Bentnoze in the Goblin Village. | No | Yes |
| Go to the village being attacked by trolls, search the drawers while you are there. | Go to Dunstan's house in Burthorpe and search the drawers. | Yes[2] | No |
| Go to this building to be illuminated, and search the drawers while you're there. | Search the drawers in the Lighthouse west of Rellekka. | Yes[3] | No |
| Hay! Come down and admire the scenery, just like the tourism promoter says. | Search the hay bales inside a small round building just south of the Baxtorian Falls. | No | No |
| His head might be hollow, but the crates nearby are filled with surprises. | Search the crates near the Golem in the ruins of Uzer. | No | No |
| I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. | Dig next to the gate, under the west bank of Varrock (the Tele-grab spot with coins and a ruby ring). | No | No |
| Identify the back of this over-acting brother. (He's a long way from home.) | Talk to Hamid, the monk in the Duel Arena. | No | Yes |
| If a man carried my burden he would break his back, I am not rich but leave silver in my track, speak to the keeper of my trail. | Talk to the owner of the fish shop in Port Sarim. (The clue a snail.) | No | No |
| If you didn't want to be here and in danger, you should lever things well enough alone. | In level 52 Wilderness; pull the Ardougne teleport lever, and dig at the place you appear at. | No | No |
| If you look closely enough, it seems that the archers have lost more than their needles | Search the hay stack in the Ranging Guild. | No | No |
| If you look where humans shouldn't go, riches will be below. | ??? | ??? | ??? |
| I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads | Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness | No | No |
| I'm sure they will let ya buy some things here, as long as you are in good 'ealth. | Search the crate in the general store in Lletya | No | No |
| In a town where everyone has perfect vision, seek some locked drawers in a house that sits opposite a workshop. | Search the drawers in the house south of the building with the anvils in Seers' Village. Go kill a chicken outside of Hemenster for the key. | Yes[4] | No |
| In a town where thieves steal from stalls, search for some drawers upstairs of a house near the bank. | Search the drawers in the second floor of the house near the north bank in Ardougne. Jerico's house, where the pigeon cages are, if you have done Plague City. You must kill a guard for the key. | Yes[5] | No |
| In a town where wizards are known to gather, search upstairs in a large house to the north. | Search the chest in the house north of the Wizards' Guild. | Yes[6] | No |
| In a town with guards armed with maces, search the upstairs room of the public house. | Go to the Pub just north of the Ardougne castle, search the drawers. | Yes[1] | No |
| In a village made of bamboo look for some crates under one of the houses. | Search in Tai Bwo Wannai Village. | No | No |
| It seems to have reached the end of the line, and it's still empty. | In the Dwarven Mines, search the mine carts a little north of the entrance to the Mining Guild. | No | No |
| It seems the archers have lost more than their needles if you look closely enough | Search the haystack in the Ranging Guild. | No | No |
| Mine was the strangest birth under the sun. I left the crimson sack. Yet life had not begun. Entered the world and yet was seen by none. | Dig at the Red spider's eggs in the Karamja volcano. | No | No |
| Must be full of railings | Search the box northwest of the small hut in the southeast corner of the coal trucks mine (west of Seers' Village across the agility
shortcut). This is the area where you start the Dwarf Cannon quest) || No || No | ||
| My giant guardians below the market streets would be fans of rock and roll, if only they could grab hold of it. Dig near my green bubbles. | Dig next to the cauldron near the Moss Giants in the Varrock Sewers. | No | No |
| My home is grey and made of stone, A castle with a search for a meal, Hidden in some drawers I am, Across from a wooden wheel. | Lumbridge castle second floor, in the drawers in the room with the spinning wheel. | No | No |
| My name is like a tree, yet it is spelt with a "g", come see the fur, which is right near me | Speak to Wilough in Varrock centre. | No | Yes |
| Navigating to this crate will be a trial. | Search the crate inside Swensen the Navigator's house in Rellekka | No | No |
| Often examined by learners of what has past, find me where words of wisdom speak volumes. | Talk to the Examiner at the Digsite(always gives puzzle). | No | |
| Often sought out by scholars of histories past, find me where words of wisdom speak volumes | Speak to the examiner at the Digsite | No | Yes |
| Probably filled with books on magic | Search the bookcases on the lowest level of the Wizards' Tower near Sedridor. | No | No |
| Probably filled with wizards' socks | Search the drawers on the lowest level of the Wizards' Tower. | Yes[7] | No |
| Read "How to breed scorpions." by O.W.Thathurt | Search the bookshelves on the second floor of Thormac's tower. | No | No |
| Search the drawers upstairs in a house in a village where the pirates have a good time | It's in Brimhaven. Go to the house east of the inn and search the drawers on the top floor. | Yes[8] | No |
| Search some crates near a cart in varrock | Go near the tree patch in at the palace and search the tall stack of crates | No | No |
| "Small Shoe" often found with rod on mushroom. | Talk to any gnome trainer in the agility area of the Tree Gnome Stronghold. | No | Yes |
| Snah? I feel all confused like one of those cakes... | Talk to Hans in Lumbridge. | No | |
| Someone watching the fights in the Duel Arena is your next destination. | Speak to Jeed at the Duel Arena. | No | |
| Sophind yourself some treasure by searching these boxes | In Sophanem, search the boxes right beside the bridge. | No | No |
| Speak to a referee | Talk to a referee at the Gnome Ball field. | No | |
| Speak to Hans to solve the clue | Speak to Hans in Lumbridge. He is walking around the castle. | No | No |
| Surprising? I bet he is... | Sir Prysin just inside Varrock castle | No | No |
| The beasts to my east snap claws and tails. The rest to my west can slide and eat fish. The northern are silly and jump and wail. Dig by my fire and make a wish | Dig by the torch in the zoo in Ardougne, between the penguins and the scorpions. | No | No |
| The cheapest water for miles around, but they react badly to religious icons. | Go to the Bedabin camp in the Kharidian desert, then go south to the Bandit camp, search the crates in the shop. | No | No |
| The crate on the ground floor of a church is your next location. | The crate next to the ladder in the church in Ardougne | No | No |
| The crate in the tower of a church is your next location. | Up the ladder of the church in Ardougne. | No | No |
| The dead, red dragon watches over this chest. He must really dig the view. | Go to the Exam centre south of the Digsite and search the chest under the red dragon's head in the main building, it will say Barbarians rule ok - Go to the Barbarian Village or barbarian outpost and kill a male barbarian. | No | Yes |
| The gnomes' nearby cart must have collapsed under the weight of all the treasure in these boxes! | Inside boxes nearby a group of gnomes and a broken cart west of the Outpost. | ||
| The Keeper of Melzars...Spare? Skeleton? Anar? | Speak to Oziach, west of Edgeville. | No | Yes |
| The owner of this crate has a hunch that he put more than fish inside. | Search the crate near Lubufu south of Brimhaven. | No | No |
| The rock cakes to the south are definitely more edible than the two rocks I buried the treasure between. | Go to the ogre city of Gu'Tanoth and dig between the two rockslides north of the rock cake stall (Watchtower quest required). | No | No |
| The socks in these drawers are holier than thine, according to the tonsured owners. | Drawers in the north east corner of the Monastery | Yes[9] | No |
| There is no 'worthier' lord. | Speak to Lord Iowerth in the elven camp near Prifddinas. | No | Yes |
| This aviator is at the peak of his profession | Talk to Captain Bleemadge at the top of White Wolf Mountain, he's one of the gnome pilots. | No | Yes |
| This crate clearly marks the end of the line for coal. | The coal shed on the western end of Seer's Village. | No | No |
| This crate holds a better reward than a broken arrow | Go to the Ranging Guild and search the crate behind the arrow salesman. | No | No |
| This crate is mine, all mine, even if it is in the middle of the desert. | Search the crate near the mining cart in the Desert Mining Camp, which is south of Shantay Pass. Don't forget your key! | No | No |
| This crate is certainly the end of the line for coal. | In the crate near the coal trucks, a bit west of Seer's Village Bank. | No | No |
| This cupboard has treasure, pirate pots and corsair cutlery! | Go to Brimhaven, to the building southeast of the Dead Man's Chest pirate bar, enter the southern room and search the cupboard. | No | No |
| This temple is rather sluggish. The chest just inside the entrance, however, is filled with goodies. | Go to the Family Crest dungeon that lies east of Ardougne, west of Witchaven. The chest is just inside, west of the entrance. | No | No |
| This village has a problem with cartloads of the undead. Try checking the bookcase to find the answer. | Go to Shilo Village and search the bookcase in the building just north of the bridge across the river. North west bookcase by the door. (The start point of the One Small Favour quest.) | No | No |
| Throat mage seeks companionship. Seek answers inside my furniture if interested. | Go to Necromancer's tower south of ardougne and search in the drawers next to the bed on 1st floor fairy ring code DJP is very close | No | No |
| Try not to let yourself be dazzled when you search these drawers. | East Ardougne, just north of the gate to West Ardougne. Search the drawers in Jimmy Dazzler's house. | No | No |
| Try not to step on any aquatic nasties while searching this crate. | Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. | No | No |
| When no weapons are at hand, now is the time to reflect, in Saradomin's name! Redemption draws closer... | Go to Entrana and search the drawers in the house with the glassblowing pipe. | No | No |
| When you get tired of fighting, go deep, deep down until you need an antidote | Go to Yanille dungeon and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the altar of Zamorak. Search the crate by the stairs leading up. | No | No |
| While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the window for a reward. | Dig outside the big window (west side) at Rimmington church. | No | No |
| You can cook on me, but don't cook any foodles. That would just be wrong! | Dig on the fire near Captain Klemfoodle’s station. | No | No |
| You don't need to go hopping mad, Or take steps, To find this treasure: Just be totally shellfish. | Near the entrance to Barbarian Assault and the basalt stones leading to the lighthouse (near the Summoning obelisk), dig at the seashell. | No | No |
| You have all the elements available to solve this clue. Fortunately, you do not have to go so far as to stand in a draft. | Search the crates in the Elemental Workshop, the Clue Scroll is found in the crate directly east of the centre hatch. | No | No |
| You'll need to have Doug Deep into the distant past to get to these sacks. | Doug Deeping is at the bottom of the northeastern winch at the Dig Site. | No | No |
| You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. | Go to the north church in Varrock and search for a chest. | Yes[10] | No |
| You will need to under-cook to solve this one. | Go to Lumbridge and search one of the crates in the basement. | No | No |
| You will need to wash the old ash off your spade when you dig here, but the only water nearby is stagnant. | Dig near the Northeast corner of the Stagnant Lake on Braindeath Island. Requires starting Rum Deal. | No | No |
| North of the best monkey restaurant on Karamja, look for the centre of the triangle of boats and search there. | On the jetty just north of Musa Point, look in the crate. | No | No |
[edit] Chest Keys
Sometimes, you will need a key to open a locked chest or drawer. There will be a clue telling you where to get it. The key is a drop only when carrying the clue scroll. It disappears when used to open the chest or drawer.
- ^ a b Beware of dog - Go to Ardougne and kill a Guard Dog at the Handlemort mansion.
- ^ Wait till I get my hands on Penda, he's nicked the key again. - Go to the pub in Burthorpe and kill Penda.
- ^ I'm guarding the key at the market - Go to Rellekka and kill one of the Fremennik Guards.
- ^ Don't forget to feed the chickens - Head west of Seers' Village and kill the chickens.
- ^ It's a guard's life - Go kill an Ardougne guard.
- ^ Stand by your man - Kill the man just downstairs.
- ^ One of the wizards might have the key - Kill a wizard in the Wizards' Tower.
- ^ Shiver me timbers! - Kill a pirate in Brimhaven.
- ^ You'll never get these drawers open now! - Zamorak Monk. - Go to the Chaos Temple northwest of the Goblin Village and kill a Monk of Zamorak.
- ^ Property of the Clocktower Monastery - Go to the Monastery south of Ardougne and kill a monk.
[edit] Emote clues
Emote clues involve wearing certain items in a particular location and doing an emote. They feature in all levels of clue, and most (but not all) items required for the emote clues can be obtained in shops.
| Clue | Notes |
|---|---|
| Beckon in Tai Bwo Wannai. Clap before you talk to me. Equip green dragonhide chaps, a ring of duelling, and a mithril medium helmet. | Green chaps are sold in the Champions Guild, and the medium helm may be bought in the Barbarian Village. |
| Beckon in the Digsite, near the eastern winch. Bow before you talk to me. Equip a green gnome hat, snakeskin boots, and an iron pickaxe. | The gnome hat can be bought at the Gnome Stronghold, the iron pickaxe can be bought in the Dwarven Mines, or a respawn down the most northern rinch (requires Digsite. The snakeskin boots can be made with crafting level 45 from tanned snake hides that you can get during Tai Bwo Wannai Cleanup minigame by killing bush snakes. First do the beckon emote then a man will appear. Bow before you talk to this man. |
| Blow a kiss between the tables in Shilo Village bank. Beware of double agents! Equip a blue mystic hat, bone spear and rune platebody. | |
| Blow a raspberry at the monkey cage in Ardougne zoo. Equip a studded leather body, bronze platelegs and a normal staff with no orb | Studded Leather Body can be found at the Varrock Armour store. A normal staff can be found at the Varrock Magic Shop. Bronze Platelegs can only be bought at the Al Kharid platelegs store. |
| Blow a raspberry in the Fishing Guild bank. Beware of double agents! Equip an elemental shield, blue dragonhide chaps, and a rune warhammer | The fairly high requirement for the fishing guild means that many players cannot complete this clue. The rune warhammer is fairly common drop from the Ice trolls and a more rare drop from the Troll General and the Kalphite Queen. |
| Blow raspberries outside the entrance to Keep Le Faye. Equip a coif, an iron platebody and leather gloves. | Keep la Faye can be found south of Seers Village. |
| Bow at the top of the lighthouse. Beware of double agents! Equip a blue dragonhide body, blue dragonhide vambraces and no jewellery | |
| Bow in the ticket office of the Duel Arena. Equip an iron chainbody, leather chaps and a coif. | Iron chainbody can be found at the chain store in southern Falador. Leather chaps can be found in the Ranging Guild. Coifs can be found at the Champions Guild and the ranging guild. |
| Bow outside the entrance to the Legend's Guild. Equip iron platelegs, an emerald amulet and oak longbow. | You can find the legs and longbow in Varrock, you'll need to make or buy the amulet yourself. |
| Cheer at the Games Room. Have nothing equipped. | Games Room can be found at the bottom of Burthorpe Castle. |
| Cheer at the druids circle, equip a blue wizard's hat, a bronze 2-handed sword, and H.A.M. boots | A blue wizard's hat may be bought from the costume shop in Varrock. A Bronze 2-Hhanded Ssword can be bought in the sword shop in Taverley |
| Cheer for the monks at Port Sarim. Equip a coif, steel plateskirt and a sapphire necklace | A steel plateskirt can be bought in Al-Kharid, coifs can be bought at the Ranging Guild and sapphire necklaces can be bought from Grums jewellery shop in Port Sarim. |
| Cheer in the Barbarian Agility Arena. Headbang before you talk to me. Equip a steel platebody, maple shortbow and a Wilderness cape. | The agility arena is at the Barbarian Outpost |
| Cheer in the Ogre pen in the Training Camp. Show you are angry before you talk to me. Equip a green dragonhide body, green dragonhide chaps and a steel square shield | Green dragonhide armour is sold in the Champions guild. The ogre pen is located in the Combat Training Camp, just north of West Ardougne. |
| Clap in the main exam room in the Exam Centre. Equip a white apron, green gnome boots and leather gloves. | White apron and leather gloves can be bought at the Varrock clothing store near the general store. Green Gnome Boots are bought from the clothes store in the Gnome Stronghold. |
| Clap on the causeway to the Wizard's Tower. Equip an iron medium helmet, emerald ring and white apron. | |
| Clap on the top level of the mill, north of east Ardougne. Equip a blue gnome robe top, HAM robe bottom, and an unenchanted tiara. | Blue gnome robe tops can be bought at the Gnome Stronghold. HAM robe bottoms can be found in the HAM Dungeon by thieving HAM Members. Unenchanted Tiaras are crafted by players. |
| Cry in the Catherby ranging shop. Bow before you speak to me. Equip blue gnome boots, hardleather body, and an unblessed silver sickle | Blue gnome boots are searched in the Grand Exchange as normal boots and they have a light blue colour, hardleather body and silver sickle can also be bought at the Grand Exchange. |
| Cry on top of the western tree of the gnome agility arena, indicate "no" before talking to me , equip green dragonhide chaps a steel kiteshield, and a ring of forging. | Climb obstacle net, then climb tree branch. Use the "cry", then the "no" emote. Green Dragonhide Chaps can be found at the Champions Guild. Steel Kiteshield can be found at the Falador Shield Store. Ring of Forging is an enchanted ruby ring. Ruby Ring can be bought in the private section of Zanaris, requiring 1 diamond to enter. |
| Dance a jig by the entrance to the Fishing Guild, equip a sapphire amulet, an emerald ring and a bronze chainbody | Sapphire amulet and emerald ring can usually be bought from Grum's Gold shop in Port Sarim. The bronze chainbody can be bought in the chainbody shop in Falador. |
| Dance a jig under Shantay's awning. Bow before you talk to me. Equip a pointed blue snail helmet, a staff of air, and a bronze square shield | The snail may be found just north of one of the fairy rings (code B-K-R), Shantay's awning refers to the Shantay Pass. |
| Dance at the cat-doored pyramid in Sophanem. Beware of double agents! Equip a ring of life, an uncharged amulet of glory, and an adamant two-handed sword. | An adamant 2h sword can be bought in Taverley 2 handed shop, rings of life/amulet of glory can be bought from players or crafted. |
| Dance at the crossroads north of Draynor, equip an iron chainbody, a sapphire ring and a longbow | Iron chainbody can be bought at the chain store near the southern Falador entrance. Sapphire Rings are player made and cannot be found in any store at default stock. A longbow can be found in any range store, such as the one in Catherby or the Ranging Guild. |
| Dance in the centre of Canifis. Bow before you talk to me. Equip a green gnome robe top, mithril platelegs, and an iron two-handed sword. | Mithril platelegs are available in Al-Kharid, the sword in Taverley and the gnome top in the Gnome Stronghold. Use Fairy ring code C-K-S (2-2-1). |
| Dance in the Party Room. Equip a steel full helmet, steel platebody and iron plateskirt. | |
| Dance in the shack in Lumbridge Swamp. Equip a bronze dagger, iron full helmet and a gold ring. | |
| Headbang in the mine north of Al-kharid. Equip a desert robe top, leather gloves and leather boots. | |
| Jump for joy at the beehives. Equip a desert robe top, green gnome robe bottoms, and a steel axe | The beehives are found west of Catherby, a steel (woodcutting) axe can be made or bought from players, a desert shirt can be bought from Ali Morisanne in Al Kharid, the gnome bottoms can be bought at the tree gnome stronghold. |
| Jump for joy in Yanille Bank. Dance a jig before you talk to me. Equip a brown apron, adamant medium helmet and snakeskin chaps. | A brown apron can be bought from Thessalia in Varrock. Adamant medium helmet can be bought in Barbarian Village. Snakeskin Chaps are player made, the resources can be found during Tai Bwo Wannai Cleanup. |
| Laugh in the Jokul's tent in the mountain camp. Beware of double agents! Equip a rune full helm, blue dragonhide chaps and a fire battlestaff. | The mountain camp is east of Rellekka. Take a rope to get into the camp if you haven't done the Mountain Daughter quest. A level 108 double agent will attack. There are no shops that sell these items. |
| Panic in the heart of the haunted woods. Beware of double agents! Have no items equipped when you do. | The location can be hard to find. Southeast of the fairy ring (Code A-L-Q), you will find a wooden cross. From the grave of Ed Lestwit, walk 4 steps east and 2 north. You will be standing between mushrooms to the west and a round bush immediately to the east.
The area of the picture is just barely northeast of this cross. Take stat restore potions, as there are leeches on the way there which will drain your stats. There are also vampires which will attack you. A level 108 Double Agent will attack you. Other notes: This location is directly south of the player farming area, and the minimap image has North facing DOWN. |
| Panic at the limestone mines. Equip bronze platelegs, steel pickaxe and steel medium helmet. | Bronze platelegs can be bought in Al Kharid, steel pickaxess in Dwarf Mines pickaxe shop, and steel medium helmets in Barbarian Village. |
| Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life, and a rune axe | Mithril platelegs are found at the Al Kharid plateleg store. Ring of life is an enchanted diamond ring, which is bought from other players. Rune axes are bought from other players. |
| Panic on the pier where you catch the Fishing Trawler. Have nothing equiped at all when you do. | The fishing trawler is in Port Khazard. |
| Panic by the mausoleum in Morytania. Wave before you speak to me. Equip a mithril plateskirt, a maple longbow and no boots. | This clue is a bit vague, you actually need to panic on the mausoleum, Creature of Fenkenstrain required to do so. To get to the mausoleum (cannot go directly as the bridge is broken), go east of Fenkenstrain's castle to the graveyard and push the east memorial to enter the Experimental dungeon. Go north and west following the tunnel to the end and up the ladder. |
| Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power and nothing on your chest or legs | |
| Shrug in the mine near Rimmington, Equip a gold necklace, a gold ring and a bronze spear | Bronze spears are very common drops from minotaurs. |
| Shrug in the Zamorak temple found in the Eastern Wilderness. Beware of double agents! Equip rune platelegs, an iron platebody, and blue dragonhide vambraces | This is the Chaos Temple in east wilderness, level 10-15, north of Varrock, surrounded by lava. NOTE: this is NOT the chaos altar north of Edgeville. |
| Spin at the crossroads north of Rimmington. Equip a green gnome hat, cream gnome top and leather chaps | Leather Chaps can be bought at the Ranging Guild. Green gnome hat and Cream gnome top can be bought at the clothes store in the Gnome Stronghold. |
| Spin in Draynor Manor by the fountain. Equip an iron platebody, studded leather chaps and a bronze full helmet | Iron Platebody and studded leather chaps can be found in the Varrock armour shop. Bronze full helmet can be bought in Barbarian Village. |
| Spin on the bridge by the Barbarian Village. Salute before you talk to me. Equip purple gloves, steel kiteshield and mithril full helmet. | Purple gloves are somtimes the drop of Crawling Hands but can also be bought in Canifis. |
| Think under the lens in the Observatory. Spin before you talk to me. Equip a mithril chainbody, green dragonhide chaps and ruby amulet. | Go to the top floor of observatory and stand as near the north end of the telescope as you can and use the Think emote. Uri will appear. Stand next to him and use the Spin emote and then talk to him. |
| Think in the middle of the Lumbridge wheat field. Equip a blue gnome robe top, a turquoise gnome robe bottom and an oak shortbow. | |
| Wave on Mudskipper Point. Equip a black cape, leather chaps and a steel mace. | |
| Wave south of the lumberyard fence. Equip leather chaps, bronze axe and a hard leather body. | Leather chaps and a hard leather body can either be crafted or bought at the Ranging Guild. Bronze axe can be bought in Lumbridge. |
| Yawn in Castle Wars lobby. Shrug before you talk to me. Equip a ruby amulet, mithril scimitar and Wilderness cape. | |
| Yawn in Draynor marketplace, equip studded leather chaps, an iron kiteshield, and a steel longsword | Studded Chaps can be found in the Catherby Range shop, the Ranging Guild, and the Varrock Armour store. Iron kiteshield can be bought in the Falador shield shop. Steel longsword can be bought in the Varrock sword store. |
| Yawn in the Varrock library. Equip a green gnome robe top, HAM robe bottom and an iron warhammer. | |
| Yawn in the rogues' general store. Beware of double agents! Equip an adamant square shield, blue vambraces, and a rune pick | The general store is in the Bandit Camp in the western wilderness, Level 23. You will be attacked by a level 65 agent. |
[edit] Co-ordinates
While doing co-ordinates, you must have a chart, sextant, and watch in your inventory. Think of it as the RuneScape equivalent of geocaching. If you don't have those, talk to the professor in the Observatory to get the chart, Brother Kojo at the Clock Tower for the watch, and Murphy at Port Khazard for the sextant. You will also need a spade to dig up the chest.
If you're doing a level 3 scroll, you will be attacked by an NPC. If you're in the Wilderness, it will be a Zamorak wizard who can use Flames of Zamorak. If you're in a non-Wilderness area, you will be attacked by a much stronger Saradomin Mage who can use Saradomin Strike and wields a super poisoned Dragon Dagger. If you do not kill the mage before attempting to dig again another mage may appear at which point all mages will need to be killed before digging again.
Coordinate clues do not appear in level 1 clues. The coordinates 0,0 centre at the Observatory. Top of the world (northern Iceberg) is about 30 North, southern Pest Control about 18 South, western Lunar Isle about 12 West, and eastern Mos Le'Harmless about 40 East.
A high resolution Runescape world map marked with treasure trail coordinates is also available here.
| Clue | Short-hand | Description |
|---|---|---|
| 00 degrees 00 minutes north, 07 degrees 13 minutes west | 00.00 N 07.13 W | In Tirannwn, by the western spawn point of the roving elves, near the Tyras Camp. A Saradomin Wizard will attack . |
| 00 degrees 05 minutes south, 01 degrees 13 minutes east | 00.05 S 01.13 E | West of the Tree Gnome Village, almost directly south of the fruit tree farming patch. |
| 00 degrees 13 minutes south, 13 degrees 58 minutes east | 00.13 S 13.58 E | Karamja, west of the general store in the free-to-play section of the island, in the middle of the two lakes. |
| 00 degrees 18 minutes south, 09 degrees 28 minutes east | 00.18 S 09.28 E | South of Brimhaven at the gold mine near the entrance to the Brimhaven Dungeon. Dig north of the most western gold rock. |
| 00 degrees 20 minutes south, 23 degrees 15 minutes east | 00.20 S 23.15 E | Lumbridge Swamp. South of the swamp, south-west of the small hut, north of large east rock. 10 steps north of jungle plant then 1 step west (between the 2 ferns). |
| 00 degrees 30 minutes north, 24 degrees 16 minutes east | 00.30 N 24.16 E | Slightly north-east of the small hut (that leads to Zanaris) in Lumbridge swamp. |
| 00 degrees 31 minutes south, 17 degrees 43 minutes east | 00.31 S 17.43 E | South of Port Sarim, just south of the ladder to the Asgarnian Ice Dungeon, on the edge of the cliff . |
| 01 degrees 18 minutes south, 14 degrees 15 minutes east | 01.18 S 14.15 E | Accross the water from Musa Point, on the western seawead spawn next to the river. Tiadeche from the Tai Bwo Wannai Trio quest can be found to the east. Use Fairy Ring code DKP or the Gnome glider transport |
