Treasure Trails (also known as TT) is one of the Distractions and Diversions available to members in which a player follows a series of clues leading towards a buried treasure. A treasure trail is started by finding a clue scroll dropped by various monsters, pickpocketing H.A.M. Members and Elven clan workers, by opening a Treasure chest decoration inside your Player-owned house, or purchased with Thaler. Players choosing to train the skill Slayer will find clue scrolls dropped commonly from their tasked assignments.
Players will only be able to receive a new clue scroll if they do not already have one of the same type in their inventory or bank. Most unique rewards (with some notable exceptions) can be placed in the Treasure chests in the Costume room of a player-owned house. After completing a Treasure Trail, a message comes up in the chat box indicating how many Treasure Trails have been completed per difficulty: "You have completed [AMOUNT] [DIFFICULTY] treasure trails."
There are four levels of clue scroll difficulty, with better rewards available as the difficulty increases. After the player has completed the last clue, they will receive a reward. Due to the small chance of receiving rare items worth millions of coins, a player may choose to complete Treasure Trails to make money. However, players may complete thousands of clues without finding anything of grand value.
The value of clue rewards can range from as few as 100 coins to well over 930,000,000 coins.
- Easy clue scroll rewards range from as few as 100 coins to over 6,300,000 coins if a Suitcase is obtained.
- Medium clue scroll can range from a few thousand coins to over 7,500,000 coins if a pair of Ranger boots are obtained.
- Hard clue scrolls can range from a few thousand coins to over 580,000,000 coins if a rare Shadow dye is obtained.
- Elite clue scrolls can range from a few thousand coins to over 930,000,000 coins if the very rare Third-age dye is obtained.
Clues can involve following maps, solving puzzles, finding coordinates, talking to various NPCs and fighting monsters.
- Easy trails can be between 1 and 5 clues long with few or no quest requirements.
- Medium trails can be between 1 and 6 clues long with some quest requirements.
- Hard trails can be between 1 and 8 clues long, with multiple enemies to defeat and can have high-levelled quest requirements.
- Elite trails can be between 5 and 10 clues long, with multiple fights, puzzles in almost every step (if there is no fighting), and have some moderately high-levelled quest requirements.
Note that trails that have more clues and require a longer period of time to complete do not necessarily guarantee the chances of a more valuable prize. The prize obtained is determined when the casket is obtained at the end of the trail, and is not affected by the length of the clue trail. It is also extremely uncommon to get only 1 or 2 clues on the level 2 and level 3 clue scrolls.
- See Treasure Trails/Guide for more information.
The following are the types of clues obtained during Treasure Trails:
- Celtic knots
- Challenge scrolls
- Emote clues
- Puzzle boxes
- Simple clues
Players receive various rewards when their Trail is completed, as the picture to the right shows. The rewards are randomly picked, and usually three or more different rewards are given in return. Players automatically receive the rewards when they talk to someone (e.g. by completing a puzzle box). Otherwise, they will get a casket instead, which contains their rewards. Players may reroll their rewards if they are unsatisfactory, but they must complete three of the same difficulty of clues to reroll their rewards. So if a player wants to reroll an unsatisfactory hard clue reward, they must complete three hard clues (this includes the unsatisfactory clue) in order to do so.
Rewards from any levelEdit
The items listed below are rewards that are possible to receive from all levels of Treasure Trails. These items are not guaranteed rewards, only possibilities.
Image Name 2,500–50,000 Coins 2–27 Biscuits[all 1] or Purple sweets Various Teleport scrolls God pages for God books. Gnomish firelighters. 20–100 Saradomin, Guthix, or Zamorak arrows Noted Meerkats pouches or fetch casket scrolls
- ^ The maximum amount of Biscuits that can be stored by a player is 200. If the maximum is stored, Purple sweets will be rewarded instead.
The items listed below are the rewards you can get from level 1 Treasure Trails. 2 to 4 items are awarded from each Casket (easy) opened.
Rare rewards table Image Name Willow, yew, or magic composite bows A piece of Black trimmed armour set (lg) or (sk) A piece of Black gold-trimmed armour set (lg) or (sk) Black, blue, or White beret Highwayman mask Wizard hat (t), Wizard robe top (t), or Wizard robe skirt (t) Wizard hat (g), Wizard robe top (g), or Wizard robe skirt (g) Studded body (t) or Studded chaps (t) Studded body (g) or Studded body (g) A piece of Black heraldic armour (h1—h5) A piece of Red, Blue, or Green elegant costume A Bob shirt Flared trousers, Sleeping cap, A powdered wig, or Pantaloons Saradomin, Guthix, or Zamorak robe top or legs Amulet of magic (t) Black cane Spiked helmet Suitcase or Off-hand suitcase
|150 Air, Fire, Earth, Water runes, or Pure essence||Black 2h crossbow, crossbow, or Off-hand crossbow|
|Staff of air, fire, earth, or water||50 Mithril arrows or 33 black bolts|
|Air, Fire, Earth, or Water talismans||Mithril longsword or 2h sword|
|Mithril full helm, platebody, platelegs, or kiteshield||20 (noted) Oak Planks|
|20 Law or Nature runes||10 (noted) Hard leather|
|Prismatic small fallen star|
The items listed below are the rewards you can get from level 2 Treasure Trails.
Rare rewards table Image Name Willow, yew, or magic composite bows Trimmed adamant armour Gold-trimmed adamant armour Ranger or Wizard boots Black, red, or brown headbands Red, orange, green, blue, or black boaters Trimmed green dragonhide armour gold-trimmed green dragonhide armour Adamant heraldic armour (h1—h5) Black, white, or purple elegant costumes Saradomin, Guthix, or Zamorak mitres or cloak Armadyl, Bandos, or Ancient robe top or legs Penguin, sheep, bat, cat, or wolf animal masks. Amulet of strength (t) Adamant cane Pith helmet Briefcase, Off-hand briefcase Common rewards table Image Name Image Name Adamant crossbow, Adamant longsword, Adamant 2h sword Adamant armour Adamant arrows or Adamant bolts Green d'hide body or chaps Air, Fire, Earth, or Water battlestaffs 300 Air, Fire, Earth, or Water runes 20–75 Law or Nature runes 300 Pure essence 4 Teak planks 5 Green dragonhide Prismatic medium fallen star
- For a detailed breakdown of the drop mechanics and calculations involved with the drop chances, see Treasure Trails/Rewards#Hard
The items listed below are the rewards you can get from level 3 Treasure Trails. 4 to 6 items are awarded from each reward casket. These and the elite clue scrolls are the only levels of clue scrolls from which the rare third age armour rewards may be received.
Rare rewards table Image Name Yew composite or Magic composite bow A piece of Trimmed rune armour A piece of Gold-trimmed rune armour A piece of Saradomin rune armour A piece of Guthix rune armour A piece of Zamorak rune armour A piece of Trimmed blue dragonhide armour A piece of Gold-trimmed blue dragonhide armour Pirate or Robin hood hat Enchanted hat, top, or robe Tan, dark, or black cavaliers A piece of Rune heraldic armour (h1—h5) Amulet of glory (t) or Amulet of Fury (t) Saradomin, Guthix, or Zamorak stole Saradomin, Guthix, or Zamorak crozier Armadyl, Bandos, or Ancient mitre Armadyl, Bandos, or Ancient vestment cloak A piece of Blessed d'hide armour (Zamorak) A piece of Blessed d'hide armour (Saradomin) A piece of Blessed d'hide armour (Guthix) Fox, white unicorn, black unicorn, green dragon, blue dragon, or red dragon animal masks Top hat or Rune cane 1–4 Costume, Puzzle, or Knot-skipping tickets Backstab cape , Sack of effigies , or Explosive barrel
- ^ Approximately 1 in 16 chance per item roll to receive something from this table.
- ^ Approximately 1 in 4,608 chance per clue to receive a Backstab cape.
- ^ Approximately 1 in 9,216 chance per clue to receive a Sack of effigies.
- ^ Less than a 1 in 100,000 chance per item roll to receive an Explosive barrel, making it the rarest of all hard rewards.
Mega-rare / Dye rewards table Image Name A piece of Gilded armour 5 (noted) Super attack, Super defense, and Super strength potions 15 (noted) Super energy, Super restore, or Antifire potions Starved ancient effigy Barrows dye or Shadow dye
- ^ Approximately 1 in 1,536 chance per item roll to receive something from this table.
- ^ A maximum of 5 effigies can be stored by a player. If a player does have 5 effigies stored and would have obtained this reward, 2,500 coins is rewarded in its place.
- ^ Approximately 1 in 1,707 chance per clue to receive a Barrows dye.
- ^ Approximately 1 in 3,072 chance per clue to receive a Shadow dye.
Third-age rewards table Image Name A piece of Third-age warrior armour A piece of Third-age mage armour A piece of Third-age ranger armour
- ^ Approximately 1 in 3,380 chance per clue to receive something from this table - each specific item is approximately 1 in 40,551 chance per clue.
|Rune pickaxe, longsword, or 2h sword||Rune full helm, platebody, platelegs, or kiteshield|
|Black d'hide body or chaps||150 Rune arrows|
|Mystic air, Mystic fire, Mystic earth, or Mystic water staffs||75 Law, Nature, Astral or Blood runes|
|24 (noted) Mahogany planks||5 (noted) Black dragonhide|
|15 (noted) Swamp lizards||Prismatic large fallen star|
- For a detailed breakdown of the drop mechanics and calculations involved with the drop chances, see Treasure Trails/Rewards#Elite
The items listed below are the rewards you can get from level 4 Treasure Trails.
Rare rewards table Image Name Armadyl rune armour Bandos rune armour Ancient rune armour Armadyl d'hide Bandos d'hide Ancient d'hide Armadyl, Bandos, or Ancient Vestment stoles or croziers Fury ornament kit, dragon full helm (or), platebody (or), platelegs/skirt (or), sq shield (or), dragon full helm (sp), platebody (sp), platelegs/skirt (sp), or sq shield (sp) ornament kits Bat, wolf, dragon, cat, or penguin animal staves
- ^ Approximately 1 in 14 chance per item roll to get a reward from this table or below.
Each individual item in the above table has approximately 1 in 146 chance per clue to be received.
Very- and mega-rare rewards Image Name Black dragon, bronze dragon, iron dragon, steel dragon, mithril dragon, or frost dragon animal masks Sack of effigies Backstab cape Third-age dye, Barrows dye, or Shadow dye Saradomin, Guthix or Zamorak bows. Third-age druidic equipment
- ^ Approximately 1 in 146 chance to recieve any dragon mask - approximately 1 in 874 for a specific mask.
- ^ Approximately 1 in 5,909 chance per clue to receive a sack of effigies.
- ^ Approximately 1 in 3,030 chance per clue to receive a backstab cape.
- ^ Approximately 1 in 10,192 chance per clue to receive third-age dye.
- ^ Approximately 1 in 1,678 chance per clue to receive barrows dye.
- ^ Approximately 1 in 3,204 chance per clue to receive shadow dye.
- ^ Approximately 1 in 149 chance per clue to receive any of the god bows - approximately 1 in 446 for a specific bow.
- ^ Approximately 1 in 7,426 chance per clue to receive any part of third-age druidic - approximately 1 in 37,128 for a specific part.
Common rewards table Image Name Image Name A Court summons A Starved ancient effigy Crystal triskelion fragments Palm tree, Papaya tree or Yew seeds 2 Dwarf weed or Lantadyme seeds 15 Super energy or Antifire potions 9 Prayer potions 8 Water talisman 15 Swamp lizards 5 Rune bars 10 Unicorn horns 15 Royal dragonhide 12 Onyx bolt tips 2 Uncut dragonstones 8 Battlestaff 40 Mahogany planks Dragon helm Rune platebody Prismatic large fallen star
- Clue scroll
- Treasure Trails/Guide, guides for Treasure Trails
- List of clue scroll dropping monsters
- List of items needed for emote clues
- A Void Dance, a quest that features a treasure trail as part of the storyline
- Grand Exchange Market Watch/Treasure Trails
- Flatpacked furniture pieces were a former reward from Treasure Trails. Level 1 scrolls would give oak, level 2 would give teak, and level 3 would give gilded furniture and opulent tables. These rewards were removed by request of players.
- The rewards are calculated in the final stage of a trail. This means that the rewards of the clue scroll are not set in stone when the scroll is first picked up. As a consequence, if a rollback occurs and reverts the game to a time before the clue was finished the player will most likely receive a different reward than originally received.
- If players are in a player-owned house or any other place that is not on the surface of Gielinor, the arrow on the compass will spin counter-clockwise.
- If players try to open a casket from a trail in a player-owned house or player-owned port, the following message is obtained: You cannot open a casket or solve a clue in this area.
- Despite the fact that items such as trimmed armour, god pages and god armour can be obtained through use of the Columbarium, they are still counted as Treasure Trail items.
- With the release of Treasure Trails expansion, the following has occurred:
- There used to be a bug where when talking to an NPC for a clue where the reward interface would not show up, causing players to be unable to see and reroll their drops if it was unsatisfactory. This has been fixed.
- Prior to the expansion, when doing Hard coordinate clues outside of the Wilderness, Saradomin wizards attacked the player when they dug there. A Zamorak wizard has also been added to the Duel Arena coordinate clue, where previously no wizard would spawn at all.
- On 18 May 2015, an update was made allowing players to hold one of each tier of clue scroll. Before, only one clue scroll of any type could be owned at once.