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This section or article is incomplete.
Reason: failure/change task dialogue with secretary/director of company, additional companies' dialogue if different, misc dialogue with director/secretary, and just cleaning up the company dialogue in general
You can discuss this issue on the talk page or edit this page to improve it.

Welcome to KeldagrimEdit

Across the RiverEdit

  • Dwarven Boatman: Ho there, human!
  • Player: [Player].
  • Dwarven Boatman: Ho there, [Player]! Want to take a ride with me?
  • Player: Where are you going? Across the river?
  • Dwarven Boatman: No no, that's what the ferryman is for! I'm going to Keldagrim, my home!
  • Player: How much will that cost me then?
  • Dwarven Boatman: For a human like you, I can do it for free!
    • Player: That's a deal!
      • Dwarven Boatman: Excellent! I'm just waiting for my ship to arrive and then we can go. Mind, this trip could take a few minutes! Are you sure you're ready to go as well?
        • Player: Yes, I'm ready and don't mind it taking a few minutes.
          • Dwarven Boatman: Well, let's not waste any more time then!
        • Player: No, I don't have time right now, I'll be back later.
    • Player: I prefer the mines to the city.

If the player goes back to the boatman

  • Dwarven Boatman: Hello again, [Player]! Want to go back to Keldagrim?
  • Please take me.
    • The player travels to Keldagrim.
  • What, on your ship? No way.
    • Dwarven Boatman: Hey, it was only a little accident! Calm down!
    • End

A Grand EntranceEdit

Cutscene

Five hundred years have passed since the rule of King Alvis, saviour of Keldagrim, victim of his own intentions. He founded the Consortium: the gathering of mining companies that were to serve the monarchy. But eventually the monarchy came to serve the Consortium. By the time of his death, the monarchy was all but abolished. Now the Kings in Keldagrim are but a distant memory, with only the statue of King Alvis to remind the people of the old days. The dark days.

  • Dwarven Boatman: Look, there's the statue of King Alvis, guarding the entrance to Keldagrim!
  • Player: Amazing! And we're going to go straight past it?
  • Dwarven Boatman: That's right! Er, hold on! There's something wrong!
  • [Both]: Argh!
  • Black Guard Berserker: Halt! By the order of the Black Guard, you are under arrest! Come with us, human! Commander Veldaban wants a word with you!
Fade out/in
  • Commander Veldaban: Identify yourself, human!
  • Player: I err, I'm [Player]. I was told I was under arrest. I had a little accident on the way in here.
  • Commander Veldaban: Ah, so you're the one who knocked over the statue of our glorious king!
  • Player: I suppose so... I mean, I didn't do it on purpose or anything...
  • Commander Veldaban: Ah, don't worry about it! We haven't been ruled by a king for many a year... that statue was long overdue for replacement anyway. You're not under arrest, I merely wanted to talk to you. But let me introduce myself. I am Veldaban, son of Dondakan. I am the Commander of the Black Guard in Keldagrim.
  • Player: Well, ehm... nice to meet you, Veldaban.
  • Commander Veldaban: Now listen carefully. I have a task for you. I want you to go and see the local sculptor and help him build a new statue. Will you do this for us?
    • Player: No, I can't be bothered.
      • Commander Veldaban: You destroy our statue and you cannot be bothered to help rebuild it? By Guthix, you are rude... even for a human!
    • Player: Yes, I will do this.
      • Commander Veldaban: You are a good human, [Player]. Now, I need you to go to Blasidar, he is a sculptor who lives in Keldagrim-East.
      • Player: To be honest I'm not much of a sculptor myself.
      • Commander Veldaban: Oh, don't worry! I just need you to help him out while he rebuilds the statue. I'm sure there are many tasks that he needs doing.
      • Player: I'll see what I can do.

ReconstructionEdit

BlasidarEdit

  • Player: Excuse me, are you Blasidar, the famous sculptor?
  • Blasidar the sculptor: Why, yes, yes, that I am!
  • Player: Oh, well, I'm [Player]. Veldaban of the Black Guard sent me to you, you see. Said you might need some help with the statue.
  • Blasidar the sculptor: Oh, I don't need an assistant sculptor, really, I can do just fine on my own.
  • Player: I'm not a sculptor.
  • Blasidar the sculptor: And I've also got a model here, you see, to base my statue on.
  • Player: I'm not a model!
  • Blasidar the sculptor: But come to think of it, I do need some errands run. Yes, quite important errands too. Yes, you will do just fine.
  • Player: Ehm, right, okay. So what did you need doing?
  • Blasidar the sculptor: Well, see... the Consortium has commissioned me to rebuild the statue exactly the way it was. But the statue itself has broken into a million pieces... and we dwarves aren't very good painters, you know, so we don't have any paintings of it either.
  • Player: Not a very artistic race, then, are you?
  • Blasidar the sculptor: No, that's not what I said, I said we're not very good painters. We're excellent with, for example, stone. OH yes, quite good if I say so myself. But I digress... simply speaking, I need some help with getting items that I can base the new statue on. Will you be able to help me with this, [Player]?
    • Player: No, I can't be bothered.
      • Blasidar the sculptor: How rude is that? I don't think the Black Guard will be very pleased with you!
    • Player: Yes, I will do this.
      • Blasidar the sculptor: Excellent, excellent! Now what I need is the following... I will need a pair of boots, the most exquisite boots you can find. The more they look like the original the better, but I don't think you'll be able to find an exact match. For the torso, I need clothes that look like King Alvis' clothes. I'm not sure where you would be able to find that, but I'm sure you'll manage. Also, I need a battleaxe. Now this is particularly important. You are in luck, however, as I believe King Alvis' original axe still survives.
      • Player: Right, so I need a pair of boots, a piece of clothing and a battleaxe. Is that all?
      • Blasidar the sculptor: For now, [Player], for now! I wish you good luck, and hurry back with the items!
      • Player: But... wait, wait, how am I supposed to find all this?
      • Blasidar the sculptor: I don't know! You're supposed to find that out for me! But it's a beautiful city, Keldagrim is, I'm sure you'll see many things while you do these tasks!

If the player tried to talk to Riki instead

  • Player: Hello there, can you help me?
  • Riki the sculptor's model: Talk... to Blasidar.
  • Player: What? No, I was wondering if you could help me.
  • Riki the sculptor's model: Talk... to Blasidar.
  • Player: Alright, alright.

'If the player tries to talk to Riki after accepting

  • Player: Don't worry, I'll be back later with all those items!

If the player declined initially

  • Player: What was it you needed doing again?
  • Continues at Well, see...

Talking to Blasidar again

  • Blasidar the sculptor: How are you getting along with those items, [Player]?
  • Player: I don't have your boots yet.
  • Blasidar the sculptor: What else?
  • Player: I also don't have your clothes yet, I'm afraid.
  • Blasidar the sculptor: And? The battleaxe?
  • Player: Sorry, no, I'm still looking for it.
  • Blasidar the sculptor: Look a little harder please!


Royal ClothesEdit

VermundiEdit

  • Vermundi: Welcome to my clothes stall, can I help you with anything?
    • Player: Yes, what clothes do you have here in stock?
    • Player: Yes, I'm looking for some special clothes.
      • Vermundi: Oh, that sounds interesting, what's this about?
      • Player: I'm helping the sculptor to rebuild the statue of King Alvis. But he wants to know what his clothes looked like.
      • Vermundi: Oh dear, that statue is in a terrible mess, isn't it? I could hear the tumult from over here!
      • Player: But the clothes, do you have any similar clothes?
      • Vermundi: Oh no, no, I can't quite recall what the clothes looked like. But I know someone who can!
      • Player: Who's that?
      • Vermundi: Well, I'm sure Hugi the librarian in West can help you along.
      • Player: West?
      • Vermundi: Keldagrim-West, dear... on the other side of the Kelda, towards the north end of the city. I'm sure he can show you the exact designs of the clothes.
      • Player: But I need the actual clothes themselves, not just the designs.
      • Vermundi: Oh, just bring the designs to me then, I'll fix you up some nice clothes! Sounds like a fun little thing to do!
      • Player: Great, thanks a lot, I'll check out the library!
    • Player: No, I'm just browsing.
If the player talks to Vermundi again
  • Vermundi: Welcome to my clothes stall, can I help you with anything?
    • Player: Yes, what clothes do you have here in stock?
    • Player: Yes, I'm looking for some special clothes.
      • Player: Yes, about those special clothes again...
      • Vermundi: Oh yes, did you get those designs from the librarian?
      • Player: I haven't actually spoken to the librarian yet, let me do that now.

Doing Some ResearchEdit

  • Librarian: Welcome to the Keldagrim library, human traveller!
    • Player: Can you tell me more about the library?
    • Player: Do you know anything about King Alvis's clothes?
      • Librarian: His clothes? How do you mean?
      • Player: I'm helping Blasidar the sculptor to rebuild the statue of King Alvis, but he needs to know the design of his clothes.
      • Librarian: I see, I see. There is a book, somewhere in the library, that may help you. It is the 'Scholars Guide to Dwarven Costumes' and it contains the designs of the costumes of a lot of old Kings and dwarven dignitaries.
      • Player: Sounds like just the thing. Where exactly could I find it?
      • Librarian: Let me think... I believe it is on the top shelf of one of the bookcases in the library, because it is such an old book.
      • Player: Can you be any more specific? Upstairs, downstairs?
      • Librarian: I don't remember, sorry. You will have to try several bookcases. You will probably need the ladders, tall a human though you are.
      • Player: Well, thanks, I'll have a look.
Searching the wrong bookcase

You look through all the books but see nothing of particular interest to you.

Searching the correct bookcase with over 30 kg

As you put your foot on the bottom of the ladder, you hear it creak loudly... It nearly breaks! This ladder can't support your weight!

Searching the correct bookcase

You dust off the book you just retrieved and read the title: 'Scholars Guide to Dwarven Costumes'. Just what you need! You can take this to the clothes stall in the palace market now.

Searching the correct bookcase, with the book in inventory

You already have a copy of the 'Scholars Guide to Dwarven Costumes'. That's quite enough for you.

Back with the BookEdit

Talk to Vermundi about the clothes
  • Player: Yes, about those special clothes again...
  • Vermundi: Oh yes, did you get those designs from the librarian?
  • Player: Yes, I have a book right here, have a look at it!
  • Vermundi: Oh, I see, I see! I can definitely help you with this. I only have one small problem, you see... I've run out of fuel for my spinning machine.
  • Player: What does it run?
  • Vermundi: Steam, of course! But I've used up all my coal and wood and I don't have the time to leave my stall to get them.
  • Player: Don't worry, I'll get them for you. Let's see... some coal and some logs. Shouldn't be too hard.
Talking to Vermundi before fixing her spinning machine
  • Player: Yes, about those special clothes again...
  • Vermundi: Well, like I said, I can't do anything really without my spinning machine.
  • Player: Right, and what did you need again to start the engine?
  • Vermundi: Some coal and logs should do it!

If the player already has coal and logs in inventory

  • Player: I've got them right here!
  • Vermundi: Then put them in the machine dear!
If you clicked on the spinning machine without using coal and logs

Why are you doing this? You have no reason to.

Using coal on the machine
  • You load the spinning machine with coal and logs.
  • You bend down to light the logs...
  • ...and successfully start the engine!
Talking to Vermundi after fixing her spinning machine
  • Player: Yes, about those special clothes again...
  • Player: Can I have those clothes now?
  • Vermundi: Yes, I can spin them for you, but I will have to ask for a small payment of money for them.
  • Player: What, after all that work?
  • Vermundi: I'm sorry, but the cloth to spin this is expensive. But for you, I can make the clothes for a nominal fee of 200 credits.
    • Player: I'll pay, I'll pay.
      • Vermundi: Wonderful, let me get started then! There we go! And look how beautiful these clothes look!
      • Player: Thank you very much!
    • Player: I won't pay.
      • Player: I won't pay, that's outrageous!
      • Vermundi: I'm sorry for feel that way, I was looking forward to making these clothes.
Attempting to wear the clothes
  • Player: These clothes are too small for me, I might ruin them if I put them on. I'd better take them to the sculptor instead.
Attempting to get a second set of clothes without dropping
  • Player: Yes, about those special clothes again...
  • Player: Can I have those clothes now?
  • Vermundi: Didn't I already make the clothes for you? I'm not rich, you know, I can't afford to make any more.

Some Exclusive BootsEdit

SaroEdit

  • Saro: Welcome to my store, human! Are you interested in buying anything?
    • Player: Yes, I'm looking for some armour.
    • Player: Yes, I'm looking for a pair of special boots.
      • Saro: Boots, you say? What kind of boots?
      • Player: The best you have! Boots fit for a king!
      • Saro: Hmm, let's see... Well, I've got this pair of very exclusive boots. They're not armoured, but they look nice. Or rather, I had. I'm afraid I sold them, come to think of it.
      • Player: And you don't have anything else?
      • Saro: I don't normally stock boots, no, nothing that's appropriate for... what did you say? A king?
      • Player: Please, tell me! Who did you sell the boots to?
      • Saro: Old chap here in the west part of town, his name is Dromund. He's quite well known, not only for his wealth, but also for his... peculiarities.
      • Player: What house does he live in?
      • Saro: Go out the door, and head north. You'll have the headquarters of the Black Guard on your left and the bank on your right. Keep heading north and you'll find Dromund's house on your right. Can't miss it! And if you're going to try to get the boots off him, good luck. You'll need it.
      • Player: Thanks!
    • Player: No thanks.

DromundEdit

  • Dromund: You're trespassing, get out!
  • Player: Calm down! I just want to ask you a few questions.
  • Dromund: Are you with the Black Guard or something? No, you wouldn't be, you're just a human. What do you want from me?
  • Player: I went to the Quality Armour shop. The proprietor told me you have just recently purchased a pair of boots from him.
  • Dromund: Right, and nice they look too on my display tables.
  • Player: You're not actually using them then? Might I be able to buy them off you?
  • Dromund: Good one, human! They're mine and the last thing I'll do is part with them!
  • Player: Tell me, how much will you accept for these boots?
  • Dromund: Get out you pesky human! The boots are mine and you're not having them!
Talking to Dromund again
  • Player: Are you sure you don't want to give me those boots?
  • Dromund: Get out of here before I get one of my servants to throw you out!
Attempting to steal the right boot near the cat
  • Cat: Growl!
  • Dromund: Stay away from there! Who do you think you are, coming into my house like that?
  • You don't think you'll be able to get close to his boot without the old dwarf noticing you, what with his cat guarding.
Attempting to steal the right boot near the cat outside
  • You try to reach for the boot through the window, but it's too far away on the table!
Attempting to telegrab the right boot near the cat inside
  • Dromund: What are you doing, casting spells in my house? Get out!
Attempting to telegrab the right boot near the cat outside, caught
  • Dromund: Hey! Is there someone at my window? Scram before I get the Black Guard to arrest you!
Attempting to steal the left boot
  • Dromund: What are you doing? Servants! We have another thief!
Attempting to steal the left boot, with one in inventory
  • That looks like a different boot than you need. Besides, you already have one that looks similar.
Attempting to wear the one boot
  • What, wear just one boot? Besides, the boot is too precious for that.
After getting both boots
  • You now have the perfect pair of boots to bring to the sculptor's model!
Attempting to wear the pair of boots
  • Player: I shouldn't wear these boots, I don't want anything to happen to them before I bring them to the sculptor.
Talking to Dromund after grabbing the pair
  • Dromund: Someone stole my beautiful boots... I had to buy some crummy replicas, the real boots were one of a kind.
  • Player: Don't worry, if I find out who did it I'll take care of them.
If you drop the boots
  • You drop one boot, but then the other shoe falls... you've lost them both!

The King's BattleaxeEdit

SantiriEdit

  • Santiri: Welcome, human, to the Quality Weapons Shop! Can I interest you in a purchase?
    • Player: Yes, I'm looking for some weapons.
    • Player: Yes, I'm looking for a particular battleaxe.
      • Santiri: Fancy a particular colour then? Blue is quite popular at the moment, and red is on the rise.
      • Player: No, actually, I'm looking for King Alvis' axe.
      • Santiri: The King's axe! What would a human want with it?
      • Player: I've been tasked by Veldaban, Commander of the Black Guard in Keldagrim, to assist in every way possible with the rebuilding of King Alvis' statue.
      • Santiri: Oh yes, the statue... a most unfortunate incident. Not that I'm entirely sure that it was merely an accident, of course.
      • Player: How do you mean?
      • Santiri: I'm not entirely sure what I mean, human. But the axe, you say, what exactly did you need it for?
        • Player: Just give me the axe already, I know you have it!
          • Santiri: I'll give it to you, embedded into your head!
          • Player: I've had just about enough of this! Goodbye!
        • Player: Blasidar the sculptor needs it for his statue.
          • Player: Blasidar the sculptor needs it for his statue. He wants a model for the axe, you see, and he believes the original axe still survives.
          • Santiri: And so it does! It's been in my family's care for a few generations now, after it has been lost for a long time.
          • Player: What happened to it?
          • Santiri: I do not know how it got list, but my great-grandfather found it at the banks of the Kelda, further downstream from the city.
          • Player: Can I see it?
          • Santiri: There is not much left of it, to be honest. The blade has almost completely rusted away, and the sapphires on the hilt were either stolen or were washed away by the river before it was found. I doubt it is useful to Blasidar in this state, master sculptor though he is.
          • Player: Are you sure this is the real axe then?
          • Santiri: Not entirely, no, but it matches the description well enough, and the holes for the sapphires are still clearly visible on the hilt. But since no one has a similar claim, I don't really care. It's genuine to me.
            • Player: This is tedious, I've lost interest.
              • Santiri: I'll get back to work then.
            • Player: Perhaps I can repair the axe?
              • Santiri: On your own? I doubt it. The sapphires, perhaps, if you are a skilled enough crafter. But the blade... Formidable though your smithing skills are, this is beyond your capabilities What you need is the skills of an Imcando dwarf... but they must all be dead by now.
                • (If The Knight's Sword quest was not completed beforehand)
                  • Player: Perhaps I could try and find one?
                  • Santiri: Yes, perhaps, perhaps... Perhaps the librarian, just due east of here, can help you. Yes, I like the sound of this! I will entrust you with King Alvis' battleaxe, then, human. Help to restore it to its former glory! And please ask Blasidar to return it to me after he's done with it, I would sure love to see the restored blade again.
                  • Player: Thank you. I will not disappoint you.
                • (If The Knight's Sword quest is completed beforehand)
                  • Player: Oh, I know where I can find an Imcando dwarf! He actually made a sword for me a while ago. I'm sure I can get him to help me again.
                  • Santiri: Really? That is amazing news.
                  • Player: He lives on a cliff at the very south end of Asgarnia, just south of Port Sarim. I can visit him again if you like.
                  • Santiri: Excellent! You can take a cart to Ice Mountain from the station here, that should help you get there faster. I will entrust you with King Alvis' battleaxe, then, human. Help to restore it to its former glory! And please ask Blasidar to return it to me after he's done with it, I would sure love to see the restored blade again.
                  • Player: Thank you. I will not disappoint you.
        • Player: I don't really care for it after all.
          • Santiri: Then stop wasting my time.
    • Player: No thanks.
Talking to Santiri again
  • Player: Yes, I'm looking for a particular battleaxe.
  • Santiri: Ah, you mean King Alvis' axe? You still have it, yes?
  • Player: Yes, but I was just wondering what I should be doing with this piece of junk.
  • Santiri: Piece of junk?? I thought you were going to put sapphires on it and bring it to an Imcando dwarf?
  • Player: Oh yes, of course, that's what I was going to do!
Talking to Santiri again without the axe
  • Player: Yes, I'm looking for a particular battleaxe.
  • Santiri: Ah, you mean King Alvis' axe? You still have it, yes?
  • Player: I... sort of... ehm... Look, I lost it!
  • Santiri: At least you are honest; human. I found it, actually, after you lost it. I'm not happy with giving it to you again, but the rebuilding of the statue is more important. Be careful with it this time, alright?
Attempting to drop an axe, then get another and picking it back
  • You already have King Alvis' axe. You're not sure what that axe is for, but you don't need it.
Attempting to wield the axe
  • Player: I should be very careful with this battleaxe, it's almost a museum piece! I don't want to damage it by wielding it.

ResearchEdit

  • Librarian: Welcome to the Keldagrim library, human traveller[sic]!
    • Player: Can you help me find an Imcando dwarf?
      • Librarian: An Imcando dwarf, you say?
      • Player: Yes, I need the help of an Imcando dwarf to repair an ancient battleaxe.
      • Librarian: I see, I see. Ah, I'm afraid I can't help you here, Keldagrim lost contact with that particular tribe of dwarves a long time ago.
      • Player: Is there no one else who can help me?
      • Librarian: I suppose you could try Reldo, in the palace of Varrock. He is a most capable human librarian and knows quite a bit about us dwarves.
      • Player: Do you think he can help me?
      • Librarian: He lives quite a good deal closer to where the Imcando used to live than we do, so it is not unlikely. Tell him Hugi the librarian sent you and I'm sure he'll be happy to help. And take a cart to Ice Mountain from the station in the east side of the city. It'll help you get to Varrock faster.
At Reldo
  • Reldo: Hello, stranger.
    • Player: I'm in search of a quest.
    • Player: About the Task System...
    • Player: Hugi suggested I speak to you about Imcando dwarves.
      • Player: I've come from Hugi, he suggested that I speak to you.
      • Reldo: Hugi? I haven't seen him for a long time! He's still in Keldagrim, is he? Perhaps I should go there again some day, now that humans are allowed in again.
      • Player: I've come to ask you about the Imcando dwarves. Hugi says you might know something about them.
      • Reldo: The Imcando dwarves, you say? Ah yes... the master smiths among the dwarves. They used secret smithing knowledge passed down from generation to generation. Unfortunately, about a century ago, the once thriving race was wiped out during the barbarian invasions of that time.
      • Player: So are there any Imcando left at all?
      • Reldo: I believe a few of them survived, yes. But with the bulk of their population destroyed their numbers must have dwindled even further. I believe I remember there are a couple living in Asgarnia near the cliffs on the Asgarnian southern peninsula but they DO tend to keep to themselves. They tend not to tell people that they're the descendants of the Imcando, which is why people think that the tribe has died out totally, but you may well have more luck talking to them if you bring them some redberry pie. They REALLY like redberry pie.


ThurgoEdit

Ask Thurgo about the ancient axe, without completing Knight's Sword, and no Reldo
  • Player: Hello. Are you an Imcando dwarf?
    • Thurgo: Maybe. Who wants to know?
  • Player: Can you help me with this ancient axe?
    • Thurgo: No. I don't do that anymore. I'm getting old.
Ask Thurgo about the ancient axe without the axe
  • Player: Can you help me with this ancient axe?
    • Thurgo: What axe?
    • Player: Err, never mind.
Ask Thurgo about the ancient axe, without Knight's Sword, after Reldo
  • Hello. Are you an Imcando dwarf?
    • Player: Hello. Are you an Imcando dwarf?
    • Thurgo: Maybe. Who wants to know?
    • Would you like some redberry pie?
      • Player: Would you like some redberry pie?
      • You see Thurgo's eyes light up.
      • Thurgo: I'd never say no to a redberry pie! They're GREAT stuff!
      • You hand over the pie. Thurgo eats the pie. Thurgo pats his stomach.
      • Thurgo: By Guthix! THAT was a good pie! Anyone who makes pie like THAT has got to be alright!
    • Can you make me a special sword?
      • Player: Can you make me a special sword?
      • Thurgo: No. I don't do that anymore. I'm getting old.
  • Would you like some redberry pie?
      • Player: Would you like some redberry pie?
      • You see Thurgo's eyes light up.
      • Thurgo: I'd never say no to a redberry pie! They're GREAT stuff!
      • You hand over the pie. Thurgo eats the pie. Thurgo pats his stomach.
      • Thurgo: By Guthix! THAT was a good pie! Anyone who makes pie like THAT has got to be alright!
  • Can you help me with this ancient axe?
    • Player: Can you help me with this ancient axe?
      • Thurgo: No. I don't do that anymore. I'm getting old.
Ask Thurgo about the ancient axe, if Knight's Sword is completed
  • Player: Hello. Are you an Imcando dwarf?
    • Thurgo: Maybe. Who wants to know?
  • Player: Can you help me with this ancient axe?
    • (If The Knight's Sword is completed beforehand, or you did the above)
      • Thurgo: You make excellent redberry pies, [Player], so how can I refuse? Let me see what's wrong with it then.
      • Player: Here... the blade of this axe has become extremely dull and brittle. I need it restored to its former glory.
      • Thurgo: Its former glory eh? May I ask where exactly you got this axe from?
      • Player: It was given to me by someone in Keldagrim. I prefer not to say any more than that.
      • Thurgo: Ah, Keldagrim. We have not been there for a long time.
      • Player: We?
      • Thurgo: Never mind. Hand me the axe and I'll fix it right up for you.
      • Player: You don't want any blurite this time?
      • Thurgo: Oh no, blurite is not appropriate here. No no, this is going to be a very delicate piece of work, requiring only a small amount in the way of raw materials. Can you get me one bar of iron? Then I'll be able to start my work on this.
        • (If you have a bar of iron already)
          • Player: I've got one right here.
          • Thurgo: Good, good! Hand me the axe and I'll get to work.
Ask Thurgo about the ancient axe, if Knight's Sword was not completed
  • Player: Hello. Are you an Imcando dwarf?
    • Thurgo: Maybe. Who wants to know?
  • Player: Can you help me with this ancient axe?
    • (If The Knight's Sword is completed beforehand, or you did the above)
      • Thurgo: You make excellent redberry pies, [Player], so how can I refuse? Let me see what's wrong with it then.
      • Player: Here... the blade of this axe has become extremely dull and brittle. I need it restored to its former glory.
      • Thurgo: Its former glory eh? May I ask where exactly you got this axe from?
      • Player: It was given to me by someone in Keldagrim. I prefer not to say any more than that.
      • Thurgo: Ah, Keldagrim. We have not been there for a long time.
      • Player: We?
      • Thurgo: Never mind. Hand me the axe and I'll fix it right up for you.
      • Player: Will you need any materials?
      • Thurgo: Can you get me one bar of iron? Then I'll be able to start my work on this.
        • (If you have a bar of iron already)
          • Player: I've got one right here.
          • Thurgo: Good, good! Hand me the axe and I'll get to work.
          • Continue below
If the player talks to Thurgo again without the bar
  • Player: Can you help me with this ancient axe?
  • Thurgo: Did you get me a bar of iron?
  • Player: No, not yet.
  • Thurgo: Better go get one then, huh?

Else player says "I've got one right here" and continues below

If the sword had sapphires placed on it beforehand
  • Fade in/out
  • Thurgo: Here you go, [Player], good as new.
  • Player: Thanks for your help Thurgo!

You have restored the axe to its former glory! You should return to Blasidar in Keldagrim now, do you wish to return at once?

  • Return to Keldagrim immediately.
  • Explore the area before returning.
The above, but if you did not place sapphires in it
  • Thurgo: Here's your axe, [Player]. It looks like there's some damage to the hilt as well, probably some sapphires that are missing. But I'm sure you can take care of that little problem yourself.
  • Player: Thanks for your help Thurgo!

You are well on your way to restoring the axe. Do you wish to return to Keldagrim now?

  • Return to Keldagrim immediately.:
  • Explore the area before returning.:
Attempting to talk to Thurgo again
  • Skillcape of Smithing.
  • Something else.
    • Thurgo doesn't appear to be interested in talking.


Attempting to talk to Thurgo again after losing the axe
  • Skillcape of Smithing.
  • Something else.
    • Player: Err, Thurgo..?
    • Thurgo: Yes, [Player]?
    • Player: I've lost that axe you repaired for me. Have you seen it anywhere?
    • Thurgo: I did find something washed up on the beach, I think it might be the axe I repaired for you, yes.
    • Player: Thanks!
Using an uncut sapphire on the battleaxe
  • This sapphire must be cut before it's the right shape to be crafted onto the hilt.
Using a cut sapphire on the battleaxe, with only 1 in inventory
  • You need three sapphires to properly do this job.
  • Perhaps you should run to the bank to get some more?
Using 3 cut sapphirs on the battleaxe
  • You take three of your sapphires and start your work...
  • Excellent, you've restored the battleaxe to its former glory! You'd better bring it to Blasidar the sculptor now.
Attempting to wield the finished axe
  • Player: I went through all this trouble to restore this axe, I'm not going to ruin it now by wielding it and accidentally smashing it to pieces. I'd better take it to the sculptor.
Showing the repaired, sapphire-less axe to Santari
  • Player: Yes, I'm looking for a particular battleaxe.
  • Santiri: Ah, you mean King Alvis' axe? You still have it, yes?
  • Player: Yes, and I got Thurog the Imcando dwarf to fix it up nice and proper! Look!
  • Santiri: Oh, that's beautiful! All it needs now is three sapphires crafted onto the hilt.
Showing the finished axe to Santari
  • Player: Yes, I'm looking for a particular battleaxe.
  • Santiri: Ah, you mean King Alvis' axe? You still have it, yes?
  • Player: Yes, and look, it's all fixed up now! I got Thurgo the Imcando dwarf to fix the blade, and I've crafted three sapphires onto the hilt.
  • Santiri: That is amazing! Absolutely astounding work! Go and give Blasidar a hand with it then, and make sure to tell him to send it back to me when he's done with it!
Talking to Santari again, after repairing the axe, but losing it
  • Player: Yes, I'm looking for a particular battleaxe.
  • Santiri: Ah, you mean King Alvis' axe? You still have it, yes?
  • Player: Er, well... I had it repaired by and Imcando dwarf, but...
  • Santiri: Yes, [Player]?
  • Player: I lost it! I don't remember where I put it!
  • Santiri: Then you'd better go back to your Imcando dwarf and find out!

Handing in the OutfitEdit

ModellingEdit

If the player had items in bank, and did not fully repair the axe
  • Blasidar the sculptor: How are you getting along with those items, [Player]?
  • Player: I have your boots in the bank.
  • Blasidar the sculptor: Then go and fetch them for me, would you? What else?
  • Player: I had Vermundi make these clothes, but I left them in the bank.
  • Blasidar the sculptor: Go and pick them up please? That would be ever so helpful. And? The battleaxe?
  • Player: Look, I've got it right here.
  • Blasidar the sculptor: What, that old thing? Is that a piece of rubbish you found inn the garbage? Besides, from what I recall of the original axe, this doesn't even look anything like it.

If the axe was in bank

  • Player: Sorry, no, I'm still looking for it.
  • Blasidar the sculptor: Look a little harder please!
All three items in inventory
  • Blasidar the sculptor: How are you getting along with those items, [Player]?
  • Player: I have your boots!
  • Blasidar the sculptor: Excellent, excellent! Go and give them to Riki over there so I can start my work on the base of the statue! What else?
  • Player: I had Vermundi make these clothes!
  • Blasidar the sculptor: Oh yes, Vermundi is a good woman, she's very reliable. Wonderful clothing. Give it to Riki please. And? The battleaxe?
  • Player: Oh, yes, I've got it right here!
  • Blasidar the sculptor: Good job! Riki is your man, right over there. Give it to him please!
Giving Riki the items
  • Player: Here, I have these boots for you to wear.
  • Riki the sculptor's model: Thank... you.
  • Player: And look, I have some clothes as well!
  • Riki the sculptor's model: Thank... you.
  • Player: And finally, I have this battleaxe for you!
  • Riki the sculptor's model: Thank... you.
Talking to Riki again
  • Player: Hey, you're looking nice in that outfit!
  • Riki the sculptor's model: Yes... I do.
  • Player: So is the job done now? Hello?
  • Riki the sculptor's model: No... it isn't.
  • Player: Care to tell me why not?
  • Riki the sculptor's model: Talk... to Blasidar.
  • Player: It's very tiring trying to talk to you, you know?

One Last ProblemEdit

  • Player: I've all the items you asked me to get you. Can you make the statue now?
  • Blasidar the sculptor: Yes, yes, that will do just fine. There is only one problem now, I still need to make the head.
  • Player: So you need me to find a crown now as well?
  • Blasidar the sculptor: Oh no, no no, apparently the Consortium has decided that crowns are out of fashion. As well as kings. Well, kings have been out of fashion here for hundreds of years.
  • Player: So what is the head supposed to look like now?
  • Blasidar the sculptor: I don't think they've quite made a decision on that. You see, I think each of the directors of the Consortium fancies their own face on top of the statue.
  • Player: What? But I thought the whole point was that it would look like king what's-his-face?
  • Blasidar the sculptor: Yes, the Consortium can be a little fickle like that, unfortunately. But can you go and see if they've made a decision yet? I can't very well continue working on this statue without knowing what the face should look like, can I?
  • Player: No, I suppose you can't. Alright, I'll check it out.
  • Blasidar the sculptor: Great! In the mean time, I'll build the statue up to the neck!
Talking to Blasidar again
  • Blasidar the sculptor: Any word from the Consortium yet?
  • Player: No, the directors have not made a decision yet.
  • Blasidar the sculptor: Then please, try to persuade one of the directors to force the Consortium into a decision. I must finish this statue before I can move onto my other work.
Talking to Riki again
  • Player: I'm glad I don't have to talk to you anymore!
  • Riki the sculptor's model: Hrm.
Talking to Commander Veldaban again
  • Commander Veldaban: I see the new statue is nearly completed, [Player]! Well done!
  • Player: Yes, it just needs a head now. But I'm not sure the Consortium is able to make a decision on what the head should look like.
  • Commander Veldaban: Perhaps you can be of help here again. If you can get a director to trust you enough, they might let you come along to one of their meetings.
  • Player: Do you really think they would do that? Letting a human in on their meetings?
  • Commander Veldaban: I can come along if you like. You, as an outsider, are in an excellent position to influence the Consortium.
  • Player: I'll see what I can do again.

Hunt for a HeadEdit

Proving YourselfEdit

Working Your Way UpEdit

Speaking to the directors
  • Yellow Fortune Director: I can't help you, go and see my secretary.
  • Blue Opal Director: Talk to my secretary, I don't have time to deal with you.
  • Purple Pewter Director: I can't help you, go and see my secretary.
  • Green Gemstone Director: My secretary is sitting just over there, thank you.
  • White Chisel Director: Talk to my secretary, I don't have time to deal with you.
  • Silver Cog Director: My secretary will deal with any inquiries you have about the Silver Cog.
  • Brown Engine Director: Today is not a good day, can you come back tomorrow?
  • Red Axe Director: I am conducting a meeting here, begone!
  • Red Axe Secretary: Don't bother me!
Attempting to help Brown Engine/Yellow Fortune as the wrong gender
  • [Company] Secretary: The Brown Engine is a gentleman only society, I'm afraid.
  • Player: How rude.

Note: May be different dialogue for each company - The Purple Pewter was used in this transcript

  • [Company] Secretary: And what can I do for you?
    • Player: Who are you?
    • Player: Where am I?
    • Player: Is there anything I can help you with?
      • [Company] Secretary: Yes, I think we do have something for you. We need [number] pieces of [material] in the next [time].
        • Player: I'll take it.
          • [Company] Secretary: Thanks, it's appreciated.
        • Player: No thanks.
    • Player: I need to speak to the director.
      • (With no tasks completed)
        • [Company] Secretary: And I would grant you such a request, why? You need to prove yourself to the company first before such a privilege is bestowed on you.
      • (With two tasks completed)
        • [Company] Secretary: I don't see any reason to grant such a privilege to a lowly worker. No, first you must prove yourself.
          • Player: But you don't understand. I've come from Blasidar the sculptor.
            • [Company] Secretary: Blasidar does not command the [Company].
            • Player: But... Commander Veldaban of the Black Guard has instructed me to do this!
            • [Company] Secretary: Nor does the Black Guard. They are under the command of the Consortium, not the other way around.
          • Player: How can I prove myself?
            • [Company] Secretary: It's all very simply. You perform some tasks for us, help us out a little when we need something done urgently, and in reward you will rise in our estimation.
    • Player: I have to go!
Handing in the material
  • Player: I've completed your task! Here is your [material]!
    • (After 1 task)
      • [Company] Secretary: And not a minute too late as well. Well done.
    • (After 2 tasks)
      • [Company] Secretary: The [Company] recognises your performance.
    • (After 3 tasks)
      • [Company] Secretary: Wonderful! I will personally oversee that it goes to the trade floor on time!
      • (After the last task)
      • [Company] Secretary: I knew you were the right human for the job!
  • Player: Do you have another task for me?
      • (After 3 tasks)
        • [Company] Secretary: Of course, we reserve our best tasks just for you, [Player]!
      • (After the last task)
        • [Company] Secretary: You should speak directly to the director.
  • Player: I need to speak to the director.
  • Player: I have to go!

The BossEdit

  • [Company] Director: [Player]! I've been hearing great things about you!
    • Player: It's an honour to meet you!
    • Player: I'd like to officially join your company.
    • Player: Do you have any more tasks for me?
      • [Company] Director: Why, certainly. We need [material] in the next [time].
        • Player: I'll take it.
          • [Company] Director: Then hurry back, [Player], I'm counting on you!
        • Player: No thanks.
    • Player: Blasidar the sculptor has sent me.
      • [Company] Director: Oh yes? This is in connection with the statue, presumably?
      • Player: He says he needs to know what the head of the statue should look like now that it's no longer going to look like King Alvis.
      • [Company] Director: Oh yes, Hreidmar suggested that it should be one of us. The Era of Kings is long gone, after all. Now the Consortium provides peace and above all prosperity... so the statue should reflect this.
      • Player: Hreidmar? Who is Hreidmar?
      • [Company] Director: He is the Director of the Red Axe. Ha, that old fool quite fancies his own head up on that statue, he thinks he can get away with that just because his company is one of the biggest in the Consortium.
      • Player: So I shouldn't tell the sculptor that he should base it on him then?
      • [Company] Director: Certainly not! The Consortium has yet to make a decision... all the companies are vying for the honour.
        • Player: I would support you.
          • [Company] Director: Ah, would you now, would you? I'm not altogether sure... much appreciated though you are, you are not really part of the [Company]. Not as such.
          • Player: What if I were?
          • [Company] Director: Were what? A part of the [Company]? Yes, that might certainly change things...
        • Player: I hope you lot figure it out soon.
    • Player: Thank you for your time.
Handing in the bars
  • Player: I've completed your task! Here are your bars!
    • (After 1 task)
      • [Company] Director: You never fail to satisfy, [Player]!
    • (After 2 tasks)
      • [Company] Director: You are a true asset to the [Company]!
    • (After the last task)
      • [Company] Director: Guthix be praised! Have you ever considered joining the [Company], [Player]? You would truly make a marvelous member.
After enough tasks are completed
  • Player: I'd like to officially join your company.
    • [Company] Director: Hmm, interesting, a human joining the [Company]. But you have certainly proven yourself to be a most worthwile contributor. I have not seen such dedication in all my years as director of this company. It is agreed then! You are now a 'trusted associate' of the [Company]. Welcome!
    • Player: I will not disappoint you!
Supporting the director at the next Consortium meeting
  • Player: I would support you.
  • [Company] Director: Ah, would you now, would you? This might well work. Yes, an outsider to the city might have considerably more influence than one might expect, if we play our cards right.
  • Player: How do you mean, play our cards right?
  • [Company] Director: We wait until the most opportune moment for you to show your support. Yes, you must really come along to one of our meetings.
  • Player: Now you're really losing me... what meetings?
  • [Company] Director: A Consortium meeting, when all the directors meet on the top floor of the palace. We have them from time to time. We'll have another one soon, to once and for all solve our little problem with the statue. So what do you say, will you speak out for me at the next meeting, so that they will base the head of the statue on me?
    • Player: Yes! Long live the [Company]!
      • [Company] Director: Hurrah!
      • Now would be a good time to visit Veldaban of the Black Guard, in the west of Keldagrim.
    • Player: I need to have a think about that.

Wrapping Things UpEdit

Reporting to VeldabanEdit

  • Commander Veldaban: What news from the Consortium, [Player]?
  • Player: I have told the director of the [Company] that I will support their bid to be put upon the statue.
  • Commander Veldaban: Then perhaps they can finally end their impasse! Well, let's go to the meeting then!
  • Player: What, now?
  • Commander Veldaban: Yes, now! Are you ready?
    • Player: I'm ready.
      • Commander Veldaban: I do have to warn you, this meeting may take a while. Do you want to attend the meeting personally, or do you simply want the minutes of the meetings so you can read what happened afterwards?
        • Player: I want to attend, no matter how long it takes!
          • Commander Veldaban: Happy to hear that! Let's hurry then, I think the meeting is already starting!
        • Player: I do NOT want to attend, I don't have time to waste.
    • Player: No, I need more time.

The MeetingEdit

Keldagrim Palace
Consortium Meeting

  • Brown Engine Director: Clearly it is I who is most suitable.
  • Yellow Fortune Director: A male? How preposterous!
  • Silver Cog: But the statue is clearly male! It can't have a female head!
  • Red Axe Director: Enough of this, everyone! This bickering is pointless. The Red Axe is the largest and wealthiest mining company, we have all rights here!
  • White Chisel: The fact that The Red Axe does its accounting behind closed doors makes that claim quite dubious!
  • Blue Opal Director: We are not assembled here to squabble over accounting details or the economic state of the Consortium.
  • Green Gemstone Director: Perhaps, then, we should choose a director for the statue at random?
  • Red Axe Director: No! I will go on top of that statue! I proposed this in the first place!
  • Commander Veldaban: Veldaban, Commander of the Black Guard in Keldagrim, presenting himself to the Consortium with a guest.
  • Red Axe Director: A human, at a Consortium meeting? What is this?
  • Commander Veldaban: This human helped to rebuild the statue. He has deserved this honour, surely?
  • Purple Pewter Director: Well then... instead of flipping a coin, why don't we let the human decide?
  • Brown Engine Director: Amusing, I accept!
  • Red Axe Director: This is outrageous! I'm warning you, The Red Axe will boycott the Trade Octagon!
  • Yellow Fortune Director: Stop your hollow threads and let the human speak.
  • Commander Veldaban: Well then, [Player], what is it going to be?
  • Player: I choose... [Company]!
  • Red Axe Director: You'll regret this, all of you!
Fade in/out

A little while later...

View of rebuilt statue
QUEST COMPLETE

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