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In East Ardougne, before Biohazard[]

Attempting to enter the gate (between East Ardougne and West Ardougne)[]

  • Mourner: Oi! What are you doing? Get away from there!

In East Ardougne, after Plague City, before Plague's End[]

Talking to a Mourner (near the wall dividing East Ardougne and West Ardougne)[]

  • Player: Hi.
  • Mourner: What are you up to?
  • Player: Just sight-seeing.
  • Mourner: This is no place for sight-seeing. Don't you know there's been a plague outbreak?
  • Player: Yes, I had heard.
  • Mourner: Then I suggest you leave as soon as you can.
    • What brought the plague to Ardougne?
      • Player: What brought the plague to Ardougne?
      • Mourner: It's all down to King Tyras of West Ardougne. Rather than protecting his people he spends his time in the lands to the West.
      • Mourner: When he returned last he brought the plague with him then left before the problem became serious.
      • Player: Does he know how bad the situation is now?
      • If he did he wouldn't care. I believe he wants his people to suffer, he's an evil man.
      • Player: Isn't that treason?
      • Mourner: He's not my king.
    • What are the symptoms of the plague?
      • Player: What are the symptoms of the plague?
      • Mourner: The first signs are typical flu symptoms. These tend to be followed by severe nightmares, horrifying hallucinations which drive many to madness.
      • Player: Sounds nasty.
      • Mourner: It gets worse. Next the victim's blood changes into a thick black tar-like liquid, at this point they're past help. Their skin is cold to the touch, the victim is now brain dead. Their body however lives on driven by the virus, roaming
      • Mourner: like a zombie, spreading itself further wherever possible.
      • Player: I think I've heard enough.
    • Thanks for the advice.
      • Player: Thanks for the advice.

Talking to a Mourner (within the city of East Ardougne)[]

  • Player: Hello.
  • Mourner: What are you up to?
  • Player: Nothing.
  • Mourner: I don't trust you.
  • Player: You don't have to.
  • Mourner: If I find you attempting to cross the wall I'll make sure you never return.

In West Ardougne, after Plague City, before Plague's End[]

While not wearing full Mourner gear[]

Talking to a Mourner (attackable, south of the Civic Office)[]

  • Mourner: Stand back citizen, do not approach me.

Talking to a Mourner (non-attackable, south of the Civic Office)[]

  • Mourner: Hmmm, how did you get over here? You're not one of this rabble. Ah well, you'll have to stay. Can't risk you going back now.
    • So what's a mourner?
      • Player: So what's a mourner?
      • Mourner: We're working for King Lathas of East Ardougne trying to contain the accursed plague sweeping West Ardougne. We also do our best to ease these people's suffering. We're nicknamed mourners because we spend a lot of time at plague victim funerals, no-one else is allowed to risk the funerals. It's a demanding job, and we get little thanks from the people here.
    • I haven't got the plague though...
      • Player: I haven't got the plague though.
      • Mourner: Can't risk you being a carrier. That protective clothing you have isn't regulation issue. It won't meet safety standards.

Attempting to enter the Mourner HQ[]

  • Mourner: Who are you? Go away!

While wearing full Mourner gear with select non-Mourner items[]

Attempting to enter the Mourner HQ[]

  • Mourner: You should know better than to wear non-regulation gear.
  • Player: Sorry, I'm new around here.
  • Mourner: Well, you know the drill - lose the gear, I will let it pass this time.

While wearing only full Mourner gear[]

Talking to a Mourner[]

Conversation 1[]
  • Player: Hello.
  • Mourner: Good day. Are you in need of assistance?
  • Player: Yes, but I don't think you can help.
  • Mourner: You will be surprised at how much help the brute force of the Guard can be.
  • Player: Well I'll be sure to ask if I'm in need of some muscle.
Conversation 2[]
  • Player: Good day.
  • Mourner: Good day. Are you in need of assistance?
  • Player: Yes, but I don't think you can help.
  • Mourner: You will be surprised at how much help the brute force of the Guard can be.
  • Player: Well I'll be sure to ask if I'm in need of some muscle.
Conversation 3[]
  • Player: Hello.
  • Mourner: Good day. Are you in need of assistance?
  • Player: No, I just wanted to talk to a friendly face.
  • Mourner: Do I look friendly to you? I really must work on my scowl more.
Conversation 4[]
  • Player: Good day.
  • Mourner: Good day. Are you in need of assistance?
  • Player: No, I just wanted to talk to a friendly face.
  • Mourner: Do I look friendly to you? I really must work on my scowl more.
Conversation 5[]
  • Player: Hello.
  • Mourner: Good day. Are the townspeople causing you trouble?
  • Player: Yes, but I don't think you can help.
  • Mourner: You will be surprised at how much help the brute force of the Guard can be.
  • Player: Well I'll be sure to ask if I'm in need of some muscle.
Conversation 6[]
  • Player: Good day.
  • Mourner: Good day. Are the townspeople causing you trouble?
  • Player: Yes, but I don't think you can help.
  • Mourner: You will be surprised at how much help the brute force of the Guard can be.
  • Player: Well I'll be sure to ask if I'm in need of some muscle.
Conversation 7[]
  • Player: Hello.
  • Mourner: Good day. Are the townspeople causing you trouble?
  • Player: No, I just wanted to talk to a friendly face.
  • Mourner: Do I look friendly to you? I really must work on my scowl more.
Conversation 8[]
  • Player: Good day.
  • Mourner: Good day. Are the townspeople causing you trouble?
  • Player: No, I just wanted to talk to a friendly face.
  • Mourner: Do I look friendly to you? I really must work on my scowl more.
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