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Starting outEdit

  • Kharshai: Hello again, my friend.
  • Player: Hello, Kharshai.
  • Kharshai: I've been experimenting with the technique I used to hide my own memories.
  • Kharshai: I have an idea, but I'll need your help.
  • Tell me more.
    • Kharshai: I understand you've been developing the ability to channel the energy and memories of Guthix?
    • Player: Yes, why?
    • Kharshai: Before my 'hibernation', I did a great deal of research into the nature of Mahjarrat memory.
    • Kharshai: I believe it may be possible to 'read' fragmentary memories from an environment in which a Mahjarrat has spent a great deal of time.
    • Kharshai: I have fashioned a device to allow this, but I cannot use it myself because I lack your ability in divination.
    • I have some questions.
      • Kharshai: What do you want to know about Mahjarrat memories?
      • Why would I want to collect them?
        • Kharshai: I am hoping to learn something about the plans or natures of my kindred.
        • Kharshai: I seek an end to this destructive conflict between Zamorakians and Zarosians.
        • Kharshai: Once we were one tribe, united. I would see that again.
          • I want to ask something else
      • What do I get for doing this?
        • Kharshai: I have nothing to offer but whatever knowledge may be contained in the memories.
        • Kharshai: They may be invaluable secrets, or worthless trivia. Who can say?
        • Kharshai: However, I am sure the process will increase your ability in - what did you call it? Divination.
      • How does divination work on Mahjarrat?
        • Kharshai: The same way it works on anything else.
        • Player: But divination only works with divine energies. Hence the name.
        • Kharshai: Indeed. Whatever source it was that gave Guthix his power, I believe that Mahjarrat derive from the same source, or something similar.
      • I'm done with asking questions.
    • Let's get on with it then.
      • Kharshai: Very well. I must ask one thing.
      • Kharshai: I cannot afford to alert the other Mahjarrat of my activities and plans.
      • Kharshai: I will give you the device, but you must not discuss with them anything you uncover with it, or the device itself.
      • Kharshai: I have an old enchanted imperial contract. If you sign it, you will be bound to your agreement.
    • You read the contract. It is simple and clearly laid out. It doesn't seem to contain any trickery**
      • Sign the contract.
    • You sign the contract, and feel a tingle run over your body.**
        • Kharshai: Good. Before you can use the device, it needs to be charged with divine memories.
        • Kharshai: You will need to charge it with around five hundred memories of sufficient quality before you can use it.
        • Player: Alright.
        • Kharshai: Take the charged device to an area you believe one of my kindred may have spent time, and operate it there.
        • Kharshai: If you are correct, you should be able to recover a vestige of their presence from the environment.
        • Kharshai: Bring it back to me and I will transcribe it for you.
        • Kharshai: You will need to recharge the device after each successful use.
    • Kharshai hands you a small box.
        • Player: Isn't this the same box your memories were stored in?
        • Kharshai: Waste not, want not.
      • Don't sign the contract.
        • Kharshai: Very well. Return to me if you change your mind.
    • I'm not interested right now.
  • Not at the moment, I want to ask about something else.

Talking to Kharshai againEdit

  • Kharshai: What do you want to know about Mahjarrat memories?
    • Player: What do I do again?
      • Kharshai: Take the charged device to an area you believe one of my kindred may have spent time, and operate it there.
      • Kharshai: If you are correct, you should be able to recover a vestige of their presence from the environment.
      • Kharshai: Bring it back to me and I will transcribe it for you.
    • Player: Why would I want to collect them?
      • Kharshai: I am hoping to learn something about the plans or natures of my kindred.
      • Kharshai: I seek an end to this destructive conflict between Zamorakians and Zarosians.
      • Kharshai: Once we were one tribe, united. I would see that again.
    • Player: What do I get for doing this?
      • Kharshai: I have nothing to offer but whatever knowledge may be contained in the memories.
      • Kharshai: They may be invaluable secrets, or worthless trivia. Who can say?
      • Kharshai: However, I am sure the process will increase your ability in - what did you call it? Divination.
    • Player: How does divination work on Mahjarrat?
      • Kharshai: The same way it works on anything else.
      • Player: But divination only works with divine energies. Hence the name.
      • Kharshai: Indeed. Whatever source it was that gave Guthix his power, I believe that Mahjarrat derive from the same source, or something similar.
    • Player: Would this cave be a good place to find a memory?
      • Kharshai looks around the cave
      • Kharshai: Yes, I have spent a long time down here. I wonder what echo these walls have recorded?

Operating Engrammeter at Fight ArenaEdit

  • Player: Nothing here. Khazard must be too young to have left a memory.

Operating Engrammeter at Zamorak's campEdit

  • Player: Nothing here. It must not work on gods or half-Mahjarrat.

Handing in MemoriesEdit

First MemoryEdit

  • Player: I have a memory for you.
  • Kharshai: Give it to me, and I will attempt to interpret it and transcribe what I learn.
  • You hand the memory carefully to Kharshai.
  • Kharshai presses the memory against his forehead, where it fades into him and vanishes.
  • Kharshai: That is... extraordinary. I can feel the memory merging with my own.
  • Kharshai: So powerful...
  • Kharshai looks distant.
  • Kharshai: What a powerful experience! Please, bring me more.
  • Kharshai transcribes the memory into a book for you.
  • Kharshai: There. Make of it what you will.
  • Kharshai hands you the book. You have been awarded 25,000 Divination XP.

Other MemoriesEdit

  • Player: I have a memory for you.
  • Kharshai: Yes... Yes, I feel it. I remember it.
  • Kharshai transcribes the memory into a book for you.
  • Kharshai: There. Make of it what you will.
  • Kharshai hands you the book. You have been awarded 25,000 Divination XP.

Kharshai's MemoryEdit

  • Kharshai: My own memory, how vivid.
  • Kharshai looks distressed as he relives the memory.
  • Kharshai: That is not an experience I wished to relive, bit it may provide you with some insight.
  • Kharshai transcribes the memory into a book for you.
  • Kharshai: There. Make of it what you will.

Completing the MiniquestEdit

  • Player: I have a memory for you.
  • Kharshai: Yes... Yes, I feel it. I remember it.
  • Kharshai transcribes the memory into a book for you.
  • Kharshai: There. Make of it what you will.
  • Kharshai hands you the book. You have been awarded 25,000 Divination XP.
  • Kharshai: You have brought me one memory from each Mahjarrat still active in recent history.
  • Kharshai: While I have gained some insight into my kindred, most of these memories seem to be ancient.
  • Kharshai: There is nothing about their plans, and the dissenting Zamorakians that perhaps could have been useful are already dead.
  • Kharshai: I have experienced something else, though. With each memory absorbed, I think I also absorbed a fragment of that Mahjarrat's lost power.
  • Kharshai: Perhaps this is somehow connected to the withering we experience between the Rituals.
  • Player: Are you more powerful now?
  • Kharshai: Only to a minute degree. It could take a hundred years to recover enough memories to make a difference.
  • Kharshai: It does, however, suggest another potential avenue of research. I will investigate the possibilities further.
  • Kharshai: Now that we know how it works, I wonder what would happen if you used the charged device back on our home world of Freneskae?
  • Kharshai: I can't see how you would ever have the opportunity to visit, but it's worth bearing in mind.
  • Kharshai: In the meantime, thank you for doing this for me. I hope you have learned something of interest, even if it was no immediate use.
  • You have received 150,000 Divination bonus XP. But wait, there's more...
  • You have unlocked the Legatus and Pontifex titles. But wait, there's even more...
  • At the Ritual Site, you found a strange doll. You can find it in the Pets interface. But wait, there's one more thing...
  • While you were in the Jaldraocht Pyramid, you found a discarded hat. You can find it in the Wardrobe interface.

Post-miniquestEdit

  • Kharshai: Thank you for recovering the memories for me, my friend.

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