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Planning the CelebrationEdit

  • Alfrick the Planner: No! The Moon Clan cannot be allowed to hold a magical display inside the city!
  • Freya Lune: Why not? V will be expecting one! We can't just ignore the contribution he made to our culture.
  • Alfrick the Planner: If you want to have a magical display, put it outside the city. We're not going to ignore our ways because you won't back down!
  • Freya Lune: I won't back down? What about you? If I demanded all Fremenniks to go weaponless and unarmoured how would you feel?
  • Player: Excuse me...
  • Alfrick the Planner: Stubborn Moon Clan! Magic is not acceptable here!
  • Player: Could I just...?
  • Freya Lune: Ignorant Fremennik! Stop being so pig-headed!
  • Player: Hey! Will you two stop yelling at each other for five seconds?
  • Alfrick the Planner: [Fremennik Name]!
  • Freya Lune: Player!
  • Player: Will one of you please explain what is going on, preferably without resorting to insults again?
  • Freya Lune: You're right. We need to remain professional here. This is a momentous occasion that we cannot ruin because of old grudges.
  • Alfrick the Planner: Indeed. [Fremennik Name], we are planning to celebrate the return of V! You do know who V is, I assume?
    • Not really.
      • Freya Lune: I'm surprised you were not told when you were with us. V was a Fremennik who discovered the Stone of Jas. He touched it and became imbued with great power. In addition to acting as a great hero to our people he discovered the means to create rune stones and passed this secret to us.
      • Alfrick the Planner: Harrumph...
      • Freya Lune: Part of the reason the Moon Clan and Fremenniks have been separated for so long was because the Fremennik later disagreed with this and tore down his rune altars. He has recently visited members of both the Moon Clan and the Fremenniks in dreams. (Continues below.)
    • Of course!
      • Freya Lune: I'm glad you know so much about him! It isn't surprising given how closely he is tied to our history. He has recently visited members of both the Moon Clan and the Fremenniks in dreams. He is apparently returning from a far-off plane to aid and defend us now that Guthix has fallen and the gods are waging war on each other.
      • Alfrick the Planner: That's right. Our people's greatest hero is returning, and we need to welcome him appropriately.
      • Player: So V is a god now? I thought he was a mortal hero.
      • Freya Lune: Well, he became of god-like power when he touched the stone. And from our visions has acquired even more. From what little we know about such things, it is likely he used his power to slay at least one evil god to truly ascend.
      • Alfrick the Planner: But regardless, we don't think of or worship him as a god. To us he is and will always be a great hero. He may have great power, but he tempers it with a mortal outlook. In any case, he is returning and we need to welcome him back.
        • Object to the appearance of a new god.:
          • If aligned to the Godless
            • Player: I have pledged my allegiance to the Godless. I really cannot support any action that will bring more gods to this world.
            • Freya Lune: But he's not a 'god' god. He is our champion.
            • Player: But won't his presence draw other gods to attack you?
            • Alfrick the Planner: I doubt it. We worshipped Guthix, and now he is dead we worship no one - not even V. If gods come here looking for converts they will be disappointed. However we need someone who can keep us safe from them when this happens.
            • Freya Lune: Which would either be V or yourself. Tell me, [Player], do you feel like becoming our champion against the gods for all time?
            • Player: You do make a good point. I am still not convinced...but I suppose if V does just remain here I can offer some help.
            • Freya Lune: Thank you. We don't want you to do anything you are uncomfortable with. All we are doing is planning the celebration to welcome V. (Continues below.)
          • If aligned to Armadyl, Bandos, Saradomin, Seren, Sliske, Zamorak or Zaros
            • Player: I'm sorry, but I have already pledged myself to another god. I can't really help bring another god to this plane without betraying that pledge, can I?
            • Alfrick the Planner: But he's not really a god. He's the greatest hero that we've ever had.
            • Player: That's kind of sophistry. He is a being of godly power and therefore a rival for my own god.
            • Freya Lune: We know for a fact that V is not interested in the new god wars, the Stone of Jas or competing for further power. He just wants to protect us from those gods that are trying to claim the Stone. He won't be a rival to anyone who does not attack him first.
            • Player: I still don't feel comfortable with this.
            • Freya Lune: Well how about you help us plan the celebration, then you can walk away if you wish?
            • Alfrick the Planner: Yes; V is going to arrive regardless. Your participation will simply prevent the Fremennik and Moon Clan people breaking up once more over these minor differences.
            • Freya Lune: It will help to preserve all the good work you've done!
            • Player: You do make a good point. I am still not convinced...but I suppose if V does just remain here I can offer some help.
            • Freya Lune: Thank you. We don't want you to do anything you are uncomfortable with. All we are doing is planning the celebration to welcome V. (Continues below.)
        • Agree to go along for now.
          • If aligned to Armadyl, Bandos, Saradomin, Seren, Sliske, Zamorak or Zaros
            • Player: You know I have pledged support to another god, right? I'm not entirely comfortable with this, but I will see how things go for now. (Continues below.)
          • If aligned to the Godless
            • Player: You know I support the Godless, right? I'm not entirely comfortable with this, but I will see how things go for now. This is more a warning that I may have to leave if something happens that conflicts with my beliefs.
          • Freya Lune: Thank you. We don't want you to do anything you are uncomfortable with. All we are doing is planning the celebration to welcome V.
        • Alfrick the Planner: But, as you might have noticed we are at a bit of an impasse. We're trying but we really can't come to an agreement.
        • Freya Lune: Exactly. If we don't resolve this soon, then V's arrival will be ruined, and it may re-open the rift between our groups.
        • Alfrick the Planner: Of course, I think both Fremennik and Moon Clan would accept your advice, [Fremennik Name], if you won't mind arbitrating, that is?
        • Freya Lune: I have no objections to Player's judgement in this matter. Will you help us?
          • Not Right Now
            • Alfrick the Planner: Well I suppose we'll just have to try our best without you.
            • Freya Lune: Sigh...
          • Accept Quest:
            • Freya Lune: Wonderful! Thank you, Player!
            • Alfrick the Planner: Could you at least call him/her [Fremennik Name] and not that outerlander name?
            • Freya Lune: Can we not even agree on that, Alfrick?
            • Player: Before we get side-tracked by another argument, can you tell me what you need me to do?
            • Freya Lune: We need you to help us decide a few of the details regarding the celebration to welcome V.
            • Alfrick the Planner: Since V was born a Fremennik it makes sense for us to use Fremennik legends as a guide to complete the preparations.
            • Freya Lune: But he was also the patron on the Moon Clan! You can't just ignore that!
            • Player: Ok, I see where the issue is coming from. So what do you want me to do, exactly?
            • Alfrick the Planner: We need to find the answer to several questions so we can make the celebration perfect. Some relate to planning while others will help us to write a speech.
            • Freya Lune: What ballad should be played on V's arrival? What flowers should be used to decorate the stage? Should magic be used in the ceremony?
            • Alfrick the Planner: What sort of feast did V have before he left? How should V be welcomed? When and why did V leave the world? If you speak to people around Rellekka they should have the answers for you. I would suggest you start with those members of the council who voted for you. Even if they don't know something they may be able to direct you to someone who does.
            • Freya Lune: We will both agree to go with what you decide, Player.
            • Player: Thanks. I will be back when I have the answers you need.
      • Keep quiet.
        • Alfrick the Planner: But, as you might have noticed we are at a bit of an impasse. We're trying but we really can't come to an agreement. (Continues above.)
    • Of course! (Lie)
      • Freya Lune: I'm glad you know so much about him! It isn't surprising given how closely he is tied to our history.
      • Player: Well I am an expert in ancient lore.
      • Freya Lune: He has recently visited members of both the Moon Clan and the Fremenniks in dreams. (Continues above.)

Talking to Alfrick and Freya after refusing to start the quest the first timeEdit

  • Player: How is it going?
  • Alfrick the Planner: Not well. We're no longer at each other's throats, but we're still no closer to an agreement.
  • Freya Lune: Are you sure you can't help us? We only need you to mediate our discussion a little.
    • Not Right Now
      • Alfrick the Planner: Well I suppose we'll just have to try our best without you.
      • Freya Lune: Sigh...
    • Accept Quest
      • Freya Lune: Wonderful! Thank you, Player! (Continues above.)

Looking for AnswersEdit

Why did V leave the world?Edit

  • Yrsa: Welcome to my clothes shop. I can change your shoes, or I've got a fine selection of clothes for sale.
    • Can I ask you about V?
      • Yrsa: Oh, you want to know about V? I know a little about him from my father's old stories. It is one of those bitter-sweet stories, specifically about why he left. When Guthix laid down his edicts and forced the other gods to flee, V left without being told to, after saying goodbye. You see, he respected Guthix and what he was trying to do. The world was better off before the other gods arrived. So he chose to leave us rather than force the issue. Until Guthix died I am sure he never thought of even testing the edicts. Unlike the other gods he's never wanted to conquer or crusade; just to fight for what is right.
    • I'd like to buy some clothes.
    • I'd like to change my shoes.
    • About the Task System...
    • Nothing, thanks.

Should magic be used in the ceremony?Edit

  • Peer the Seer: Uuuh... What was that dark presence I felt? ! Ahem, sorry about that.
    • Can I ask you about V?
      • Peer the Seer: Hmmm, I have foreseen the return of V in dreams. I assume this is why you are asking?
      • Player: That's right. Can you help?
      • Peer the Seer: I certainly can. I assume you have been asked to help because the differences between us and the Moon Clan are causing problems?
      • Player: I'm sure you don't need to be a seer to have worked that out!
      • Peer the Seer: The biggest difference in opinion is over magic. V did teach people how to make runes and built some of the altars that we later destroyed. However he was, in the beginning, interested only in simple magic's [sic] to aid our people. As a seafaring and nomadic race, the first spells he taught were to do with air and water. I am sure he would prefer a simple display of these older magics than something the Moon Clan have developed since then. But don't tell anyone I said that. I disagree with the use of magic, but just denying the Moon Clan a part in the ceremony would be unfair.
    • Deposit service
    • The Fremennik Trials

What flowers should be used to decorate the stage?Edit

  • Player: Hello!
  • Swensen the Navigator: Greetings to you brother/sister [Fremennik Name]. How fare you today?
  • Player: Can you tell me about V?
  • Swensen the Navigator: Certainly. I do know one story about him you might find useful. Once, V and his companion Knut were fighting daggermouths in a flooded cavern. V prevailed, obviously, but when he turned he found Knut had been killed defending his back against another wave of the foul creatures. He constructed a cairn for his friend who had sacrificed so much for him, and caused Winter's Eye plants to flower around it. Ever since then people have considered Winter's Eye to be a favourite flower of V's.

When did V leave the world?Edit

  • Player: Hello there!
  • Sigmund the Merchant: Greetings again brother/sister [Fremennik Name]! What can I do for you this day?
    • Can I ask you about V?
      • Sigmund the Merchant: I can tell you what I know about V, which is that he stayed with us for ages. He defended us during the opening parts of the god wars, to such a degree that the other gods stopped trying to attack us. Make no mistake, they were far more powerful and had more followers, but V's presence made every Fremennik fight like a warrior of legend. I know that he remained with us until shortly after the Third Age and the creation of the edicts. I believe he managed to parley with Guthix to stay long enough to say goodbye. Everyone seems to imagine the edicts as some huge explosion of force, which is only partially correct. It is said it was more like a series of bans. The major antagonists were thrown out first. Then minor gods were ejected as they were found, ran for the hills or opted to leave. If they were respectful they got to say goodbye. Because V had not tried to take over the world like the others, he got his chance to leave us properly.
    • Can I see your wares?
    • Nothing thanks.

How should V be welcomed?Edit

  • Can I ask you about V?
    • Brundt the Chieftain: You want to know about V? There are plenty of stories people can tell you about him. As for me, I just like to think about the core of these stories; how V became our greatest hero. You see, he has never been a god to us. We think of him as a great and powerful hero, which is what he always wanted to be. I take it you're involved in these celebrations for his return?
    • Player: That's right.
    • Brundt the Chieftain: Then my advice is to treat him like a hero and not a god. Unless he has changed beyond all recognition, he will want to be welcomed as one of our people returning home, not some stranger demanding worship.
  • Ask about a seal of passage.
  • Ask about the war against the daggermouths.
  • [More...]

What sort of feast did V have before he left?Edit

  • Can I ask you about V?
    • Manni the Reveller: Ah! V! I've heard he's coming back. I can't wait for the party! You know, that reminds me of a legend I heard about him. Would you like to hear it, [Fremennik Name]?
    • Player: Sure!
    • Manni the Reveller: When V left, everyone was pretty unhappy. His people were going to give him a big send off, make speeches and the like. But then V came in and said he didn't want a sad send off. Apparently he'd heard of some monkey-goddess having a joy-filled celebration even though she was leaving and decided to do something like that. So instead the Fremennik had a huge victory feast; and V said it was dedicated to all the good deeds and heroism he'd get up to while away from home. I can't wait to find out what he's been up to since he went away!
  • Talk about something else.

What ballad should be played on V's arrival?Edit

  • Olaf the Bard: Hello again to you, [Fremennik Name]. Us bards should stick together, what?
    • Can I ask you about V?
      • Olaf the Bard: I know a little about V's early life, as it was passed down in songs and sagas. Shortly after V gained power from touching the Fist of Guthix, he returned to us with a warning. A giant basilisk had been seen sunning itself on the shore, and it was heading towards our encampment. Given our nomadic nature at the time many people wanted to pack up and flee. But doing so would mean we could not return here for fear of the monster. V rejected this idea. He rallied the bravest men and women, who equipped themselves with shields made from polished steel to deflect the monster's gaze. Although many brave souls died in the struggle, V was able to strike the death blow and slay the creature. Its brood were herded into caves nearby. This allowed us to return to this coastline unafraid, and also was his first act of true heroism. There is actually a ballad about the fight. Do you think V would like to hear it played again?
    • I was wondering...
    • I'd like to toggle my lyre port destination.
    • I forget now...
Upon collecting all the informationEdit
  • Player: I think I have all the information about V that I need. I should go back and help Alfrick and Freya with the celebration.

Wrong NPCsEdit

The following is random, and occurs if you talk to most NPC not listed above.

  • Can I ask you about V?
    • NPC: You're wanting to do something with that Moon Clan lot aren't you? Coming over here, waving their magic about like it's not a cataclysmic event waiting to happen. I've got nothing that can help with the weirdness they're planning. You could try asking [NPC from above]. He may be able to help you.
    • NPC: Well, I did hear this hilarious story about the time he left his undergarments in the...oh wait, no, that was Bjorn, not V, sorry. You could try asking [NPC from above]. He may be able to help you.
    • NPC: Sorry, I'm not that big a follower of history. You could try asking [NPC from above]. He may be able to help you.
    • NPC: I don't know anything more than some hand-me-down stories involving acts of heroism and glorisous battles, sorry. You could try asking [NPC from above]. He may be able to help you.
    • NPC: Erm...nope, I've got nothing, sorry. You could try asking [NPC from above]. He may be able to help you.
BjornEdit
  • Can I ask you about V?
    • Bjorn: Yeah V. We;re gonna have a great party for him, woo!...Who's V?
    • Player: I'm not sure why I expected you to be useful.
  • Can I ask you about something else?
    • Bjorn: Hey! Itsh[sic] you again! Whatshyerfashe[sic]!
    • Player: Player?
    • Bjorn: Nah nah nah, not them, the other one, whatshyerfashe[sic]!
    • Player: [Fremennik Name]?
    • Bjorn: Thatsh[sic] what I said diddle I?
    • Player: Um... okay. I'll leave you to your drinking.
    • Bjorn: Thanksh[sic] pal! You're alright!

Talking to FreyaEdit

  • Freya Lune: Greetings, Player.
    • I need to ask something.
      • What do you want me to do again?
        • Freya Lune: We have a number of questions relating to the return of V that we need answering if we are to plan a celebration for him. Some relate to planning while others will help us to write a speech. As V was born amongst the Fremennik they are likely to have the answers you seek. Just visit Rellekka and speak to them about V. I would suggest you start with the main longhouse and the marketplace. People there are more likely to know what you want. You can return to us with these answers and we will be able to move on.
        • Player: Can you remind me what these questions are?
        • Freya Lune: Certainly! (Opens an interface with the questions.)
      • Who are you?
        • Freya Lune: I'm Freya Lune of the Moon Clan. I used to be an assistant to the Oneiromancer for a while. I think that was why she chose me to help with the ceremony. What do you think?
        • Player: It does sound likely. Why did you stop being her assistant?
        • Freya Lune: My mother became ill and I needed to care for her until...Never mind. I suppose coming back here has also helped me to occupy my time. I just wish that the Fremennik were not so...backwards.
        • Player: Can you not learn to get along?
        • Freya Lune: Alright. This is a momentous occasion and I should do more to cooperate.
      • Who is V?
        • Freya Lune: How have you not heard of V before now?
        • Player: I have heard a little - I just want to know more.
        • Freya Lune: That makes sense. V is the patron of the Moon Clan and one of our greatest heroes. He discovered the art of binding energy into rune stones, constructed the Astral altar and taught us many spells. There are some scholars who think he may have made all the altars, but I am not one of them. It's just sad that the Fremennik could not accept this. He's a hero to them but they tend to focus more on his might than his wisdom. But he is both wise and mighty. I'm really looking forward to speaking with him!
      • Where are you holding the celebration?
        • Freya Lune: We have picked a location outside of the city for a couple of reasons. For a start off nobody, V included, thought it would work to ask the Fremennik to have a magical display inside Rellekka.
        • Player: A good point.
        • Freya Lune: Also, it is roughly where he left this world the last time. There used to be a small glade there in the past ages - he showed it to us in dreams. Of course, everything looks different now. So we'll have to do our best making him feel at home again.
      • Goodbye.
        • Freya Lune: Goodbye.
    • Let me help with the planning. (Opens an interface with the questions.)
    • Goodbye.
      • Freya Lune: Goodbye.

Talking to AlfrickEdit

  • Alfrick the Planner: Welcome back, [Fremennik Name].
    • I need to ask something.
      • What do you want me to do again?:
        • Alfrick the Planner: We need you to check on a number of questions that have arisen in our planning for the return of V. Some relate to planning while others will help us to write a speech. The people of Rellekka will be able to tell you what you need to know. Just ask them about any information they remember about V. I would suggest you start with the main longhouse and the marketplace. People there are more likely to know what you want. When you have the answers we need, you can tell us and we will finish the celebration.
      • Who are you?
        • Alfrick the Planner: I am Alfrick. Once just Alfrick the Sailor, now Alfrick the Planner. Peer the Seer foresaw that I would be instrumental in the return of V, so I have been tasked with setting up this celebration. I would have turned them down if I knew how closely I'd be working with the Moon Clan in this matter...
        • Player: Come on, can't you try and work together?
        • Alfrick the Planner: I'm trying, I truly am. But it takes a while to get over old grudges, you know?
      • Who is V?
        • Alfrick the Planner: V is one of the greatest heroes the Fremennik have ever produced! He did set up some of the rune altars and teach the Moon Clan some tricks...but I guess we're all trying to get along so that can be overlooked.
        • Player: Why have I never heard of him before?
        • Alfrick the Planner: We don't talk about him to outerlanders...no offense, [Fremennik Name].
        • Player: None taken.
        • Alfrick the Planner: Amongst ourselves we tend to keep the stories of V for special occasions, of which we've not had one while you were around. Every Fremennik has heard at least a few sagas about his powers. He's a regular character in our oldest legends too. The thought of meeting him in person is a little overwhelming!
      • Where are you holding the celebration?
        • Alfrick the Planner: Don't ask me. Freya's lot took care of picking the location. My guess is something to do with magic. At the very least if we do have to have magic involved in the ceremony it'll be out there and not in Rellekka itself.
      • Goodbye.
        • Alfrick the Planner: Goodbye.
    • Let me help with the planning. (Opens an interface with the questions.)
    • Goodbye.
      • Alfrick the Planner: Goodbye.

Possible answersEdit

  • What ballad should be played on V's arrival?
    • Pick an Answer
    • The ballad of the black dragon.
    • None - V hates music.
    • The ballad of the giant basilisk.
    • The ballad of the giant jelly.
    • The ballad of the giant pyrefiend.
  • What flowers should be used to decorate the stage?
    • Pick an Answer
    • Winter's Eye.
    • Frost's Bloom.
    • Ice Tulips.
    • None - V has hay fever.
    • Autumn Drumsticks.
  • Should magic be used in the ceremony?
    • Pick an Answer
    • No - Magic is an abomination.
    • Yes - The more the better.
    • No - V is allergic to spells.
    • Yes - Simple air and water magic.
    • No - Magic does not exist.
  • What sort of feast did V have before he left?
    • Pick an Answer
    • A drunken pub crawl.
    • A victory feast.
    • None - V fasted.
    • A wedding feast.
    • A funeral feast.
  • How should V be welcomed?
    • Pick an Answer
    • As a god.
    • As a mere mortal.
    • As a criminal who divided the tribes.
    • As a powerful mage.
    • As a returning hero.
  • When did V leave the world?
    • Pick an Answer
    • At the end of the Third Age.
    • After touching the Stone of Jas.
    • During the God Wars.
    • Shortly before Guthix woke.
    • He never left.
  • Why did V leave the world?
    • Pick an Answer
    • He feared Guthix.
    • Out of respect for Guthix.
    • He was fleeing Bandos.
    • He left with Saradomin.
    • He lost a bet.
Upon answering at least one of the questions incorrectlyEdit
  • Alfrick the Planner: That doesn't match any of the stories I have heard about V. But since you say that's the case we'll go with it.
  • Freya Lune: But wait, that means that we'll have to re-do most of the preparations that we've already done!
  • Alfrick the Planner: Look, we said we'd stick with whatever Player said was right, and he has given his answers.
  • Freya Lune: I'm not saying we need to back out of our agreement, I am just confused as to why these answers mean we'll have to re-do so much work.
  • Alfrick the Planner: Well why don't you snap your fingers and fix it with magic?
  • Freya Lune: Why don't you try hitting it with a sword?
  • Player: Please, calm down! If my answers don't match what you know of V then maybe I was mistaken. I'll try again.
Upon answering all the questions correctlyEdit
  • Alfrick the Planner: That sounds...about right.
  • Freya Lune: Thank you, Player! We can begin now.
  • Player: Do you need me to go and gather any of these things or set them up?
  • Alfrick the Planner: Don't worry! You can relax now, [Fremennik Name]. We'll take over from here.
  • Freya Lune: Yes; you can just relax and enjoy the feast.
Talking to Alfrick again before starting the cutsceneEdit
  • Alfrick the Planner: It's time, [Fremennik name]! V's arrival is imminent!
  • Player: That's great news! I assume I'm invited.
  • Alfrick the Planner: Of course! We wouldn't have done it without you, after all. Grab some food and ale. This will be a day to remember!
Talking to Freya again before starting the cutsceneEdit
  • Freya Lune: Greetings, Player, you have arrived just in time! V will be arriving any moment now. Come, take a seat!
  • Player: Am I invited? I mean I have a Fremennik name, but this seems a little private.
  • Freya Lune: Don't be silly. You helped to heal the rift between our people and with this celebration. Of course you're invited to participate! You don't even have to do any further work; just enjoy the feast!

The FeastEdit

  • Alfrick the Planner: Welcome to you all! You join us on this momentous day; the return of V!
  • Freya Lune: V, hero to both our peoples, has decided to return to us in these troubling times.
  • Alfrick the Planner: Although his deep respect for Guthix caused him to leave us at the end of the Third Age, he will stand with us again.
  • Freya Lune: Guthix is dead, and his edicts have faded. The other gods rampage across the land...
  • Alfrick the Planner: But will we fall into despair? No! That is not our way!
  • Freya Lune: We need not fear, for in this darkness V has come to defend us!
  • V teleports in.
  • V: My people! My friends and comrades! I have returned!
  • The magic display is activated and the crowd cheers.
  • V: It does my heart good to see you all again after so long. It is glorious to see Moon Clan and Fremennik side-by-side once more. Even far removed from my home I wept to see you turn upon yourselves. Now you are, if not united, at least no longer weakened by old grudges. And I see that the one who helped to heal this rift is here. Player, [Fremennik Name], you are known to me and I would speak with you further in time.
    • Wave.
      • V: I see you, Player. I expect all of you to make him/her welcome here on this day of days. The gods have returned to lead their peoples. Fremenniks and Moon Clan, now your champion has arrived! (Continues below.)
    • Kneel.
      • V: You have no need to kneel to me! Arise, hero! The gods have returned to lead their peoples. Fremenniks and Moon Clan, now your champion has arrived! (Continues below.)
    • Bow/Curtsey.
      • V: You honour me. For your good work re-uniting my people it is I who should bow to you. The gods have returned to lead their peoples. Fremenniks and Moon Clan, now your champion has arrived! (Continues below.)
    • Cheer.
      • V: I see you are already enjoying the celebrations! All of you, raise your voices! The gods have returned to lead their peoples. Fremenniks and Moon Clan, now your champion has arrived! (Continues below.)
    • Do Nothing.
      • V: The gods have returned to lead their peoples. Fremenniks and Moon Clan, now your champion has arrived! Soon we shall return to the old, united ways. Each of you will become a hero of legend in the struggles ahead. Tomorrow we can worry about the battles to come. Today, we will feast! Come; eat and drink my friends. Travelling home has left me in need of a meal. Allow me to provide a little more food for this table, before I take my share.
      • V produces some quivering piles of flesh.
      • V: Here, I have created some roast oxen for your enjoyment... ...
      • Player: What...what happened?
      • V: What? I...oh. This is...I must go! I will return to Rellekka in a few days, once I am feeling less...once I have...Player, I would like to speak to you of...important matters relating to your good works among my people. Alfrick; you know of the old trading post from the ancient days?
      • Alfrick the Planner: I do. Why do you ask...
      • V: When Player has finished feasting, please bring him/her to me there. Please. Though I must depart for now, know that I am close by once again. Feast! Sing! Be merry! Once I have recovered my strength I will return refreshed and we will begin.
      • V teleports away.
      • Alfrick the Planner: V has returned! Let us all celebrate!
      • Freya Lune: Someone clear away his...gift. Then we can begin. Let us...um...
      • Alfrick the Planner: Let us drink to all the victories he will bring us now he has returned!
      • Freya Lune: Yes, let's do that.
  • The day after the feast, you wake up in the chicken pen.
  • Player: What am I doing here? I guess I must have enjoyed myself more than usual. I should head back to Alfrick.

V's ConditionEdit

Talking to FreyaEdit

  • Freya Lune: So you're awake again, Player?
  • Player: Awake and ready for action. Where did all the celebration stuff go?
  • Freya Lune: We used magic to get things back to the way they were before. And a giant, talking monkey made off with the last of the drink.
  • Player: Speaking of the feast, what do you think happened to V?
  • Freya Lune: I'm not sure, but I know I wouldn't touch any of the meat he created. That was horrible! Could he be ill? Do gods even get ill?
  • Player: So what is this island he wants me to go to?
  • Freya Lune: Oh that? I'm not sure myself. I think Alfrick is the best person to ask about it. I'll accompany you both. I think this will be an ideal time to speak to V about the history of the Moon Clan!

Talking to AlfrickEdit

  • Alfrick the Planner: (If you haven't spoken to Freya yet.) Feeling a little better, [Fremennik Name]? You certainly showed us all how to feast last night.
    • Player: I'm feeling pretty good, actually. How did you get everything here cleared away so nicely?
    • Alfrick the Planner: The Moon Clan helped with that. They know how to get their hands dirty, at least.
    • Player: Speaking of the feast, what do you think happened to V?
    • Alfrick the Planner: I'm not sure. Maybe he was tired? Could that be how oxen look on other worlds? Do you know something? You are the World Guardian after all.
    • Player: That does not mean I know everything!
    • Alfrick the Planner: I'm sure you'll know more after we go to the island.
    • Player: Where is this island anyway?
    • Alfrick the Planner: It isn't too far off the coast. It was an old trading post and neutral ground used when our people were more nomadic. It hasn't been used in ages, however. I'm not sure why V has chosen to go there.
    • Player: I'm sure we'll find out soon.
    • Alfrick the Planner: So are you ready to go now?
      • Yes.
      • No.
        • Alfrick the Planner: Fair enough. Let me know when you are.
  • Alfrick the Planner: (If you have spoken to Freya.) Hey there you two. Are you ready to go?
    • Yes.
    • No.
      • Alfrick the Planner: Fair enough. Let me know when you are.

DuplicityEdit

Talking to AlfrickEdit

  • Alfrick the Planner: Hello there, [Fremennik Name]. Do you want to go back to Rellekka?
    • Yes.
    • No, I have other questions.
      • Tell me about V's island.
        • Alfrick the Planner: It is an old trading post. Back when the Fremennik were not so divided people would gather here to trade. Of course, after the Moon Clan split off from us it became a bit of a battleground and then abandoned. That was ages ago - literally! This place has been nothing more than a stop for lost fishermen since the Third Age.
      • Do you know why V wants to see me?
        • Alfrick the Planner: Not really. Do you have any ideas?
        • Player: None whatsoever. I should go and talk to him.
      • I need to go.
        • Alfrick the Planner: Goodbye.
    • No, I need to leave.
      • Alfrick the Planner: Goodbye.

Talking to FreyaEdit

  • Freya Lune: Greetings, Player. Do you want to go back to Rellekka?
    • Yes.
    • No, I have other questions.
      • Tell me about V's island.
        • Freya Lune: From what I can tell it is an old island where Fremennik used to gather to trade. Of course, that was before the Fremennik destroyed the altars and we stopped talking to each other. This was in the Fifth Age, so it has been abandoned since then. By us at least; the Fremennik must use it or why else would Alfrick know of it?
      • Do you know why V wants to see me?
        • Freya Lune: Do you think he wants to talk about healing the rift between the Moon Clan and the Fremennik further?
        • Player: That could be it. I should go and talk to him.
      • I need to go.
        • Freya Lune: Goodbye.
    • No, I need to leave.
      • Freya Lune: Goodbye.

Talking to the fishermanEdit

  • Fisherman: Excuse me, you haven't seen...me have you?
  • Player: What do you mean?
  • Fisherman: Well, I was just taking a quick stop off on this island when my boat was enveloped in a strange glow. Then I saw a copy of my boat with a copy of me in it falling out of the sky nearby. I don't want to go without finding them.
  • Player: That is strange. I'll see what I can do.

Talking to the fisherman's duplicateEdit

  • Player: Hello. What are you doing here?
  • Fisherman: FISH! Fish! Why am I not fishing!
  • Player: Your boat seems a little far from the water.
  • Fisherman: Fish are in water. I fish. Why am I not in the water...fishing?
  • Player: What an eccentric person.

Investigating too earlyEdit

  • That looks very pretty but you have more important things to do than to sightsee.

Meeting up with VEdit

  • V: Ah, [Fremennik Name], you have arrived. How was the feast? My pardon; would you like me to call you by your outerlander name?
    • Player.
      • V: As you wish. I know my people still insist on these things, but I have travelled far enough to not stand on such ceremony.
      • Player: And what should I call you? (Continues below.)
    • [Fremennik Name].
      • V: Very well, I appreciate your deference to our customs.
      • Player: And what should I call you?
      • V: Just V. I've been known by so many names, but I always liked my childhood nickname. You and the Moon Clan may think you know my old name, but I keep that a secret. Now, I am simply V.
      • Player: Why have you asked me here?
      • V: I believe that something terrible has happened upon my return. Since I set foot upon this world I have felt...lessened.
      • Player: Is this to do with what happened at the feast?
      • V: Please don't mention that. I am mortified to have been so embarrassed in front of my people. No matter how I focus, my power slips away from me. Worse, a strange 'duplication' occurs as this happens.
      • Player: What do you mean?
      • V: You have not seen it? I took to patrolling the island and noticed that trees, rocks and other things were becoming similar in appearance. Rock formations appeared next to each other, caves that opened onto themselves sprung up overnight. It is a disturbing trend. It is almost like my presence mirrors the land. I cannot explain it.
      • Player: What could be causing this?
      • V: I thought it could be Tarshak - a dragonkin that has chased me across time and space to try and end my life. But this is too subtle, too humiliating. He would have just launched himself at me with a blade, not weakened me thus.
      • Player: Is there anything you can do about it?
      • V: I believe so, with your help. Player/[Fremennik Name], if you search the island then you can find places where my power has pooled. Then you can help me drain it back into myself and undo the damage my condition has caused.
        • Why can't you do it yourself?
          • V: My power leaks from me like blood from a wound. I can only maintain it now by force of will. If I search for these leaks then more will occur. If you, with your immunity to godly magics, find them for me, then I can draw my power back and close the 'wounds' through which my power is leaking. All with no danger to yourself. With my powers diminished I will prove an unworthy champion to my people. Please aid me in this, Player/[Fremennik Name].
            • (Same options as below.)
        • Why should I help you?
          • V: Why would you refuse? You have helped my people why not help me? (Continues below.)
        • What if I refuse?
          • V: Why would you refuse? You have helped my people why not help me? Besides, think on this; if you refuse me then I will be unable to protect the Fremennik and Moon Clan from the other gods. Not only am I likely to die in battle, giving them more power, but the people you have so recently united will be conscripted and battered to death by those striving for the Stone of Jas.
            • What do you need me to do?
              • V: Search the island for things that seem to have been copied or duplicated. When you find something then try and draw forth the energy. I will then arrive and draw on this power. If you can find the duplicate then draw the power forth again and it should channel to me.
              • Player: That seems simple enough.
            • What do you think caused this?
              • V: Must we heap further humiliation on me by discussing my problem?
              • Player: I am just trying to help. If you know what is causing the issue, you should tell me.
              • V: It could be a multitude of reasons. When I am stable and rested, I would be honoured if you would accompany me on a quest to find out.
              • Player: That would be interesting.
              • V: I have thought about this, and from my meditation I believe it is one of three things. First - the oath I took to Guthix. I swore on my sword and staff, on my very life, that I would honour his edicts, and yet here I am. Given his experience with other gods, I would not put it beyond his planning to have left some sort of 'barbs' on this plane to gouge my soul if I ever returned. But he is dead and his edicts are null. This makes only little sense.
              • Player: What's the second reason?
              • V: A vicious beast known as a Dragonkin. Though I curse its name I know it as Tarshak. This wicked monster has chased me from plane to plane, seeking to end my life. Its powers are matched only by its rabid desire to end my life, although I know not why. But I have not seen this creature for the better part of a sidereal year. I think it may have been slain or lost my scent.
              • Player: So what about the third reason?
              • V: I have been using portals for age upon age, but I always to travel to the next plane. When I heard of the death of Guthix and decided to return home I was particularly far from this world. It may simply be that using a portal to travel this far has strained me so badly I have wounded myself in some unfathomable way. Whatever the cause, my power drains by drips and drabs. I must find a way to stop the leak and then rebuild myself for the trials ahead. Once you have helped me seal my power back in, we will investigate these causes in turn.
            • Tell me about yourself.
              • V: What would you like to know?
                • What are you the god of?
                  • V: Unlike the other gods, I do not consider myself a god of anything...most of the time.
                  • Player: What does that mean?
                  • V: Where Saradomin and his followers claim he broadly represents law or Zaros order, I do not claim to embody a concept like that. If anything I consider myself a god of heroism. But I would never call myself THE god of heroism.
                  • Player: Why not?
                  • V: Because I've met about half a dozen other hero-gods in my travels! You would be surprised how many people, on achieving godhood immediately use the power to become a champion or hero.
                  • Player: So do people worship you as one of these hero-gods?
                  • V: Some do, and that's fine. Generally I try to embody heroism wherever I go; fighting for right and justice with blade, magic and cunning. As a result 'worshipping' me tends to involve opposing evil and defending the weak. People are as likely to light incense and pray to me as just cry my name to rally the forces of good, and that suits me fine.
                  • Player: I remember hearing at the feast from some of the Moon Clan that you were a seer. Is that not the case any more?
                  • V: Indeed! I still use my talent to divine the best way to solve a situation. However, as most of these solutions involve fighting I have put away my staff for now. For all my riddles and wisdom, I have found that a mighty sword arm tends to get the job done far quicker.
                • Where have you been all this time?
                  • V: I have wandered worlds without end for ages. It would take a lifetime to relate all the places I have seen. Although for all the worlds I have travelled I have stayed only briefly.
                  • Player: Why is that?
                  • V: I always go where a hero is needed, or better yet, where someone to teach people how to be heroes is needed. As such, my travels blur into a long series of battles, desperate stands and teaching lessons by setting quests and subtly helping others grow to be heroes. Rather than settle down and risk becoming a tyrant like other gods, I then move on. Although I can move on in the knowledge that justice prevailed and that the people I have helped need me no more. I have also been honoured to meet some of the greatest heroes of every age. I just wish I didn't have to fight them so often...
                  • Player: Why do you fight with them? Aren't they on your side?
                  • V: Eventually. However, often I arrive where I am needed most; in battle against evil forces. And if you arrived to save a town or village from monsters and found a giant like me standing in the ruins what would YOU think?
                  • Player: Good point.
                  • V: Fortunately the forces of evil always use this as a chance to attack us both. Then we can iron out the confusion and fight together. I've become quite good at improvising 'let's combine our forces' speeches.
                • Why did you return now?
                  • V: I worshipped Guthix as a mortal and respected him as a god. When I heard of his death I was unmanned with grief. Then, through contacting my people in dreams, I learned of the Battle of Lumbridge. If there is one evil I would die to oppose, it is the tyranny of those gods that spend their followers like gamblers coins in futile battle! My people are proud, and did not ask nor beg for me to come back. But with Guthix dead, I could not stay away. Our people need a champion; a uniter. I know you have done your best, Player/[Fremennik Name], but I can unite my people in a way you cannot. And, should my presence draw the gods to Rellekka I will use my power to take them far away. It is my wish to just protect them, and not in my nature to run. But sometimes retreat is the only option.
                • Can you tell me about your adventures?
                  • V: I suppose we have time for a story. Have I ever told you the one about...
                  • V tells you one of the following stories off-screen.
                  • V: ...And so I bade the cursed were-giant goodbye and watched him walk into the sunset.
                  • V: ...And that's how I showed the Pliigi how to stand up to their stone oppressors.
                  • V: ...And then when I got outside neither he nor the two-headed drunkard came to fight me! What cheek!
                  • V: ...At that point someone told me that it wasn't a real murder, but an open-air performance of play. I'll never live that one down.
                  • V: ...At which point I killed the lava-demon. The old wizard seemed rather upset at this and vowed to take the credit. You just can't help some people.
                  • V: ...But in the end some sneaky coward floated under the bridge and stabbed me in the foot with a spear! I had to feign death so I didn't give my powers away.
                  • V: ...But when I arrived a minstrel and his ninja sidekick had caused them to fall in love and fly away. The concert afterwards was worth it thought.
                  • V: ...Despite the steady stream of danger, I left. There are only so many times you can hear the words 'power level' before you go insane.
                  • V: ...He said 'I guess this was a case of...divine intervention', while fiddling with his eyeglasses.
                  • V: ...I ask you, what kind of 'ultimate' monster has a heart OUTSIDE its chest?
                  • V: ...I left immediately. I had no desire to see what the union of a pig and a frog would look like.
                  • V: ...I should have known he was up to no good, with all his 'would you kindly' this and 'would you kindly' that.
                  • V: ...I told him 'I come from the land of the ice and snow...' and he jumped up saying that he'd just had a great idea for a song.
                  • V: ...No, I tell a lie; I really can't remember the 60's after all. It was a crazy, crazy time. You're better off asking Marimbo what happened.
                  • V: ...So I put on my new armour and grew to massive size to fight giant insects alongside the lizard-king.
                  • V: ...So I threw him through the translator's pulpit and held him down until they presented me with the belt of champions!
                  • V: ...That was when he lit his pipe and told me he'd known EXACTLY who I was from the start. He'd not needed my help to find the killer at all!
                  • V: ...The princess was expecting someone else, but the giant turtle was dead so I just took her gift of cake and moved on.
                  • V: ...Then Steed thanked me, tipped his hat and the pair of them rode their horseless cart away. I never did find out what they were avenging, mind you.
                  • V: ...Then the scarf-wearing trickster jumped in his magic outhouse and rode away with my spare helmet!
                  • Player: Wow! That was a great story!
                  • V: Would you like to hear another?
                  • Player: Yes please!
                  • V: Very well. This one time I found myself on a strange world where... (Continues above.)
                    • Player: Not right now.
                • I need to get moving.
                  • V: Until we meet again.
            • I need to get moving.
              • V: Until we meet again.
Trying to enter the room behind VEdit
  • V: I have put some of my personal belongings in there and I would appreciate you leaving them alone for now.

Talking to V againEdit

  • V: Welcome back, Player/[Fremennik Name].
    • Continues from above

Talking to Alfrick againEdit

  • Alfrick the Planner: Hello there, [Fremennik Name]. Do you want to go back to Rellekka?
    • Yes.
    • No, I have other questions.
      • Tell me about V's island.
        • Alfrick the Planner: (Same as above.)
      • Do you know why V wants to see me?
        • Alfrick the Planner: Not really. Do you have any ideas?
        • Player: Well he did tell me...but I don't want to worry you.
        • Alfrick the Planner: Worry me? Is something wrong?
        • Player: No! No...nothing's wrong. By the way, have you seen anything...odd around here? Like duplicates of rocks and the like?
        • Alfrick the Planner: Uh...duplicate rocks? What's going on?
        • Player: Nothing you need to concern yourself with.
      • I need to go.
        • Alfrick the Planner: Goodbye.
    • No, I need to leave.

Talking to Freya againEdit

  • Freya Lune: Greetings, Player. Do you want to go back to Rellekka?
    • Yes.
    • No, I have other questions.
      • Tell me about V's island.
        • Freya Lune: (Same as above.)
      • Do you know why V wants to see me?
        • Freya Lune: Do you think he wants to talk about healing the rift between the Moon Clan and the Fremennik further?
        • Player: I think it involves healing a kind of rift, at any rate.
        • Freya Lune: What do you mean by that? You mean the Fremennik and the mountain tribes?
        • Player: Not really. On a related note, have you seen any...duplicates recently?
        • Freya Lune: Duplicates? You mean magically created plant clones sent to replace us all?
        • Player: Uh...no. Nothing that serious, actually.
        • Freya Lune: Oh, well no either way.
      • I need to go.
        • Freya Lune: Goodbye.
    • No, I need to leave.
      • Freya Lune: Goodbye.

Memories of VEdit

  • When you discover an energy spring, V teleports in.
  • V: I will drain this energy, Player/[Fremennik Name]. Find the twin for it and channel the energy back to me.
Talking to V while he's siphoning energyEdit
  • V: I need to concentrate on recovering my energy. What do you need?
  • Player: I was just checking what I needed to do.
  • V: I need you to find another location like this one. Then channel the energy from it into me.
  • Player: On it!
Misc.Edit
  • (Attempting to investigate the same location more than once.)
  • There is no more V energy inside this location.
  • (Attempting to investigate the wrong duplicate)
  • This does not match the location V is draining energy from.
  • (Attempting to channel the "V spring")
  • V is already drawing energy from that fountain.
  • (Attempting to examine V wisp/spring)
  • Some of V's leaking energy.
  • (Wrong location)
  • There is no divine energy in this location.
  • (The following memories are obtained in a random order, but it's the same ones)

First MemoryEdit

  • You have drained the energy from the location and channelled it to V. As you do so you gain some insight into his character...
  • V: Heroism...it seemed beyond me when I was born. But now it is all I am. I was born stunted and weak, but with hard work, and not a little luck, now my name is known to the greatest heroes of this age. I really cannot think of being anything but a hero at this point. I can't see myself as a husband or settling down for a moment. Is this the price I must pay?

Second MemoryEdit

  • You have drained the energy from the location and channelled it to V. As you do so you gain some insight into his character...
  • V: I have seen worlds where the gods have been victorious. Most of them were...adequate, if a little stifled. But so many of the so-called good gods terribly oppress the mortals that worship them. And that's not even counting the evil gods and the worlds they ruin! The desolation of Tuska. The battlefields of Bandos. The fire-wastes of the Queen of Ashes. The corpse oceans of Xau-Tak. Every time I see one of these broken worlds, I remember why it was agreed with Guthix. Gods and their wars are something to be rejected.

Third MemoryEdit

  • You have drained the energy from the location and channelled it to V. As you do so you gain some insight into his character...
  • V: It is sometimes lonely being right all the time. Why can't people just see and accept that I am a hero, and doing the right thing? How many despots have I overthrown only for their oppressed subjects to jeer and riot against me? Can't they see I've made their lives better?

Fourth MemoryEdit

  • You have drained the energy from the location and channelled it to V. As you do so you gain some insight into his character...
  • V: The other gods of this world are fools or villains. I only ever had time for Guthix. Who will approach us first for alliance or conquest? Arrogant Saradomin? Hypocritical Armadyl? Insane Zamorak? Why can they not see that they use their powers to hurt people, when the people should be free of such yokes and responsibilities? Each man and woman carving their own destiny with their own hands, not forced into slavery under a god.

Final MemoryEdit

  • You have drained the energy from the location and channelled it to V. As you do so you gain some insight into his character...
  • V: Heroism isn't about lacking fear. Fear is natural. Fear is good! It gets the blood pumping. No, giving in to fear, that's where the harm lies. Whether it's running from a battle or just letting evil triumph. It's a lesson I have taught many people. Sometimes being a hero means doing something that makes you terribly afraid but you know is the right thing.
  • Player: I can't feel any more godly energy in the area. I must have sent it all back to V.

Talking to the fisherman after removing his duplicateEdit

  • Fisherman: What happened?
  • Player: You were duplicated due to...actually what happened is your evil twin appeared.
  • Fisherman: Oh no! My evil twin? This means I must be some sort of protagonist! The wife will kill me when she finds out. She doesn't like me going out in stormy weather, let alone protecting the world from my sinister double.
  • Player: Being a protagonist isn't that bad. The hours are great and you get all the gold you can carry.
  • Fisherman: You try telling my Lottie that.

The Fallen HeroEdit

  • Player: V? Are you okay?
  • V: I fear that I am not. I feel my power slipping away faster and faster.
  • Player: But we took care of the leaks!
  • V: I know, and I did regain a small amount. But now that my power is this low I can feel...something. Imagine a flooded room with a grate in the floor. Now that my power is this low I can see where the grate is from the vortex it makes. It...seems to be that my power is flowing back to the source. The first infusion of power I ever received.
  • Player: Is there anything that we can do?
  • V: I think there is one thing. Player/[Fremennik Name]; you will need to help me contact the other heroes, hero-gods and people I have helped to protect over the years. Combined they may be able to create a plan to regain my energy. At the least, they will be able to stop me becoming weaker. It is a desperate plan, and you will need to travel through many planes, but the alternative means...
  • Sakirth: ...your death?
  • Player: What?
  • Four Dragonkin, one of them caged and another holding a mirror, appear at the cave entrance.
  • V: Dragonkin? Here? And who is that in the cage? Tarshak? Can it really be my murderous shadow?
  • Player: What are you doing here? Are you the one doing this to V?
  • Sakirth: Silence! We are here to kill this False User, not answer questions.
  • Sakirth charges an attack and V pushes you aside and gets hit by the blast. Sakirth redirects V's energy into Tarshak and V collapses to the floor, eventually turning into stone. Tarshak, having gained power from V's energy, breaks out of his cage and proceeds to smash V's head to pieces.
  • Player: V...
  • Sakirth: Tarshak? You still live? How is that possible?
  • Tarshak: I live! And this power is...unbelievable! And do you feel it? The curse is diminished. One less False User! The burning itch in my mind recedes by the moment.
  • Sakirth: I feel it. The plan worked! With the Mirror, we will be able to drain the power of Jas from the False Users! And it appears that it will not prove lethal to do so. How do you feel?
  • Tarshak: I feel glorious. Come, we have much to do.
  • Sakirth: What? Who are you to order me? You are still our prisoner. Just because you survived the process does not change that.
  • Tarshak: Miserable, bestial scum! You do not hold me captive any more. I have strength beyond your imagination and the wit to use it. I will return with you, but you will...
  • Player: You monsters!
  • Sakirth: You dare speak to your betters, stone-toucher? I should kill you now!
  • Tarshak: Leave him/her, Sakirth.
  • Sakirth: I do not take orders from you, freak!
  • Tarshak: You dare call me a freak? I said leave that insect alone!
  • Sakirth: But...
  • Tarshak attacks Sakirth, knocking him backwards.
  • Tarshak: I said leave him/her! They are a petty distraction. We have the tools to drain the False Users in our hands and you waste your time stepping on ants? You fool!
  • Sakirth: Hmph...
  • Tarshak: Come; we have much to discuss. Do not make me force your hand again.
  • Sakirth: This is far from over. But for now...you may remain uncaged.
  • Player: This isn't over. V will be avenged.
  • Tarshak: Pretty words, nothing more. The gods cannot stop us; what are you going to do?
  • The Dragonkin leave the cave.
  • Player: V...You saved me. I won't let them get away with this. I should start checking V's belongings in case he had any more information on Tarshak from their encounters.

Searching V's backpackEdit

  • While searching V's belongings, you find an old journal.
After reading the journalEdit
  • Bits of an old map fall out of the journal.
Wrong parts in placeEdit
  • The map is not complete. There are still some errors you need to correct.
After putting the map togetherEdit
  • Player: This looks like the ancient caverns beneath the Baxtorian falls whirlpool. Now I know where to start looking to track down Tarshak! Thank you, V!

Talking to Alfrick and FreyaEdit

  • Alfrick the Planner: What's the matter, [Fremennik Name]?
  • Player: V...is dead.
  • Freya Lune: WHAT? How...? What?
  • Player: The Dragonkin killed him. They stole his power with something called the Elder Mirror. His body lies in the cave there.
  • Alfrick the Planner: But how could this happen? The others...we'll have to tell the others.
  • Player: I'm going to try and find the Dragonkin. Whichever way you look at this, they need to be stopped and the Mirror hidden if not destroyed.
    • (If aligned to Armadyl, Bandos, Saradomin, Seren, Sliske, Zamorak or Zaros)
    • Player: With the Mirror, the Dragonkin can pull the energy from and eventually kill the gods. That cannot be allowed to happen.
    • (If aligned to the Godless)
    • Player: With the power of the gods, the Dragonkin will easily wipe out or enslave the mortal races. They will become new, terrible gods! I oppose the gods and what they do to people, but this is not the way to deal with them.
    • (If aligned to noone)
    • Player: They killed V without mercy or dignity. I will not allow this to stand!
  • Alfrick the Planner: The Fremennik will stand with you, [Fremennik Name]! Where are these beasts to be found?
  • Player: I don't know yet. Even with that knowledge, I don't think you can help. These things are powerful, and one of them has the power of a god. As World Guardian this is something I need to tackle alone.
  • Freya Lune: Nonsense.
  • Player: W...what? But the Dragonkin...
  • Freya Lune: Idiot. If you say we cannot take these beasts in a fight then I will believe you. But that does not mean you are alone. The Fremennik and Moon Clan will not stand by while this happens and leave you friendless, carrying this burden by yourself. So fight them by yourself if needs be, but you are NOT alone here, Player!
  • Alfrick the Planner: That's right. V was a hero, and heroes don't give in! We'll support you in whatever way you need.
  • Player: Thank you...
  • Alfrick the Planner: For now though, we'll get the word out that V has fallen. You focus on the Dragonkin.

Talking to Alfrick and Freya againEdit

  • Alfrick the Planner: Hello there, [Fremennik Name]. Do you want to go back to Rellekka/the island?
    • Yes.
    • No.
      • Alfrick the Planner: Is there anything else I can help you with?
        • What do you plan to do now?
          • Alfrick the Planner: Well, right now we're thinking of turning his island into a shrine.
          • Player: I thought you didn't think of V as a god?
          • Alfrick the Planner: We didn't, and we still don't. But he was a great hero, the greatest hero we have ever known - present company excepted. We are going to raise a shrine to him to remember the man he was and the hero he became. We will bring our children and grandchildren here. Then they will learn of V, his life, and his death. In that way, the monsters that killed him will never have truly killed him to his ideals.
        • I need to go.
          • Alfrick the Planner: Goodbye.
  • Freya Lune: Greetings, Player. Do you want to go back to Rellekka/the island?
    • Yes.
    • No.
      • Freya Lune: Can I help with something else then?
        • What do you plan to do now?
          • Freya Lune: Well for me I'm not sure. We've decided to build a shrine to V and his life as a mortal on the island. But after that...I have no idea. I was only involved in this to welcome V and now I just feel lost. Is this what you have to deal with, Player?
          • Player: What do you mean?
          • Freya Lune: Being swept up in events larger than yourself. Feeling there is something you just need to do about the situation and not knowing what. Is that what being a hero is like?
          • Player: I can't answer that question. I'm a World Guardian, but that does not mean I have all the answers.
        • I need to go.
          • Freya Lune: Goodbye.

Avenging VEdit

Inspecting the ancient doorEdit

  • Player: It's locked...There is an odd depression here lined with what looks like mithril. Could it be some kind of keyhole? Maybe if I make a mould from the space I can try and make a replica key to get in.
Using the bar on the doorEdit
  • No matter how hard you mash the bar into the keyhole, you are unable to generate enough pressure to piston-stamp it into the shape of a key.
  • Player: Curse my feeble limbs! I'll have to see if there is something nearby hot enough to melt the mithril.
Using the bar on the mouldEdit
  • Sadly the mithril bar does not spontaneously melt and fill the mould you have made.
  • Player: Why won't this work? What good is living in a magical world when I can't just rub two items together and solve the problem?
Using the bar on the anvil southEdit
  • The anvil seems to resist the metal bar, pushing it away.
Using the mould on the doorEdit
  • You put the empty clay mould against the door. Nothing interesting happens.
  • Player: Looks like I can't substitute a mould of the key for the real thing.
Making a mouldEdit
  • You make an impression of the key slot using the soft clay.
  • Player: There seems to be something strange about the mithril on this door. It looks like it has an odd texture I've never seen before. I wonder if it was heated in an unusual way? Maybe I should try something exotic like lava...or even dragon fire!
Making a keyEdit
  • (Using a bar on a mithril dragon without a shield)
  • The intense heat of the mithril dragon's breath melts the mithril bar, pooling it in the mould to make a key.
  • (Using a bar on a mithril dragon with a shield)
  • You cannot currently use any items on that dragon.
Unlocking the doorEdit
  • You put your key into the depression and it fits...sort of. However, any imperfections seem to be a minor issue as the door unlocks!
Opening the doorEdit
  • You can hear snarling through the door, and plumes of foul-smelling smoke pour out as you get closer
  • It sounds like a creature may be just on the other side. Do you wish to enter?
    • Yes, I am ready.
    • No, I need to prepare.

The Dragonkin LairEdit

  • As the dragon dies you hear raised voices in the next room...
  • Sakirth: ...are not the one giving orders here, Dactyl!
  • Tarshak: Tarshak! My name is Tarshak! You will address me with respect!
  • Sakirth: Why? You have done nothing since we returned but scribble in your journal and issue orders like a tyrant on his throne!
  • Tarshak: Are you so curse-addled that you cannot feel the power in me? You owe me your allegiance!
  • Strisath: Enough of this, both of you!
  • Sakirth: Strisath?
  • Strisath: Who do you think you are? I am the leader here! Sakirth; ever since you killed the False User you have been just as power-mad as this...abomination! Kalibath. Unless your loyalty too has been swayed, cage the Dactyl. I will deal with you in the traditional way, Sakirth.
  • Kalibath: Yes, with pleasure.
  • Tarshak: You think you can cage me? You owe me your lives. You owe me awe!
  • Strisath: We owe you what you have given so many of our kind; vivisection. Nothing more! Get it!
  • Sakirth breathes fire on Tarshak who retorts with a fireball that knocks Sakirth to the ground. Strisath strikes at Tarshak, but Tarshak easily knocks him out. Tarshak then attacks Kalibath but fails to harm him.
  • Tarshak: What?
  • Tarshak breathes fire on Kalibath but only succeeds in knocking him backwards.
  • Tarshak: Impossible...how are you still standing?
  • Kalibath: What? You think I didn't know about your stash of protective charms? I took this from your chest while you were distracted! You Dactyl are all the same; too busy scribbling your worthless notes!
  • Tarshak: Fool! There is nobody like me. Nobody!
  • Sakirth, Strisath and Kalibath all attack Tarshak with fireballs.
  • Tarshak: What? Are you afraid now? Come; where is your Necrosyte bravery?
  • Sakirth: What...what is it?
  • Strisath: Is it the curse? Is it a disease?
  • Tarshak: What are you talking about?
  • Kalibath: Look at yourself, freak!
  • Tarshak is shown to have mutated.
  • Tarshak: This...this is nothing!
  • Sakirth: Freak!
  • Strisath: Monster!
  • Kalibath: Abomination!
  • Tarshak: Vermin! Cowards all of you! Phalaks, one of the Dactyl's finest minds, will repair my body. We will deal with this...inconvenience. And when I return you will bow before me or suffer!
  • Tarshak flies away.
  • Kalibath: Should we chase him?
  • Strisath: No. Let him crawl to some dark hole and die. Sakirth, this is over. Send the Mirror back to the Vault.
  • Sakirth: But...
  • Strisath: Do it! We are all too wounded to continue this plan. We will rest and then recall it.
  • Sakirth teleports the Mirror away.
  • Kalibath: I am going to retire to my chambers to think. You can lick your wounds here. Don't disturb me or seek to take my charm. Neither of you can face me right now.
  • Kalibath leaves the room.
  • Strisath: Your loyalty is touching. I will see if I can contact more of our order. Whatever else happens they must know how we dealt with that False User.
  • Strisath leaves the room.
  • Player: What happened to Tarshak? Did he go to see this 'Phalaks' person? And what happened to the Mirror? That charm sounds like a useful item to have if I need to deal with these monsters. I wonder if I can get it...

Talking to SakirthEdit

  • Sakirth: Pah! And now we have this human to deal with.
  • Player: I'll kill you for what you did to V!
  • Sakirth breathes fire on you, almost killing you.
  • Sakirth: Urgh...my ribs! Why can't you just die already?
  • Player: Still..alive. Still...going to make you...pay.
  • Sakirth: This is not a place for you. When my strength is recovered I will crush you like the insect you are.
  • Player: Well until then you have to answer some of my questions!
  • Sairth: Is this...is this some sort of joke? I owe you nothing, human, let alone answers!
  • Player: You know, the sooner you answer my questions, the sooner I will leave.
  • Sakirth: Bah! Vile creature. Very well; tarry a while longer so that I can destroy you at my leisure.
    • What is this place?
      • Sakirth: This? This is a ruin. I believe it held some sentimental attachment for Tarshak. Such a weak fool; he always returned to the past when he felt threatened. I think he came here once looking for our aid in hunting the V-User. I doubt he found any. And now our guard dragon is dead and human filth like you have arrived we may as well abandon it once more!
    • Where is the Elder Mirror?
      • Sakirth: Back in the vault. Useless trinket.
      • Player: Useless? Isn't it used to kill False Users?
      • Sakirth: The Mirror? Hah! Ignorant beast! No, the Mirror is one of the tools used by the Elder Gods to make the world. We simply used it as it was closest. The Mirror was used to create the broad brush-strokes on which creation could be laid down. When the gods needed a desert, they duplicated sand until it was full. When they needed rocks they duplicated them and placed them where they wanted.
      • Player: But then how did you use it to kill V?
      • Sakirth: When I slew Lucien and the curse lessened enough to let me think once more, I discovered a link between ourselves and the users. We are chained to the stone. The stone is touched by False Users. This is how we are able to find them...and how we can draw the energy back! But the connection is weak, individually. If the Dactyl had not split away from us we could have used our numbers to claw power back from the usurpers. Without more Dragonkin our only chance was to use something else tied to the Stone and the power of the Elder Gods. So we chose the Mirror.
      • Player: So that's why the island was being 'duplicated'. You were pulling the power of V into the Mirror and it was activating it.
      • Sakirth: Do not speak of matters not fit for your tiny mind! This conversation bores me. You bore me!
    • Why did you kill V?
      • Sakirth: He was a False User. Why would we not kill him?
      • Player: Why not kill one of the other gods?
      • Sakirth: When we captured that fool, Tarshak, he had been laying an ambush for him. We knew roughly where he would appear and so chose to strike as he arrived. Besides, he was only a minor False User. If we had killed Saradomin then his followers may have banded together against us, and such an irritation is distracting. V was nobody of importance. His followers we can crush without thought.
      • Player: V was greater than you imagine, monster!
      • Sakirth: More insults? When I recover, I will enjoy breaking you!
    • What happened to Tarshak?
      • Sakirth: How should I know? That sort of thing is better discussed with the Dactyl. It matters not. If he has gone skulking to Phalaks he will likely end up on a slab before too long. It is possible the human energy of V tainted him in some way?
      • Player: Maybe draining the energy from gods into yourselves is not a good idea?
      • Sakirth: Silence! Once we have perfected this process we will simply drain the energy into more Dactyl and kill them before they mutate. The False Users will die. Lucien, Guthix and V have fallen, and more will follow. With each death our curse lessens. Soon, we will bring our strength to bear allied with our cunning and tactical acumen. And once we have crushed the Dactyl into submission, our numbers will be sufficient to shatter this world like we shatter your gods!
    • I'm done here.
      • Sakirth: Good!
Entering the next roomEdit
  • There's a dragonkin at the end of this corridor. Sneak by without alerting him!
Jumping over an unreachable platformEdit
  • That landing point is too far away.
Opening the chest in the platform roomEdit
  • You found a Dragonkin key.
Alerting the dragonkinEdit
  • You made too much noise and now the Dragonkin has heard you! Run for your life!

White Knight InterrogationEdit

  • Kalibath: Are you feeling a little more talkative now, mammal?
  • White Knight: I don't even know what you want!
  • Kalibath: Your god; Saradomin. Where is his weakness?
  • White Knight: How should I know?
  • Kalibath: Do you think me a fool? You know.
  • White Knight: I don't know! Why should I know?
  • Kalibath: You were present when it was discovered.
  • White Knight: ...
  • Kalibath: No more denials? Good.
  • White Knight: My faith is strong.
  • Kalibath: We will test this today.
  • White Knight: Saradomin will protect me.
  • Kalibath: He doesn't even know your name. Now talk.
  • White Knight: ...
  • Kalibath: How tiresome.
  • White Knight: ...
  • Kalibath: I have plenty of time to wait.
Trying to distract KalibathEdit
  • You have no way to defeat this Dragonkin right now. If you draw attention to yourself, the whole quest could be put at risk. For now you will have to sneak on and bide your time.

After reading Tarshak's notesEdit

  • Player: Phalaks...that was what Tarshak said before he escaped. If he thought he needed help from him before he started mutating, he'd definitely want to speak to him now. I should head to the Grotworm Lair and see if I can find the entrance to wherever Phalaks is hiding.

Talking to Sakirth againEdit

  • Sakirth: More questions? My power returns with every moment. You are either brave or foolish to remain.
    • What is this place?
      • Sakirth: (Same as above.)
    • Where is the Elder Mirror?
      • Sakirth: (Same as above.)
    • Why did you kill V?
      • Sakirth: (Same as above.)
    • What happened to Tarshak?
      • Sakirth: (Same as above.)
    • I'm done here.
      • Sakirth: Good!

Phalaks' LabEdit

  • Tarshak: I am not a lab animal to be studied! You owe me better than this, Phalaks!
  • Phalaks: I really don't. You crashed in here looking like that, telling me wild tales of draining energy from a god, and now you want me to help you? I think you will be of more use to me in a cage. Maybe, if you are lucky, we'll find a way to cure you.
  • Tarshak: You disgust me! Where is your loyalty?
  • Phalaks: Loyalty? To what? A freak like you? Should I next show loyalty to the reptiles and humans I experiment upon? Besides, handing you over to Kerapac may soothe the ill feeling between us. If anyone can find out what you are now, it'll be him.
  • Tarshak: You have no idea of the power you are dealing with!
  • Player: Maybe I should let the Dragonkin handle this by themselves...
  • Tarshak: Who's there?
  • Phalaks: What are you talking about? I hear nothing.
  • Tarshak: You! I can hear your filthy ape heartbeat. YOU did this to me!
  • Player: I didn't do anything. It was you and your 'friends' that drained V of his energy. But I have to say, this is a good reward for you.
  • Phalaks: So that story was true. Interesting. I wonder...
  • Tarshak: Oh, so NOW you are interested? This stone-touching animal arrives to sully our conversation and the great Phalaks' curiosity is roused! Aaaargh! My head! You all disgust me so much!
  • Phalaks: What is this power?
  • Player: I hope it hurts, Tarshak. I hope it hurts as much as it hurt V when you finished him off!
  • Tarshak: Raaaaargh!
  • Phalaks: This has gone far enough!
  • Phalaks throws a dart at Tarshak and Tarshak slams the ground, knocking Phalaks out.
  • Tarshak: That hurt! You hurt me, you verminous coward!
  • Phalaks: You...that should have killed him! You, human!
  • Player: What? What's happening to him? Can he be killed?
  • Phalaks: This will be your best chance. That was a bane dart laden with poison. If you cannot finish him now then I doubt you ever will!
  • Tarshak: You are all like the buzzing of flies to me. Aaargh...stab me in the back. Traitors. Scum! I will kill you all!
After defeating TarshakEdit
  • Tarshak mutates further and flies away.
  • Phalaks: It appears Tarshak has left us alone for now. I assume he has returned to his 'sanctum'.
  • Player: His sanctum? Where is that? I should ask them for more information.

Talking to PhalaksEdit

  • Phalaks: It seems we have survived for now.
  • Player: You're welcome.
  • Phalaks: Did you expect a rousing cheer and my eternal gratitude, stone-toucher? We live and I have not yet attacked you. Is that not thanks enough?
  • Player: Well since we are in this current position, would you mind answering a few questions for me?
  • Phalaks: I...don't see why not. Although I should warn you I have very little time to waste on trivia.
  • Player: Let's start with the important one; where has Tarshak gone? You mentioned something about a 'sanctum'.
  • Phalaks: Indeed. He arrived here and demanded I follow him back to 'cure' him there. The poor, backward-facing idiot has always fled to comfortable surroundings when threatened. I see he still keeps to this pattern even in his current state.
  • Player: Where is it?
  • Phalaks: He once maintained a study beneath the area your type calls 'Brimhaven'. It was near the throwback metal dragons, if I recall correctly. He imported a fantastic amount of bane ore to study the crafting of weapons, believing they could be used to kill the False Users. Are you going to try and kill him? Do not answer; even as I asked I knew that was your goal.
    • Who are you?
      • Phalaks: I am Phalaks, creator of the King Black Dragon and his brood. Once I was a student of one of the greatest of the Dactyl's creationists. But now I work alone.
      • Player: What happened?
      • Phalaks: The curse happened, human. A perfectionist whose mind burned every moment with the fire of our curse is not someone you wish to be near for long. I once saw Kerapac spear another of his students in the throat for an issue so minor that I cannot even recall what triggered it. I had no intention of sharing such a fate. Although now the curse has receded another degree, he may be more agreeable.
    • What is this place?
      • Phalaks: This is my lab. What is confusing about this concept?
      • Player: I didn't exactly know what to expect when I came here, to be honest.
      • Phalaks: I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
      • Player: We call it being a hero.
      • Phalaks: Interesting. We call it utter stupidity.
      • Player: Uh...So why did you build your lab here? Isn't it sort of exposed?
      • Phalaks: Not until Tarshak attacked. Until now all I had to worry about was grotworms. Besides, it is quite close to my teacher's greatest creation. Studying it in situ has given me a great deal of interesting information.
    • Did you help kill V?
      • Phalaks: Who? Is that the false user that Tarshak drained?
      • Player: Well technically it was another dragonkin that drained him into Tarshak, but yes.
      • Phalaks: Then no, regrettably.
      • Player: Regrettably? V was a great man and a...
      • Phalaks: ...a False User and therefore a cause of ceaseless, soul-burning agony for me and my kind.
      • Player: Um...
      • Phalaks: What do you know of our curse? What do you know of being cursed? Imagine that every moment of every day you existed in torment, and this could only be relieved by killing a specific person. And, to make things worse, this person was so powerful that the only way you could kill them would involve enduring more torment to get to their level. How many centuries, centuries I ask you, would you last before you too treated the death of a subjectively 'nice' False User as a cause for celebration?
    • What happened to Tarshak?
      • Phalaks: Ah, an interesting topic! While I would need study him more, I think I have an idea. It is just idle musing at this point.
      • Player: I would still be interested in hearing it.
      • Phalaks: One possibility is very simple; this is part of the curse designed to safeguard against the abuse of our connection to the Stone. It is entirely possible that Jas knew that our connection could be used to make ourselves powerful by draining False Users and thus the curse reacts by turning us into monsters incapable of using the stolen power. But that is a rather boring theory compared to another that I considered when Tarshak mutated further.
      • Player: And that is?
      • Phalaks: The stone, at the most basic level, is a repository of power and knowledge. By abusing our connection to the stone, Tarshak is opened to all of this knowledge and power, and is drawing on it whenever he needs. But mortals, even gods can't just contain all that power without consequence. So imagine this; when he needs to get more powerful in a fight he grows more muscle, thicker bones, spines and barbs. These biological structures, in turn, need blood and air, nerves and veins, so these too grow. And once grown they can't simply vanish! His mind too, will be ravaged by knowledge. If he thinks he needs something, he will instantly know it. But how does he 'know' it? Does a part of his personality simply get written over, or does his brain swell, requiring more mutation? Madness, babbling madness, is both the result and final escape from such torment. All in all, I will need to find some more of my kin and one of the tools. This promises to be a very valuable line of research!
    • I'm done here.
      • Phalaks: Goodbye. Please go about your business.

Talking to Phalaks againEdit

  • Phalaks: Are you still curious? Ask your questions quickly, for I must contact my old master.
    • Same as above

AbominationEdit

  • Player: Alright Tarshak; no more running! You and your 'friends' will pay for what you did to V. First you, then the... ...Oh.
  • Abomination: Rooooooar!
  • Player: Well, that's just perfect.

After defeating the abominationEdit

  • Kerapac, Phalaks and Silkath enter the sanctum.
  • (If you have completed One of a Kind)
  • Kerapac: I should have known you would be behind this.
  • (Same as below)
  • (If you have not completed One of a Kind)
  • Kerapac: I should have known some human was behind this.
  • Phalaks: Technically Sakirth and Tarshak are behind all of this, although from the look of things, the latter is more 'under' than 'behind' at this point.
  • Kerapac: Indeed. Gather some samples.
  • Player: Kerapac, I...
  • Kerapac: You can leave now, Player. Phalaks has told me what happened.
  • Player: I can't just leave.
  • Kerapac: Yes, you can. You should know by now that testing yourself against us at this stage is futile. This is however very interesting; the idea of the link between us and the False Users seems to echo what you told me about delving into Strisath's mind.
  • Player: What about Tarshak and the Necrosytes?
  • Kerapac: Tarshak was an idiot. We sent him to try and investigate the newest False User ages ago and he spent his time on pointless plays for power and authority. Now his stupidity has caught up with him. Although it took several tonnes of bane ore and that quaint little charm to finish him. In any case you are of no more use here, Player, so go.
  • Player: That's not what I meant. I can't just leave because they are in the way.
  • Kerapac: Ah. I see. Try not to die.
  • Sakirth, Strisath and Kalibath enter the sanctum.
  • Sakirth: Dactyl filth, grubbing around in blood and rubble. That's all you are good for!
  • Kerapac: Sakirth, I believe that we have you to thank for this stupidity.
  • Sakirth: Stupidity? I killed another False User and you call it stupidity? When you can match my tally you can speak to me. Until then keep to your hovel and breed your monsters.
  • Kerapac: And what do you call what Tarshak became?
  • Sakirth: A necessary evil!
  • Strisath: The point remains, Dactyl, that we now have the power to destroy the False Users. A power that would be enhanced if your scholars fall in line. So are you going to stop this bickering and join us, or do we have to crush you?
  • Kerapac: And what would we do exactly? Act as vessels for this power of the stone-touchers and become abominations?
  • Strisath: Those of you that resist and survive shall. The rest can have slightly more exalted positions.
    • Tell them the plan is terrible.
      • Player: That's a foolish plan. Each time you do it you'll lose at least one of your people.
      • Strisath: Who asked you, stone-toucher? Why are you even alive right now?
      • Kerapac: They defeated the monster that Tarshak became. You might want to treat them with greater care. (Continues below.)
    • Tell them the plan is sensible.
      • Player: I think the plan needs refining, but could work.
      • Strisath: Who asked you...wait, you agree with me?
      • Kerapac: Hah, fool! Can't you see that this kills two foes with one breath? We drain the gods, they kill the monsters we have become. An interesting gambit, but one I do not support.
      • Strisath: I don't have to listen to either of you! You'll do as I say! (Continues below.)
    • Try to remain out of it.
      • Player: Cough cough...
      • Strisath: Why is this human still here?
      • Kerapac: They defeated the monster that Tarshak became. You might want to treat them with greater care.
      • Strisath: I don't have to listen to either of you! You'll do as I say!
      • Kerapac: Never!
    • The Dragonkin start fighting and you escape the sanctum.
      • Player: I'll never get a chance to avenge V directly while they are fighting. I should return to Rellekka to see if there is anything I can do there.

Attempting to reenterEdit

  • You can still hear the sound of battle from within.
  • Player: I think I'll give it a minute.

Returning to RellekkaEdit

  • Player: I have some news for you both.
  • Alfrick the Planner: We have some too. Can you come with us to V's island?
  • Freya Lune: We'd really like to show you something. Are you ready to go?
    • Yes.
    • No.
Talking to Alfrick and Freya on V's islandEdit
  • Alfrick the Planner: We'll meet you inside the cave, Player.
  • Freya Lune: Or do you want to go back to Rellekka?
    • Yes.
    • No.

The ShrineEdit

  • Player: What happened here?
  • Alfrick the Planner: We've converted this island into a shrine to V and his works.
  • Freya Lune: All of his people helped. The Fremennik, the Moon Clan, even some of the mountain tribe.
  • Alfrick the Planner: We're not going to forget V. And we won't let those that took him from us forget his legacy either.
  • Player: On that note, the Dragonkin that dealt him the final blow and stole his energy has been stopped. And the rest of them are fighting tooth-and-nail over what happened. I don't think they will be working together any time soon. The problem is, I don't think they have stopped overall. I still have a lot of work to do. And the Dragonkin who came up with the scheme has gone unpunished for now. I will still need to deal with them directly...
  • Freya Lune: That's a problem for another day, [Fremennik Name].
  • Alfrick the Planner: I agree. Player has earned some rest. And we will live up to our word; you will find that all of V's people stand with you.
  • Freya Lune: For now, we have a reward for avenging our hero. Stay here a while, speak to V in your thoughts if you need to focus. We all believe you'll set this right one day.
  • Alfrick the Planner: Exactly. Take a little time. You don't have to deal with this all in one go. Even heroes need a little rest every now and then.
  • Player: Thank you both for your support. I guess it can't hurt to come up with a good plan.
  • Freya Lune: We'll leave you to it. You have our thanks again, [Fremennik Name].
Praying too earlyEdit
  • Player: I don't have time for that.

Post-Quest Dialogue Edit

Alfrick the Planner Edit

  • Alfrick the Planner: Hello there, [Fremennik Name]. Do you want to go back to the island?
    • Yes.
    • No.
      • Alfrick the Planner: Is there anything else I can help you with?
      • Player: I was just wondering what you intended to do now.
      • Alfrick the Planner: Well it looks like I’m the official person to take people to V’s shrine. Someone even suggested I change my name to Alfrick the Shrine Keeper. I do get to meet a lot of people. It seems a lot of others have heard of V’s death and want to see his shrine.
      • Player: Like who?
      • Alfrick the Planner: We get a lot of Godless coming through these days. A lot of them try and convert me and the others, but we’re not really interested. We also get a lot of goblins. They want to see if V’s shrine is bigger than Bandos’ and hear how he died. I think they believe it’s a bit of a competition. ‘My god was killed by a bigger god than yours’.
      • Player: Do they cause much trouble?
      • Alfrick the Planner: Not really. Once we start telling them tales of V’s exploits they settle down and listen with rapt attention. It must be unusual for them to hear about a god who values strength who is less brutal in approach.

Freya Lune Edit

  • Freya Lune: Greetings, Player. Do you want to go back to the island?
    • Yes.
    • No.
      • Freya Lune: is there anything else I can help you with?
      • Player: I was just wondering what you intended to do now.
      • Freya Lune: I’m not really sure. Alfrick and I are still bringing people to and from the shrine but I feel like I could be doing…more. Do you see what I mean?
      • Player: I do. The Dragonkin are still a threat, but I can’t just go bumbling after them without a plan.
      • Freya Lune: Maybe you should take an example from V’s early life?
      • Player: In what way?
      • Freya Lune: Before he even had the power of a god he used his gifts as a seer to guide and teach. So take your time. Find out what you need to know. Teach yourself the skills you lack and then move forward based on that.
      • Player: That sounds like a pretty good solution.
      • Freya Lune: V may be dead but his wisdom lives on. While it may seem more glamorous to wade in, spells blazing, sometimes a careful approach is needed.

Fisherman Edit

  • Player: What are you looking so worried about?
  • Fisherman: I take it you heard about the death of V? Well everyone thinks I’m the one that killed him!
  • Player: But I know you weren’t. I was there, it was a Dragonkin…
  • Fisherman: That’s what he wants you to think!
  • Player: He who?
  • Fisherman: My evil twin. Don’t you see? One second there is an evil double of me, the next V is dead. Now I have to live as an outcast, my people cursing my name until I can prove to them it wasn’t the real me that did this crime.
  • Player: Aren’t you over-reacting a little here? I’m sure nobody curses your name. Just go home and you’ll be fine.
  • Fisherman: I did go home! I found my wife and my brother together, and they told me to get out and never come back! Don’t you see? She was seeking comfort in the arms of one not accused of killing our greatest hero. It is already too late for me. There is nothing to it but to seek out someone to train me and start looking for magical swords. If I still had a wife she’d kill me!
  • Player: I have a feeling you are reading too much into this situation. But good luck on your quest.

Kharshai Edit

  • Ask about V
    • Kharshai: Yes, I have heard of his passing. A shame, perhaps, but such is the danger of godhood. Take solace in the knowledge that he has inspired countless heroes across numerous worlds. Those heroes have, in turn, saved lives that would have been otherwise lost and defeated evils that would have threatened entire civilisations. Mourn his passing, as is proper, but know that the universe is a better place because of him.
      • What can you tell me about bane ore?
        • Kharshai: I am not the metallurgist that you need for an in depth analysis. Suffice to say the potential of this bane ore is staggering. It can be attuned to hate a particular creature type.
        • Player: You mean attuned to be more damaging?
        • Kharshai: No my friend, I mean the metal hates that creature. It wants to hurt it, wants to make it suffer. Increased damage is just a side effect.
      • What can you tell me about the dragonkin?
        • Kharshai: Forgive me, but I’m afraid I doubtless know far less than you. They are powerful, dangerous and they are not concerned with the plight of anyone but themselves. Be careful trusting any of them my friend, for they doubtless can never trust you.
      • What can you tell me about gods?
        • Kharshai: No more than you already know. The gods are powerful, yes, but they are not inherently better than any of us. A single rock can dam a river, but so can many pebbles. Together we are as powerful, if not stronger, than any god. Remember this.
      • Goodbye
        • Kharshai: Farewell.
  • Talk about something else

Askeladden Edit

  • Ask about V
    • Askeladden: Yeah, sad that. I heard he's dead. Sounded like a good guy. One day I'll be a hero just like him!

Bjorn/Eldgrim Edit

  • Can I ask you about V?
    • (Possible dialogue)
    • Bjorn/Eldgrim: *hic* Yay Steve! *Hic*
    • Bjorn/Eldgrim: Its a shad day it is. Bees was a good man.
    • Bjorn/Eldgrim: Huh? Who? Watcha talkin'bout. *Hic*.
    • Bjorn/Eldgrim: Oh noesh, she was a good man. I'll miss wossisnamybeardycoolguy.
    • Bjorn/Eldgrim: Oh V. We will miss...he. He wassa good man...da dee dum de...er...bam?

Peter/Thora the Barkeep Edit

  • Can I ask you about V?
    • (Possible dialogue)
    • Peter/Thora the Barkeep: He died saving you, [Fremennik Name]. Make sure you use his final gift wisely and live a life that we can all be proud of.
    • Peter/Thora the Barkeep: He was a great hero to our people. Why couldn't they have gone for one of the bad gods, like Zamorak or Saradomin?
    • Peter/Thora the Barkeep: It's sad that he's gone, but he will live on as an inspiration to countless heroes across countless worlds.
    • Peter/Thora the Barkeep: Those cowards. They didn't even have the decency to face him as a warrior.
    • Peter/Thora the Barkeep: We'll keep his stories alive, at least his legend will live forever.

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