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This transcript involves dialogue with Darren Lightfinger, Chief Thief Robin, Market Guard, and Urist Loric.
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Reason: Maybe missing what happens if you try to steal toy before starting quest
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Starting OutEdit

  • Guildmaster Darren Lightfinger: Ah, Player! Can I borrow you for a moment? I've got some work in dire need of a hero and you're the best agent I have to take it on! I'll put it to you very directly, Player: it's an expensive business expanding the guild. The price of construction work is exorbitant, and if we're to get the premises up to the size of our eventual status deserves we shall be needing more money.
  • Player: I understand well.
  • Guildmaster Darren Lightfinger: That's why I've bought a very expensive toy dragon, which is quite nearly completed.
  • Player: Wait, what?
  • Guildmaster Darren Lightfinger: Allow me to explain… There is a master craftsman recently arrived in Varrock, a dwarf by the name of Urist Loric. He does clockwork and delicate crafts, and works extensively in precious stones. I have commissioned him to construct a red dragon – worth the entirety of our available monies – out of ruby.
  • Player: This sounds more like madness than adventure at the moment.
  • Guildmaster Darren Lightfinger: I have no intention of buying it. What I need you to do, my dear fellow/lady, is steal the dragon from his stall in Varrock. You can then be very surprised and dismayed at him and demand my money returned.
  • Player: Then I bring you the toy and your money, and you fence the toy and double your investment?
  • Guildmaster Darren Lightfinger: Double? Ha! I'm having a bad day.
  • Alright, I'll do it.
    • Player: Alright, I'll do it.
    • Guildmaster Darren Lightfinger: I knew I could count on you.
  • Let me think about it and come back.
    • Player: Let me think about it and come back.
    • Guildmaster Darren Lightfinger: Don't be too long; if he finishes the thing I'll have to take delivery of it.
Talking to Darren after accepting the quest
  • Guildmaster Darren Lightfinger: Have you been to Varrock yet, Player? Time is short! And so is the craftsman you're supposed to be ripping off, what?
  • Can we try out that testing dummy again?
    • Player: Can we try out that testing dummy again?
    • Guildmaster Darren Lightfinger: Of course! Right, I want you to pick the pocket of that dummy as sneakily and as delicately as you possibly can. Well, go on, pick its pocket.
      • Player: Here's the handkerchief.
      • Guildmaster Darren Lightfinger: Amazing! I didn't even notice your hands move! I've never seen such a virtuoso display and, in fact, I didn't see that one either! I don't suppose you could give ME some pointers?
      • Well, alright.
        • Player: Well, alright. Just watch as I do it and see what you can pick up from my technique.
      • Tell me about the guild.
        • Player: How's the guild coming along these days?
        • Same as below
  • How's the guild coming along these days?
    • Player: How's the guild coming along these days?
    • Guildmaster Darren Lightfinger: Thanks to your efforts we have a real training room now, although we're somewhat short on statt Still, from tiny acorns grow mighty oaks…which then get cut down by adventurers. Anything else I can do for you?
    • Back to the options
  • I'd like to talk about the cape I'm doing for you.
    • Player: I'd like to talk about the caper I'm doing for you. I've not got the baby toy dragon and initial investment back yet, I'm afraid.
    • Guildmaster Darren Lightfinger: Well, do hop to it, there's a good chap/lass. Time's a ticking!
    • Player: Do you have any practical advice for how I should go about this?
    • Guildmaster Darren Lightfinger: Practical? My word, no. Robin's your fellow if you want

practical matters attended to; I mostly do strategy.

  • Sorry, I was just leaving.
    • Player: Sorry, I was just leaving.
Talking to Robin after accepting the quest
  • Player: Hello there.
  • Chief Thief Robin: Ah, our rising star. Now what can I do for you?
  • That's an appropriate name.
    • Player: That's an appropriate name.
    • Chief Thief Robin: Yes, I've never heard that one before. Still, it's not so ba… It I hadn't been mocked for my name as a lad, I might never have decided in a fit of ironic pique to learn how to rob from the rich and give to the poor.
    • Player: Are you the poor in question?
    • Chief Thief Robin: Well, I was. Having given myself the goods stolen trom several rich people, I'm now of limited but comfortable means. Now, what can I do for you?
    • Back to the options
  • How long have you known the Guildmaster?
    • Player: How long have you known the Guildmaster?
    • Chief Thief Robin: Oh, some time now. We started in business together when he was a con artist, talking people into handing over their hard-earned valuables with lies and vague promises of reward. Obviosly, that's all behind us now. Now, what can I do for you?
    • Back to the options
  • About this caper…
    • Player: Do you have any advice for me about this Urist fellow?
    • (before you rob the dwarf)
      • Guildmaster Darren Lightfinger: I don't know anything about him, sorry. He's only just set up shop and I've not been to Varrock in a while. You'll probably want to ask someone who sees him on a more regular basis.
      • Player: Hmm.
      • Chief Thief Robin: Oh, and if you're stealing from his stall, watch out for the guards. They keep a close eye on activity in the marketplace and they're not lenient with shoplifters.
      • Player: Will do, thanks.
    • (After you rob the dwarf)
      • Chief Thief Robin: Well, since you seem to have bamboozled him handly, I'd have a word with Darren about it.
      • Player: Will do, thanks.
  • Bye for now.
  • Player: Bye for now.

In VarrockEdit

Talking to the Market GuardEdit

  • Market Guard: Greetings, citizen.
  • Player: Good day to you.
  • How's everything going today?
    • Player: How's everything going today?
  • Market Guard: Fairly uneventful so far. Varrock's not the hotbed of crime that Ardougne is, after all.
  • Player: I'll let you get on with it then.
  • Market Guard: Stay safe, citizen.
  • Who's the dwarf over there?
    • Player: Who's the dwarf over there?
    • Market Guard: Urist Loric. He's a craftsman from some fortress or other. Does some seriously delicate work, if the magnification on that monocle is anything to go by.
    • Do you know what he's working on?
      • Player: Do you know what he's working on?
      • Market Guard: It's a toy dragon of some sort. I've been keeping an eye on him 'cos he's working with some seriously valuable materials, but nobody's tried anything yet. Nobody's going to either, I reckon. Must have heard I'm on the case.
      • Player: How's his dragon coming along?
      • Market Guard: Looks like it's almost finished.
      • Player: He seems very focused.
      • Market Guard: There's only two things he cares more about than his work, and he's had his morning booze.
      • Player: What's the other thing?
      • Market Guard: Oh, some sort of talisman he keeps in his back pocket. I've told him he shouldn't keep it there – it's asking to be stolen – but he won't listen.
    • He Seems very focused.
      • Player: He Seems very focused.
      • (repeats above from "There's only two things")
    • I'll let you get on with it, then.
      • Player: I'll let you get on with it, then.
      • Market Guard: Stay safe, citizen.

Talking to the dwarfEdit

Attempting to talk to Urist without starting the quest, or in F2P
  • The dwarf is hard at work on some sort of highly delicate construction,

and doesn't pay you any notice.

  • Player: Are you the master craftsman working on a commission for Darren Lightfinger?
  • Urist Loric: That I am. What can I do for you?
  • Player: How's it coming along?
  • Urist Loric: It's very nearly done. Just needs a bath in preserving oil to protect the mechanisms, and then a good polish.
  • Player: Is this it here on your stall?
  • Urist Loric: Aye, the baby red dragon there. As ordered, its scales are perfect rubies and it's capable of walking and breathing fire. Could have made it fly too, given another six months or so.
  • Player: Very nice. Well, see you later.
  • Urist Loric: Aye, that you will.


The HeistEdit

Before stealing the talismanEdit

Trying to steal from the stall without taking the talisman
  • Urist Loric: Sorry, lad/miss, I can't let you pick it up just yet. Still needs its oil and polish before I can call it a finished work, see.
  • Player: It looks finished to me.
  • Urist Loric: And it'd look finished until the works gummed up or the oil

clouded the rubies. Can't let a piece this pricey be a rush job, can I?

Distracting the gaurd, before stealing the talisman
  • Player: No point doing that at this, er, point.
Stealing the talisman
  • If you fail to take it
    • Urist Loric: Oi! Leave that alone.
  • If you suceed
    • You steal a golden talisman out of Urist's back pocket.
  • If you already have the talisman
    • You've stolen his talisman already.
  • If you placed the talisman on the ground
    • His talisman isn't in his pocket, it's on the ground nearby.

After you take the TalismanEdit

Attempting to place the talisman far away from the stall
  • Player: I should find a suitable spot to put this. Maybe just north

of him…


Attempting to steal from stall without distracting the guard
  • Market Guard: Oi! Put that back, thief!
Distracting the Guard
  • If the Talisman is not on the ground
    • Player: No point doing that at this, er, point.
  • If Talisman is on the ground
    • Player: Gypsy Aris' sign is giving you the evil eye!
    • Market Guard: What? Not again! Hmm, it looks innocuous to me.
Distracting the dwarf, after placing the talisman
  • Player: That thing on the ground… It it yours?
  • Urist Loric: What thing? Oh! Thank you kindly, I'd have been sad if I'd lost that. Hmm … how did this get over here? Ugh it's all dirty. Luckily I've got my blue silk handkerchief on me. There, that's better. Well, back to work.
  • If the player talks to Urist while he walks back
    • Urist is totally focussed on his fallen talisman and doesn't even hear you.
  • If the player tries to pickpocket Urist while he's distracted
    • He could turn aroud any moment; now is not the time.
Attempting to steal from stall, after distracting the guard
  • You take the toy dragon from the stall.
Talking to the guard after stealing the toy
  • Market Guard: Greetings, citizen.
  • Player: Good day to you. I'd better now draw attention to myself right now.
If you destroyed the statue, then talked to Urist again
  • Player: Oh, nice dragon.
  • Urist Loric: I thought I'd lost it for a while. Lucky I found it, eh?

The ConEdit

  • Player: I'm just checking up on progress for Mr. Lightfinger. You said it would be ready in a couple of days?
  • Urist Loric: Aye, it's nearly done. It's right he-
  • Player:
  • Urist Loric: By all the gods! Where's it gone? Where's it got to?
  • Player: It's not walked off, has it?
  • Urist Loric: It couldn't walk that far on one turn of the spring.
  • Player': I hope it turns up, then; it's due very soon. Could it have been stolen?
  • Urist Loric: In Varrock? With that guard watching like a hawk?
  • Player: He doesn't seem all that hawklike.
  • Urist Loric: Now that you mention it …
  • Player: Will you be able to finish by the deadline?
  • Urist Loric: Are you serious? Not a chance!
  • Player: Then what will you tell Mr. Lightfinger?
  • Urist Loric: I don't see that I have much choice; I shall have to give him his money back.
  • Player: That sounds fair.
  • Urist Loric: Since you're working for him, can you take this banker's note to him with my sincerest apologies?
  • Urist hands you a banker's note. The figure on it is astronomical.
  • Player: I should think so.
  • Urist Loric: I appreciate your understanding.
  • Player: I appreciate your cooperation.
Talking to Urist again
  • Urist Loric: Ruined! Ruined! It makes me want to throw a tantrum!
If you lose the Banker's Note
  • Player: I'm afraid I can't find the banker's note you made out.
  • Urist Loric: Then I'll have to write another.
  • Urist hands you another banker's note. The figure on it is still astronomical.
Talking to Urist, if you lost the toy after getting the note
  • Player: Oh, nice dragon.
  • Urist Loric: I thought I'd lost it for a while! But I found it, so I've cancelled the banker's note.
  • Player: How…fortunate.
  • The banker's note is now useless to you; you crumple it and throw it away.

Returning To DarrenEdit

  • Guildmaster Darren Lightfinger: Have you been to Varrock yet, player? Time is short! And so is the craftsman you're supposed to be ripping off, what?
  • I'd like to talk about the cape I'm doing for you.
    • Player: I'd like to talk about the caper I'm doing for you.
    • If you have the goods, but not on you
      • Player: I have the goods! I'll just need a moment to visit the bank before I hand them over.
    • If you have only the banknote, but lost the toy
      • Player:I have the goods! The toy baby dragon's gone! I wonder if it walked back to Urist's stall…
    • If you have both goods with you
      • Guildmaster Darren Lightfinger: I knew you wouldn't let me down! Fairly simple caper, was it?
      • Player: Just needed a little finesse, that's all.
      • Guildmaster Darren Lightfinger: Ah, finesse! Very well done indeed. Some day I hope to show you myself in action; for now, however, I shall be rather busy paying the builders.