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This transcript involves dialogue with Crondis, Senliten, Leela, Sphinx, Jex, High Priest of Crondis, Jabari, The Pharaoh, and Osman.

Visiting Senliten

Without sufficient reputation in Menaphos

  • Senliten: Greetings, Player.
    • Talk about Dealing With Scabaras.
      • (Non-quest dialogue.)
    • Talk about Crocodile Tears.
      • Player: Can I be of service?
      • Senliten: Not at this moment: you need to learn more of the desert, first.
    • Ask about something else
      • (Non-quest dialogue.)

With sufficient reputation in Menaphos

First time

  • Senliten: Greetings, Player.
    • Talk about Dealing With Scabaras.
      • (Non-quest dialogue.)
    • Talk about Do No Evil.
      • (Non-quest dialogue.)
    • Talk about Crocodile Tears.
      • Player: Can I be of service?
      • Senliten: Perhaps, but first let me tell you a story. My memories have only recently returned to me, and it is an indulgence to share them with someone. Early in my time as Pharaoh, I toured across my kingdom to learn more of the places and people within it. I travelled with a large retinue on a boat up and down the River Elid. Throughout our journey, we were followed by a large crocodile. A few times, we'd lose sight of it for days on end, only for it to make its presence known on the next morning. We did not know if it was stalking us or acting as an escort. Crocodiles were known to sometimes attack and eat humans, but they are also revered by us for their tenacity and modesty. All thought of it was forgotten, however, when we were set upon by a small scouting force of the ancient one. This was before open war had broken out with him. We managed to fend them off, but during the skirmish our boat was damaged and began taking on water. It was at this moment that the crocodile made its final appearance. The boat sank and we all found ourselves in the water with the crocodile, it's[sic] hunger ignited by the smell of blood in the air.
        • (Only after asking about the retinue:)
          • That's awful.
            • Player: That's awful.
            • Senliten: Perhaps, but while she was being dragged away, it allowed the rest of us time to swim to the relative safety of the riverbank.
            • (Returns to the previous options.)
        • (Only if not selected last:)
          • What happened to you?
            • Player: What happened to you?
            • Senliten: I made it safely out of the water, my retinue putting themselves between me and the crocodile as we swam.
            • (Returns to the previous options.)
        • (Only if not selected last:)
          • What happened to your retinue?
            • Player: What happened to your retinue?
            • Senliten: In those times, life in this region was nowhere near as harsh as it can be now. It was not uncommon to see those who had difficulty dealing with abundance. One member of my retinue, whose particular vice was food, had grown quite large in her years. She swam slowly, but the crocodile did not... Within seconds it was on her, and dragged her beneath the surface, neither of them to be seen again.
            • (Returns to the previous options.)
        • Where are you going with this?
          • Player: Where are you going with this?
          • Senliten: Within this event, I learned a truth. The crocodile, hungry as it was, could have easily attacked all of us, yet it chose to expend its efforts on only one. With the least amount of effort, it received the largest possible meal. While they may be dangerous animals, if you understand them you can safely navigate their waters. It also taught me a lesson in moderation, to only take what was needed - a lesson that has served my people well once this land became a desert.
          • Player: This is a nice story and all, but why mention it now?
          • Senliten: It appears that, in recent years, the crocodiles along the River Elid are no longer sated so easily. Leela?
          • Leela: Indeed. I have gathered reports from both Pollnivneach and Nardah of locals being attacked and eaten, dragged back to the river. These attacks are becoming more and more frequent, and the people are afraid.
          • Senliten: I need your help, Player. You must investigate why crocodiles have become so gluttonous of late. Something is not right.
          • (Quest details screen appears.)
            • Not Right Now
              • Player: Sorry, I can't help right now.
            • Accept Quest
              • Player: Why is this important? Can the locals not just fend off the crocodiles?
              • Senliten: I see you do not connect this with the goddess Crondis? Go to the city of Sophanem: Leela tells me that the Sphinx still abides there. She and a local priest called Jex know much about minor deities. Discover all there is to know about a goddess called Crondis. Doing so will illuminate the importance of the desert crocodiles.
    • Ask about something else
      • (Non-quest dialogue.)

After dismissing the quest

  • Senliten: Greetings, Player.
    • Talk about Dealing With Scabaras.
      • (Non-quest dialogue.)
    • Talk about Do No Evil.
      • (Non-quest dialogue.)
    • Talk about Crocodile Tears.
      • Player: Last time we spoke, you told me a story. Can we talk of it?
      • Senliten: Of course.
        • (Only after asking about the retinue:)
          • That's awful.
          • Player: That's awful.
          • Senliten: Perhaps, but while she was being dragged away, it allowed the rest of us time to swim to the relative safety of the riverbank.
          • (Returns to the previous options.)
        • (Only if not selected last:)
          • Could you retell the story?
            • Senliten: Early in my time as Pharaoh, I toured across my kingdom to learn more of the places and people within it. I travelled with a large retinue on a boat up and down the River Elid. Throughout our journey, we were followed by a large crocodile. A few times, we'd lose sight of it for days on end, only for it to make its presence known on the next morning. We did not know if it was stalking us or acting as an escort. Crocodiles were known to sometimes attack and eat humans, but they are also revered by us for their tenacity and modesty. All thought of it was forgotten, however, when we were set upon by a small scouting force of the ancient one. This was before open war had broken out with him. We managed to fend them off, but during the skirmish our boat was damaged and began taking on water. It was at this moment that the crocodile made its final appearance. The boat sank and we all found ourselves in the water with the crocodile, it's[sic] hunger ignited by the smell of blood in the air.
            • (Returns to the previous options.)
        • (Only if not selected last:)
          • What happened to you?
            • Player: What happened to you?
            • Senliten: I made it safely out of the water, my retinue putting themselves between me and the crocodile as we swam.
            • (Returns to the previous options.)
        • (Only as the first question:)
          • What happened to your servant?
            • (Transcript missing. edit)
        • (Only if not selected last and something has already been asked:)
          • What happened to your retinue?
            • Player: What happened to your retinue?
            • Senliten: In those times, life in this region was nowhere near as harsh as it can be now. It was not uncommon to see those who had difficulty dealing with abundance. One member of my retinue, whose particular vice was food, had grown quite large in her years. She swam slowly, but the crocodile did not... Within seconds it was on her, and dragged her beneath the surface, neither of them to be seen again.
            • (Returns to the previous options.)
        • Where are you going with this?
          • Player: Where are you going with this?
          • Senliten: Within this event, I learned a truth. The crocodile, hungry as it was, could have easily attacked all of us, yet it chose to expend its efforts on only one. With the least amount of effort, it received the largest possible meal. While they may be dangerous animals, if you understand them you can safely navigate their waters. It also taught me a lesson in moderation, to only take what was needed - a lesson that has served my people well once this land became a desert.
          • Player: This is a nice story and all, but why mention it now?
          • Senliten: It appears that, in recent years, the crocodiles along the River Elid are no longer sated so easily. Leela?
          • Leela: Indeed. I have gathered reports from both Pollnivneach and Nardah of locals being attacked and eaten, dragged back to the river. These attacks are becoming more and more frequent, and the people are afraid.
          • Senliten: I need your help, Player. You must investigate why crocodiles have become so gluttonous of late. Something is not right.
          • (Quest details screen appears.)
            • Not Right Now
              • Player: Sorry, I can't help right now.
            • Accept Quest
              • Player: Why is this important? Can the locals not just fend off the crocodiles?
              • Senliten: I see you do not connect this with the goddess Crondis? Go to the city of Sophanem: Leela tells me that the Sphinx still abides there. She and a local priest called Jex know much about minor deities. Discover all there is to know about a goddess called Crondis. Doing so will illuminate the importance of the desert crocodiles.
    • Ask about something else
      • (Non-quest dialogue.)

After accepting the quest

  • Senliten: Greetings, Player.
    • Talk about Dealing With Scabaras.
      • (Non-quest dialogue.)
    • Talk about Do No Evil.
      • (Non-quest dialogue.)
    • Talk about Crocodile Tears.
      • Player: Why is this important? Can the locals not just fend off the crocodiles?
      • Senliten: I see you do not connect this with the goddess Crondis? Go to the city of Sophanem: Leela tells me that the Sphinx still abides there. She and a local priest called Jex know much about minor deities. Discover all there is to know about a goddess called Crondis. Doing so will illuminate the importance of the desert crocodiles.
    • Ask about something else
      • (Non-quest dialogue.)

Sophanem

Speaking with the Sphinx
  • If [Player has cat following or in inventory]
    • Player: Good day.
The Sphinx ignores you.
    • Sphinx: Ah, how interesting...a cat. Come here to me, kitty.
    • Cat: Meow.
Your cat and the Sphinx converse in a yeowling language for a short time.
  • If [Player wearing a Catspeak amulet]
    • Sphinx: Do you think that you'll be able to communicate with me at a deeper level because you're wearing that amulet of catspeak?
    • Player: Ummm, yes.
    • Sphinx: Foolish human, am I not part human? The Sphinx shakes her head in bemusement.
  • Player: I need help.
  • Sphinx: What with? Your cat tells me that you have held The Devourer at bay.
    • Can you tell me about the gods of the Menaphites?
      • Sphinx: I suppose I could spare a moment or two. Who do you want to know about?
        • Tell me about yourself.
          • Sphinx: I am an agent of neither good nor evil. I am unconcerned with the plight of mankind and their petty wars and beliefs.
          • Player: Well, now that you've told me what you're not, can you please tell me who or what you are?
          • Sphinx: I am the guardian of feline kind.
          • Player: Why would they need a guardian?
          • Sphinx: Cats play a significant role in the religion of this area, particularly when it comes to guarding the dead from The Devourer.
          • Player: The Devourer?
          • Sphinx: She's the very incarnation of destruction. I would think you remember her from your previous activites.
            • Can I ask about someone else?
              • Sphinx: I suppose I could spare a moment or two. Who do you want to know about?
              • (Shows previous options)
        • Tell me about the major gods.
          • Tell me about Tumeken.
            • Sphinx: Tumeken is the chief god of the area. You could say that you see him wherever you look but never notice him.
            • Player: So he's the god of this land. The desert is a harsh place; would that make him friendly, or unfriendly? Or will you say, 'both', as usual?
            • Sphinx: You begin to understand. The desert is indeed harsh but it protects us from outsiders. Outsiders generally mean us no good, so he protects Menaphos through this harshness. You humans have a saying, 'you have to be cruel to be kind'. It seems to fit Tumeken.
            • Player: If he is so powerful, why doesn't he get involved more? After all, I've had to do some missions which a deity could have polished off miraculously.
            • Sphinx: Well, if you can imagine the force of the desert, it's not exactly a subtle instrument. Why use a sledgehammer to crack a nut...especially when you can be persuaded to help?
            • Player: Sounds a bit lazy, really.
            • Sphinx: It's lucky that he prefers to spend his time with Elidinis rather than smiting you.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Elidinis.
            • Sphinx: The Menaphite pantheon is made up of four main deties.
            • Player: Hang on... Pantheon? Deities? What are you talking about?
            • Sphinx: Sorry, I'm getting a bit ahead of myself. A pantheon is the collective name for the gods or deities of a group of people. The main god which the Menaphites worhsip is called Tumeken. His wife, Elidinis, is the goddess of fertility and growth.
            • Player: Does she have anything to do with the river?
            • Sphinx: That's very observant of you. The river Elid is named in her honour as it brings growth and life to the area during times of flood. Some might also phrase it that she is named after the river, or that she is the river. It's a common area of theological debate.
            • Player: So where do the other two main deities fit in?
            • Sphinx: Tumeken and Elidinis had two children: Icthlarin and The Devourer.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Amascut.
            • Player: Tell me about The Devourer. With a name like that, it's no wonder she turned out to be messed up.
            • Sphinx: She was not always called such. She is thought of by her deeds, now, rather than her name. The Devourer is the goddess of destruction; she craves only to destroy things.
            • Player: I thought someone said she wasn't evil?
            • Sphinx: Fire destroys, but is that evil?
            • Player: Um, no, but it also creates heat.
            • Sphinx: Okay, we could have an overlong theological debate now, but to get to my point, recently - well, in the last age or so - The Devourer has taken to destroying humans.
            • Player: And...?
            • Sphinx: Not just killing them; totally destroying them, body and soul. This has brought her into conflict with Icthlarin.
            • Player: Ah hah, I see where this is going: the cats are used to protect the dead from The Devourer.
            • Sphinx: Indeed, The Devourer is terrified of cats for reasons I will not explain. Her followers - although few in number - are not, so I have to watch for them in my role as protector of cats.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Icthlarin.
            • Sphinx: I ensure the survival of cats and, for this service, Icthlarin grants me eternal life.
            • Player: So, then, you are a follower of Icthlarin?
            • Sphinx: Nothing of the sort. As I've said before, I have no interest in humans. I look after my kind and, for that, Icthlarin looks after me.
            • Player: So, you protect the good cats against the followers of the bad god, The Devourer? That I can understand, at last.
            • Sphinx: No, it's not really that simple. Neither are either good or bad. Icthlarin is the god of the dead and takes care of the passing of souls from one plane to another. He once even was worshipped by the Mahjarrat but they turned away from him in the Third Age to follow Zamorak. Or maybe it was Zaros to whom they turned; it was a long time ago and not that important. Suffice to say, Icthlarin cares for the dead rather than creating them.
            • (Choice to show previous options, or end dialogue)
        • Tell me about the minor gods.
          • Tell me about Scabaras.
            • Sphinx: The Sect of Scabaras: a cult dedicated to the lesser deity Scabaras.
            • Player: What's a lesser deity?
            • Sphinx: The Book of Light and Day says that Tumeken once fell into a deep sleep and dreamt for four days and four nights. The first night he slept and dreamt a good dream. He dreamt of a journey long and arduous. From the loins of his subconscious, Apmeken was born into reality, a physical manifestation of his dream. Tumeken continued to have pleasant dreams for a further two days and two nights. After each, a new deity came into being. On the fourth night, however, Tumeken dreamt a bad dream. He dreamt of himself and he dreamt of his increasing isolation caused by his extended sleep. This isolation sprung forth into the world and took on the form of Scabaras.
            • Player: Okay, you could've just said...'a dream' or something. Where were we?
            • Sphinx: Yes, the followers of Scabaras used to be great architects of the subterranean. According to legend, they once planned to build a passage under the river Elid. No doubt Elidinis smote them because none of the followers were ever seen again.
            • Player: That sounds interesting. Do they have any altars or temples left in the city?
            • Sphinx: Yes, there is a shrine dedicated to Scabaras in the Temple of the Lesser Gods in the north-east of this city. Jex there might know more about the minor deities.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Het.
            • Sphinx: Het is the lesser deity concerned with strength and physical health. Sophanem is the city of the dead, so Het isn't worshipped much here.
            • Player: Can you tell me any more?
            • Sphinx: Yes, there is a shrine dedicated to Het in the Temple of the Lesser Gods in the north-east of this city. Jex there should know more about Het.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Crondis.
            • Sphinx: Crondis is the lesser deity of resourcefulness and unassuming cunning. She has the head of a crocodile, which I don't see as being physically pleasant.
            • Player: Coming from a mixed up creature like yourself, that's an interesting criticism. Any other information you can impart?
            • Sphinx: There is a place sacred to Crondis in the Temple of the Lesser Gods in the north-east of this city. Jex there should know more about this deity.
            • (Choice to show previous options, or end dialogue)
          • Tell me about Apmeken.
            • Sphinx: Apmeken has the head of a monkey and is the incarnation of friendship and jest. Good for a chat, but prone to exaggeration, by all reports.
            • Player: You've met Apmeken?
            • Sphinx: That's for me to know and you to contemplate. By all accounts she's a feisty thing. It is said that, during Tumeken's Dream, she scampered upon Tumeken's very shoulders.
            • Player: What did Tumeken do?
            • Sphinx: Turned her into a deity, of all things. I'm sure Jex at the Temple of the Lesser Gods can give more information, should you seek it.
            • (Choice to show previous options, or end dialogue)
              • Thanks, I think I now have a better understanding of this place.
                • (Dialogue ends)
Speaking with Jex
  • Player: Could you tell me more about the minor gods?
    • Could you tell me more about Scabaras?
      • Jex: I think you'll have gathered most of the relevant details from elsewhere, but general knowledge isn't always the most accurate.
      • Player: Are you claiming I've been misinformed?
      • Jex: Not really; there are simply details of Scabaras' fall from grace that are only known to we priests.
      • Player: Such as?
      • Jex: Some of his supposed faults can be forgiven. I just can't explain why at the moment.
      • Player: I'm not sure whether I should thank you for that bit of confusion or add to that bump on your head.
      • (Shows previous options)
    • Could you tell me more about Het?
      • Jex: Het is the least strange looking of our deities to foreign eyes; he looks just like us. I suspect this is why his shrines are particularly targeted by the infamous Templeton.
      • Player: What does his patronage cover?
      • Jex: He is the very incarnation of health and strength in both mind and body.
        • Could you tell me more about Het's influence over the desert?
          • Jex: When I was young, I thought of Het as a strong virtuous knight: brave, daring, and,[sic] perhaps, just a little dim.
          • Player: Sounds like every knight I've ever known.
          • Jex: But, as I grow older, I'm not so sure. It is clear that Het's influence is felt all over the desert; his strength can be felt on the serrated edges of the Menaphites' blades. His nerve is in the tip of every spear wielded by the soldiers of Al Kharid. He fortifies each steel cuff that constrains a slave. He is the very tug in the river Elid that drags many to their deaths. Yet, we have enfeebled slaves and weakened villages. Even in this very city there is a plague sapping us of our strength.
          • Player: So, you feel that Het has turned his back on your people?
          • Jex: No, I wouldn't say that. We mortals are too quick to blame our problems on the gods. Without weakness there is no strength, after all.
          • (Shows previous options)
        • Could you tell me more about Het's followers?
          • Jex: Het originated in the north, so he is worshipped fervently by the people of Al Kharid; however, he is a popular god across the desert - his powerful image of strength and health make him a popular god amongst soldiers and leaders.
          • (Shows previous options)
        • Could you tell me more about the minor gods?
          • (Shows previous options)
    • Could you tell me more about Crondis?
      • Jex: Crondis is a ferocious lady with the head of a mighty crocodile.
      • Player: That must be awkward when buying helmets.
      • Jex: Enough flippancy: remember she is a deity, and this is her place of power.
      • Player: What kind of people follow her?
      • Jex: She embodies modesty, diligence and resourcefulness, so Crondis is worshipped by the desert's subsistence farmers and hunters. Conversely, she proves unpopular amongst society's elite.
      • Player: How so?
      • Jex: Crondis teaches that people should take no more than they need and make do with little, which, as you can imagine, conflicts with the values of many in the richer echelons of society. In Menaphos, she is particularly frowned upon, although that is hardly surprising.
      • Player: Why?
      • Jex: The Pharaoh of Menaphos is a greedy, cruel man whose lack of restraint is beyond even Crondis's [sic] help. Excuse me, I should not have spoken that way. It is unwise to speak ill of one's betters.
        • Could you tell me more about Crondis's connection with crocodiles?
          • Jex: Crondis was once a crocodile. Many people believe that those that hunt in the waters of the River Elid embody her very spirit. They were her most beloved supporters. When I was young, people were wary of them, revered them even, but were not afraid of them. With all the recent crocodile attacks, that has changed. I'm afraid that the growing lack of restraint of the crocodiles along the River Elid is only further proof that not all is well with Crondis.
          • (Shows previous options)
        • Could you tell me more about Crondis's followers?
          • Jex: Crondis is worshipped by those who rely upon their own ingenuity to survive: sailors, engineers and rouges hold her in high regard. Due to her popularity amongst seafarers, word of Crondis has spread far and wide and her followers can be found in a great number of exotic places.
          • (Shows previous options)
        • Could you tell me more about Crondis's influence over the desert?
          • Jex: Crondis hopes to inspire resourcefulness and unassuming modesty. While this has always been her goal, her methods vary more than most.
          • Player: I'm confused. What do you mean?
          • Jex: Crondis may save a struggling harvest by bursting the clouds, or she might set swarms of locusts upon a bountiful crop to stop complacency.
          • Player: I think I've learnt enough about Crondis... I think I understand why she is so important.
            • (Dialogue ends)
Continue speaking with Jex
  • (Shows previous options)
    • Could you tell me more about Apmeken?
      • Jex: Something tells me that you might know more than I. I've sensed a change in the heavens, albeit a small one, and I can't help thinking it has something to do with you.
      • Player: What makes you think that?
      • Jex: Not many people come here, and, [sic] of those few that do, only a few care to mention Apmeken. I feel her sunny smile shining upon the desert, and I am convinced you are responsible for that. I thank you.
      • (Shows previous options)
    • Goodbye, Jex.
      • Jex: Goodbye. May the gods be with you.
        • (Dialogue ends)

Reporting back to Senliten

  • Senliten: Crondis was once a crocodile, turned into a deity by Tumeken, father of the Kharidian lands. Crocodiles are her symbol, her greatest supporters and her mortal embodiment. Of all the gods, Crondis is the most moderate. For the crocodiles of the Elid to so brazenly attack people suggests all is not well with her. It will not be long before this sign of such rapaciousness spreads to the people of the desert, if it has not done so already. The crocodiles must be restored their modesty. They must return to being measured, determined and restrained. I must ask that you do this for me. I cannot leave this tomb yet, and I need Leela to act as my temperance.
  • Player: Okay, so you need me to discover where Crondis is and find out what might be wrong with her? How do I do that?
  • Senliten: There is a relic, housed within this mastaba, that should help you to locate Crondis. After the crocodile attack, my group was stranded in the desert. It was only through the learning of the crocodile's modesty that we were able to survive. As we set out on our long journey back home, we took what food and water we needed from the Elid and it sustained us. After these lands became a desert, however, finding food and water became much harder, and so I sought out a genie to create a relic for me with which to locate these things should I ever have need.
  • Player: That can't have been easy - I've had to deal with a genie myself, not long ago.
  • Senliten: Indeed, they are tricky and fickle beings, but not without their uses. This one created for me a dowsing rod, which can find an oasis in any desert. It is housed in the model barque - a replica of the boat that sank that day - on display in the entrance to this mastaba. You have my permission to remove this dowsing rod relic from my tomb without becoming cursed. Use it to locate Crondis and set things right.
    • (Dialogue ends)

Finding water

Using the dowsing rod in the desert

  • First incorrect oasis.
    • Player: This doesn't look like a place you'd find Crondis, I'll give this another try.
  • Second incorrect oasis.
    • Player: I think I see a pattern here... One last try!
  • Third incorrect oasis.
    • Player: Another Oasis!? [sic] This isn't working out, I'm heading back to Senliten.

Attuning to Crondis

Checking with Senliten regarding a malfunctioning dowsing rod

  • Player: Senliten, the dowsing rod keeps taking me to oases in the desert. How can I make it lead me to Crondis?
  • Senliten: Of course! The rod hasn't been tuned to look for Crondis so it just searches for what it knows.
  • Player: Could you charge it for me?
  • Senliten: I cannot, but I know the ones who can. You should seek out the Elid elementals. They can be found in a cavern at the source of the River Elid. Be careful, though. I have heard of adventurers perishing at the hands of the Saradominist golems that dwell there.
  • Player: Somehow I don't think that's going to be a problem.
  • Senliten: Also, the dowsing rod relic can be used as a key to enter their dwelling.
  • Player: Oh, and I seem to remember I'll need a rope to get in...
    • (Dialogue ends)

Speaking with the Elid elementals

  • Nirrie: We didn't expect to see another of your kind
  • Tirrie: here again so soon.
  • Hallak: Well, I did. Knew thou has been coming for ages.
  • Nirrie: What? How did we not know that thou
  • Tirrie: art here for aid on your pilgrimage to Crondis?
  • Player: Hello? You know I'm here, right?
  • Nirrie: Of course, we knew you
  • Tirrie: were here before you did.
  • Hallak: Although I knew first. Speak.
    • I need your help to charge the dowsing rod.
      • Player: I need your help to charge this dowsing rod - I'd like to find Crondis to discover why she's been so silent recently.
      • Nirrie: Alas, Crondis is not silent, we
      • Hallak: just don't have the luxury of being so deaf.
      • Tirrie: Her greed makes the swirling sound of an insatiable vortex, a rapcious whirlpool that will inevitably lead to every drop in this destitute desert drying up.
      • Player: So an intervention is in all four of our interests?
      • Hallak: All three of our interests. We are one, and Elidinis wishes for change too.
      • Nirrie: Crondis is all she has to remember her husband's ingenuity and resourcefulness by and
      • Tirrie: the tides of her timeless love for him should not be stemmed by Crondis's gluttony.
      • Nirrie: There, it is done. We have
      • Tirrie: repurposed that artefact you hold
      • Hallak: you may use it to locate Crondis.
        • (Dialogue ends)
Continue speaking with the Elid elementals
  • Nirrie: It is vital that you go to where
  • Tirrie: Crondis is, and quickly. The crocodiles help us protect the river, and when they are
  • Hallak: feral. [sic] we really have to pick up the slack and,
  • Tirrie: more importantly, it throws the esturaries [sic] into imbalance.
  • (Shows previous options)
    • Wow, how do you finish each other's sentences like that?
      • Nirrie: We are a gestalt entity. We each have our own body, but our minds
      • Tirrie: are united and we all think as one. Well, except when Hallak doth leaveth
      • Nirrie: the toilet seat up.
      • Hallak: That's the way it's meant to be!
      • Nirrie: Okay, we're a mostly gestalt entity. We each have our own body, but
      • Hallak: our minds are united, except for some parts which aren't. We mostly
      • Tirrie: think as one.
      • Player: That doesn't really have the same ring to it.
        • (Dialogue ends)
Continue speaking with the Elid elementals
  • (Same as above)
    • What manner of beings are you?
      • Nirrie: We are the spirits of the River Elid. Many ages ago, we used to be mindless wandering spirits, with little mind or purpose. We were here even in the First Age. Then, great Elidinis came to the desert and bound us to her river. We've
      • Tirrie: become one with the river, and over the centuries become full of the power of Elidinis that was in her river. We are now her trusted guardians of the Elid. We can control the river and anything that happens near the river we know about.
      • (Shows previous options)
    • Tell me more of Elidinis.
      • Nirrie: Elidinis is one of a group of gods known as the Menaphite Pantheon. She is the wife of their leader, Tumeken. She is the Menaphite goddess of growth and fertility and goddess of the river.
        • (Dialogue ends)

Menaphos Port District

  • Portmaster Kags: Hi, I'm Kags, the portmaster round here. I run a volunteer transportation service and I'm going places!
  • Player: Really, you don't charge?
  • Portmaster Kags: I just love the ocean! Where would you like to go?
    • Transport to Crondis's pyramid.

In the presence of a goddess

Crondis's pyramid

  • High Priest of Crondis: Ah, pilgrim. Are you here to serve the mighty Crondis? *whispers* Please say yes.
  • Player: Are you okay? You seem like you don't want to be here.
  • High Priest of Crondis: Hahahahaha! Of course I want to be here. Why would you say that? Why? *whispers* Why? Keep it down, you'll upset her.
  • High Priest of Crondis:I have the honour of tending to the delectable Crondis. Are you here to assist me in this honour? *whispers* She's insatiable. I need help.
  • Crondis: Who is it, Tamsah? Tell them to go away - I'm bathing.
  • Player: My name is Player. I came here to visit the, er, you... and to make sure everything was alright with you. Is it?
  • High Priest of Crondis: *whispers* It really isn't.
  • Crondis: Of course! Could not be better. Why would you think otherwise?
  • Player: There have been reports recently of crocodiles attacking people living on the river's edge.
  • Crondis: Ha! Crocodiles get hungry too, you know. It's nothing, I'm sure. Though, now you mention it...
  • Player: You might know how to put a stop to it?
  • Crondis: What? No! I'm hungry too. Bring me something!
  • High Priest of Crondis: *whispers* Now you've done it.
  • Crondis: Well? Where is my snack? Or should I just eat one of you two instead?
  • Player: *whispers* Um, what should I do? Should we stand still so she can't see us?
  • Crondis: Eeny!
  • High Priest of Crondis: *whispers* I don't think that works on crocodiles.
  • Crondis: Meeny!
  • Player: *whispers* Well, what then?
  • Crondis: Miny!
  • High Priest of Crondis: How about a beltfish, oh great one? You like those, don't you?
  • Crondis: Haha! Yes! Bring me a beltfish...freshly caught!
  • Player: *whispers* Where can I get a beltfish?
  • High Priest of Crondis: *whispers* You can fish them in Menaphos. Best catch one yourself; she only likes them fresh.
  • High Priest of Crondis: *whispers* And please, for the love of Crondis, hurry up!
    • (Dialogue ends)
Returning with raw beltfish
  • Player: Here, I have what you asked for!
  • Crondis: Mmm, lovely!
  • Crondis: But now I have fish bits in my teeth! Bring me some toothpicks!
  • Player: *whispers* Toothpicks? Where can I get toothpicks? Hey, also, what's a toothpick?
  • High Priest of Crondis: *whispers* We make our own; Crondis only likes locally-sourced wood. She says the acadia logs found in Menaphos are the best - just go cut and bring me a couple of those and I'll make the toothpicks.
  • Crondis: This time make it TWO!
    • Yes, of course.
      • High Priest of Crondis: *whispers* Thank you!
        • (Dialogue ends)
    • No
      • High Priest of Crondis: *whispers* Don't say no! She hates hearing that wor-
      • Crondis: No? No! You don't deny Crondis! Bring my food or I'll eat you instead!
      • High Priest of Crondis: *whispers* Or more likely me...
      • Crondis: Where are my acadia logs?
        • Crondis still wants you to deliver acadia logs:2
          • (Dialogue ends)
Returning with acadia logs
  • If [Player returning with with less than acadia logs:2]
    • Player: Here, I have what you asked for!
    • Crondis: Where are the rest of them?
      • Crondis still wants you to deliver acadia logs: [Amount Required]
        • (Dialogue ends)
  • If [Player returning with acadia logs:2]
    • Player: Here, I have what you asked for! Please let that be enough.
    • High Priest of Crondis: *whispers* It's never enough. She's insatiable.
    • Crondis: Yes! That's enough food for now.
    • Player: Oh, thank goodne-
    • High Priest of Crondis: *whispers* Don't, you'll jinx it!
    • Crondis: Now I want something shiny! Tamsah, our pyramid top could do with replacing!
    • High Priest of Crondis: *whispers* Now look what you've done; I'll have to go on the roof now, and I'm scared of heights!
    • Player: *whispers* Sorry... What do you need?
    • High Priest of Crondis: *whispers* Could you bring me four of the golden pyramid tops from Jaleustrophos, please?
    • Player: *whispers* That's the Agility Pyramid, right? Will do.
    • Crondis: FOUR golden pyramid tops! Shiny!
    • High Priest of Crondis: *whispers* See what I mean? It just doesn't stop. Help me...
      • Yes, of course.
        • High Priest of Crondis: *whispers* Thank you!
          • (Dialogue ends)
      • Don't you think you've had enough?
        • High Priest of Crondis: *whispers* What are you doing?
        • Crondis: I say when I've had enough! And I haven't! And I won't! Go, get what I want! Where are my pyramid tops?
          • Crondis still wants you to deliver pyramid tops:4
            • (Dialogue ends)
Returning with pyramid tops
  • If [Player returning with with less than pyramid tops:4]
    • Player: Here, I have what you asked for!
    • Crondis: Where are the rest of them?
      • Crondis still wants you to deliver pyramid tops: [Amount Required]
        • (Dialogue ends)
  • If [Player returning with pyramid tops:4]
    • Player: Here, I have what you asked for! Surely you've had enough by now...oh, great Crondis?
    • High Priest of Crondis: *whispers* That line never works for me.
    • Crondis: NO! I say when I've had enough. Those toothpicks didn't do the job! Bring me some plovers; they clean Crondis teeth good!
    • Player: *whispers* Plovers?
    • High Priest of Crondis: *whispers* Plover birds. They apparently like cleaning bits of food out of crocodiles' mouths, so my croccy god tells me. *whispers* They tend to wade in the mouth of the River Elid; you'll find some on the Sophanem side of the river. *whispers* It never ends. She is so demanding. So...greedy!
    • Crondis: EIGHT little plover birds, cleaning out my teeth!
      • Yes, of course.
        • High Priest of Crondis: *whispers* Thank you!
          • (Dialogue ends)
      • Not gonna happen.
        • High Priest of Crondis: *whispers* Oh, goddesses...
        • Crondis: It is going to happen. Do you know why it's going to happen? Because I DEMAND IT! Where are my plover birds?
          • Crondis still wants you to deliver plover birds:8
            • (Dialogue ends)
Returning with plover birds
  • If [Player returning with with less than plover birds:8]
    • Player: Here, I have what you asked for!
    • Crondis: Where are the rest of them?
      • Crondis still wants you to deliver plover birds: [Amount Required]
        • (Dialogue ends)
  • If [Player returning with plover birds:8]
    • Player: Here, I have what you asked for!
    • Crondis: YUMMY PLOVERS!
    • Player: *whispers* Did she just eat all of those plovers? Excuse me, but did you just eat all of those plovers? It took me ages to catch those!
    • Crondis: Of course! How else would they clean my teeth save for with their crunchy little bones? Or did you think they'd magically peck away at leftovers stuck in my teeth?
    • High Priest of Crondis: *whispers* Don't question her; best to just keep quiet.
    • Crondis: Now I want something SWEET!
    • High Priest of Crondis: How about some croc ices, oh delectable one? You love those, don't you?
    • Crondis: Ooh, goody! Well done, Tamsah!
    • Player: *whispers* Thanks a lot, Tamsah; you're such a croccy's boy. Fine, where do I get these croc ices?
    • High Priest of Crondis: It's a desert...I mean a dessert. We get them imported from a man in Nardah named Rokuh. Just bring one.
    • Crondis: NOT ONE! SIXTEEN! BRING ME SIXTEEN CROC ICES!
    • High Priest of Crondis: *whispers* Actually, you'd better grab more than that - they're hard to stop eating once you start.
      • Yes, of course.
        • High Priest of Crondis: *whispers* Thank you!
          • (Dialogue ends)
      • No, no, no, no and no!
        • High Priest of Crondis: *whispers* You're crazy!
        • Crondis: YES! YES! YES! YES! YES!
        • High Priest of Crondis: *whispers* You'd better go, and quickly! I'll try to calm her down... Where are my croc ices?
          • Crondis still wants you to deliver croc ices:16
            • (Dialogue ends)
Returning with croc ices
  • If [Player returning with with less than croc ices:16]
    • Player: Here, I have what you asked for!
    • Crondis: Where are the rest of them?
      • Crondis still wants you to deliver croc ices: [Amount Required]
        • (Dialogue ends)
  • If [Player returning with croc ices:16]
    • Player: Here, I have what you asked for!
    • Crondis: More croc ices! More, more more! Bring me MORE!
    • Crondis: I want thirty-two croc ices now! Go, get them!
      • [Say nothing]
        • You decide you can't say something nice, so decide not to say anything at all.
          • (Dialogue ends)
      • THAT'S ENOUGH!
        • Crondis: !
        • High Priest of Crondis: *whispers* Uh oh, now you've done it. You've gone too far this time. We're doomed...
        • Crondis: !
        • Crondis's head looks like it's about to explode. She is so angry with you that she can't seem to find the words.
        • Crondis: YOU DARE...?
        • Player: Yes, I dare! Get a hold of yourself! You're nothing but a greedy bully! You're no goddess.
        • Crondis: I AM! I AM CRONDIS! I WILL...
        • Player: You'll what?
        • Crondis: I WILL...
        • Player: Go on, then, what are you going to do?
        • Crondis: I WILL...
        • Player: Spit it out, already!
          • Crondis spits out a mysterious black mass.
            • Player: I didn't mean literally!
              • Fight with Ukunduka begins

Fighting Ukunduka

After defeating Ukunduka
  • High Priest of Crondis: I don't even know what you destroyed there, I never saw you eat one of those, Great One.
  • Crondis: Where am I? I feel like this is the first time I've seen clearly in a long time.
  • High Priest of Crondis: I always feel better after throwing up, my almighty Lord. *whispers* Stress of the job...
  • Crondis: You realise that I can hear you, Tamsah? Regardless, this can wait until later. Is there anything I can do for you, Player?
  • Player: Is there anything you can do about the crocodiles attacking people?
  • Crondis: Crocodiles are attacking people? That will just not do! Consider it done.
  • Crondis: Now, after all that work, I couldn't be hungrier...
  • High Priest of Crondis: *whispers* Oh, no!
  • Crondis: *snaps fingers*
  • Crondis: A croc ice! Just one, though; can't be greedy.
  • High Priest of Crondis: *whispers* She could just do that the entire time?
  • Crondis: Is there a frog in your throat, Tamsah? No? Want a crocodile in there?
  • High Priest of Crondis: *whispers* Please, don't leave me.
  • Crondis: What was that? Speak up, high priest!
  • High Priest of Crondis: I said: I hope you never leave me, almighty Crondis [sic]
  • Crondis: That's so sweet. You may leave with my blessing, Player.
  • Player: Be seeing you two!
    • (Dialogue ends)

Uzer Mastaba

Cutscene of Osman speaking to Senliten and Leela
  • Osman: What are you still doing here?
  • Leela: You know what I'm doing here! I'm working with Senliten for the betterment of all!
  • Senliten: I warned you both before - this is not a place for your squabbles.
  • Osman: No, I am working for the betterment of all! You are playing with animals. My plan will work, you just have to trust me!
  • Leela: How can I trust you when you won't share it with me? You just wanted me safe, out of the way. Your plotting just creates more corruption; we're working to remove it!
  • Osman: Like with your crocodile taming? How exactly does that help anything?
  • Leela: You're too blind to see it!
  • Osman: I am not blind, I'm just focussed on the big picture - Menaphos! Your work only helps individuals; my plan helps everyone.
  • Senliten: Do you not see the folly in that, Osman? People are ruled, not places.
  • Osman: Yet one cannot be done before the other. I'll hear no more! Besides, we have company...
Player enters the cutscene
  • Osman: I give up with you, Leela - you're as willful as your mother was. I can't, however, understand why you waste your time with this nonsense, Player. When you're ready to make a serious contribution to our cause, come see me in Al Kharid.
Osman leaves the cutscene
  • Senliten: I'm sorry, Leela, but your father just isn't ready to listen.
  • Leela: He's only going to make things worse.
    • (Dialogue ends)
      • (Cutscene ends)
Post-Cutscene
  • Senliten: Let us not dwell on Osman's visit. How fare things with Crondis? I can feel her restraint returning to the desert. What caused it?
  • Player: Crondis is all better now, I think. After I destroyed her manifest corruption, she became a lot more reasonable. She agreed to put an end to the crocodile attacks immediately. The Devourer tricked her into ingesting some sort of corruption, which affected the crocodiles of the River Elid.
  • Senliten: Yet another scheme of the Devourer's. It concerns me greatly that there may be reason behind her acts of corruption we are yet to understand.
  • Leela: How can we figure out what she's up to?
  • Player: What can we do but react as we discover each of her plots? It's not like we can just ask her.
  • Leela: Can we not? She seemed particularly unhinged when we faced her, if we could but track her whereabouts.
  • Player: Ozan believes she's working below Menaphos.
  • Leela: Ozan? So that's where he went? How is he doing?
  • Player: He's trying to track down what happened to the Kharid-ib. I'm helping him search the tombs beneath the city.
  • Senliten: That seems as good a plan as any, Player. Please continue to assist this Ozan character. For now, however...
    • The Pharaoh Queen bestows great knowledge upon you.
      • Congratulations! Quest complete!

Post-quest dialogue

Cutscene of Jabari and the Pharaoh of Menaphos
  • Jabari: Mighty Pharaoh, I bring you some troubling news.
  • Pharaoh: Speak.
  • Jabari: Crondis has somehow managed to shake off my mistress's shackles.
  • Pharaoh: WHAT? The last thing I need is deities running rampant on my doorstep! What are our options?
  • Jabari: Well, I'm afraid we lose the free fear keeping many Menaphites inside the walls; we can up our payments to the bandits and thugs around the desert as a substitute.
  • Pharaoh: Good. Make it so. We may have to pay Crondis a visit sooner or later. Time is ticking away for her and her kind. We'll see how she likes the taste of my wrath! The new must consume the old, and the time of the pantheon is coming to a close. Soon, the whole world will know a new master!
  • Jabari: Indeed, sire.
    • (Dialogue ends)
      • (Cutscene ends)
Crondis Pyramid
  • High Priest of Crondis: So good to see you. How are your travels faring?
  • Player: Ah, so-so. How are things with you and Crondis?
  • High Priest of Crondis: Much, much better. Spitting up that icky thing has really curbed her hunger and improved her...
  • Crondis: Ooh, is that Player? Ask them how their travels are going?
  • High Priest of Crondis: They said that the travels are going so-so [sic]
  • Crondis: I asked them, Tamsah...
  • Player: My travels are going so-so, but thank you, Crondis.
  • High Priest of Crondis: 'Be my high priest', she said. 'All my commandments will go through you', she said. Do you not wonder how she isn't wrinkly from being in the bath so long? She was a human when she got in.
  • Crondis: Stop being ridiculous, Tamsah.
  • High Priest of Crondis: No but you were a quarter of the size. Those croc ices aren't low-calorie, you know, and it's not like you swim like when you were younger!
  • Crondis: Cease your impudence! And come wash my back.
  • Player: I should definitely get out of here.
    • (Dialogue ends)
      • (End of Post-Quest Dialogue)
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