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Reason: Needs dialogue between quest and quest, and misc.
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  • Player: Hi Chuck. How's it going?
  • Chuck: Ah, Player. It's good to see you again.


1. Some Like It Cold Quest

  • Player: I thought Larry might hang around the zoo again. Where's he gone off to?
  • Chuck: We believe he has learned the location of the penguins' secret base on Acheron. We've taken him to the PBJ HQ to debrief him.
  • Player: What about his baby penguin? What will happen to Sheldon?
  • Chuck: That abomination? I don't know. Larry wouldn't let us dispose of it. It seems perhaps his allegiance isn't as strong as it used to be.


2. Penguin Hide and Seek

  • Player: I wanted to talk to you about the penguins spies.


2.1. I've found more penguins.

  • Player: I've found more penguins.
  • Chuck: Hmm, they move quickly, this was unanticipated.
  • Player: I've found x penguin(s) this week.
  • Chuck: Well done. You have x point(s) to spend. Perhaps you should think about claiming your reward.

(If you have found penguins this week but have no penguin points stored, the next dialogue will appear)

  • Player: I've found more penguins.
  • Chuck: Hmm, they move quickly, this was unanticipated.
  • Player: I've found x penguin(s) this week.
  • Chuck: True, you have done well finding spies. However, you have no penguin points saved up. Keep looking!


2.2. I'm having trouble finding the penguins; can I have a hint?

  • Player: I'm having trouble finding the penguins; can I have a hint?
  • Chuck: Hmm, I've had some news of their movements.

(The following text changes depending on the location of the penguin)

  • Chuck: I've heard there's a penguin located where banana smugglers dwell.
  • Chuck: I've heard there's a penguin located in the Wilderness.

2.3. I want to claim my reward.

  • Player: I want to claim my reward.
  • Chuck: My, you have been working hard... You have x Penguin Point(s).
  • Chuck: I can either reward you with coins or experience. Which would you prefer?

(If you have no Penguin Points stored, the next dialogue will appear)

  • Player: I want to claim my reward.
  • Chuck: Oh, really? You only get a reward when you have something new to report and, from what I can tell, you have nothing new to report.


2.3.1. Show me the money!

  • Player: I want the cash reward.
  • Chuck: There you are! A hefty reward of x coins.
  • Chuck: Well done finding those penguins. Keep up the hard work, they'll keep moving around.


2.3.2. Experience, all the way!

  • Player: I want the experience reward.

(XP reward interface appears)

You have been awarded x XP in skill!

  • Chuck: Well done finding those penguins. Keep up the hard work, they'll keep moving around.


2.4. More options

2.4.1. What do I need to do again?

  • Player: What do I need to do again?
  • Chuck: You humans do have a short attention span, don't you?
  • Chuck: The penguins have dispatched spies all over the world. I need brave adventurers to find them and report their locations to me, as I cannot leave this cage.
  • Chuck: Whenever you spot a penguin, spy on it. They're well trained and will change their positions every week, so keep your eyes peeled.
  • Player: So, what should I do after I've spied on them?
  • Chuck: I'll give you a notebook to record any penguins you've spotted. Most penguins are worth 1 Penguin Point, but since you are such a great ally to our cause you will receive 2 Penguin Points for any penguins you find further
  • Chuck: abroad.
  • Chuck: Report back here and I will reward you for your efforts. I will count up the Penguin Points you have earned and you may choose a cash reward of 6,500 coins per point or experience in a skill of your choice.
  • Player: How much experience?
  • Chuck: The more penguins you find, the more experience. That's all you need to know.
  • Chuck: Finally, you may see a polar bear on your travels. If you report his location to me I will reward you with an extra Penguin Point. He's one of ours, but I like to keep tabs on our spies, too.


2.4.2. Never mind.

  • Player: Never mind.
  • Chuck: Very well.


2.4.3. Previous options

(Goes back to initial dialogue options)


3. I've lost the clockwork book, could I have another?

(The following dialogue takes place only if you don't own the clockwork book)

  • Player: I've lost the clockwork book, could I have another?
  • Chuck: Fortunately, Larry put a spell on it which returned it to me when you lost it. Here it is.

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