|Release||26 November 2008 (Update)|
|Lucien must be incredibly powerful if he can bind such demons to his will.|
|Equipment XP (2H/MH & Armour/OH)|
|139 / 92 / 46|
7 ticks (4.2s)
Tormented demons are massive demons summoned and controlled by the Mahjarrat Lucien. They first appear in the Grandmaster quest While Guthix Sleeps, wherein Lucien uses Daemonicas Abhoris to summon two demons in the Ancient Guthix Temple and place them into a state of perpetual physical agony, healing their bodies as they burn and making them extremely hostile and aggressive. After the quest is complete, a total of six tormented demons may be found in the Temple. The ability to have them assigned as slayer tasks by Kuradal and Morvran can be purchased using 50 slayer points after completion of While Guthix Sleeps.
Tormented demons possess a number of formidable powers. They can attack with all three combat styles, shield themselves from damage, and even use protection prayers. They are often killed (either by single players, or teams of players) for their unique drops, namely dragon limbs, used to forge the dragon crossbow (which is in turn used to forge the Ascension crossbow), as well as the pieces of the dragon platebody. They also drop the dragon claw and off-hand dragon claw, both as part of the same drop, which are used to craft chaotic claws. Aside from these, they have a number of other valuable drops, such as charms, herbs, armour and weapons, and clue scrolls. Tormented demons commonly drop rune equipment so is it a good idea to bring a charged spring cleaner set with dismantle mode which may bank the raw materials used to make the rune equipment, negating the need to fill the player's inventory as it goes straight to their banks and is more profit than selling the items themselves.
Despite being demons, these monsters do not take increased damage from holy water, although it does remove their fire shield. Additionally, dwarf multicannons cannot be set up in the tormented demons' lair. They can be easily killed with two combat styles, or one if a player uses a steel titan.
Tormented demons attack with melee, Magic, and Ranged, though they only use one style at a time. They can hit up to 1150 damage with any of these attack styles, and with very high accuracy; their attacks often hit players regardless of Defence level or armour quality. Fortunately, protection prayers fully block their attacks, so prayer switching is an effective and essential tactic when fighting them. Tormented demons change attack styles every 16 seconds or so; when they do, they rear back and roar, creating an area-of-effect Magic attack that can hit players behind cover. Their weakness changes alongside their protection prayer. They are always aggressive, unlike other monsters, which lose aggressiveness after a period of time.
Defensively, tormented demons use protection prayers based on the combat style that is dealing the most damage to them. Once a tormented demon takes 3100 damage from a given attack style, it changes its protection prayer to defend against that style. For this purpose, any hit below 200 damage counts as 200 damage, unless the attack misses. Tormented demons' protection prayers do not run out, and for this reason at least two combat styles are necessary when fighting the demons. In addition to their protection prayers, each tormented demon is surrounded by a fire shield that reduces all damage dealt to them by roughly 75%.
This shield can be taken down for 60 seconds by a successful hit with Darklight or Holy water. Each non-zero hit from either weapon resets the 60-second counter, and both auto-attacks and abilities work. (Note that for the purposes of their prayer-switching, hits through the fire shield are counted without the damage reduction.) The shield cannot be taken down with Darklight while the demon is using Protect from Melee, or with holy water and Protect from Ranged. If the player has upgraded Darklight after completing Dimension of Disaster, it will act as a powerful weapon, and the demons will take more damage before using Protect from Melee. Once stripped of their shields, tormented demons have relatively low Defence for their combat level.
Finally, the six tormented demons in the Ancient Guthix Temple are reasonably close to each other. There are two groups of three demons; one on the north, and the other in the south. While they usually don't wander across to the other side, tormented demons will always focus on whoever they attacked, only changing aggression when their original target leaves the server or is attacked by another player. It is recommended to avoid fighting multiple demons at once, and if the player is attacked by multiple demons, attempt to tank one or two of them while trapping the remaining behind the walls and pillars that dot the edges.
They may be placed in the Sunken Pyramid through an Ushabti. This spawns both the standard and quest variant of the demon. This also requires obtaining a soul from the Ancient Guthix Temple beforehand. The primary advantage of this is that players may choose other weak monsters such as chickens for prayer restoration, resulting in extremely fast and cheap prayer renewal, and a very safe environment with extremely fast access. However, there are a few drawbacks; only one spawn can be placed inside, and demons in the pyramid start with a random overhead prayer and combat style.
|Represents a 90% confidence range based on a sample of 12,364 kills.|
3 charms are dropped at a time.
|Dragon claw||1||Rare (1/256)||109,714|
|Off-hand dragon claw||1||Rare (1/256)||72,063|
|Rune sq shield||1||Uncommon||21,842|
|Rune full helm||1||Uncommon||19,730|
|Dwarf weed seed||1–2||Uncommon||528–1,056|
|Grimy irit||1–11 (noted)||Common||3,856–42,416|
|Grimy avantoe||1–11 (noted)||Common||1,884–20,724|
|Grimy cadantine||1–11 (noted)||Common||3,615–39,765|
|Grimy lantadyme||1–11 (noted)||Common||3,511–38,621|
|Grimy dwarf weed||1–11 (noted)||Uncommon||2,768–30,448|
|Adamant bar||4 (noted)||Common||12,376|
|Death rune||20–40; 52||Common||2,960–7,696|
|Fire talisman||4 (noted)||Common||5,980|
|Blood rune||10–20; 41; 43||Uncommon||5,750–24,725|
|Ruined dragon armour slice||1||Very rare (1/352)||186,710|
|Ruined dragon armour lump||1||Very rare (1/352)||279,262|
|Ruined dragon armour shard||1||Very rare (1/352)||227,180|
|Dragon limbs||1||Rare (1/256)||8,714,441|
|Rare drop table||1||Rare||Not sold|
|Starved ancient effigy||1||Very rare||Not sold|
|Clue scroll (hard)||1||Rare||Not sold|
|Clue scroll (elite)||1||Very rare||Not sold|
|Court summons||1||Very rare||Not sold|
Rare drop tableEdit
- This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
|Show/hide rare drop table|
|Uncut diamond||45–55 (noted)||Rare||182,520–223,080|
|Loop half of a key||1||Common||18,810|
|Tooth half of a key||1||Common||22,701|
|Uncut dragonstone||45–55 (noted)||Rare||582,210–711,590|
|Rune platebody||15–25 (noted)||Rare||564,420–940,700|
|Shield left half||1||Rare||64,303|
|Onyx bolts||135–165||Very rare||1,070,415–1,308,285|
|Water talisman||65–82 (noted)||Rare||432,055–545,054|
|Earth talisman||65–82 (noted)||Rare||108,355–136,694|
|Fire talisman||25–35 (noted)||Rare||37,375–52,325|
|Raw lobster||135–165 (noted)||Common||28,620–34,980|
|Raw shark||225–275 (noted)||Uncommon||334,575–408,925|
|Big bones||72–90 (noted)||Uncommon||16,920–21,150|
|Dragon bones||180–220 (noted)||Rare||337,680–412,720|
|Gold ore||90–110 (noted)||Common||15,390–18,810|
|Adamantite ore||180–220 (noted)||Uncommon||227,520–278,080|
|Adamant bar||14–16 (noted)||Common||43,316–49,504|
|Adamant bar||135–165 (noted)||Rare||417,690–510,510|
|Runite ore||90–110 (noted)||Rare||1,033,110–1,262,690|
|Rune bar||3 (noted)||Common||41,493|
|Rune bar||45–55 (noted)||Rare||622,395–760,705|
|Grimy torstol||90–110 (noted)||Uncommon||395,730–483,670|
|Grimy snapdragon||90–110 (noted)||Uncommon||247,680–302,720|
|Super restore (4)||45–55 (noted)||Uncommon||245,340–299,860|
|Prayer potion (4)||45–55 (noted)||Uncommon||181,215–221,485|
|Dwarf weed seed||14–16||Uncommon||7,392–8,448|
|Palm tree seed||10||Rare||1,715,100|
|Molten glass||45–55 (noted)||Common||13,995–17,105|
|Soft clay||450–550 (noted)||Uncommon||249,750–305,250|
|Yew logs||675–825 (noted)||Rare||132,300–161,700|
|Teak plank||45–55 (noted)||Uncommon||42,435–51,865|
|Mahogany plank||270–330 (noted)||Rare||502,200–613,800|
|Vecna skull||1||Very rare||241,446|
|Hazelmere's signet ring||1||Very rare||1,885,212,297|
|Brawling gloves (Melee)||1||Very rare||Not sold|
|Brawling gloves (Magic)||1||Very rare||Not sold|
|Brawling gloves (Ranged)||1||Very rare||Not sold|
|Brawling gloves (Agility)||1||Very rare||Not sold|
|Brawling gloves (Cooking)||1||Very rare||Not sold|
|Brawling gloves (FM)||1||Very rare||Not sold|
|Brawling gloves (Fishing)||1||Very rare||Not sold|
|Brawling gloves (Hunter)||1||Very rare||Not sold|
|Brawling gloves (Mining)||1||Very rare||Not sold|
|Brawling gloves (Prayer)||1||Very rare||Not sold|
|Brawling gloves (Smithing)||1||Very rare||Not sold|
|Brawling gloves (Thieving)||1||Very rare||Not sold|
|Brawling gloves (WC)||1||Very rare||Not sold|
|Crystal triskelion fragment 1||1||Very rare||Not sold|
|Crystal triskelion fragment 2||1||Very rare||Not sold|
|Crystal triskelion fragment 3||1||Very rare||Not sold|
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
|Key token||1||Rare||Not sold|
- Upon slaying a number of tormented demons, a player's Adventurer's Log reads "I killed X tormented demons, fewer tormented souls in the world must be a good thing." Upon slaying 100 or more tormented demons, a player's Adventurer's Log reads "I killed many Tormented Demons."
- One of the two tormented demons fought during While Guthix Sleeps doesn't have a dragon metal helmet and its burned face and grin can be seen. The concept art of Tormented Demon also lacks the helmet.
- Dragon platebody parts can be found on the Tormented demon. The ruined armour lump is the head, the ruined armour slice is the left arm and the ruined armour shard is the right leg.
- On 4 February 2014, tormented demons received an overhaul to their drop tables along with other demon species as chosen by the players from a Player Power poll.
- Tormented demons previously always had one stat out of attack, strength, magic, and ranged increased while the others were decreased outside of their base values.