|Drain rate||300 points per minute (1 point per 0.2 seconds)|
|Effect||+10?% (for accuracy)|
-9?% enemy when determining hit chance, increasing to -15?% over time
-9% enemy damage, increasing to -15% over time
-9?% enemy , increasing to -15?% over time
Torment is an Ancient curse that requires 95 Prayer to activate, the highest alongside Anguish and Turmoil of all prayers in the game. It can boost the user's Magic accuracy, Magic damage, and Defence significantly, as well as drain those of opponents, making it the strongest Magic-boosting prayer in the game.
Torment provides an immediate boost to the player's Magic accuracy, Magic damage, and Defence level. These boosts are constant and do not strengthen over time, unlike the leech curses.
Additionally, Torment will randomly drain opponents' Magic accuracy, Magic damage, and Defence. These drains are not immediate but must gradually strengthen to full efficiency. They can affect multiple enemies simultaneously, provided the player is in combat with them all.
A player will gain the same Magic and Defence increases regardless of an enemy's level or class, but Torment cannot lower its damage or accuracy if it does not use Magic.
Sap and leech curses cannot be used alongside Torment.
Torment and AuguryEdit
Torment is often compared to the prayer Augury, which is the strongest Magic prayer on the standard prayerbook. Augury requires 70 Prayer, 70 Defence, and completion of the Knight Waves Training Grounds; Torment requires 95 Prayer and the Temple at Senntisten quest.
If comparing stat increases, Torment is not much stronger than Augury, yet Augury lacks the ability to drain enemy stats while Torment can drain them strongly. Also, the healing curse Soul Split can be used on the Ancient Curses with 92 Prayer and provides another incentive to use the book.
However, Torment has a slightly faster prayer drain than Augury.