|Torag's hammers Torag's hammers (fully broken)|
|Release date||9 May 2005 (Update)|
|High Alch||96,000 coins|
|Low Alch||64,000 coins|
|Destroy||Drop (If you drop this item it will break. Are you sure you want to drop it?)|
|Store price||Not sold|
|Exchange price|| Broken:|
|Examine||Torag the Corrupted's twin hammers.|
Torag's is widely considered the least useful of the six Barrows sets because its special effect , which drains run energy, isn't practical to players killing NPCs.
Being part of Torag's barrows set, if Torag's hammers are wielded along with all of the other pieces of equipment in the set, the player receives a special effect. Damaging melee attacks have a chance of lowering the victim's run energy by 20%. It is not used by many players as the set effect is lackluster compared to other barrows sets, and not worth sacrificing better weapons/shields. However, the hammers are still useful if the monster you plan to fight has a large weakness to crush, such as Waterfiends, and are used by some players who do not want to spend so much on a Saradomin Sword or Zamorakian Spear (these two weapons are sometime preferred as they are faster, although Torag's Hammers are much more accurate). Although there are 2 hammers (making the weapon 2h), this weapon is mainly considered to be a warhammer because of its high crush bonus.
- Torag's hammers are only tradeable when undamaged or fully broken.
- If you drop this item it will degrade to "0".
A player equipped in a full torag set
|[view] • [talk]|
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Like the crystal shield and crystal bow, Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names, e.g. Torag's hammer. It will become Torag's hammer 100 the first time it's used in combat. Eventually it will degrade to Torag's hammer 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.
When dropped or lost on death (even when placed under a gravestone), any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
| Costs to repair|
|NPC||POH Armour Stand|
|Level 1 Smithing||Level 99 Smithing|
|The price is exactly 50% when operating a Smithing cape.|
- The attack animation shows the player hitting once with each hammer per attack, even though you only actually hit once.
- This is one of the least popular Barrows weapons.
- Other than Metal claws, Torag's hammers are the only dual wielded weapons in the game, outside of the Combat Beta.
- In the Combat Beta, the hammers are combined into one, maul-like weapon, called Torag's hammer.
|Ahrim the Blighted|
|Dharok the Wretched|
|Guthan the Infested|
|Karil the Tainted|
|Torag the Corrupted|
|Verac the Defiled|
|Akrisae the Doomed|
Culinaromancer's gloves 10 (barrows-themed gloves)