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Tool belt

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For the tool belt using in Dungeoneering, see Dungeoneering/Tool belt.
Tool belt icon
The Tool belt is a utility belt that can be accessed in the Worn Equipment screen. It allows players to carry and use basic tools anytime without taking up space in their inventory. This includes items such as a pickaxe, hatchet, hammer, tinderbox, fishing rods, crafting and farming tools. It was released on 6 December 2011 along with the Money pouch.

It has no requirements and does not take up any inventory space. It also does not contribute towards the player's weight. Items can be added to the tool belt by right-clicking on an item while it is in the player's inventory and selecting the Add-to-tool belt option. Following an update on 13 March 2012, all non-quest items are automatically added to a players tool belt. Once the items are added, they remain there permanently and therefore cannot be retrieved. Upon death, all items in the tool belt are kept. This is true even when the player dies in the wilderness.

Because of the tool belt, players are now able to click on resources instead of having to use a tool on the resource. For example, players can click on a log to light it instead of using a tinderbox on every individual log. Alternatively, right-clicking on a log gives a list of other possible actions that can be used with the log.

Previously, only the bronze pickaxe and hatchet could be added to the belt, making the tool belt unsuitable for use in training woodcutting and mining at higher levels. After 17 June 2013, it is possible to add pickaxes and hatchets all the way up to dragon to the tool belt, and this has since been extended to crystal tools. They will function as the highest level tool the player can use, similar to Dungeoneering. Note that if a dragon or crystal tool is added to the toolbelt, it will still function as a rune version on a free-to-play world. However, it is impossible to add a members tool to the toolbelt on a free world.

Choose A Tool

In the event more than one type of tool can be used, you can choose which one to use.


Toolbelt interface

Using the tool belt.

There are currently 39 item slots in tool belt divided into 4 categories.






Once an item is added to the tool belt, actions that would normally require using a tool on an item become options on the item to be manipulated. For example, once a tinderbox is added to the tool belt, a player can right-click a log and choose the Light option. Be careful left-clicking craftable items like Unicorn horns as this could lead to a player's character performing an action the player did not intend.

Free-to-play tools are available for use on free-to-play servers. Thus, as an example, a free-player may light logs using a stored tinderbox, saving bank space on the numerous tools used.

In the event that a player has a stored pickaxe or hatchet, but has another pickaxe or hatchet in his inventory or wielded (and has the level to use both), the better tool will be used. For example, cutting wood with a dragon hatchet in the toolbelt and an inferno adze wielded will use the adze, while mining with a dragon pickaxe in the toolbelt and adze wielded will use the dragon pickaxe.

Restricted usages and bugsEdit

  • The items on the normal tool belt cannot be used in Dungeoneering. On 11 April 2012 a second tool belt was added for use inside Daemonheim, containing all the tools used down there, including an upgradable novite pickaxe and hatchet.
  • The Tools in the tool belt cannot be used with many quest items such as the lighthouse in Horror from the Deep, the Bone Key from Shilo Village, lighting the Ceremonial Brazier in Lunar Diplomacy and digging up saplings in Meeting History. This is most likely unintentional and will probably be fixed soon.
  • A sextant in the toolbelt can not be used on its own, and is only usable by right clicking on a coordinate clue scroll and choosing the "sextant" option.
  • Spades stored on tool belts cannot be used for digging at the ground. They only work on objects with a dig or harvest option. It also doesn't work for the vine flower, bush and fruit tree patches at Herblore Habitat, as the right-click "Clear" option only appears when the crops are fully grown. At one time, it couldn't be used for Treasure Trails, but this was fixed and you can now dig with it by right-clicking the scroll.
  • You can get Willow branches from a willow tree you planted with secateurs that are stored in your tool belt by simply selecting the right click option Gather-Branches. Note, however, that you must select Gather-Branches for each branch you wish to gather, instead of selecting it once and letting it automatically cut all of the branches the tree has.
  • You cannot use the pestle and mortar in a tool belt to grind Armadyl shards. This has not been fixed yet.
  • When chopping down an Evil tree with a loaned dragon hatchet, you will use the tool belt bronze hatchet instead.
  • The spade in the tool belt cannot be used to add fuel to the Blast Furnace, because gathering coke turns a spade into a different item (Spadeful of coke). There is however a spade spawn nearby.
  • It is important to remember that all items stored in the belt remain there permanently, and therefore cannot be retrieved. Think carefully about whether you want them available for trade later or for combat during a quest, etc., before you store them on your toolbelt. The only exception to this is a gilded dragon pickaxe that can be removed by Thurgo when attempting to create an imcando pickaxe.
  • The Harpoon cannot be used from the toolbelt if you have the ability to catch fish barehanded. Therefore you cannot fish for Swordfish without an actual Harpoon in your inventory if you don't meet the requirements to catch them barehanded.
  • The tool belt, there are 40 tools, but the message on the screen says 39/39. 
    • Under the General section, it says 13/14, even after you have added the last item, the sextant.


  • On the day of release a new task, Shear Convenience was added into Lumbridge/Draynor Beginner Tasks to introduce the tool belt to players. It gave a reward of 500 experience, making it one of the biggest rewards for a beginner task.
  • If your character has the requirements to catch fish barehanded, you will do so instead of using your tool for catching the fish.
  • With the addition of the tool belt, many inventory space saver items became much less useful, for example the dwarven army axe and the quest kit. The later update which allowed storage of stronger tools in the toolbelt made many of these items obsolete. These items include but are not limited to: Small cast net, Big cast net, Barb-tail harpoon, Golden hammer.
  • A hammer stored on a tool belt can be used to open the Bandos door in the God Wars Dungeon.

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