|Release date||12 April 2010 (Update)|
|Alchemy||Cannot be alchemised|
|Store price|| 43,000 Dungeoneering tokens|
|Examine||Like a snowflake, no page is the same as another.|
Similar to the staff of water, the tome of frost acts as an infinite stock of water runes. Unlike the staff of water, which is two-handed, the tome of frost is wielded in the off-hand slot. This can be useful when using fighting with a high level wand, as your attack speed is doubled compared to the staff of water. It is even more useful for casting ice spells when using the Ancient Magicks.
The tome of frost never degrades, which makes it useful for mages using water spells. However, spending 43,000 Dungeoneering tokens to buy a tome of frost, which has less accuracy than the bat book, may be an undesirable purchase, even with the unlimited stock of water runes.
Since 4 October 2011 wielding the tome of frost reduces the damage taken from desert heat to about 20% of the damage without it. It does not replace waterskins or an enchanted water tiara, nor does it extend their supply as a supplement to desert clothing, but the damage is sufficiently reduced that players may heal quickly enough to eliminate the need for water.
A player wielding a tome of frost
|[view] • [talk]|
- The tome of frost used to cost 70,000 Dungeoneering tokens before the 21 April 2010 update.
|Orbs||Exquisite orb (Varies: 191-553) • Spider orb (316) • Mystic orb (454) • Splitbark orb (628) • Grifolic orb (1132) • Abyssal orb (1694) • Seismic singularity (2458)|
|Books||Wizard's book (150) • Imphide book (202) • Tome of frost (801) • Bat book (850) • Mages' book (1132) • Ahrim's book of magic (1486) • Virtus book (1924)|
|Other||Ankh (100) • Broken heart (Varies: 40-639)|
|(Off-hand accuracy shown in parentheses)|