Gaming
 

The Great Orb Project/Glitches

From the RuneScape Wiki, the wiki for all things RuneScape

Here are all the glitches with The Great Orb Project:


Barrier glitch.
A player utilises the Barrier Glitch to devious ends.
  • There is a glitch where players standing in the barrier would disappear leaving only the hat and the wand.
  • There is another glitch where player can set an infinite number of barriers instead of just one. This happens when a player clicks somewhere and then clicks the barrier wand. (Note that by using this glitch it is possible to create barriers adjacent to the altar, where normally it is not possible.)
  • Another glitch occurs when a player makes a barrier above the flames in the Fire altar (or on any other ground objects, such as on flowers in the Nature altar) and removes the barrier, this removes the object (i.e. fire, flowers, etc.)
  • There is also a glitch where, when everyone except one person has gone through the exit portal and the teams are unbalanced, everyone that went through the exit portal is booted out of the game, leaving the one person left behind in the game to play by him/herself.
  • Another glitch has been observed, in which both the players and the orbs are unable to pass through certain gaps between the standing stones surrounding the altars. This may be due to the effect of barriers created in previous games, and has not yet been corrected.
  • There is also a glitch where logging out in runecrafting altars outside of the minigame will cause the player to teleport to the Runecrafter's Guild. The cause of this is unknown, but it appears that it's directly related to the minigame.
  • There are certain normally inaccessible places that can be made accessible using the walk through option with barriers.
  • There was a glitch with the air/mind altar. This glitch allowed the winner of the air altar to also win the mind altar regardless if the other team won it. For example, if the yellow team won the air altar and green won the mind altar, the yellow team was credited for winning the mind altar.
  • When a player on either team wins the round and has items which do not allow all the rune essence won in the round to fit in their inventory, the remaining essence is dropped on the ground to be picked up when there is room. When this happens while standing in a barricade, the essence does not end up at the players feet but above his head. When the player moves outside of the barricade, the essence appears to float in the air.
  • Runecrafters not playing the game used to be able to destroy the barriers. This has now been corrected with the non-players only being able to pass through barriers.
  • Also, another glitch has been found that allows people to trap non-players exit portals on the altars, resulting in people not being able to leave the altar until the game has moved on. This is most commonly done when on running worlds, such as 16