Temple Knights
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This article is about the organisation. For the monsters in Ritual of the Mahjarrat, see Temple Knight (Ritual of the Mahjarrat).
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True Cause
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Whether or not the Temple Knights are as "good" as they make out remains to be seen. Juna the snake, who is met during the Tears of Guthix quest, comments that their intentions may not be what they seem when the player tells her of his/her exploits involving the Temple Knights. Even Lucien believes that following the Temple Knights will inevitably be bad for you, stating that "...the Black Knights have been more politically motivated of late by their ongoing persecution at the hands of those hypocrites, the White Knights, and their masters, the Temple Knights, whose machinations will only be to your detriment." Also, certain Saradominists may claim to do the right thing (such as H.A.M.), and may even deem it to truly be good, yet such views may not necessarily be upheld by others of "good" (such as Players). Players tend to get them confused with the White Knights, due to their strong ties to each other.
Ranks
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Currently there are two known ranks within the Temple Knight order: Initiate and Proselyte. Initiates are White Knights newly inducted into the Temple Knight order and have access to Initiate armour while proselytes are a rank above initiate and have access to both Initiate and Proselyte armour.
It is currently not known if Temple Knights, like White Knights, have Acolyte and Partisan ranks too, although this speculation is likely due to the yellow-plumed White Knights being classified as Proselyte. Also, Sir Gerry the dying knight, outside of God Wars Dungeon, is a temple knight and wears armour that appears to be elite white armour. However, no armour that currently exists is known as that in the game; or even looks like it.
Eva and Sir Owen's armour also hint at higher levels of Temple Knight Equipment.
Notes
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There are currently eleven Temple Knight related quests:
- A Void Dance
- Black Knights' Fortress
- Devious Minds
- Quiet Before the Swarm
- Recruitment Drive
- The Slug Menace
- Wanted!
- While Guthix Sleeps
- The Void Stares Back
- Salt in the Wound
- Ritual of the Mahjarrat




The Temple Knights have recently developed stronger ties with the Void Knights to combat the Pests who were smuggled to the mainland of Gielinor, and the person who lead them.
There are currently no known Temple Knight weapons.
Known members
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- Saradomin (Founder)
- Sir Vey Lance (Head of Operations)
- Sir Tiffy Cashien (Head of Recruitment)
- Savant (Senior Mystical Researcher)
- Col. Jake O'Niall
- Lady Table
- Miss Cheevers
- Miss Hynn Terprett
- Sir Owen
- Sir Gerry
- Sir Kuam Ferentse
- Sir Leye
- Sir Ren Itchood
- Sir Spishyus
- Sir Tinley
- Sir Tendeth
- Akrisae Kolluym (Priest of Saradomin with ties to the Temple Knights)
- Eva
See also
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- Black Knights' Fortress
- Recruitment Drive
- Sir Tiffy Cashien
- Wanted!
- Slug Menace
- Falador
- White Knights
- While Guthix Sleeps
- Devious Minds
Trivia
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- The Temple Knights seem to operate in a C.I.A.-type fashion, keeping records and dossiers on almost every creature and person in Gielinor within their library, even Harold Death Esquire.
- Most Temple and White Knights have names based on real world words (i.e. Sir Renitee, serenity) with the exceptions being Sir Owen and Akrisae.
- The Temple Knights seem to be based on the real-world Knights Templar, which existed at the time of the Crusades. The Knights Templar started as a group that protected commoners from thieves and highjackers. They were near eradicated after they tried to gain more power in Europe and in the Crusades. For a small while after that, a small sect of the remaining Templar tried to set up in Prussia (part of modern day Germany). They were completely wiped out when the last "Grand Master" (a Templar leader/commander) was burned at the stake in 1314.
- In the Fifth Age sixties, a dragon crash landed on the Temple Knight HQ, destroying some of their records in the process, according to Savant.