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This talk page is for discussing the Quests/Skill requirements page.

Untitled[]

I believe this page may not be up to date as the maximum required levels are lower then the levels needed to begin the quest "within the light". Suggest systematic check of skill requirements for each quest.


It may also be useful to note when level requirements may be met using skill boosts.

 —The preceding unsigned comment was added by 68.9.128.251 (talk) on 21:59, 8 February 2011.


I changed the Fletching requirement in the Minimum Skill Requirement section from 53 to level 70 to match Within the Light, it was already correct in the Fletching section.

My contributionsTHARKON 13:41, February 9, 2011 (UTC)

I am in the process of noting which skills may be boosted, I should be done soon. Check any information on the quests, as these are the requirements to complete the quests not merely to start them

I finished noting which skills can be boosted for which quest, if you see any that are missing or wrong edit it as you see fit


It is not easy to find this webpage.


Difficulty Tables[]

I would be happy if there was a table with requirements for different difficulties of quests.

For example, to complete all intermediate quests, this is required, and to complete all master quests, this is required. 81.228.191.84 16:56, June 12, 2014 (UTC)

It's something that could be done, yes. It will, however, take some time to compile the information, so you may need to be patient. Small recharge gem AnselaJonla Slayer-icon 17:02, June 12, 2014 (UTC)
pepole asked for these. plese do not remove them. i for one find them very useful for setting goals.  —The preceding unsigned comment was added by 24.61.225.252 (talk) on 15:06, February 21, 2015 (UTC).

Tales of the Arc[]

So the two halves of the Arc have been released, and with them a series of high-level miniquests (that mostly have skill requirements that exceed those of high-level "true quests.")

I think that it would be a good idea to list those skill requirements (also noting miniquest status where appropriate), since (aside from Impressing the Locals and Flag Fall), they seem like high-level questing content that's only not labelled as "true quests" due to requiring unboostable skill levels in the 90's (well above the requirements for even high-level quests like The Light Within, River of Blood, One of a Kind, and Birthright of the Dwarves) that would vastly ramp up the XP needed for access to a quest point cape.

Thoughts?

Toa Neya (talk) 22:06, November 6, 2016 (UTC)

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