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Suggestion for a guide (Crafting Mud runes)Edit

I've been crafting mud runes for a while now, and I'm not too sure why it's not listed on the guides list.

It's great profit per hour, I can't give an exact number, but it's definitely between 1.5m and 2m, with low (ish) requirements.

I highly recommend this method as I use it myself!

Need:

  • Ring of duelling (For castle wars teleport)
  • Access to balloon transport to varrock
  • Pouches recommended
  • Be on Lunar spellbook

Try it for yourselves! :) —The preceding unsigned comment was added by 151.224.16.244 (talk) on 20:36, May 25, 2014 (UTC).

Meat PiesEdit

Eating meat pies and then selling the pie dishes (both on the grand exchange ) can rake in a profit of just under 300k (assuming the buy limit of 1000 pies is reached), requiring no skill and minimal investment.

VehicleAccess (talk) 08:35, June 3, 2014 (UTC)

ImpossibleEdit

Unactually, its impossible to buy dust under 3kea... 94.136.137.57 04:48, June 6, 2014 (UTC)

I can't even buy them for 4,5k ea. The profit stated is misleading and should be adjusted. 145.97.205.69 08:08, June 17, 2014 (UTC)

Runite barsEdit

It is impossible to make 1800 runite bars within an hour, I have changed the guide to about 720 per hour. Please update the calculation, or prove you can get anywhere near 1800 in an hour.

It is impossible to make 1,800 runite bars an hour, I have updated the guide to 720 bars an hour. Please update the formula on the money making guide list, or prove you can get anywhere near 1,800 an hour.14.1.84.175 23:50, June 6, 2014 (UTC)

I believe this change was due to Presets. Check the change comment here. IP83.101.44.209 (talk) 03:47, June 7, 2014 (UTC)

Does anyone know about profit per hour mining runite ore using magic notepaper?98.23.87.140 15:25, June 16, 2014 (UTC)

Crafting Nature Runes in the AbyssEdit

This information seems extremely idealistic possibly even unrealistic! I always organize the servers for least ping before I start and I usually get a server with around 32 ping. I have 55 agility, 91 Runecrafting, 61 mining with dragon pick and my weight is -3kg. I installed stop watch software on my computer that allows me to start and stop it with F2 and F3. Even on the most idealistic runs when I sqeeze through the gaps and or mine the rocks on my first try and subtracting 3 seconds for the time it actually takes me to reach my finger to the F keys to start and stop the timer witch is generous. It takes me an average of 1 minute 21 seconds per run and ive repeated it continously untill I could average 10 runs (the ideal runs only). I didn't even include the seconds it takes me to swap out my amulet of glorys every 4 runs or the time it takes for me to repair my rune pouches if I did the average would be considerably higher. So even assuming that every run would be ideal at 1 minute 21 seconds thats 81 seconds per run (3600/81)=44.4 Runs per hour. Am I doing something inefficiently or do these guides assume 0 ping, 0 lag, and 0 mistakes, and 99 Agility and Mining(both of witch should be irrelevant because I only averaged runs where I broke through on the first try)? If so then I don't agree the guide should say "At average speed, one can...do about 60 trips.....per hour". Its still a pretty good way too make money right around 1.5m/hr but the trips per hour rate is pretty off and as a result the cash per time is inaccurate. —The preceding unsigned comment was added by 75.130.238.183 (talk) on 21:26, June 19, 2014 (UTC).

Flatpacks at MiscEdit

Found a good way of making money with miscellania. After completing the Fremmenik Hard tasks (required for blood runs deep), you're able to deposit flatpacks in exchange for more cash than you'd normally pay on the GE. I can make 120 runs from miscellania to the GE in an hour, earning me a profit of 1 526 040 gp. I buy M'gany arm'r cases off GE for 35 gp, although they have a buy limit of 100. After a couple days they accumulate and I can take them to misc and earn 506 gp ea.

I set up a loadout with 27 flatpacks and one charged ring of wealth, switching that one out with the one I have equipped, teleporting between the GE and misc.

Thought this might be useful to add to the moneymaking list. —The preceding unsigned comment was added by 71.219.4.66 (talk) on 08:56, June 26, 2014 (UTC).

Harvesting Pale Energy at the South of DraynorEdit

Requirements: none

All you do is harvest energies from pale wisps and also turn all memories into pale energy.

In about 10mins of doing so you get around 367 pale energy which is around 20,000. This makes it 200,000 gp/h. It is a great method for people who just started as it has no requirements and no starting cash needed at all. Rokit (talk) 13:41, June 29, 2014 (UTC)

White wolvesEdit

Nowdays there are 3 white wolves for non-members south of Burthorpe bank. Thus, making the Killing wolves a free to play money making. TAWE (talk) 20:36, July 1, 2014 (UTC)

UntitledEdit

Been dry for over five hours. Drop rates nerfed? Maybe. —The preceding unsigned comment was added by 63.249.46.110 (talk) on 21:13, July 1, 2014 (UTC).

Casting Ophidian IncubationEdit

Note that at the time of this posting, Cockatrice eggs are going for around 500 Gold on the GE, while regular eggs are going for around 850 Gold. I can't imagine such a tremendous discrepancy will tend to be very temporary, so this method may be entirely outdated and unusable unless you like losing millions instead of making them. 99.100.166.197 07:51, July 2, 2014 (UTC)

Outdated methodEdit

I calculated the buying price of the sinister key has gone up to around 36000 coins, while the total return from the herbs is down at 31000 coins. Total loss of around 5000 coins per run. 24.89.237.108 21:28, July 3, 2014 (UTC)

There are 3 goats To the North-West of Nardah, but there's also 4 goats directly east of the bank. That way you can run between spawn times 66.215.24.94 04:25, July 5, 2014 (UTC)

UntitledEdit

0.4x Zamorakian spear per hour? explain please —The preceding unsigned comment was added by 91.177.82.86 (talk) on 15:29, July 11, 2014‎ (UTC).

Over the long run, you can expect 1 spear every 2 and a half hours. This would average to 4 spears every 10 hours, or .4 every hour. MolManApplesCooking apple 15:44, July 11, 2014 (UTC)

I tested this on 100x grimy avantoe, it made only 15,000 proit now 


2.27.17.220 14:55, July 15, 2014 (UTC)Mr_Nick_D2.27.17.220 14:55, July 15, 2014 (UTC)

Misleading/obsolete guides/updatingEdit

I think it would be useful to include disclaimers at the beginning of certain guides so that players don't end up wasting millions on useless methods. Charging Earth Orbs on paper looks pretty because it makes over 1 million an hour nominally and only needs like 68 magic, but the guide neglects to mention that practically no one buys the bloody things: I have (and I'm not exaggerating at all here) made around 300 of them, am offering them for less than half of the GE price, and not a single one has sold in two weeks. A million gold down the drain, for absolutely nothing. On the other hand, sharks are always in demand and can make at least 200,000 an hour, but it's nowhere here, while we have lovely things like making legends scrolls for NEGATIVE 3 million an hour. Brainwasher5 (talk) 21:35, July 16, 2014 (UTC)

There already is a disclaimer at the bottom of the guides. It's the readers' duty to check a method before they invest heavily into it. Sharks are not mentioned because they're not that great. They're maybe 150k/hr max, not within our threshold for inclusion. Steel of legends is there because it used to be an amazing method, but it has fallen out of its prime. MolManApplesCooking apple 21:42, July 16, 2014 (UTC)

Really? Then why is making anchovy pizzas here? That's well below the threshold of 150k. So are like, half of all the non-members methods.

It might be useful to add a risk assessment (low-medium-high) to the pages to let readers know how likely they are to see any of the money they invested ever again. So for example clay pretty much always sells, while you might sell one orb per two years if you're astoundingly lucky. Brainwasher5 (talk) 21:44, July 16, 2014 (UTC)

When methods are made, they are past the threshold. Indeed members methods have a higher threshold than nonmembers, but that's because nonmembers have less available to them. MolManApplesCooking apple 21:49, July 16, 2014 (UTC)

Is it that far-fetched of an idea to take out money-making methods that haven't been competitive in a really, really long time? And I highly doubt that making anchovy pizzas has, in any point of runescape history, been more profitable per hour than fishing sharks. Brainwasher5 (talk) 02:03, July 17, 2014 (UTC)

If you see a method doesn't work, couldn't you just, ya know, not use it? That idea isn't too farfetch'd. And I'm not sure if you've ever fished sharks, but they're not a good method at all really... MolManApplesCooking apple 02:08, July 17, 2014 (UTC)

They barely require any attention, people actually buy them, and you actually make money...which is more than I can say for half of the guides here. I've made 2.4 million so far this membership fishing sharks, which is 2.4 million more than any of the methods I've tried so far on this list. So there's that.

By the way, the point I had about the pizzas up there wasn't that non-members should make as much or more money than members, that'd be preposterous. I'm just saying that fishing sharks makes more money per hour than anchovy pizzas, and certainly makes around 3.2 million more per hour than steel of legends scrolls, yet anchovy pizzas and scrolls are deemed to be acceptable money making methods on this page while sharks "don't pass the threshold".

Sure I can not use the guides that are useless now that I know which ones are useless, but that doesn't mean that this page isn't wasting anyone else's time. Is it too much to ask, ya know, edit the page? It's a wiki. Wikis are supposed to change over time. Refusing to edit out stuff because "it worked at one time" on a wiki is much more ridiculous than the concept of someone reading this page and trying out a method to see if it works. Brainwasher5 (talk) 13:46, July 17, 2014 (UTC)

It does change over time. The idea is that if something was a good method at one point, it can be good again. I've talk it over with the other people who are heavily involved in this project about deleting steel of legends. As for anchovy pizzas, that was making over 4m/hr a couple years back. The list changes to sort by profit so that methods that lose profitability don't stay at the top. Sharks and fishing in general are just not good money makers. MolManApplesCooking apple 13:55, July 17, 2014 (UTC)

Can they be updated...more? When was the last time steel of legends scrolls was good? Also, saying that sharks are a bad money maker is an oversimplification if I ever saw one. EVERY single guide here makes some generous assumptions: that the inputs required are easy to get, that they will sell reliably, and that prices don't fluctuate much (at least, not enough to warrant a semi-constant updating of this page apparently). None of these are always true in the Runescape economy. A theoretical profit of 1 million per hour doesn't mean jack if you can't obtain the raw materials or you can't find a seller for the finished goods. Sharks can ALWAYS be found, and they ALWAYS sell. That in itself is a valuable trait to many. There's a reason that almost every world has around 1-10 people fishing sharks at the fishing guild. Dismissing it as a money making method because it doesn't (in a theoretical, perfect world) make as much money as some of the others listed here (although still substantially more than many of the ones listed here I might add) is more than a little presumptuous.

Which brings me back to one of my original points, I really don't see the harm of adding a box for each of the methods here based on their reliability and risk. I'll do them myself if I have the time, it shouldn't be that hard to implement. Brainwasher5 (talk) 12:55, July 24, 2014 (UTC)

Sharks can be found, but they're slow. I can tell you from personal experience and testing that is just an absolutely awful method for the skills required. I'm not sure what you mean by adding a box, but please don't make any changes like that without a proper consensus. I was mostly rejecting your suggestions based on the then-current consensus of how to handle money making guides. I've been talking it over with the other members of the project, and we've decided to make {{MMG prices}} specifically for the armadyl runes guide, and have also amended the steel of legends guide. In response to your complaint, I added a suggestion to the template that appears at the bottom of every page that acts as a further disclaimer for GE prices. We can't test all of them all the time for the same reason we don't keep street prices. This stuff is too dynamic, and the beauty of these guides is that unless an update changes them (like has happened with muspahs or tormented demons), then the guide shouldn't need to be changed. If you truly truly believe a method can only ever lose money and has been doing so for a long period of time (let's say 3 weeks), you're free to add this new template to the top. MolManApplesCooking apple 13:11, July 24, 2014 (UTC)

That's a satisfactory answer to me for the most part. One more thing about sharks though: people like them because they're very low maintenance, so it's a great thing to do while you are doing other things like homework or cleaning. Brainwasher5 (talk) 15:49, July 24, 2014 (UTC)

UntitledEdit

this is outdated —The preceding unsigned comment was added by Shotcallerr (talk) on 05:37, July 18, 2014 (UTC).

You'll have to be more specific as to which MMG you're talking about; and preferrably what part is outdated... IP83.101.44.209 (talk) 05:58, July 18, 2014 (UTC)

Turn Goat Horns Into DustEdit

Just did a test of this a little bit ago, turned exactly one thousand goat horns into dust, in exactly 14:24 and making a profit of 393k, which if I did my math correctly and I did, You can turn 4213.5 goat horns into dust every horn, and the profit that you make off of that is 1,665,905 an hour with exactly zero skills needed, only to be a member and have very little starting cash.

Test Info

Horns cost : 1.436 mil for 1k

Dust sold : 1.829 mil for 1k.

Profit 393k in 14:24 and doing 4213.5 horns in one hour will yield around 1.666 mil an hour. —The preceding unsigned comment was added by 71.51.143.100 (talk) on 03:39, July 20, 2014 (UTC).

qbd buffEdit

As of July ??, whenever lgeacy came out, qbd has been buffed and hits constant 2ks with range attack. SS method requires switching to and from range pray to become effective.96.49.225.92 06:05, July 24, 2014 (UTC)

Picking Mort Myre FungusEdit

So, this is a bit inefficient, as using purely prayer renewals is more efficient than prayer renewals and potions. Bloom needs any amount of prayer points to work, so by using prayer renewals instead, you can constantly cast bloom at 1 prayer point. As such, a tad bit over 2k fungus can be collected an hour using morytania legs and the deadliest catch bank deposit box with purely prayer renewals. 2 flasks will last for a bit more than an hour of fungus picking without banking for refills. This makes the profit, at the time of writing this, closer to 2.5m an hour.

(I forgot to make a heading for this the first time.)

65.19.71.34 15:43, July 24, 2014 (UTC) Doctor Octagonopus

Making irit potions (unf)?Edit

I notice that while making most of the potions (unf) is profitable and listed here, irit's not even though the cost of the raw materials is a couple hundred cheaper than the finished product. Is it just not viable? Does no one buy them or something? Brainwasher5 (talk) 20:08, July 25, 2014 (UTC)

All the (unf) guides were made at the same time, and looking at the charts, it seems irits were unprofitable at that time. MolManApplesCooking apple 20:12, July 25, 2014 (UTC)

But they're profitable now, right? Should we add a page for them then? Brainwasher5 (talk) 16:07, July 30, 2014 (UTC)

This is very out of date.

When casting fruitfall I find that the area north of the Gnome agility course is best. It allows me to use the Leprechaun from the fruit tree patch to note all the fruit. Including fruit from the bat foraging. And the mini-obelisk allows me to bring more than one fruit bat pouch. Also with the leprechaun noting my fruit I can also pick up bananas, pineapples and oranges as well as papaya for a little extra proift and no stops for banking.

72.50.84.79 22:57, July 31, 2014 (UTC) Taergal Khan 72.50.84.79 22:57, July 31, 2014 (UTC)

Suggestion,good money making, rise of sixEdit

Suggestion about money making guide.

Suggestion:

Good Rise of the six team, (depends how good the team is)

that can maby even earn more gold than  killing Queen Black Dragon. —The preceding unsigned comment was added by Maxizni (talk) on 15:17, August 6, 2014 (UTC).

Looting killed cowsEdit

After running back and forth with timed runs to and from the Taverley cow pen / Burthorpe bank, I've determined that simply grabbing the loot dropped by people training their skills can yield a significant amount of cash.

If you're killing cows to get all drops, it will take about one and a half minutes to go there, get a full inventory and return to the bank with your loot, stopping by Jack Oval to tan looted hides. A full inventory I got in 1 minute 30 seconds using the Chain spell carefully was worth 9,151 coins market price. For comparison, grinding for just hides yields 12,656 coins but I took 2 minutes 30 seconds to get it.

Calculating carefully, this means 366,040 coins an hour by just killing cows versus 182,246 coins an hour harvesting only the cowhides - over double the coin yield per hour! Kusibu (talk) 02:11, August 9, 2014 (UTC)

Money making guide/Killing steel dragonsEdit

"Using a Pack yak or Porters from the Divination skill will improve profit rates"

what do they drop that is Portable? —The preceding unsigned comment was added by 81.84.196.226 (talk) on 23:54, August 10, 2014 (UTC).

UntitledEdit

For members this method yields ~330k per hour, since the Ardougne potato field is about a 100 second round trip. —The preceding unsigned comment was added by 124.171.90.219 (talk) on 23:50, August 19, 2014 (UTC).

Recurring Suggestion - Spinning Flax collected from GeoffreyEdit

Basically, after completing the Elite Seers Village tasks, you'll be able to claim 200 flax from Geoffrey, which you can unnote at the nearby bank and spin into bowstring with the help of the Seer's Headband 2-4. At the time of the post, doing this would give around 78K when the Elite Tasks are completed, 46.8K with the Hard Tasks, 23.4K with the Medium Tasks and 11.7K with the Easy Tasks. It also gives a small but decent amount of Crafting experience, giving a maximum of 3000 Crafting experience without boosts. NimbusSpark (talk) 02:06, August 24, 2014 (UTC)

Roasting BarleyEdit

Barley malt costs more than twice that of barley, and it only requires level 1 Cooking to cook it.  It is rather slow (over 1s per barley) but still can be very profitable.67.174.47.28 04:16, August 26, 2014 (UTC)

Harvesting elder energiesEdit

I think you should add elder energies as money-making method. It looks like they are 1m gps per hour or so, according to the GE prices at least.

~~Anonymous~~ —The preceding unsigned comment was added by 95.249.15.128 (talk) on 18:55, September 3, 2014 (UTC).


Buying plant pots and compost from farming shop

buy plant pot for 1 gp sell on GE for 404 gp

buy compost for 20 gp sell on GE for 212 gp

Beba Fett (talk) 19:34, September 4, 2014 (UTC)

Not sure what I'm posting to but I use this wiki a lot. It's helped me very much in my RS endeavors. Please don't remove this guide (Money Making with Herblore) as it is the only place that I have found a condensed list of the potions, herbs, and mixes with the corresponding levels. Perhaps this information is listed somewhere else, I'm not sure but the fact that all this information is together here is quite convenient and helpful.

98.196.153.227 05:13, September 8, 2014 (UTC) Thanks, Phinigma.98.196.153.227 05:13, September 8, 2014 (UTC)

UntitledEdit

How is this better than QBD???? 108.184.108.180 23:12, September 14, 2014 (UTC) EvilJagan

This is the general Money Making Guide talk page, please be specific about which money making guide you're referring to ^^' . IP83.101.44.209 (talk) 04:28, September 15, 2014 (UTC)

Mud Rune Crafting FLAW*Edit

You have to use up four charges every run in a binding necklace and since 15 is not divisible by 4 you end up getting cut short about 20 mud runes every 4th trip. More binding necklaces needed because of this and also the theoretical 5k mud runes is not achievable. 96.49.225.92 23:44, September 16, 2014 (UTC)

Drop Table ReworkEdit

As of the Rune Goldberg update, many mosters have had runes removed from their drop tables.  As runes are a large component of profiting from combat methods, many of the combat methods are going to be out of date. 98.237.241.31 04:05, September 18, 2014 (UTC)

UntitledEdit

75 trips hour? Impossible. 186.207.213.232 19:06, September 18, 2014 (UTC)

Cockroach SoldiersEdit

Why the heck are Cockroach Soldiers not on here? Their drops are awesome for f2p... when they're not dropping modest amounts of coins... that gradually add up. With the right skills, you can drop them almost as easy as guards. Oh, and the noted drops really reduce the need to bank.Not the top f2p method, by any means, but I'd say competitive enough to put up.58.107.8.149 08:42, September 19, 2014 (UTC)

UntitledEdit

If you buy coal and iron ore from the ge in big chunks (e.g. 200 coal and 100 iron) and you teleport to lumbridge and use the furnace there as there is a bank box right next to it. Once you've made all your steel bars go back to the ge and sell it all, you should make a 400 to 600 gp profit per bar. (lvl 30 smithing required!!) —The preceding unsigned comment was added by 82.132.220.28 (talk) on 14:34, September 21, 2014 (UTC).

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