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Tormented demons guideEdit

Could someone consider a guide for tormented demons please? Their dragon limbs are worth more than any pair of glacor boots, and are about as common I believe. Logialian (talk) 06:48, August 28, 2013 (UTC)

That's definitely one that I'm's just a question of what the rarity of the limbs are. Is it 1/300? 1/1000? It makes a huge difference, if tormented demons are 60 kills per hour then it's the difference between 4m an hour and a little over 1m an hour. ʞooɔ 07:03, August 28, 2013 (UTC)


What about Solo Guides to God Wars Dungeons Bosses? —The preceding unsigned comment was added by (talk) on 11:48, September 1, 2013.

Those should be coming soon. Suppa chuppa Talk 03:05, September 2, 2013 (UTC)
Is there an ETA on this? Would really love to see them :D 17:38, October 20, 2013 (UTC)

Especially Nex solos: I was able to kill around 4 per hour and came to an average of 11m coins/hr and 2,4-2,5m coins/kill on average. This should definitely be regarded as a mmg for very experienced players with max stats and max gear. Frenzy Tree (talk) 13:58, April 20, 2014 (UTC)

Automaton Tracers and GeneratorsEdit

Shouldn't the guide Killing Automaton Guardians be written for all types of automaton? (BTW, the gloves the Guardians drop are currently worth the least.) Logialian (talk) 08:35, September 10, 2013 (UTC)

No. Kill rates are fastest with Guardians. We are thinking about making guides for the others, but maybe not. MolManMny mkng gd 18:24, September 10, 2013 (UTC)

Hunting polar kebbitsEdit

It's shown as mem only. Its F2p now Darklighte (talk) 11:15, September 14, 2013 (UTC)

Hey guys! The new moneymaking guide is spectacular! It's really amazing. However, I strongly suggest we keep the skill-specific moneymaking guides. I find them to be really useful when I want to train a skill but prioritize making money over the experience, so I use them all the time. I hope you guys keep them! 18:32, September 16, 2013 (UTC)(FieryWhisper)

Drinking Wine:Edit

  • A jug of Wine cost 60 at GE
  • A Jug cost 243

So drinking the wine gives you a profit of 183.

You can drink about 1 wine/sec, you also have to go to the bank every 28th second, if you use 3 secounds in the bank you can drink 3251 wines pr hour, which gives you a profit of 595'116/hour:

winesPrHour(wineTime, bankTime) = 60^2 / (wineTime + bankTime/28)

winesPrHour(1,3) = 60^2 / (1 + 3/28) = 3251.6

Jugs of wine are relatively easy to get your hands on. Jugs usually does not sell immediately, however, people often buy large quantites of them at a time. 19:39, September 27, 2013 (UTC) BlackCap

Exiled KalphitesEdit

With 99 smithing, damaged chitin gives you 9k worth of chitin straps. Since you can kill a fair amount of exiled kalphites per hour, I think this method warrants looking into. I don't often kill exiled kalphites, so I'm not sure how many kills you can get per hour, but using a yack can make each trip worth at least 500k. Tomdiepstrap (talk) 23:33, September 29, 2013 (UTC)

So I've been looking into this method a bit more, and using a royal crossbow with royal bolts, extremes, and a yack WITHOUT winter storage scrolls, I can easily do 4 trips within an hour killing marauders and guardians. Assuming 58 chitin per trip (More like 50, but 8 spots get taken up by things like runes, which tend to outvalue chitin over the course of a trip), that's 232 chitin per hour. Also, at the Varrock West Bank anvil, a full inventory of chitin can be processed in 45 seconds.
Doing some quick calculations, and considering loss of time in processing chitin, you could easily make 2m an hour with this method. Tomdiepstrap (talk) 23:56, September 29, 2013 (UTC)
I added 84+ Smithing to recommended requirements, as that makes it 2m+/hr
Spyrro (talk) 22:18, January 12, 2014 (UTC)

Smoke Runes?Edit

Got to browsing around for rune prices lately, noticed that the prices on hybrid elemental runes are still high, especially Smoke. Looked at the ingredient prices, looked at the locations. I'm pretty sure it's an excellent money-making method, and they sold pretty well when I tried it. Let's look at the math.

Per run:

  • 1x Air Talisman (160ish gold at time of writing)
  • 26x Air Rune (450ish gold at time of writing)
  • 1 charge of a Binding Necklace (50ish gold per charge at time of writing)
  • 26x Pure Essence (910ish gold at time of writing)

That's a setup cost per run of about 1,570 gold. As for output, 26 smoke runes at ~550 each (market price at time of writing) comes out to about 14,300 gold, minus the 1,570 setup, which leaves a profit of 12,730 per run. The Runecrafting page says the Fire Altar is about a minute per run, so 12,730 * 60 is 763,800 profit per hour. My numbers might be off by a gold piece or three here and there, but the math stands.

I'd call three quarters of a million per hour at 19 Runecrafting a pretty good money-making method, and it's not like the ingredients are all that hard to get on the Grand Exchange. It's even decent experience -- I'm still getting a few levels doing runs of it in the mid-30s.


Yuki Artwaltz (talk) 18:38, October 1, 2013 (UTC)

Mining Mithril and Coal Edit

I see there are guides for mining iron, adamantite, and runite ores, but not for mithril ore or coal, both of which could be easily profitable.  It'd be great if somebody added these; I can't because I don't actually know the best methods! 11:19, October 2, 2013 (UTC)

If you buy kebabs from Karim in Al Kharid and sell on the GE, you make a considerable amount 22:39, October 19, 2013 (UTC)

If you buy kebabs from the kebab seller in Al Kharid and sell them at the GE, you will get considerable profits72.196.5.127 22:41, October 19, 2013 (UTC)

Killing the King Black DragonEdit

Please add info on killing the King Black Dragon in groups of 2 or more. Thanks!


03:05, October 20, 2013 (UTC)

Can someone add a page for Exiled Kalphites? The chitins break into 5k-10k worth coins. You can get about 140 chitins per hour which averages at 1m just on the chitinsDuskFalls (talk) 12:09, October 20, 2013 (UTC)

Inconsistency in gp/hr profitEdit

There are inconsistencies between the profit per hour in the table on this article and the profit per hour listed on the individal method's page. There should be some sort of standardization in formalae to keep them the same. Voyaging (talk) 04:06, October 22, 2013 (UTC)

I too have noticed this. I think correcting this should be of relatively high priority. I would ask that anybody with the "know-how" to take a try at solving this issue. Just for a quick example (and this may have been fixed after the time of writing this) but if you look at the Cleaning Grimy Ranarr it is suggested that you can make over 600k per hour then on the actual page suggests about 300k. 01:51, October 23, 2013 (UTC)

Vials of WaterEdit

As trivial as this may seem, I think something could be said about buying empty vials and filling them with water before reselling. Although the price of Vial of Water has fluctuated lately due to shop updates and changes but who's to say that they won't rise again in the future. Thoughts? Would anyone be interested in adding this in? 23:40, October 22, 2013 (UTC)

I don't think this is applicable, since the store sell vial of water packs too Mistydarkness (talk) 16:50, July 10, 2014 (UTC)

CannonballsEdit Cannonballs method at port phaysmatys. Includes normal cball smithing at edge furnace in the details. (Shoyrukon (talk) 06:30, October 28, 2013 (UTC))

I have decided to create a page for smithing cannonballs on the mainspace. Feel free to correct the writing style, information. The page is (Shoyrukon (talk) 04:34, November 11, 2013 (UTC))
Smithing cannonballs at Lumbridge Furnace is quite fast as well, since it's next to a bank chest —The preceding unsigned comment was added by (talk) on 07:44, June 6, 2014 (UTC).

swamp lizardEdit

i was looking at the swamp lizard guide, but there is no estimation for how much you make with war tortoise. i will be doing a bit of research and will be adding the profit on the page as soon as i can. -- 12:56, November 1, 2013 (UTC)

Bobs shouldn't increase the the profit by too much. You are only reducing the number of bank trips  by increasing your overall inventory space. --(Shoyrukon (talk) 22:08, November 3, 2013 (UTC))

Categorizing the GuidesEdit

Previously, the old MMG was seperated into individual skills, combat, and merchanting. I think we should make the split the guides up into different sections based on whether it's primarly combat, skilling, collection or other (merchanting) if possible? The guide right now is not very easy to navigate for lower to mid level players as the top hourly profits are primarly high level combat methods. If we split the guides up into their respective, primary skills requirement, subsections, this would help players navigate and find select methods to train or make money.

(Shoyrukon (talk) 04:26, November 11, 2013 (UTC))

Rise of the Six 50m+ p/hEdit 21:52, November 15, 2013 (UTC)elbuxx


I wuld like to see fishing skill in monny making guide + roctail fishing shuld be inn it :) and Divination skill too —The preceding unsigned comment was added by (talk) on 05:55, November 22, 2013.

Killing guards for grapesEdit

Guards commonly drop 3 grapes, grapes are worth around 1.5k you can easly get around 150 grapes / hour, that's arounds 220k/h

Since are guards are quite easy to kill this would be a great method for free/new players to make money.

Kill guards north gate of falador south of lode, bank close(south). 17:17, December 12, 2013 (UTC)collectorer

See Money making guide/Killing guards. ʞooɔ 22:14, December 15, 2013 (UTC)

No Fight kiln for onyx' method?DuskFalls (talk) 22:29, December 12, 2013 (UTC)

We'd love to have a method for that, I just don't know enough about it to write one yet. ʞooɔ 22:14, December 15, 2013 (UTC)

Elder/Magic logsEdit

What about woodcutting elder logs and magic logs? Are these still good money making methods?

Golduin (talk) 07:17, December 15, 2013 (UTC)

Magic logs were pretty bad (about 200,000 an hour) when I last tested. I haven't tried elder logs. ʞooɔ 22:14, December 15, 2013 (UTC)

How about a guide for turning wisps into energy? My rudimentory calculations gave it a rate of around 1.7m an hour at radiant wisps.

DuskFalls (talk) 00:45, December 16, 2013 (UTC)

Selling flatpacks at miscellaniaEdit

Selling flatpack mahogany tables to advisor grim gets you 2.5m/hr with beast of burden. you have to finish the fremnick tasks though. —The preceding unsigned comment was added by (talk) on 03:51, December 19, 2013‎.

It's not doable since the buy limit on packs are 100/4h. Shoyrukon (talk) 04:12, December 19, 2013 (UTC)
Actually, People sell these flatpacks in bulk on the rs forums for 500-600 gp ea, sell them to the advisor for 1k ea, repeat for tons of money. —The preceding unsigned comment was added by (talk) on 06:44, December 21, 2013.

Added quoteEdit

collecting cow hides is a way to get money for low levels. location:lumbridge you need level 10 armour and weapon and 28 inventory space. 239k per hour collect 935 cow hide -- 18:44, December 22, 2013 (UTC)

this page sucks, missing so much shit aswell as being a terrible idea to combine many many articles into one Totric (talk) 05:53, December 25, 2013 (UTC)

About craft method of making money...Edit

Why methods using craft weren't added to the new guide? Like Sanctify Olive oil(3) in the Shades of Mort'ton activity or Make Wooden cats at your POH Crafting Table? I think those are good methods. They were in the old Money_making_guide/Crafting_(P2P) but they are not in the new Money_making_guide. Can anyone add those? Or at leat say why not add them? Ty 13:53, December 26, 2013 (UTC)

Kiln GuideEdit

Would it be possible to have a money making guide for the fight kiln? When I do it I do 35 minute runs using full virtus, vwand/book etc. This would be a really good money maker and could make more than any of the other methods216.255.30.69 02:50, December 28, 2013 (UTC)

That would be pointless. Times vary on how much experience you get, and the only item is an onyx. Jr Mime Talk to me! | Sign me! | MuudyBot!
Contributions! | Edits!
04:14, December 28, 2013 (UTC)
Mime, it's still a significant money maker. Probably 4-5 million an hour. I want to do a guide on speed Fight Kilns but I don't have enough information on it. ʞooɔ 04:35, December 28, 2013 (UTC)
All information you need is that it takes 35 minutes and you get an onyx. For more precise costs you would want to consider the use of potions and food. But for an estimate the time and the onyx as price is good enough. I do the fight kiln in 55 minutes but I use subjugation/bandos with armadyl battlestaff/saradomin godsword + overload + unicorn and unicorn scrolls + water runes. So my profit is ruffly 3m/h. ( 10:37, January 5, 2014 (UTC))


Haven't checked back through the archives of this talk page and didn't seem to notice it on the main list but they're should be something on here about spinning flax into bowstrings. I used to do this all the time, went back on yesterday for the first time in RS3 and still as effective.

I bought 1000 Flax from G/E which cost - 35,000

Once all spun my return will be just short of 200,000

Great money making, especially since you can also just go pick the flax yourself if you had no starting balance! :)

Bret Hart68 18:29, January 3, 2014 (UTC)

Airuts Edit

How about Airuts? Though they have a high slayer requirement, and the very expensive drygores are needed to kill them effectively...but once these are achieved, their drops are quite good. Neutralino (talk) 02:23, January 13, 2014 (UTC)

Killing cockroach soldiersEdit

I find that killing cockroach soldiers is a good way to earn money because not only do they drop crapaces, but for f2p they drop gems, rune items and ores. just an idea.Awesumnis (talk) 08:35, January 15, 2014 (UTC)


Lobster fishing at Mesa Point for F2Ps? It costs literally nothing, as long as you have a lobster cage on your toolbar, and since they can be noted at Stiles it's quite easy to get a lot of them in a relatively short amount of time. (Also they sell for more raw, might be nice to note) 18:35, January 19, 2014 (UTC)

Heh. You're just ahead of me. But yeah, Musa Point lobby fishing could be quite profitable. EDIT: Maybe swordfish too? Might be slower because of the chances of tuna. everystat13 (talk|contribs) 18:37, January 19, 2014 (UTC)

Filtering by combat and noncombatEdit

Is it possible to add a filter, so that you can choose to specifically see only guides that require combat, or guides that don't require it at all? I feel like that would be a pretty useful feature. That, and the ability to filter by skill. Emily1799 (talk) 20:04, January 22, 2014 (UTC)

Should be easy enough. I'll try to have a talk with Cook about how exactly we should go about doing this. MolManMny mkng gd 20:06, January 22, 2014 (UTC)
Thanks! It's good to see that you guys take suggestions! The new pages will be very useful. Emily1799 (talk) 18:37, January 24, 2014 (UTC)


The batwings would seem to not be selling well anymore 07:22, January 28, 2014 (UTC)

The calculators utilise the grand exchange market price. While the wings might not be selling well, the grand exchange has yet to reflect any price change, so the calculator in the guide won't either. These are just guidelines for making money, not 100% accurate. Law rune Samberen Nature rune 07:39, January 28, 2014 (UTC)

GoP Water talismansEdit

Needs a guide, see Calculator:Runecrafting/Guild Tokens. τεmυjιn 06:51, February 4, 2014 (UTC)


Umm the prices for broad arrows in the money making section don't give you a profit. 16:26, February 14, 2014 (UTC)Starking


The page entitled "Making steel of legends scrolls" may want to be removed, as per hour it loses over 2 million coins, and so therefore nobody will use it. (Ualac3) —The preceding unsigned comment was added by (talk) on 21:43, February 16, 2014 (UTC).


Fletching arrow shafts —The preceding unsigned comment was added by (talk) on 21:30, February 22, 2014 (UTC).

Egg Spawn ScrollsEdit

Probably shouldn't make egg spawn scrolls at around 3 A.M. PT because the scrolls were being bought at only 250, but they may go up in the morning. If not, don't do, because you may make a loss of around 240 per scroll (Could use them to make eggs though). 11:15, March 1, 2014 (UTC)


This money making guide does not work any more —The preceding unsigned comment was added by (talk) on 03:28, March 4, 2014 (UTC).

Updated priceEdit

swamp lizards dont sell for quite as much as the guide price so the gp per hour is a little bit less than stated in this guide unless your willing to wait a week for them to sell.   

stenchting21 00:05, March 7, 2014 (UTC)

Currently you can only get around 600k per hour. The values are outdated, —The preceding unsigned comment was added by (talk) on 23:29, March 11, 2014 (UTC).

Wilderness Warbands Edit

How about Warbands as a recurring method? You can turn each crate into 4000 coins. Although it is very dangerous...Neutralino (talk) 22:08, March 12, 2014 (UTC)

Most people wouldn't convert the crates into gold, they do it for the experience. Don't think this deserves a guide. Shoyrukon (talk) 16:12, March 27, 2014 (UTC)

Money Making Guide/Buying Battlestaves: Update NeededEdit

The info found in this guide needs to be confirmed and updated.

Naff is no longer the npc selling staves, it seems he was replaced by Zaff and he doesn't sell battlestaves to f2p players. If anyone else can confirm this, the guide should be updated.


Madamwest (profile | Message_Wall:Madamwest|wall | contribs)
19:28, March 15, 2014 (UTC)

I still buy my daily allotted 80 battlestaves from Naff every day. To my knowledge nothing has changed on the matter. Battlestaves have also always been p2p only. IP83.101.44.209 (talk) 19:44, March 15, 2014 (UTC)

By hunting in the private hunting area and buying the pawya meat instead of hunting them yourself, you can easily triple the amount of money you make compared to this guide. 00:53, March 17, 2014 (UTC) 00:55, March 17, 2014 (UTC)o

Making headless arrows: BetteredEdit

A good way of making money is by making arrow shafts and headles arrows, right? right.but, you can cut logs, then make the logs into arrow shafts yourself, saving money. 1. you are going to be getting 25 woodcutting exp per log, 2. the 15 arrow shafts together are more valuable than the single log they came from, so you (if you have the extra patience) will save money, even when you buy logs instead of arrow shafts directly. as of now, if you cut a log, and make it into arrow shafts, then add feathers, a single feather is 26gp, the finished product is 60gp, so a profit of 34gp per arrow shaft, thats a profit of 500gp per log, and if you keep the arrow shafts in your inventory and chop trees, your getting 27 logs in an inventory, make those arrow shafts, add feathers, and you get a PROFIT of 13500gp per inventory, which will take a total of 5 minutes, from starting cutting, to finishing arrow shafts (add the feathers later, once your completly done with logs), so thats about 10-15 inventory's an hour, depending on your woodcutting level.(mine is 71 at the moment), so you will gain AN ADDITIONAL PROFIT OF: 135000 to 202500 per that brings you profit to 700,000 to 775,000gp per hour 00:53, March 20, 2014 (UTC)Mark... or Runescape player name: EagleEyes 25

Input is 4,770 yet somehow the output is 47,700. Someone made a mistake. 17:32, March 20, 2014 (UTC)

Hey, at level 99 you get 10 armadyl runes per Dust of Armadyl. It's not a mistake, although the Grand Exchange prices seem to be far from correct in this case. ʞooɔ 17:40, March 20, 2014 (UTC)


I use deflect mage, reduces the breath and magic attacks to minimal damage and I get away with 10 shark and 1 prayer potion (varies slightly with lvl). That puts me at 18k input per trip. Nearly half what is recommended on the guide. —The preceding unsigned comment was added by (talk) on 16:41, March 21, 2014 (UTC).

This is the discussion page of all Money making guides in general. You'll have to specifically state which guide your comment pertains to. IP83.101.44.209 (talk) 17:36, March 21, 2014 (UTC)
That's not really fair to say. The page itself says to redirect all queries here. It's also much easier to handle questions like these when everything is on one page. MolManMny mkng gd 20:57, March 21, 2014 (UTC)
I never said this was the wrong place to discuss it; just that without adding explicitly what guide he's talking about, we can't really determine that... IP83.101.44.209 (talk) 04:46, March 22, 2014 (UTC)
Okay, sorry for misunderstanding. I think he means frost dragons if I had to guess. There's already a bit of discussion on that talk page about too. MolManMny mkng gd 14:15, March 22, 2014 (UTC)


Please retain the Herblore Guide located at this web address:

Herblore Guide

It is extremely beneficial to have a dedicated Herblore database for players to track of profitability. Removing this article would be devastating to my continued gameplay and leveling. I have been a player since 2004, and have been an active and reoccuring yearly member since 2009. Please do not remove this article from RunescapeWiki or those like it. 18:39, March 27, 2014 (UTC)

Sorry, this page just isn't beneficial to us. Also, none of that is really a guide, most of it is redundant with Calculator:Herblore. MolManMny mkng gd 18:46, March 27, 2014 (UTC)

The profitability of transmuting.Edit

I noticed on the Transmuting guide for Divination that a small chunk of profit comes out of this so I tried it for myself and ran some numbers and got a low estimate of 400K profit per hour doing this. Probably not as profitable as just harvesting the energies needed to do it but I figured this was worth mentioning. 17:46, March 31, 2014 (UTC)

Bank PresetsEdit

I think a lot of these money making methods need to be updated to reflect the new bank presets. Any activity requiring constant banking is greatly sped up with presets. For instance, superheating rune bars has a method that produces 1200 bars per hour, but with presets you can easily superheat 2000 bars per hour. The profits shown on here for superheating and similar activities are misleadingly low. 10:07, April 10, 2014 (UTC)

Just to say that i have recently tested this with the following outfit:

Full Zammy Warpriest, Ring of Wealth and Bandos Godsword.

Tested this for 6 hours and averaged out far less than the 1.1 mill mentioned. I got on average 410k per hour.

This was in the spot mentioned in the wiki.

As this is significantly less than stated in wiki - could this be retested at some point. 14:21, April 15, 2014 (UTC) Exeter Fun 14:21, April 15, 2014 (UTC)

Killing Cave Slime - Money Making

Just to say that i have recently tested this with the following outfit:

Full Zammy Warpriest, Ring of Wealth and Bandos Godsword.

Tested this for 6 hours and averaged out far less than the 1.1 mill mentioned. I got on average 410k per hour.

This was in the spot mentioned in the wiki.

As this is significantly less than stated in wiki - could this be retested at some point. 14:22, April 15, 2014 (UTC) Exeter Fun 14:22, April 15, 2014 (UTC)


At current, the dust of Armadyl is selling on the GE for a minimum of 3248 each. Once you add the cost of a pure essence (14 each) this means that even at 99 runecrafting you would make a 2GP loss per dust used if selling for 326 per rune. —The preceding unsigned comment was added by (talk) on 14:20, April 22, 2014 (UTC).

Cutting Elder trees Edit

According to the Elder tree's article, cutting them yields a profit of ~561k at the moment. Neutralino (talk) 20:36, April 28, 2014 (UTC)

Mud runesEdit

Making Mud runes is a semi-good money making method for lower lvl runecrafters. Making them at water altar is recommended and also using the Binding neclace. Also if you have Lunar Diplomacy with 82 magic you can cast Magic Imbue for not having to use talismans. And this also enables the use of earth altar which is closer to bank(?) 09:07, May 4, 2014 (UTC)

Shouldn't the keystone drop frequency be 0.65 per hour with equal chances of dropping each of the six, instead of 0.65*6 as in the guide? 21:40, May 4, 2014 (UTC) fat chow

Could add in a guide for KBD money making. He's already a decent amount of profit, would be nice to have him and QBD in the same guide. 23:01, May 14, 2014 (UTC)


So, I was wondering why  there is a 50 Dungeoneering recemmendation for this guide. Thanks This was about Killing Graar 23:04, May 15, 2014 (UTC)

Fixed. The guide originally mentioned using a steel titan (and so a spirit cape), but I changed the suggested familiar to pack yak a while back to favor longer trips. MolManMny mkng gd 23:09, May 15, 2014 (UTC)

Draconic visageEdit

It's correct upto 3 decimal points, however this makes it look as if the item is worth 10's of millions. Is it possible to make it correct up to 0 decimal points? Vegancookies (talk) 13:51, May 18, 2014 (UTC)

Can someone add the smelting steel guide?

I'm pretty sure it's a pretty great way to get some gold 16:09, May 18, 2014 (UTC)zacx666


Rather than using the camelot teleport, it's quicker to use the catherby teleport. —The preceding unsigned comment was added by (talk) on 06:24, May 24, 2014 (UTC).

Suggestion for a guide (Crafting Mud runes)Edit

I've been crafting mud runes for a while now, and I'm not too sure why it's not listed on the guides list.

It's great profit per hour, I can't give an exact number, but it's definitely between 1.5m and 2m, with low (ish) requirements.

I highly recommend this method as I use it myself!


  • Ring of duelling (For castle wars teleport)
  • Access to balloon transport to varrock
  • Pouches recommended
  • Be on Lunar spellbook

Try it for yourselves! :) —The preceding unsigned comment was added by (talk) on 20:36, May 25, 2014 (UTC).

Meat PiesEdit

Eating meat pies and then selling the pie dishes (both on the grand exchange ) can rake in a profit of just under 300k (assuming the buy limit of 1000 pies is reached), requiring no skill and minimal investment.

VehicleAccess (talk) 08:35, June 3, 2014 (UTC)


Unactually, its impossible to buy dust under 3kea... 04:48, June 6, 2014 (UTC)

I can't even buy them for 4,5k ea. The profit stated is misleading and should be adjusted. 08:08, June 17, 2014 (UTC)

Runite barsEdit

It is impossible to make 1800 runite bars within an hour, I have changed the guide to about 720 per hour. Please update the calculation, or prove you can get anywhere near 1800 in an hour.

It is impossible to make 1,800 runite bars an hour, I have updated the guide to 720 bars an hour. Please update the formula on the money making guide list, or prove you can get anywhere near 1,800 an hour. 23:50, June 6, 2014 (UTC)

I believe this change was due to Presets. Check the change comment here. IP83.101.44.209 (talk) 03:47, June 7, 2014 (UTC)

Does anyone know about profit per hour mining runite ore using magic notepaper? 15:25, June 16, 2014 (UTC)

Crafting Nature Runes in the AbyssEdit

This information seems extremely idealistic possibly even unrealistic! I always organize the servers for least ping before I start and I usually get a server with around 32 ping. I have 55 agility, 91 Runecrafting, 61 mining with dragon pick and my weight is -3kg. I installed stop watch software on my computer that allows me to start and stop it with F2 and F3. Even on the most idealistic runs when I sqeeze through the gaps and or mine the rocks on my first try and subtracting 3 seconds for the time it actually takes me to reach my finger to the F keys to start and stop the timer witch is generous. It takes me an average of 1 minute 21 seconds per run and ive repeated it continously untill I could average 10 runs (the ideal runs only). I didn't even include the seconds it takes me to swap out my amulet of glorys every 4 runs or the time it takes for me to repair my rune pouches if I did the average would be considerably higher. So even assuming that every run would be ideal at 1 minute 21 seconds thats 81 seconds per run (3600/81)=44.4 Runs per hour. Am I doing something inefficiently or do these guides assume 0 ping, 0 lag, and 0 mistakes, and 99 Agility and Mining(both of witch should be irrelevant because I only averaged runs where I broke through on the first try)? If so then I don't agree the guide should say "At average speed, one about 60 trips.....per hour". Its still a pretty good way too make money right around 1.5m/hr but the trips per hour rate is pretty off and as a result the cash per time is inaccurate. —The preceding unsigned comment was added by (talk) on 21:26, June 19, 2014 (UTC).

Flatpacks at MiscEdit

Found a good way of making money with miscellania. After completing the Fremmenik Hard tasks (required for blood runs deep), you're able to deposit flatpacks in exchange for more cash than you'd normally pay on the GE. I can make 120 runs from miscellania to the GE in an hour, earning me a profit of 1 526 040 gp. I buy M'gany arm'r cases off GE for 35 gp, although they have a buy limit of 100. After a couple days they accumulate and I can take them to misc and earn 506 gp ea.

I set up a loadout with 27 flatpacks and one charged ring of wealth, switching that one out with the one I have equipped, teleporting between the GE and misc.

Thought this might be useful to add to the moneymaking list. —The preceding unsigned comment was added by (talk) on 08:56, June 26, 2014 (UTC).

Harvesting Pale Energy at the South of DraynorEdit

Requirements: none

All you do is harvest energies from pale wisps and also turn all memories into pale energy.

In about 10mins of doing so you get around 367 pale energy which is around 20,000. This makes it 200,000 gp/h. It is a great method for people who just started as it has no requirements and no starting cash needed at all. Rokit (talk) 13:41, June 29, 2014 (UTC)

White wolvesEdit

Nowdays there are 3 white wolves for non-members south of Burthorpe bank. Thus, making the Killing wolves a free to play money making. TAWE (talk) 20:36, July 1, 2014 (UTC)


Been dry for over five hours. Drop rates nerfed? Maybe. —The preceding unsigned comment was added by (talk) on 21:13, July 1, 2014 (UTC).

Casting Ophidian IncubationEdit

Note that at the time of this posting, Cockatrice eggs are going for around 500 Gold on the GE, while regular eggs are going for around 850 Gold. I can't imagine such a tremendous discrepancy will tend to be very temporary, so this method may be entirely outdated and unusable unless you like losing millions instead of making them. 07:51, July 2, 2014 (UTC)

Outdated methodEdit

I calculated the buying price of the sinister key has gone up to around 36000 coins, while the total return from the herbs is down at 31000 coins. Total loss of around 5000 coins per run. 21:28, July 3, 2014 (UTC)

There are 3 goats To the North-West of Nardah, but there's also 4 goats directly east of the bank. That way you can run between spawn times 04:25, July 5, 2014 (UTC)


0.4x Zamorakian spear per hour? explain please —The preceding unsigned comment was added by (talk) on 15:29, July 11, 2014‎ (UTC).

Over the long run, you can expect 1 spear every 2 and a half hours. This would average to 4 spears every 10 hours, or .4 every hour. MolManMny mkng gd 15:44, July 11, 2014 (UTC)

I tested this on 100x grimy avantoe, it made only 15,000 proit now 14:55, July 15, 2014 (UTC)Mr_Nick_D2.27.17.220 14:55, July 15, 2014 (UTC)

Misleading/obsolete guides/updatingEdit

I think it would be useful to include disclaimers at the beginning of certain guides so that players don't end up wasting millions on useless methods. Charging Earth Orbs on paper looks pretty because it makes over 1 million an hour nominally and only needs like 68 magic, but the guide neglects to mention that practically no one buys the bloody things: I have (and I'm not exaggerating at all here) made around 300 of them, am offering them for less than half of the GE price, and not a single one has sold in two weeks. A million gold down the drain, for absolutely nothing. On the other hand, sharks are always in demand and can make at least 200,000 an hour, but it's nowhere here, while we have lovely things like making legends scrolls for NEGATIVE 3 million an hour. Brainwasher5 (talk) 21:35, July 16, 2014 (UTC)

There already is a disclaimer at the bottom of the guides. It's the readers' duty to check a method before they invest heavily into it. Sharks are not mentioned because they're not that great. They're maybe 150k/hr max, not within our threshold for inclusion. Steel of legends is there because it used to be an amazing method, but it has fallen out of its prime. MolManMny mkng gd 21:42, July 16, 2014 (UTC)

Really? Then why is making anchovy pizzas here? That's well below the threshold of 150k. So are like, half of all the non-members methods.

It might be useful to add a risk assessment (low-medium-high) to the pages to let readers know how likely they are to see any of the money they invested ever again. So for example clay pretty much always sells, while you might sell one orb per two years if you're astoundingly lucky. Brainwasher5 (talk) 21:44, July 16, 2014 (UTC)

When methods are made, they are past the threshold. Indeed members methods have a higher threshold than nonmembers, but that's because nonmembers have less available to them. MolManMny mkng gd 21:49, July 16, 2014 (UTC)

Is it that far-fetched of an idea to take out money-making methods that haven't been competitive in a really, really long time? And I highly doubt that making anchovy pizzas has, in any point of runescape history, been more profitable per hour than fishing sharks. Brainwasher5 (talk) 02:03, July 17, 2014 (UTC)

If you see a method doesn't work, couldn't you just, ya know, not use it? That idea isn't too farfetch'd. And I'm not sure if you've ever fished sharks, but they're not a good method at all really... MolManMny mkng gd 02:08, July 17, 2014 (UTC)

They barely require any attention, people actually buy them, and you actually make money...which is more than I can say for half of the guides here. I've made 2.4 million so far this membership fishing sharks, which is 2.4 million more than any of the methods I've tried so far on this list. So there's that.

By the way, the point I had about the pizzas up there wasn't that non-members should make as much or more money than members, that'd be preposterous. I'm just saying that fishing sharks makes more money per hour than anchovy pizzas, and certainly makes around 3.2 million more per hour than steel of legends scrolls, yet anchovy pizzas and scrolls are deemed to be acceptable money making methods on this page while sharks "don't pass the threshold".

Sure I can not use the guides that are useless now that I know which ones are useless, but that doesn't mean that this page isn't wasting anyone else's time. Is it too much to ask, ya know, edit the page? It's a wiki. Wikis are supposed to change over time. Refusing to edit out stuff because "it worked at one time" on a wiki is much more ridiculous than the concept of someone reading this page and trying out a method to see if it works. Brainwasher5 (talk) 13:46, July 17, 2014 (UTC)

It does change over time. The idea is that if something was a good method at one point, it can be good again. I've talk it over with the other people who are heavily involved in this project about deleting steel of legends. As for anchovy pizzas, that was making over 4m/hr a couple years back. The list changes to sort by profit so that methods that lose profitability don't stay at the top. Sharks and fishing in general are just not good money makers. MolManMny mkng gd 13:55, July 17, 2014 (UTC)


this is outdated —The preceding unsigned comment was added by Shotcallerr (talk) on 05:37, July 18, 2014 (UTC).

You'll have to be more specific as to which MMG you're talking about; and preferrably what part is outdated... IP83.101.44.209 (talk) 05:58, July 18, 2014 (UTC)

Turn Goat Horns Into DustEdit

Just did a test of this a little bit ago, turned exactly one thousand goat horns into dust, in exactly 14:24 and making a profit of 393k, which if I did my math correctly and I did, You can turn 4213.5 goat horns into dust every horn, and the profit that you make off of that is 1,665,905 an hour with exactly zero skills needed, only to be a member and have very little starting cash.

Test Info

Horns cost : 1.436 mil for 1k

Dust sold : 1.829 mil for 1k.

Profit 393k in 14:24 and doing 4213.5 horns in one hour will yield around 1.666 mil an hour. —The preceding unsigned comment was added by (talk) on 03:39, July 20, 2014 (UTC).

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