|Release date||26 September 2016 (Update)|
Tales of Nomad is a miniquest chronicling Nomad's life. It takes place after Nomad's Elegy and tells his story via static scenes from his life found at various locations indicated by cryptic hints. Most of the narrative is revealed through examine texts.
|Start point||Sift through Nomad's memory in the Underworld|
|Member requirement||Members only|
|Official difficulty||Unknown edit|
|Items required||Items from the tool belt are not listed unless they do not work or are not automatically added.
|Enemies to defeat||None|
The player must locate memories through out Gielinor. The places to go for each step are given as cryptic clues. As such, this page has optional hints and spoilers.
Much of the story of the miniquest is told via static 'NPCs' around you - their actions and their examines.
Return to the Underworld by passing through the door in Death's office. Sift through Nomad's memory on the western side of the lower level, before the bridge.
My life began here, at the Village Edge.
|Trees near broken stone walls in the Village Edge.||By the graves near the yew trees in Edgeville, south of the bank.|
A rune aflame hangs in the air east of me.
|A flaming rune hanging, a sapphire moon in the sky.||West of Aubury's rune shop in Varrock, east of the Blue Moon Inn.|
|Shop signs hang, and sapphires are blue.|
After I had made the streets my own, a man came to me with promises of even more power.
|Making magic stones is a skill.||At the Ourania altar, near the altar itself at the end of the tunnel.|
|What sort of runecrafting altar gives varied runes?|
My master lacked vision.
|Nomad is well known for harvesting souls.||Nomad's throne room - enter the tent in the Soul Wars lobby area.|
I had power and I had knowledge, but I knew that I could not defeat my greatest enemy, death.
|The "true faith" and "the Adversary" from the perspective of Nomad.||In Dragith Nurn's chamber at the end of the Lumbridge Catacombs.|
|A fallen and skilled necromancer who defected from Zamorak to Saradomin, who has gone beyond death.|
Dragith Nurn had been a dead end. His corpse held no more secrets than any other and I returned to my research.
|His cousin also invaded this city.||Near the small guard house just outside of the east gate in to Varrock.|
|There's a lot of undead in the digsite - remnants or source? East seems as good as any direction to invade from.|
I called the mahjarrat Lucien my master and he in turn treated me like a servant.
|We've been through here before.||Between the two graveyards in the Soul Wars lobby.|
|Nomad has his soul obelisk, how is he gonna power it?|
By sending the warriors forth to battle mighty avatars, I knew that their souls would be enriched.
|Who's killed Nomad before?||Nomad's throne room - enter the tent in the Soul Wars lobby area.|
|You completed Nomad's Requiem, right?|
But the power of the soul obelisk healed me enough to grant me my escape.
|Where would a Kinshra spy be most effective?||Falador castle courtyard, south-west area.|
My new master was weak and found himself corrupted by those he was sent to observe.
|Home of a Kinshra spymaster, with a 'below' that can be looked on.||Just west of the entrance to the Black Knight's Fortress.|
|It's not underground.|
The world had changed and with it I discovered a new source of power.
|Divine energy and lethal water, sounds familiar.||Near the incandescent wisps south of the poison wastes - just west of the crater, on the shore to the north of the crater.|
|It's on the shoreline of said lethal water.|
Death finally took me and for a moment all was lost.
|The start of which 'it' are we going to?||Return to the underworld where the miniquest started.|
|The simplest answer is probably right.|
Congratulations, miniquest complete!
- Three experience lamps of 1,500 experience each
Required for completingEdit
The completion of the miniquest is required to:
- Several memories include voice acting from Mod Raven.